Sr. Experience Designer

7 - 12 years

5 - 8 Lacs

Posted:1 day ago| Platform: Naukri logo

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Job Type

Full Time

Job Description

What You'll Do

  • Translate product goals and UX best practices into clear design direction for features.
  • Lead exploration, prototyping, and iteration to solve complex UX problems end-to-end.
  • Present and contextualize designs to multidisciplinary teams, guiding discussions toward alignment and shared goals.
  • Develop deep product and player expertise - especially elder-game motivations and lifecycle need.
  • Partner closely with art, engineering, PM, production, and design leads to align on goals, scope, and priorities.
  • Shape feature foundations through user flows, architecture, interaction patterns, and early design artifacts.
  • Own and evolve the game s design system, drive consistency and best practices across the product.
  • Validate designs through prototypes, usability tests, and structured UX review processes.
  • Plan and sequence UX tasks across sprints, prioritizing work to reduce risk and improve efficiency.
  • Deliver high-quality layouts, IA, and visual standards that set the bar for UX/UI craft.
  • Ensure implementation quality through audits, reviews, and collaboration with development partners.
  • Provide feedback, mentor junior and mid-level UX designers, and contribute to building a healthy, high-performing design team.

  • Influence design rituals, processes, and workflows, helping refine how UX collaborates across the studio.

What You Bring

  • 7+ years

    of UX experience, ideally within games or interactive products.
  • Experience working on mobile F2P games from concept through live service.
  • Strong portfolio demonstrating systems thinking, flows, prototypes, UI craft, and polished final execution.
  • Deep expertise in interaction design, information architecture, usability, and visual fundamentals.
  • Strong communication and facilitation skills with the ability to guide discussions and build consensus.
  • Experience mentoring designers and contributing to craft growth within a team.
  • Proficiency with Figma, Miro, and modern UX workflows.
  • A player-first mindset with strong understanding of motivation models and live-service UX behavior.

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Electronic Arts

Video Games / Entertainment

Redwood City

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