Senior Researcher - Multimodal Lab

3 - 7 years

0 Lacs

Posted:1 week ago| Platform: Shine logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Role Overview: Join Dolby's research division as a volumetric imaging researcher to contribute to the development of cutting-edge volumetric scene understanding and representation technologies. You will work within the Multimodal Experience Lab in Dolby's Advanced Technology Group, collaborating with a team of researchers to advance scene analysis, rendering, and view synthesis capabilities. As the lead researcher, you will explore new frontiers in volumetric scene composition and de-composition, lighting manipulation, and shadow interactions. Your role will involve conducting pioneering research, technology transfer, and patent drafting. Key Responsibilities: - Conduct innovative research in computer graphics and view synthesis - Collaborate with a high-caliber research team to define and implement research strategies - Utilize robust development practices, including quality assessment and test content creation, to validate algorithmic solutions - Apply AI and deep learning methodologies to develop novel solutions and enhance existing applications - Disseminate knowledge through technical whitepapers, publications, and internal presentations - Transfer developed technologies to product teams and contribute to patent drafting - Stay updated on the latest advancements in computer graphics and computer vision research Qualifications Required: - Ph.D. in Computer Science, Electrical Engineering, Applied Math, Physics, or related field - Demonstrated track record of publications in reputable conferences and journals - Proficiency in view synthesis and light-field research - Familiarity with scene representation techniques such as Gaussian Splatting and NeRF - Strong background in computer graphics and computer vision research and development - Experience with programming languages like Python, Matlab, or C/C++ - Proficient in building and testing models in Pytorch or Tensorflow environments - Excellent written and verbal communication skills - Team player with the ability to collaborate across research and software development domains - Expertise in deep learning-based solutions Nice to have: - Experience with real-time graphics technologies (OpenGL, Cuda, DirectX, Vulkan) - Familiarity with Pytorch3D - Knowledge of game engines like Unreal Engine and Unity - Exposure to XR environments, capture technologies, and devices,

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Dolby

Audio Technology

San Francisco

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