Home
Jobs

3 - 8 years

4 - 7 Lacs

Posted:1 month ago| Platform: Naukri logo

Apply

Work Mode

Work from Office

Job Type

Full Time

Job Description

We are looking for a skilled and driven Animator with a strong technical foundation and a passion for crafting compelling character movements for Shooting Title. You will collaborate across disciplines to define animation standards, build efficient pipelines, and ensure high-quality integration of animations and VFX in-game. If you're a proactive problem-solver who thrives in a collaborative environment, this role is for you. Full Description: we're looking for a versatile and experienced Animator with a solid foundation in character movement, gameplay feel, and technical implementation. You should be confident in bringing animation ideas from concept to final in-game execution, with a keen eye for timing, weight, and visual clarity. If you're passionate about gameplay animation, love solving creative challenges, and enjoy collaborating with a team to craft memorable, responsive experiences let s connect! 3+ years of professional experience as a Animator, with at least one shipped mobile games with live ops . Proven ability to rig and animate high-quality character assets for both third- and first-person gameplay. Strong grasp of animation principles with a focus on gameplay clarity, timing, and feel. Proficiency in Maya and Unity , including the Mecanim system, Timeline, and Animator Controller. Excellent cross-functional communication skills to convey visual goals and technical requirements clearly. Understanding performance optimization, particularly for mobile platforms. Receptive to feedback and skilled at providing constructive critique in a collaborative environment. Bonus: Experience with VFX integration, shader graphs, or procedural animation systems. Key Responsibilities: Develop and maintain robust animation pipelines, tools, and documentation to support scalable production workflows. Collaborate closely with the Art Director, artists, tech, and design teams to define and uphold benchmarks for animation, rigging, and VFX. Serve as a liaison between the 3D art team and other departments, ensuring clean, optimized, and timely hand-offs. Troubleshoot animation-related bugs and resolve performance bottlenecks within the game engine. Research and adopt emerging tools and trends including AI to enhance animation quality and efficiency.

Mock Interview

Practice Video Interview with JobPe AI

Start 3D Interview Now

My Connections Electronic Arts

Download Chrome Extension (See your connection in the Electronic Arts )

chrome image
Download Now
Electronic Arts
Electronic Arts

Video Games / Entertainment

Redwood City

9,800 Employees

79 Jobs

    Key People

  • Andrew Wilson

    CEO
  • Blake Jorgensen

    Chief Financial Officer

RecommendedJobs for You

South Delhi, Delhi, India

Bhubaneswar, Odisha, India