0 - 4 years

2 - 6 Lacs

Posted:2 weeks ago| Platform: Naukri logo

Apply

Work Mode

Work from Office

Job Type

Full Time

Job Description

Job Description 3D modelling artists/ 3D Generalists are to create Hard Surface/ Product Modelling and Soft Body 3D models. Sculpting artists are to use Zbrush for adding details to 3D Assets. Roles and Responsibilities Modelling skills in Zbrush/ Autodesk Maya. Ability to create excellent neat and clean low poly 3D models in real-world size and with a proper snapping of vertex, logical naming, grouping, and excellent topology in Autodesk Maya, Zbrush. Cleaning up the mesh and texture of raw 3D scans using Zbrush/ Mudbox. Retopology of the clean 3D scans. Create High and Mid poly 3d models: Ability to create the LOD (Level of detail) of the same model as per prescribed poly budget. Follow design references and work in a range of styles: Must have an eye to capture the details from the provided references, and create the 3d models accordingly. Create alternate visual styles in accordance with the client s vision and needs. Software Needed: Modelling/Sculpting - Autodesk Maya/MAX/Zbrush. Experience required : 1 + years experience in 3D Product Modeling

Mock Interview

Practice Video Interview with JobPe AI

Start Autodesk Interview Now

My Connections Superdna 3d Lab

Download Chrome Extension (See your connection in the Superdna 3d Lab )

chrome image
Download Now
Superdna 3d Lab
Superdna 3d Lab

3D Printing

San Francisco

50 Employees

10 Jobs

    Key People

  • Jane Doe

    CEO
  • John Smith

    CTO

RecommendedJobs for You