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1.0 - 5.0 years

1 - 5 Lacs

Mumbai

Work from Office

. Knowledge and culture flow freely between the company s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You ll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What We re Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelor s Degree or equivalent; 3+ years experience as an artist, animator, or camera operator. JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Layout - Studios Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-07-21

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1.0 - 4.0 years

1 - 4 Lacs

Mumbai

Work from Office

. Knowledge and culture flow freely between the company s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You ll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What We re Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelor s Degree or equivalent; 3+ years experience as an artist, animator, or camera operator. JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Layout - Studios Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-07-21

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5.0 - 10.0 years

11 - 15 Lacs

Mumbai

Work from Office

Job Summary: The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You ll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What We re Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelor s Degree or equivalent; 3+ years experience as an artist, animator, or camera operator. JoinILM About Industrial Light & Magic: Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished. This position is with Lucasfilm Visual Effects (India) Private Limited , which is part of a business we call Industrial Light & Magic .

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5.0 - 10.0 years

11 - 15 Lacs

Mumbai

Work from Office

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Animator to join the team and be a part of this exciting opportunity. The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors. Primary Responsibilities: Responsible for the successful animation of a series of shots on a specific project. Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis. Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work Expected to mentor Entry Level Animators and must be able to assist them with their shots. Performs other tasks related to the creation of computer-generated animation. Required Skills / Competencies: Ability to take on a delegated task with a minimum of supervision Good organization and communication skills Expert understanding of traditional animation principles, acting, film production and compositional design Understanding of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs Education / Experience: Bachelor s Degree or equivalent in Traditional Animation and 3 years experience, or at least 5 years of experience working in cell, stopmotion or computer animation. Completion of a minimum of two years as an Entry Level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM About Industrial Light & Magic: Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished. This position is with Lucasfilm Visual Effects (India) Private Limited , which is part of a business we call Industrial Light & Magic . Sign up to receive new job alerts and company information based on your preferences. Select a job category from the list of options. Select a location from the list of options. Finally, click Add to create your job alert.

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0.0 - 4.0 years

0 - 0 Lacs

bhubaneswar

On-site

As a Graphics Designer/Video Editor/Animator, you will be responsible for creating visually appealing graphics, editing videos, and animating content to meet the company's requirements. Your creativity and technical skills will be utilized to produce high-quality multimedia materials. The salary for this position ranges from RS.8,000 to RS.15,000 based on your qualifications and experience. Candidates with any Graduate, B.Tech, or Diploma degree are eligible to apply for this role. Both freshers and experienced individuals are welcome to apply and showcase their skills in graphic design, video editing, and animation. Join our team and unleash your creativity to deliver engaging visual content that will captivate our audience and enhance our brand image. Apply now and be a part of our dynamic and innovative work environment where your talents will be recognized and valued.,

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1.0 - 5.0 years

0 Lacs

noida, uttar pradesh

On-site

As a Motion Graphic Designer at Cyntra, you will play a key role in creating captivating visual content that enhances our brand presence across various digital platforms. Your responsibilities will include producing engaging motion graphics, animations, and video content for marketing campaigns, social media initiatives, and websites. By collaborating with our marketing, content, and design teams, you will craft compelling storytelling through motion design that resonates with our target audience. Your expertise in Adobe After Effects, Premiere Pro, Illustrator, and Photoshop will be essential in designing and animating graphics, typography, and visual effects. Additionally, you will have the opportunity to leverage your knowledge of 2D/3D animation techniques and stay updated on the latest design trends and video production technologies to deliver high-quality visual content. Managing multiple projects simultaneously, you will ensure that deadlines are met without compromising on the quality of your work. Your ability to work both independently and collaboratively in a fast-paced environment, coupled with strong communication and time management skills, will be crucial for success in this role. While a bachelor's degree in Graphic Design, Animation, Multimedia, or a related field is preferred, it is not mandatory. To excel in this position, you should have 1-3+ years of experience in motion graphics and animation, along with a robust portfolio showcasing your motion graphics projects. Sound design and audio editing skills are a plus, as is the ability to optimize motion graphics and videos for various digital platforms. This full-time position is based in Noida, with the mode of work being from the office. As part of our team, you will enjoy benefits such as health insurance and Provident Fund. The work schedule is set for day shifts from Monday to Friday, offering you the opportunity to showcase your creativity and attention to detail in a dynamic and innovative work environment at Cyntra. If you are a creative and talented Motion Graphic Designer looking to contribute to revolutionizing customer experiences in the retail-tech industry, we invite you to join us on our mission at Cyntra. Website: https://cyntra.ai/,

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1.0 - 5.0 years

3 - 6 Lacs

Bengaluru

Work from Office

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product. Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more visit www.lnw.com. At Light & Wonder, all our team members are known as Creators. We empower our creators to innovate, create, and bring fun to the workspace. The core principles that unite our team, guide our actions, and drive our growth are Dare to be bold - We always bring courage to work to reach for the unbelievable Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways Never settle - We relentlessly push forward to create the extraordinary in every detail Uphold integrity - We promote accountability and respect to raise the bar for ourselves and the industry Win as a team - We bring out the best in each other to share collective success Responsibility: Create high-caliber Animation, maintaining excellent motion graphics quality in regard to timing, color theory, layout, text treatment, and animation ability. Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members. Produce top-notch animations through an iterative process in close collaboration with Senior and Lead Animators. Always display a high degree of professionalism, accepting critique from team members. Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction Demonstrate excellent file structure and organization. Create art assets and document all art assets created with minimal mistakes. Review game art files prior to archival. Qualifications: Preferred Education: Bachelor of Arts in art/animation Preferred Experience: 2+ years previous experience Animator in a production environment Knowledge, Skills, & Abilities: Proficient in 2D Animation, After Effects, Unity, Photoshop, Illustrator, Spine . Critical thinking skills are an absolute must in this fast-paced, high-output team Understand how to animate art for various themes and platforms Excellent motion graphics abilities using various industry standards plugins like Trap code Suite, Boris Saphire, Saber and Element 3D. Expert with Adobe photoshop, Illustrator design is a must. Should have technical knowledge of adjusting art file resolutions and modifying After Effects compositions to fit different templates. Must follow good file management practices. Should be able to export files in various formats using Adobe Photoshop and Illustrator. Should have strong typography skills. Exposure to Spine 2d tool for sprite rigging and animation. Excellent written and verbal communication skills Qualifications

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0.0 - 1.0 years

0 Lacs

Noida

Work from Office

We are looking for a Graphic Designer cum video editor and Animator to create engaging and on-brand graphics for a variety of media across brand communication collaterals. Skills Required Photoshop CorelDrow Illustrator After Effects Premiere Pro Payment: Based on content quality Job

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5.0 - 10.0 years

7 - 12 Lacs

Chennai

Work from Office

Overview CAE Analyst Crash Simulation (ANSA - LS-DYNA / PAM-CRASH / LS-Prepost / Meta Post ) Responsibilities Job Summary: We are seeking a CAE Analyst with strong hands-on experience in crash simulations using LS-DYNA or PAM-CRASH . The ideal candidate should have a deep understanding of various vehicle crash test scenarios including regulatory, NCAP, and OEM-specific load cases. The analyst will be responsible for model setup, execution, result analysis, and reporting for frontal, side, rear, pedestrian, and seat integrity crash tests. Key Responsibilities: Set up, run, and validate crash simulations using LS-DYNA or PAM-CRASH . Apply appropriate material models, contacts, boundary conditions, and loadings for each crash event. Interpret and analyze crash test results (intrusion, acceleration, deformation, injury criteria, etc.). Deliver technical insights and recommendations to design and safety teams. Ensure model compliance with OEM guidelines , NCAP protocols , and global crash regulations . Participate in debugging, result correlation, and model improvement activities. Qualifications Bachelors/ Masters Degree in Engineering in Mechanical / Automobile Engineering. Essential skills Required Skills & Load Case Experience: Crash Simulation Tools: Strong hands-on experience in LS-DYNA or PAM-CRASH Familiarity with pre/post tools like ANSA, Meta Post, Animator Crash Load Case Knowledge: Frontal Crash: ODB Offset Deformable Barrier FWR Full Width Rigid MPDB Mobile Progressive Deformable Barrier RCAR Frontal crash (repairability) Side Crash: POLE33 / POLE45 Oblique Pole Impact MDB / AEMDB Side impact with deformable barrier Rear Crash: MRB1100 Rear 50% Overlap MRB1800 Rear Full Overlap Pedestrian Protection: HEADNCAP Headform to bonnet/windshield HEAD(REG) Regulation-based tests UPPERLEG Upper legform to bumper Experience 5 to 10 YearsIn OEM and Tier 1 Automotive

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2.0 - 7.0 years

4 - 9 Lacs

Mumbai

Work from Office

Job Posting Title: Animator-Expression Of Interest Req ID: 10115409 Job Description: The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Animator to join the team and be a part of this exciting opportunity. The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors. Primary Responsibilities: Responsible for the successful animation of a series of shots on a specific project. Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis. Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work Expected to mentor Entry Level Animators and must be able to assist them with their shots. Performs other tasks related to the creation of computer-generated animation. Required Skills / Competencies: Ability to take on a delegated task with a minimum of supervision Good organization and communication skills Expert understanding of traditional animation principles, acting, film production and compositional design Understanding of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs Education / Experience: Bachelor s Degree or equivalent in Traditional Animation and 3 years experience, or at least 5 years of experience working in cell, stopmotion or computer animation. Completion of a minimum of two years as an Entry Level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Animation Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-03-05

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5.0 - 15.0 years

7 - 17 Lacs

Pune

Work from Office

Role Crash Engineer - Battery Module Visit our website bmwtechworks.in to know more. Follow us on LinkedIn I Instagram I Facebook I X for the exciting updates. About the UNIT/ Unit Overview Virtual Validation Unit (CAE) Location Pune Experience: 5 to 15 years Number of openings Two What awaits you/ Job Profile Job requires to do Crash simulations for Battery, BEV, side pole, side impact, drop, transport etc. Also, build Crash/Safety FEA battery models using Ansa/Metapost, Animator etc. What should you bring along 1. Crash simulations for Battery, BEV, side pole, side impact, drop, transport etc. 2. Good handle on Ansa, LS-Dyna, Animator, Abaqus usage for Crash Analysis 3. Be able to debug Crash models 4. Have good verbal and written communication skills Must have technical skill LS-Dyna, Animator, Ansa, Metapost Good to have Technical skills Abaqus

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1.0 - 2.0 years

2 - 4 Lacs

Noida

Work from Office

BookMyAdvertising is looking for Graphic Designer cum video editor to join our dynamic team and embark on a rewarding career journey Concept Development: Developing design concepts and ideas that meet the requirements and expectations of clients or project managers, while also considering the target audience and purpose of the design Design Creation: Creating visual designs and layouts for print and digital media, including logos, brochures, websites, social media, and other visual communications Graphic Design Software: Using graphic design software such as Adobe Photoshop, Illustrator, and InDesign to create designs and layouts that are aesthetically appealing and technically accurate Design Review: Reviewing design concepts and materials with clients, project managers, and other team members, and making changes based on feedback and review Brand Identity: Ensuring brand identity is maintained throughout designs and all marketing materials Communication: Communicating with clients or project managers to understand design requirements, present design options, and deliver final designs Creativity: Continuously innovating and coming up with creative ideas to improve designs and create engaging visuals

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4.0 - 6.0 years

1 - 5 Lacs

Ahmedabad

Work from Office

Position: Game Designer (Game Design Document & Level Design) Overview We are seeking a skilled Game Designer to join our team on a contract basis, working on-site from our office. The candidate will create comprehensive game design documents (GDDs) and design engaging, balanced levels to enhance player experience, collaborating with artists, programmers, and other team members to align with the project s vision. Responsibilities Game Design Documentation : Develop detailed Game Design Documents (GDDs) outlining game mechanics, storylines, characters, progression systems, and core gameplay loops. Create clear, actionable documentation to guide the development team. Update and maintain GDDs based on design iterations and feedback. Level Design : Design immersive, balanced levels aligned with the game s narrative, mechanics, and aesthetic. Use level design tools (e.g., Unity, Unreal Engine) to prototype and refine level layouts. Incorporate environmental storytelling, pacing, and difficulty curves. Collaboration and Iteration : Work with cross-functional teams (programmers, artists, QA testers) to integrate design elements. Participate in playtesting to gather feedback and iterate on designs for improved gameplay. Communicate design ideas through presentations, diagrams, and prototypes. Must-Have Skills Strong understanding of game design principles (mechanics, pacing, player psychology). Proficiency in level design tools (e.g., Unity, Unreal Engine). Excellent written and verbal communication skills for creating clear GDDs. Ability to create flowcharts, wireframes, and mockups to visualize design concepts. Creative problem-solving and attention to detail. Education B.Tech, M.C.A, M.Sc in Computer Science or Information Technology. Experience 4+ years of experience in game design, with a focus on creating GDDs and level design. Proven portfolio showcasing shipped games or detailed level design prototypes. Work Arrangement Contract-based, on-site working from the office.

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3.0 - 9.0 years

25 - 30 Lacs

Mumbai

Work from Office

for a Lead Animator who reflects the innovative spirit, creative talent and collaborative mindset that defines ILM. A Lead Animator is responsible for supporting the Animation Supervisor in designing and creating the motion of digital characters/vehicles/props within a shot or sequences of shots on a production. They help to determine and drive the aesthetic and technical approach to the animation, overseeing a team of animators to achieve this goal in the allotted production time frame. What You ll Do: Responsible for leading a team in the creation of outstanding animation for digital creatures/humans, vehicles and props within a shot, using various animation software programs. Comprehend and execute direction from the Animation Supervisor. Oversee the work of entry, mid and senior level animators and provide day-to-day support and guidance at the discretion of the Animation Supervisor. Participates as a team member in helping determine various aesthetic and technical solutions; provides feedback to other members of the production by attending dailies on a regular basis. Aid in the training/mentoring of new Animators Help drive the design and execution of animation tools required to achieve the goals of a given production Be instrumental in helping the Director and Animation Supervisor to find the behaviour and acting style of key characters, as well as working hand-in-hand with the rigging department to develop their rig and facial performance setups Expected to perform hands-on shot work on show to set the desired look and standard to be met be the team, and potentially provide reference (video and occasionally motion capture performances), to assist the animation team in hitting these goals. What We re Looking For Significant proven experience in Feature Animation Projects at a Lead level and proven ability to deliver complex shots to the highest level of quality. Expert knowledge of traditional animation principles, acting (facial body), film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references. Comprehensive knowledge of camera terminology/lensing and the camera s role in aiding compelling story-telling Advanced drawing skills to help communicate desired posing/collaborative drawovers for animator feedback not essential, but very much considered a strong asset Experience working at a senior level and proven collaboration with Animation Supervisors Excellent organisation, honesty and communications skills Proficiency with Linux desired. Expert knowledge of Maya, proprietary and other software programs Knowledge of chaining and constraint techniques Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Animation Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-07-03

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4.0 - 9.0 years

6 - 11 Lacs

Mumbai

Work from Office

Job Openings VFX Animator - Mid About the job VFX Animator - Mid Job Description - VXF Animator - Mid Location: Mumbai / Bangalore We are seeking a talented and experienced Mid-Level VFX Animator to join our dynamic team. As a key member of our team, you will be responsible for creating captivating and realistic visual effects animations for a variety of projects. With a solid understanding of animation principles, excellent technical skills, and a passion for storytelling. Responsibilities Collaborate with the creative team to understand project requirements and visual style guidelines. Create high-quality, dynamic, and visually stunning animations for film, television, or other media projects. Work closely with other artists, including modelers, riggers, and compositors, to integrate animations seamlessly into scenes. Create high-quality character and creature animations for visual effects sequences in accordance with project requirements and artistic direction. Take direction from senior artists and supervisors to refine animations and achieve desired visual effects. Utilize strong understanding of anatomy, movement, and acting principles to craft believable and compelling performances for characters and creatures. Collaborate with the technical team to troubleshoot and resolve any technical issues related to animation production. Skills Bachelors degree in Animation, Computer Graphics, Fine Arts, or related field (or equivalent work experience). 4-9 years of experience as a VFX Animator with expertise in character and creature animation for visual effects, with a strong demo reel showcasing proficiency in this area. Proficiency in animation software such as Maya, Unreal Engine, or Blender. Strong understanding of animation principles, including timing, weight, and movement. Excellent communication and teamwork skills, with the ability to collaborate effectively with artists and other team members. A keen eye for detail and a passion for delivering high-quality visual effects animations. Ability to work well under pressure and adapt to changing priorities in a fast-paced production environment. Apply for Position

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3.0 - 8.0 years

3 - 7 Lacs

Pune

Work from Office

Education Qualification: Graduate/Post-Graduate Diploma/Degree in Commercial Arts from a reputed University/Institution Job description: As an animator, you will visualize and develop videos/animations from storyboards using Adobe After Effects, or in any video software. You can have a look at the kind of video that we develop in our organization. Responsibilities: Ability to produce aesthetically good-looking output with a great color sense for all types of audiences (age and locations wise). Should be able to create illustrations and animations as per textual or Visual storyboards. Ability to analyze contents and communicate clearly with all stakeholders. Must have skills: Hands-on experience on Adobe After Effects, Illustration, Animation, Photoshop. Proficient in reading storyboard and develop a video/visual storyboard from it. Should be inquisitive and have a passion for learning. Good to have skills: Have knowledge about modern devices. Have worked upon projects in film illustrations and animations, marketing/advertising ad, and eLearning courses for corporate clients.

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4.0 - 6.0 years

1 - 5 Lacs

Ahmedabad

Work from Office

We are seeking a skilled Game Designer to join our team on a contract basis, working on-site from our office. The candidate will create comprehensive game design documents (GDDs) and design engaging, balanced levels to enhance player experience, collaborating with artists, programmers, and other team members to align with the project s vision. Responsibilities Game Design Documentation : Develop detailed Game Design Documents (GDDs) outlining game mechanics, storylines, characters, progression systems, and core gameplay loops. Create clear, actionable documentation to guide the development team. Update and maintain GDDs based on design iterations and feedback. Level Design : Design immersive, balanced levels aligned with the game s narrative, mechanics, and aesthetic. Use level design tools (e.g., Unity, Unreal Engine) to prototype and refine level layouts. Incorporate environmental storytelling, pacing, and difficulty curves. Collaboration and Iteration : Work with cross-functional teams (programmers, artists, QA testers) to integrate design elements. Participate in playtesting to gather feedback and iterate on designs for improved gameplay. Communicate design ideas through presentations, diagrams, and prototypes. Must-Have Skills Strong understanding of game design principles (mechanics, pacing, player psychology). Proficiency in level design tools (e.g., Unity, Unreal Engine). Excellent written and verbal communication skills for creating clear GDDs. Ability to create flowcharts, wireframes, and mockups to visualize design concepts. Creative problem-solving and attention to detail. Education B.Tech, M.C.A, M.Sc in Computer Science or Information Technology. Experience 4+ years of experience in game design, with a focus on creating GDDs and level design. Proven portfolio showcasing shipped games or detailed level design prototypes. Work Arrangement Contract-based, on-site working from the office

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5.0 - 9.0 years

0 Lacs

pune, maharashtra

On-site

A creative designer at Nityo Tech (Nityo Infotech) in Pune with 5 to 7 years of experience is responsible for developing engaging designs across print and digital mediums. You will play a crucial role in enhancing product visual appeal, building brand identities, and improving employee experiences. Your work will translate and complement communication effectively, appealing to all personas. Key Requirements: - Bachelor's degree in graphic design, animation, and digital experience. - 5-7 years of proven graphic designing experience. - Strong portfolio showcasing graphics, digital, and animation. - Proficiency in Microsoft PowerPoint. - Expertise in graphic design software: Photoshop, Illustrator, InDesign, Acrobat. - Familiarity with Gen AI tools: Midjourney, ChatGPT, Firefly, Krea, Ideogram, Luma, Topaz, Magnific. - Knowledge of After Effects, 3D MAX is advantageous. - Understanding of design techniques, tools, principles, and typography. - Experience in designing booths, displays, printed items, and social media content. - Effective time management and deadline orientation. - Ability to work within brand guidelines and develop creative concepts. - Proficiency in multimedia content development and various graphic designs. - Experience in creating visual experiences for AR/VR/Metaverse. Experience Requirements: - 5+ years of professional graphic design or related creative field experience. - Demonstrated experience integrating AI tools into design workflows. - Track record of successful project delivery from concept to completion. - Strong problem-solving skills, critical thinking, and innovative solutions. Soft Skills: - Excellent verbal and written communication. - Strong problem-solving and critical thinking abilities. - Effective time management and multitasking. - Willingness to learn new technologies and attention to detail. - Commitment to high-quality output. Portfolio Requirements: - Diverse portfolio showcasing various design projects. - Examples of work integrating AI tools into the design process. - Case studies highlighting problem-solving skills and creativity. Additional Qualities: - Passion for technology and creativity intersection. - Ability to balance AI assistance with human creativity. - Openness to new tools and techniques experimentation. - Collaborative spirit and team work abilities. - Strong organizational skills for effective task prioritization and time management. If interested, please share your updated resume at md.shahbaz@nityo.com.,

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1.0 - 5.0 years

3 - 7 Lacs

Bengaluru

Work from Office

We are looking for a creative and skilled Storyboard Artist to join our animation team The ideal candidate will work closely with writers, animators, and illustrators to create compelling visual representations of scripts for animation productions Your work will involve breaking down scripts, planning scenes visually, and collaborating with the production team to ensure that the storyboard aligns with the overall vision and narrative Squadra Media is a dynamic and innovative digital marketing agency We specialize in crafting exceptional digital experiences for clients across various industries We are seeking a talented Storyboard Artist to join our growing team and contribute to the creation of high-quality animation productions Strong portfolio showcasing completed storyboards Proven work experience as a Storyboard Artist, Animator, or similar role Expertise in both hand drawing and digital drawing (e g , Photoshop, Storyboard Pro) Strong sketching and design skills Knowledge of animation principles and storytelling techniques (e g , Heros Journey) Excellent understanding of camera angles and cinematography techniques Ability to collaborate effectively with writers, directors, and other artists Fluency in visual storytelling Ability to interpret scripts and translate them into detailed visual sequences Experience in both traditional and computer-assisted design Ability to work under pressure and adapt to last-minute changes Liaise with writers, animators, and illustration artists to define the look, style, and level of detail required for the storyboard Read and interpret scripts, breaking them down into key scenes and planning them visually Sequence scenes into storyboard format using panels of images Incorporate special effects, lighting requirements, and scene directions within each storyboard frame Provide briefings to animators on key scenes and visual direction Amend storyboard scenes during the production process as needed Exposure to creative projects and a collaborative environment Competitive salary and benefits package Work in a fast-paced and dynamic production environment

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2.0 - 6.0 years

3 - 7 Lacs

Mumbai

Work from Office

for a Lead Animator who reflects the innovative spirit, creative talent and collaborative mindset that defines ILM. A Lead Animator is responsible for supporting the Animation Supervisor in designing and creating the motion of digital characters/vehicles/props within a shot or sequences of shots on a production. They help to determine and drive the aesthetic and technical approach to the animation, overseeing a team of animators to achieve this goal in the allotted production time frame. What You ll Do: Responsible for leading a team in the creation of outstanding animation for digital creatures/humans, vehicles and props within a shot, using various animation software programs. Comprehend and execute direction from the Animation Supervisor. Oversee the work of entry, mid and senior level animators and provide day-to-day support and guidance at the discretion of the Animation Supervisor. Participates as a team member in helping determine various aesthetic and technical solutions; provides feedback to other members of the production by attending dailies on a regular basis. Aid in the training/mentoring of new Animators Help drive the design and execution of animation tools required to achieve the goals of a given production Be instrumental in helping the Director and Animation Supervisor to find the behaviour and acting style of key characters, as well as working hand-in-hand with the rigging department to develop their rig and facial performance setups Expected to perform hands-on shot work on show to set the desired look and standard to be met be the team, and potentially provide reference (video and occasionally motion capture performances), to assist the animation team in hitting these goals. What We re Looking For Significant proven experience in Feature Animation Projects at a Lead level and proven ability to deliver complex shots to the highest level of quality. Expert knowledge of traditional animation principles, acting (facial & body), film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references. Comprehensive knowledge of camera terminology/lensing and the camera s role in aiding compelling story-telling Advanced drawing skills to help communicate desired posing/collaborative drawovers for animator feedback not essential, but very much considered a strong asset Experience working at a senior level and proven collaboration with Animation Supervisors Excellent organisation, honesty and communications skills Proficiency with Linux desired. Expert knowledge of Maya, proprietary and other software programs Knowledge of chaining and constraint techniques Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Animation Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-07-03

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3.0 - 7.0 years

5 - 9 Lacs

Mumbai

Work from Office

Animation lead Job ID 10125880 Mumbai, India Business Business Industrial Light & Magic Date posted Jul. 07, 2025 Job Summary: Position Summary We are looking for a Lead Animator who reflects the innovative spirit, creative talent and collaborative mindset that defines ILM. A Lead Animator is responsible for supporting the Animation Supervisor in designing and creating the motion of digital characters/vehicles/props within a shot or sequences of shots on a production. They help to determine and drive the aesthetic and technical approach to the animation, overseeing a team of animators to achieve this goal in the allotted production time frame. What You ll Do: Responsible for leading a team in the creation of outstanding animation for digital creatures/humans, vehicles and props within a shot, using various animation software programs. Comprehend and execute direction from the Animation Supervisor. Oversee the work of entry, mid and senior level animators and provide day-to-day support and guidance at the discretion of the Animation Supervisor. Participates as a team member in helping determine various aesthetic and technical solutions; provides feedback to other members of the production by attending dailies on a regular basis. Aid in the training/mentoring of new Animators Help drive the design and execution of animation tools required to achieve the goals of a given production Be instrumental in helping the Director and Animation Supervisor to find the behaviour and acting style of key characters, as well as working hand-in-hand with the rigging department to develop their rig and facial performance setups Expected to perform hands-on shot work on show to set the desired look and standard to be met be the team, and potentially provide reference (video and occasionally motion capture performances), to assist the animation team in hitting these goals. What We re Looking For Significant proven experience in Feature Animation Projects at a Lead level and proven ability to deliver complex shots to the highest level of quality. Expert knowledge of traditional animation principles, acting (facial & body), film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references. Comprehensive knowledge of camera terminology/lensing and the camera s role in aiding compelling story-telling Advanced drawing skills to help communicate desired posing/collaborative drawovers for animator feedback not essential, but very much considered a strong asset Experience working at a senior level and proven collaboration with Animation Supervisors Excellent organisation, honesty and communications skills Proficiency with Linux desired. Expert knowledge of Maya, proprietary and other software programs Knowledge of chaining and constraint techniques About Industrial Light & Magic: Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished. This position is with Lucasfilm Visual Effects (India) Private Limited , which is part of a business we call Industrial Light & Magic .

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3.0 - 7.0 years

5 - 9 Lacs

Mumbai

Work from Office

Job Posting Title: Animation lead Req ID: 10125880 Job Description: Position Summary We are looking for a Lead Animator who reflects the innovative spirit, creative talent and collaborative mindset that defines ILM. A Lead Animator is responsible for supporting the Animation Supervisor in designing and creating the motion of digital characters/vehicles/props within a shot or sequences of shots on a production. They help to determine and drive the aesthetic and technical approach to the animation, overseeing a team of animators to achieve this goal in the allotted production time frame. What You ll Do: Responsible for leading a team in the creation of outstanding animation for digital creatures/humans, vehicles and props within a shot, using various animation software programs. Comprehend and execute direction from the Animation Supervisor. Oversee the work of entry, mid and senior level animators and provide day-to-day support and guidance at the discretion of the Animation Supervisor. Participates as a team member in helping determine various aesthetic and technical solutions; provides feedback to other members of the production by attending dailies on a regular basis. Aid in the training/mentoring of new Animators Help drive the design and execution of animation tools required to achieve the goals of a given production Be instrumental in helping the Director and Animation Supervisor to find the behaviour and acting style of key characters, as well as working hand-in-hand with the rigging department to develop their rig and facial performance setups Expected to perform hands-on shot work on show to set the desired look and standard to be met be the team, and potentially provide reference (video and occasionally motion capture performances), to assist the animation team in hitting these goals. What We re Looking For Significant proven experience in Feature Animation Projects at a Lead level and proven ability to deliver complex shots to the highest level of quality. Expert knowledge of traditional animation principles, acting (facial & body), film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references. Comprehensive knowledge of camera terminology/lensing and the camera s role in aiding compelling story-telling Advanced drawing skills to help communicate desired posing/collaborative drawovers for animator feedback not essential, but very much considered a strong asset Experience working at a senior level and proven collaboration with Animation Supervisors Excellent organisation, honesty and communications skills Proficiency with Linux desired. Expert knowledge of Maya, proprietary and other software programs Knowledge of chaining and constraint techniques Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Animation Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-07-03

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4.0 - 6.0 years

1 - 5 Lacs

Ahmedabad

Work from Office

Job Overviews Designation: 3D Designer / Animator Location: Ahmedabad Work Mode: Work from Office Vacancy: 1 Experience: 4.0 To 6.0 Position: Game Designer (Game Design Document & Level Design) Overview We are seeking a skilled Game Designer to join our team on a contract basis, working on-site from our office. The candidate will create comprehensive game design documents (GDDs) and design engaging, balanced levels to enhance player experience, collaborating with artists, programmers, and other team members to align with the project s vision. Responsibilities Game Design Documentation : Develop detailed Game Design Documents (GDDs) outlining game mechanics, storylines, characters, progression systems, and core gameplay loops. Create clear, actionable documentation to guide the development team. Update and maintain GDDs based on design iterations and feedback. Level Design : Design immersive, balanced levels aligned with the game s narrative, mechanics, and aesthetic. Use level design tools (e.g., Unity, Unreal Engine) to prototype and refine level layouts. Incorporate environmental storytelling, pacing, and difficulty curves. Collaboration and Iteration : Work with cross-functional teams (programmers, artists, QA testers) to integrate design elements. Participate in playtesting to gather feedback and iterate on designs for improved gameplay. Communicate design ideas through presentations, diagrams, and prototypes. Must-Have Skills Strong understanding of game design principles (mechanics, pacing, player psychology). Proficiency in level design tools (e.g., Unity, Unreal Engine). Excellent written and verbal communication skills for creating clear GDDs. Ability to create flowcharts, wireframes, and mockups to visualize design concepts. Creative problem-solving and attention to detail. Education B.Tech, M.C.A, M.Sc in Computer Science or Information Technology. Experience 4+ years of experience in game design, with a focus on creating GDDs and level design. Proven portfolio showcasing shipped games or detailed level design prototypes. Work Arrangement Contract-based, on-site working from the office. How to Apply Submit your resume, portfolio, and a sample Game Design Document or level design prototype to HR.

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2.0 - 7.0 years

9 - 13 Lacs

Bengaluru

Work from Office

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille , Words With Friends , Zynga Poker , Game of Thrones Slots Casino , Wizard of Oz Slots , Hit it Rich! Slots , Wonka Slots , Top Eleven , Toon Blast , Empires & Puzzles , Merge Dragons! , CSR Racing , Harry Potter: Puzzles & Spells , Match Factory , and Color Block Jam plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether youre spinning, strategizing, matching, or competing, Zynga is where fun meets innovation and where you can take your career to the next level. Join us and be part of the play! Position Overview Zynga is seeking an Animator to join a dynamic team of one of Zynga s most established games. We are looking for driven individuals to contribute to the growth and development of our product in a highly-collaborative environment. The ideal candidate must be able to work with talented contributors from different disciplines and bring a unique perspective to the table. Applicants must have an understanding of animation principles and be able to use a range of techniques to drive high quality visuals with a limited toolset. What you will do: The Animator will be working with a team of designers, concept artists, technical artists and software engineers to develop amazing animation and special effects. The Animator s duties consist primarily of 2D animation, specifically symbols, logos, environments, vfx and character animations. Encouraging and generating creative ideas and solutions with the team. Other duties include packing texture sheets, creating and animating particle systems, implementing animations into our game engine and art asset optimization. The ideal candidate has well-rounded experience in a game pipeline. What you will bring: 2+ years of game development experience. Strong principles of Design and Animation (2D/3D, character, environment, UI, VFX) Strong communication and problem solving skills. The ability to provide and receive feedback. Software experience in: Maya, Unity, Photoshop, Perforce, Git Technical experience modeling, skinning and rigging 2D/3D assets/characters. Knowledge of game development on multiple projects, enabling pragmatic, strategic judgements and providing creative ideas and solutions to the team. Proven experience delivering animations on ambitious timelines. An openness to learn, adapt, and be flexible in a highly collaborative team. A strong showreel that demonstrates animation principles and skills. A love of games! What We Offer You : Zynga offers a world-class benefits package that helps support and balance the needs of our teams. To find out more about our benefits, visit the Zynga Benefits #LI -Hybrid We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization. Employment with us is based on substantive ability, objective qualifications, and work ethic - not an individual s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law. As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. for support related to your application for an open position. Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage. Zynga s in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).

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4.0 - 9.0 years

1 - 5 Lacs

Ahmedabad

Work from Office

Job Overviews Designation: 3D Designer / Animator Location: Ahmedabad Work Mode: Work from Office Vacancy: 1 Experience: 4.0 To 6.0 Position: Game Designer (Game Design Document & Level Design) Overview We are seeking a skilled Game Designer to join our team on a contract basis, working on-site from our office. The candidate will create comprehensive game design documents (GDDs) and design engaging, balanced levels to enhance player experience, collaborating with artists, programmers, and other team members to align with the project s vision. Responsibilities Game Design Documentation : Develop detailed Game Design Documents (GDDs) outlining game mechanics, storylines, characters, progression systems, and core gameplay loops. Create clear, actionable documentation to guide the development team. Update and maintain GDDs based on design iterations and feedback. Level Design : Design immersive, balanced levels aligned with the game s narrative, mechanics, and aesthetic. Use level design tools (e.g., Unity, Unreal Engine) to prototype and refine level layouts. Incorporate environmental storytelling, pacing, and difficulty curves. Collaboration and Iteration : Work with cross-functional teams (programmers, artists, QA testers) to integrate design elements. Participate in playtesting to gather feedback and iterate on designs for improved gameplay. Communicate design ideas through presentations, diagrams, and prototypes. Must-Have Skills Strong understanding of game design principles (mechanics, pacing, player psychology). Proficiency in level design tools (e.g., Unity, Unreal Engine). Excellent written and verbal communication skills for creating clear GDDs. Ability to create flowcharts, wireframes, and mockups to visualize design concepts. Creative problem-solving and attention to detail. Education B.Tech, M.C.A, M.Sc in Computer Science or Information Technology. Experience 4+ years of experience in game design, with a focus on creating GDDs and level design. Proven portfolio showcasing shipped games or detailed level design prototypes. Work Arrangement Contract-based, on-site working from the office. How to Apply Submit your resume, portfolio, and a sample Game Design Document or level design prototype to HR.

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