Overview:
GeekyAnts is looking for a visual storyteller. You will work on graphics for multiple mediums and formats digital, print, merch, comic books, websites, and more. So if you are a graphic designer who can turn complex, technical, and industry insights into memorable visuals, this is the perfect role for you.
Key Responsibilities
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Bring the Brand to Life Across Touchpoints
: Social media posts, presentation decks, event and festival posters, Meetup creatives, conference merchandise, and more. -
Design Visuals that Tell a Story
: Hero banners, section graphics, icons, interactive website elements all designed to inform, inspire, and guide. -
Visualize Complex Ideas
: Create infographics and data visualizations to make technical concepts accessible and elegant. -
Design for Print with Precision
: Magazine layouts, covers, feature spreads, and department pages all using proper grid systems and typography, with a sharp eye for print quality and accuracy. -
Collaborate to Elevate
: Work with UX designers, printers, and content writers to align visuals with intent and messaging. -
Maintain and Expand Visual Identity
: Be a brand guardian. Apply and evolve our design guidelines across everything you touch.
Required Skills and Qualifications
- Strong understanding of visual hierarchy, typography, layout, and colour theory.
- Ability to balance creativity with brand consistency.
- Experience with UI Design (at least basics).
- Participate in brainstorming sessions and design reviews, and incorporate feedback effectively.
- Adapting to space constraints, layout challenges
- Print Knowledge
- Conceptualize abstract concepts and visually represent them in clever ways
Software Familiarity
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Mandatory
- Figma (Primary)
- Adobe Illustrator (Primary)
- Adobe Photoshop
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Nice to have
- Adobe InDesign
- Canva
- Google Slides, Sheets, and Docs
- Jira
- Familiarity with web development constraints and handoff processes.
- Understanding of web graphics optimization (SVG, compression, responsive imagery)
- Familiarity with the Apple ecosystem
Who We Do Not Want
- Someone who takes graphic design as a stepping stone to a UX career.
- Someone who is not detail-oriented.
- Someone who is not obsessed with quality in design.
- Someone who does not have an open mind to feedback.
- Someone who disregards brand identity and industry relevance in favour of disconnected trends.
- Someone who disregards deadlines and hard priorities.
- Someone who cannot work in a highly collaborative environment and cannot take feedback from multiple stakeholders.
- Someone with poor communication skills.
- Someone who cannot handle pressure under tight deadlines.
- Someone with messy file management, leading to lost versions and unclear naming.
- Someone who is not competitive against the market