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4.0 - 8.0 years
0 Lacs
kolkata, west bengal
On-site
This is a full-time on-site role for a Senior Lighting Artist specializing in Corona/Vray for 3ds Max at ARCHETIVE VISUALS, located in Kolkata. As a Senior Lighting Artist, you will be responsible for developing and implementing lighting designs, creating and refining look development processes, and shading tasks. Your day-to-day tasks will include collaborating with other artists and departments to achieve the desired visual quality, ensuring consistency and realism in lighting across all visual projects, and troubleshooting and resolving any lighting issues that arise during production. To excel in this role, you should have proficiency in Lighting and Look Development, experience in Computer Graphics and Shading, as well as proficiency in Compositing. A strong knowledge of Corona/Vray and 3ds Max is essential. You must possess excellent problem-solving and troubleshooting skills, along with the ability to work collaboratively in a team environment. The ideal candidate will hold a Bachelor's degree in Computer Graphics, Animation, or a related field, along with 4+ years of experience in a similar role. If you are passionate about lighting design, look development, and shading tasks, and eager to contribute to a dynamic visual production environment, we encourage you to apply for this exciting opportunity at ARCHETIVE VISUALS in Kolkata.,
Posted 2 days ago
1.0 - 5.0 years
1 - 5 Lacs
Mumbai
Work from Office
. Knowledge and culture flow freely between the company s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You ll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What We re Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelor s Degree or equivalent; 3+ years experience as an artist, animator, or camera operator. JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Layout - Studios Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-07-21
Posted 3 days ago
1.0 - 4.0 years
1 - 4 Lacs
Mumbai
Work from Office
. Knowledge and culture flow freely between the company s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You ll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What We re Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelor s Degree or equivalent; 3+ years experience as an artist, animator, or camera operator. JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Layout - Studios Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-07-21
Posted 3 days ago
5.0 - 10.0 years
11 - 15 Lacs
Mumbai
Work from Office
Job Summary: The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You ll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What We re Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelor s Degree or equivalent; 3+ years experience as an artist, animator, or camera operator. JoinILM About Industrial Light & Magic: Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished. This position is with Lucasfilm Visual Effects (India) Private Limited , which is part of a business we call Industrial Light & Magic .
Posted 3 days ago
5.0 - 10.0 years
11 - 15 Lacs
Mumbai
Work from Office
The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Animator to join the team and be a part of this exciting opportunity. The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors. Primary Responsibilities: Responsible for the successful animation of a series of shots on a specific project. Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis. Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work Expected to mentor Entry Level Animators and must be able to assist them with their shots. Performs other tasks related to the creation of computer-generated animation. Required Skills / Competencies: Ability to take on a delegated task with a minimum of supervision Good organization and communication skills Expert understanding of traditional animation principles, acting, film production and compositional design Understanding of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs Education / Experience: Bachelor s Degree or equivalent in Traditional Animation and 3 years experience, or at least 5 years of experience working in cell, stopmotion or computer animation. Completion of a minimum of two years as an Entry Level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM About Industrial Light & Magic: Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished. This position is with Lucasfilm Visual Effects (India) Private Limited , which is part of a business we call Industrial Light & Magic . Sign up to receive new job alerts and company information based on your preferences. Select a job category from the list of options. Select a location from the list of options. Finally, click Add to create your job alert.
Posted 3 days ago
4.0 - 11.0 years
20 - 25 Lacs
Mumbai
Work from Office
The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Effects TD who generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They also complete lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors. What You ll Do Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems Light complex/multiple elements; communicate status of shots to supervisors and Production Provide accurate time estimates for shotwork Hand off elements to other departments i.e. comp and rendering teams Present shot work in dailies; attend dailies and other department meetings Mentor junior Effects artists Data management of shots including clean up Special projects as needed What We re Looking For At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education. Demonstrates an excellent aesthetic eye Exhibits strong teamwork and interdisciplinary thinking Production pipeline experience Strong communication and follow-through Ability to work under pressure and deadlines Experience with either Maya, 3DS Max, Houdini, or similar software Basic knowledge of the physics of simulation Nice to have: Linux and scripting ability in Python Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM About Industrial Light & Magic: Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished. This position is with Lucasfilm Visual Effects (India) Private Limited , which is part of a business we call Industrial Light & Magic . Sign up to receive new job alerts and company information based on your preferences. Select a job category from the list of options. Select a location from the list of options. Finally, click Add to create your job alert.
Posted 3 days ago
7.0 - 11.0 years
0 Lacs
karnataka
On-site
As a Digital First company specializing in IT and engineering solutions for digital transformations, NexaQ is dedicated to providing innovative services that empower businesses to accelerate software delivery and thrive in today's digital world. With a rich history of completing over 150 projects and expertise in Value Stream Management and Scaled Agile Framework principles, we enable organizations to connect IT with business priorities, reduce time-to-market, cut technical debt, and overcome digital disruption challenges. Join us at NexaQ to build, deliver, and evolve software that drives rapid innovation and unlocks your full digital potential for accelerated career growth. We are currently looking for a passionate and skilled Apple TV / Mobile QA Engineer to join our team in Bangalore on a Permanent basis. The ideal candidate for this role should possess a good understanding of OS concepts, knowledge of Apple Platform development using Xcode, Swift, and Objective C, exposure to augmented reality (AR) or virtual reality (VR) applications, and excellent knowledge of software development lifecycle, testing methodologies, and testing tools. Additionally, we are seeking proactive self-starters with a keen eye for detail, ability to develop detailed test plans, troubleshoot and triage issues, drive cross-functional communications, and possess knowledge about computer graphics and rendering. Qualifications for this position include strong proficiency in programming languages such as Swift and Objective-C, experience using IDEs like AppCode, CodeRunner, and Xcode, familiarity with app development frameworks like AVFoundation, RxSwift, and XCTest, knowledge of Apple OS frameworks such as Core Animation and Core Data, experience with Video and Ad player Integration, and expertise in the OTT/ Video Domain. If you are ready to take on this exciting opportunity and contribute to the cutting-edge work at NexaQ, please apply by sending your resume to sindhu.hullur@nexaq.io. Join us in our Hybrid Model work environment in Bangalore, where you will have the opportunity to work 3 days in the office and 2 days remotely.,
Posted 6 days ago
0.0 - 3.0 years
0 Lacs
indore, madhya pradesh
On-site
Softvision College is looking for a highly motivated individual to join as an Assistant Professor in the Computer Science department. The ideal candidate should meet the UGC/AICTE norms, possess a strong academic background in computer science, have a passion for teaching, and be capable of motivating and guiding students towards academic excellence. Qualifications required for the position include a Master's degree in Computer Science (MCA/M.Tech/ME/M.Sc), with preference given to candidates holding a PhD/NET/SET. Prior teaching experience at the undergraduate level, particularly in a BCA program, is desirable. The responsibilities of the role involve teaching various subjects such as C, C++, Data Structure, JAVA, Operating System, Computer Network, Computer Graphics, Cloud Computing, Python, and DBMS to Undergraduate Students. The candidate should have a good command over the subject, proficiency in the English language, and the ability to engage students in extracurricular teaching activities. The ideal candidate should have 0-2 years of experience in teaching. The job is full-time and requires the candidate to work in a day shift at the Softvision College campus located at World Cup Square, Indore (MP). Interested candidates can contact the college at 9826424012 or 9009571860, or email their application to Principal@softvision.co.in. The application deadline is 25/07/2025.,
Posted 1 week ago
2.0 - 7.0 years
4 - 9 Lacs
Mumbai
Work from Office
Job Posting Title: Animator-Expression Of Interest Req ID: 10115409 Job Description: The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Animator to join the team and be a part of this exciting opportunity. The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors. Primary Responsibilities: Responsible for the successful animation of a series of shots on a specific project. Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis. Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work Expected to mentor Entry Level Animators and must be able to assist them with their shots. Performs other tasks related to the creation of computer-generated animation. Required Skills / Competencies: Ability to take on a delegated task with a minimum of supervision Good organization and communication skills Expert understanding of traditional animation principles, acting, film production and compositional design Understanding of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs Education / Experience: Bachelor s Degree or equivalent in Traditional Animation and 3 years experience, or at least 5 years of experience working in cell, stopmotion or computer animation. Completion of a minimum of two years as an Entry Level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Animation Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-03-05
Posted 1 week ago
4.0 - 10.0 years
6 - 12 Lacs
Mumbai
Work from Office
Job Posting Title: Effects Technical Director -Expression of Interest Req ID: 10093595 Job Description: Position Summary The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Effects TD who generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They also complete lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors. What You ll Do Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems Light complex/multiple elements; communicate status of shots to supervisors and Production Provide accurate time estimates for shotwork Hand off elements to other departments i.e. comp and rendering teams Present shot work in dailies; attend dailies and other department meetings Mentor junior Effects artists Data management of shots including clean up Special projects as needed What We re Looking For At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education. Demonstrates an excellent aesthetic eye Exhibits strong teamwork and interdisciplinary thinking Production pipeline experience Strong communication and follow-through Ability to work under pressure and deadlines Experience with either Maya, 3DS Max, Houdini, or similar software Basic knowledge of the physics of simulation Nice to have: Linux and scripting ability in Python Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Effects Design Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2024-06-19
Posted 1 week ago
5.0 - 12.0 years
7 - 14 Lacs
Mumbai
Work from Office
Job Posting Title: Effects Technical Director -Expression of Interest Req ID: 10093595 Job Description: Position Summary The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Effects TD who generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They also complete lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors. What You ll Do Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems Light complex/multiple elements; communicate status of shots to supervisors and Production Provide accurate time estimates for shotwork Hand off elements to other departments i.e. comp and rendering teams Present shot work in dailies; attend dailies and other department meetings Mentor junior Effects artists Data management of shots including clean up Special projects as needed What We re Looking For At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education. Demonstrates an excellent aesthetic eye Exhibits strong teamwork and interdisciplinary thinking Production pipeline experience Strong communication and follow-through Ability to work under pressure and deadlines Experience with either Maya, 3DS Max, Houdini, or similar software Basic knowledge of the physics of simulation Nice to have: Linux and scripting ability in Python Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Effects Design Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2024-06-19
Posted 1 week ago
4.0 - 11.0 years
6 - 13 Lacs
Mumbai
Work from Office
Effects Technical Director -Expression of Interest at DISNEY Effects Technical Director -Expression of Interest Job Summary: Position Summary The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Effects TD who generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They also complete lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors. What You ll Do Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems Light complex/multiple elements; communicate status of shots to supervisors and Production Provide accurate time estimates for shotwork Hand off elements to other departments i.e. comp and rendering teams Present shot work in dailies; attend dailies and other department meetings Mentor junior Effects artists Data management of shots including clean up Special projects as needed What We re Looking For At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education. Demonstrates an excellent aesthetic eye Exhibits strong teamwork and interdisciplinary thinking Production pipeline experience Strong communication and follow-through Ability to work under pressure and deadlines Experience with either Maya, 3DS Max, Houdini, or similar software Basic knowledge of the physics of simulation Nice to have: Linux and scripting ability in Python Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM About Industrial Light & Magic: Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished. This position is with Lucasfilm Visual Effects (India) Private Limited , which is part of a business we call Industrial Light & Magic . Sign up to receive new job alerts and company information based on your preferences. Select a job category from the list of options. Select a location from the list of options. Finally, click Add to create your job alert.
Posted 1 week ago
2.0 - 3.0 years
4 - 5 Lacs
Dadra & Nagar Haveli
Work from Office
Job Summary : We are looking for an experienced and detail-oriented Image Processing Specialist to join our team at the marble plant. The candidate will be responsible for processing images captured by the scanning machines, ensuring that the images from both scanners are consistent, and performing advanced image editing tasks. The ideal candidate should have experience in Adobe Photoshop, 3D Studio, Corel, and color correction techniques to produce realistic color tones and 3D renders. Additionally, the candidate will be required to upload images into the SAP system for further processing and management. Key Responsibilities : Process images captured by scanning machines, ensuring they match and are consistent across both scanners. Crop and edit images to enhance the visual quality of the marble scans. Perform color correction and ensure realistic, accurate color tones across images. Create 3D renders from scanned images to visualize marble designs and patterns. Utilize Adobe Photoshop, 3D Studio, and Corel for image editing, enhancement, and 3D modeling. Upload finalized images to the SAP system for tracking and inventory management. Collaborate with the production and quality control teams to ensure the accuracy and consistency of images. Maintain image editing and design software to ensure optimal performance. Required Skills and Experience : Proven experience in image processing and editing, preferably in a manufacturing or design environment. Proficiency in Adobe Photoshop, 3D Studio, and Corel for image editing, color correction, and 3D modeling. Strong understanding of color correction techniques and creating realistic, accurate color tones. Experience in creating 3D renders and visual design. Basic knowledge of SAP for uploading and managing images. Strong attention to detail and ability to ensure image consistency and quality. Excellent communication and collaboration skills to work effectively with the team. Education : Diploma or degree in Graphic Design, Digital Media, Computer Graphics, or a related field. Additional certifications in Adobe Photoshop, 3D modeling, or relevant software are a plus. Experience : Minimum of 2-3 years of experience in a similar role, preferably in a manufacturing or industrial setting. Personal Traits : Smart, proactive, and willing to learn new technologies. Able to work independently and efficiently with minimal supervision. Strong problem-solving abilities and attention to detail. Skills Adobe Photoshop 3D Studio Corel SAP
Posted 1 week ago
1.0 - 5.0 years
0 Lacs
karnataka
On-site
If you're interested in computer graphics and working with leading graphics validation engineers on Intel's latest GPU architecture, then our GPU Hardware IP (GHI) has an opportunity for you. In this position, you will be playing a key role in the pre-silicon validation of Intel's leading-edge graphics IP. As a candidate, you will build emulation/fpga prototyping platforms, develop efficient verification methodologies, execute to the validation plan, and debug issues seen during validation. You will define, develop, and perform functional validation for GPUs, focusing on the interaction of GPUs, media, display, and system-level features. Using various hardware and software tools and techniques, you will ensure validation coverage and that performance, power, and area goals are met. Additionally, you will review proposed design changes to assess their impact on validation plans, tasks, and timelines. Collaborating with other engineers, you will develop GPU validation methodologies, execute validation plans, optimize designs, troubleshoot, and perform failure analysis. Silicon debug will be a part of your responsibilities to identify root causes and resolve functional and triage failures for GPU issues. Your tasks will involve testing interactions between various GPU features using validation infrastructure, developing pre-silicon validation infrastructure, and creating a test environment for validation testing. Furthermore, you will publish GPU validation reports summarizing all validation activities performed, review results, and communicate them to relevant teams. Additionally, you will work with architecture, design, verification, board, platform, and manufacturing teams to maintain and improve debug, validation test strategy, methodologies, and processes for graphics interfaces to meet desired product specifications. The ideal candidate will exhibit analytical skills and possess a Bachelor's degree in Electronics Engineering, Electrical Engineering, Computer Engineering, or related STEM degree with 3+ years of industry experience, or a Master's Degree in Electronics Engineering, Electrical Engineering, Computer Engineering, or related STEM degree with 1+ years of industry experience. Knowledge of Computer Architecture, Microarchitecture Fundamentals, functional testing, pre-silicon validation techniques, tools, simulation, debug/troubleshooting, Zebu emulation, fpga prototyping, acceleration platforms, software programming in C/C++, and automation/scripting are required qualifications. Preferred qualifications include a deep understanding of HW/FW flows, experience and hands-on skills with LTB, ITP, Logic Analyzers, Oscilloscopes, Scan dumps, and in-circuit Emulators. This is an Experienced Hire job type with Shift 1 (India) as the primary location in India, Bangalore, under the Client Computing Group (CCG) responsible for driving business strategy and product development for Intel's PC products and platforms.,
Posted 1 week ago
2.0 - 6.0 years
0 Lacs
coimbatore, tamil nadu
On-site
WhiteMag Studio is a leading Visual Effects powerhouse dedicated to cinematic excellence and creative innovation. Our core capabilities include rotoscoping, paint, matchmoving, and camera tracking. Based on a scalable global pipeline, we support filmmakers, production houses, OTT platforms, and advertising agencies, ensuring quality results within deadlines. This is a full-time on-site role for a Roto Artist located in Coimbatore. As a Roto Artist, you will be responsible for creating high-precision mattes, paint fixes, beauty clean-ups, and marker removals. You will assist with keying and spill suppression, execute motion tracking tasks, and integrate CG elements with live-action footage. Collaboration with compositors and other VFX artists is essential to ensure seamless and realistic visuals. To excel in this role, you should have proficiency in Keying and Paint, experience in Motion Tracking and Computer Graphics, strong art skills, attention to detail, and the ability to work under tight deadlines. Excellent communication and teamwork skills are also required. Relevant experience in the VFX industry is preferred, and a degree in Visual Effects, Animation, or a related field is a plus.,
Posted 1 week ago
0.0 - 5.0 years
16 - 17 Lacs
Bengaluru
Work from Office
NVIDIA has continuously reinvented itself. Our invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Today, research in artificial intelligence is booming worldwide, which calls for highly scalable and massively parallel computation horsepower that NVIDIA GPUs excel. NVIDIA is a learning machine that constantly evolves by adapting to new opportunities that are hard to solve, that only we can address, and that matter to the world. This is our life s work , to amplify human creativity and intelligence. As an NVIDIAN, you ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join our diverse team and see how you can make a lasting impact on the world! What you ll be doing: Work on structural and functional verification of low power aspects of NVIDIA s family of chips. Come up with test plans and coverage plans of these features. Write test cases, test bench components like assertions and coverage points, and own verification convergence. Collaborate with system level and unit level teams to cover the features well from functional, electrical, performance, and noise aspects. Work with architects, designers, pre- and post-silicon verification teams, synthesis, timing and back-end teams to accomplish your tasks. Validate the effectiveness of the low power features on silicon. What we need to see: BS/MS or equivalent experience with specialization related to Low Power techniques and Verification. 2+ years of experience. Fundamental understanding of power basics including transistor-level leakage/dynamic characteristics of VLSI circuits. Knowledge of power intent formats - UPF/CPF. Experience in Static Power check - tools like VCLP/MVRC or similar. Hands-on knowledge in Power aware dynamic verification - NLP/MVSIM or similar tools. Experience in design and verification tools (VCS or equivalent simulation tools, Verdi or other debug tools). Familiarity with low power design techniques such as multi VT, Clock gating, Power gating, and Dynamic Voltage-Frequency Scaling (DVFS). Ways to stand out from the crowd: Good software programming skills. Python/Perl/C++ preferred. Confident debugging and problem-solving skills. Good communication skills and ability & desire to work as a great teammate. With competitive salaries and a generous benefits package, Nvidia is widely considered to be one of the most desirable employers in the world. #LI-Hybrid
Posted 1 week ago
5.0 - 9.0 years
0 Lacs
hyderabad, telangana
On-site
We are looking for highly accomplished and motivated individuals with a strong academic background and a proven dedication to excellence in teaching, research, and institutional service. This position is open to candidates specializing in various fields of Computer Science, such as Artificial Intelligence and Machine Learning, Theoretical Computer Science, Computer Systems, Databases, Computer Graphics, Software Engineering, Cybersecurity, High-Performance Computing, Human-Computer Interaction, and Algorithms. As a member of our team, your responsibilities will include developing and delivering engaging and challenging courses at both undergraduate (B.Tech.) and postgraduate levels (M.Tech., M.S. (Research)). You will be expected to use innovative teaching methods, including online resources and interactive sessions tailored to the Indian educational context. Additionally, you will mentor and supervise student projects and theses, contribute to the enhancement of the computer science curriculum, and actively engage in ongoing curriculum development. In terms of research, you will be required to conduct and publish high-quality research in your specialized area at renowned international conferences and journals. It is essential that you present your research findings at prestigious international conferences and workshops, seek and obtain research grants from national and international funding agencies, and guide doctoral students through their dissertation process. Your service obligations will involve active participation in departmental committees, seminars, workshops, and colloquia to enrich the intellectual environment of the department. You will also be expected to engage with the broader academic and research community in India and internationally, as well as contribute to the governance of IIT Delhi by participating in institute-level committees and initiatives. Moreover, you should stay updated on the latest research trends and technological advancements in computer science through continuous learning and professional development. Collaboration with other faculty members within and outside the department, as well as undertaking additional academic and administrative duties as assigned by the Head of the Department or the Director, are also integral parts of this role.,
Posted 1 week ago
1.0 - 5.0 years
0 Lacs
navi mumbai, maharashtra
On-site
As a 3D Designer, you will be responsible for creating visually stunning and realistic 3D content by utilizing your expertise in 3D modeling, texturing, lighting, and rendering. Collaborating with design and development teams, you will bring concepts to life and enhance visual projects with high-quality 3D graphics. Your role will involve working on multiple projects simultaneously, ensuring deadlines are met, and delivering high-quality assets. Communication with team members and stakeholders to provide regular progress updates is essential. Key Responsibilities: - Create high-quality 3D models based on design briefs, concepts, and references. - Apply textures, materials, and shaders to models to achieve desired visual effects. - Set up lighting and render scenes to produce realistic and visually appealing images. - Collaborate with graphic designers, animators, and developers to integrate 3D elements into projects. - Create animations for 3D models, including character rigging and motion graphics. - Manage multiple projects simultaneously, ensuring deadlines are met and deliverables are of high quality. - Stay updated with the latest trends, tools, and technologies in 3D design. - Document processes, workflows, and best practices for future reference. - Organize and maintain a library of 3D assets for easy access and reuse. Qualifications: Education: Bachelor's degree in 3D Design, Animation, Graphic Design, Computer Graphics, or a related field. Equivalent work experience will be considered. Experience: Proven experience as a 3D Designer or similar role with a strong portfolio showcasing 3D modeling, texturing, lighting, and rendering work. Technical Skills: Proficiency in 3D modeling software such as Blender, Maya, 3ds Max, or similar. Experience with texturing tools like Substance Painter, Mari, or similar. Strong understanding of lighting and rendering techniques. Familiarity with animation software and techniques. Design Skills: Strong artistic and visual design skills with the ability to create realistic and stylized 3D models based on project requirements. Soft Skills: Excellent communication and teamwork skills, creative problem-solving abilities, ability to work independently, and manage multiple projects simultaneously. Preferred Qualifications: - Experience with game engines such as Unity or Unreal Engine. - Knowledge of scripting languages for automation (e.g., Python, MEL). - Familiarity with virtual reality (VR) and augmented reality (AR) development. - Basic understanding of UX/UI design principles. This is a full-time position with benefits including Provident Fund. The work schedule is during the day shift, and the work location is in person. The application deadline is 22/08/2024.,
Posted 1 week ago
3.0 - 7.0 years
0 Lacs
gautam buddha nagar, uttar pradesh
On-site
The Amity University Uttar Pradesh, Noida is currently seeking applications for the positions of Assistant Professor, Associate Professor, and Professor in Applied Arts, Fine Arts, and Fashion Technology. The desired qualifications and experience for each functional area are as follows: For the Amity School of Fine Arts (ASFA): - Doctorate & Post Graduation degree in a related field (Fine Arts) from Institutes/Universities of International repute - NET Qualification is desirable - Relevant experience, preferably in teaching from leading Fine Arts colleges - Ph.D. / Pursuing Ph.D. candidates will be preferred - Areas of expertise include Applied Art, Animation, Painting, Visual Communication, and Art History / Aesthetics For the Amity School of Fashion Technology (ASFT): - Doctorate & Post Graduation degree in a related field (Fashion) from Institutes/Universities of International repute - Relevant experience, preferably in teaching from leading Fashion & Design colleges - Ph.D. / Pursuing Ph.D. candidates will be preferred - Areas of expertise include Fashion Design, Fashion Communication, Fashion Marketing & Merchandising, Computer Applications in Fashion Industry, Textiles, GMT, Pattern Making, and more Interested candidates are encouraged to drop their resumes at bbhardwaj@amity.edu. For further information, you may contact Ms. Bhumika Bhardwaj. Please note that qualifications and experience must adhere to UGC & Amity University norms.,
Posted 1 week ago
3.0 - 7.0 years
0 Lacs
pune, maharashtra
On-site
The Computer Vision Engineer position in Pune, India requires an individual with 3+ years of experience who is passionate about joining a dynamic startup team. As a Computer Vision Engineer, your primary responsibility will be to conduct research, develop, maintain, and create scalable CV/ML technologies capable of analyzing video feeds of users engaging in online sessions while identifying anomalies. To qualify for this role, you should possess a BS/MS degree in Computer Science or have equivalent industry and/or research experience in areas such as Artificial Intelligence, Computer Vision, Machine Learning, Image Processing, or Computer Graphics. Proficiency in C/C++ and Python, along with a strong background in a Linux environment is essential. Experience with tools like OpenCV, Numpy, SciPy, Sklearn, and GIT is also required. Desirable skills include expertise in image classification, segmentation, and autonomous feature learning, as well as a solid grasp of linear algebra, optimization, probability, and statistics. Additionally, knowledge of software architecture, API design, parallel programming, and Vision applications will be advantageous. Effective communication skills to convey technical information clearly to both technical and non-technical audiences are crucial for this role. The position is full-time and offers competitive compensation based on experience, including salary and benefits.,
Posted 1 week ago
7.0 - 11.0 years
20 - 25 Lacs
Hyderabad
Work from Office
Were seeking a Principal DevOps Engineer to join our ground breaking block storage group. Youll be a key member of a team building next-generation block storage services for cloud, on-prem, bare metal, and virtualized environments. Working closely with networking, hardware teams, and external customers, you will define the software architecture and implement sophisticated Infra SW foundations. These foundations will automate and control the deployment and execution of our storage services, both internally and externally. Join our distributed team of outstanding people, dedicated to pushing the boundaries of whats possible and defining tomorrows platform. NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. Its an outstanding legacy of innovation thats powered by great technology and outstanding people. Today, we re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what s never been done before takes vision, innovation, and the world s best talent. As an NVIDIAN, you ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. What You ll Be Doing: You will be part of the block storage engineering team and will play a key role in delivering cloud native enterprise grade storage service. Design, develop and maintain Python modules which model, discover and manipulate all aspects of our distributed system Develop and support Python tools for both internal and customer users using the above modules Develop and maintain Bash scripts used for deploying the system on both physical and cloud nodes of varying Linux flavors Deploy and maintain servers and scripts for Continuous Integration using Gitlab and Jenkins Work with other development teams to model and support ongoing new features in the system Support the QA team in developing automated test development using our libraries What We Need To See: B. Sc. in Computer Science or equivalent experience 15+ years of proven experience Strong experience & excellent understanding of Python (object oriented) is required. Strong knowledge of Linux commands and Bash scripting Good understanding of Continuous Integration processes and tools Strong sense of ownership of what you develop Ability to work both independently and as part of a team Ways to Stand Out From the Crowd: Experience developing object-oriented, multi-threaded Python applications Hands-on experience with Gitlab and Jenkins Understanding and experience with containers, Docker and Kubernetes Experience with cloud platforms (Azure, GCP, AWS) Knowledge of storage and networking NVIDIA is committed to encouraging a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
Posted 2 weeks ago
4.0 - 9.0 years
6 - 11 Lacs
Mumbai
Work from Office
Job Openings VFX Animator - Mid About the job VFX Animator - Mid Job Description - VXF Animator - Mid Location: Mumbai / Bangalore We are seeking a talented and experienced Mid-Level VFX Animator to join our dynamic team. As a key member of our team, you will be responsible for creating captivating and realistic visual effects animations for a variety of projects. With a solid understanding of animation principles, excellent technical skills, and a passion for storytelling. Responsibilities Collaborate with the creative team to understand project requirements and visual style guidelines. Create high-quality, dynamic, and visually stunning animations for film, television, or other media projects. Work closely with other artists, including modelers, riggers, and compositors, to integrate animations seamlessly into scenes. Create high-quality character and creature animations for visual effects sequences in accordance with project requirements and artistic direction. Take direction from senior artists and supervisors to refine animations and achieve desired visual effects. Utilize strong understanding of anatomy, movement, and acting principles to craft believable and compelling performances for characters and creatures. Collaborate with the technical team to troubleshoot and resolve any technical issues related to animation production. Skills Bachelors degree in Animation, Computer Graphics, Fine Arts, or related field (or equivalent work experience). 4-9 years of experience as a VFX Animator with expertise in character and creature animation for visual effects, with a strong demo reel showcasing proficiency in this area. Proficiency in animation software such as Maya, Unreal Engine, or Blender. Strong understanding of animation principles, including timing, weight, and movement. Excellent communication and teamwork skills, with the ability to collaborate effectively with artists and other team members. A keen eye for detail and a passion for delivering high-quality visual effects animations. Ability to work well under pressure and adapt to changing priorities in a fast-paced production environment. Apply for Position
Posted 2 weeks ago
4.0 - 9.0 years
0 Lacs
maharashtra
On-site
As a Mid-Level VFX Animator, you will be joining our dynamic team based in Mumbai or Bangalore. Your primary role will involve creating realistic and captivating visual effects animations for various projects. Your expertise in animation principles, technical skills, and dedication to storytelling will be crucial in delivering high-quality work. In this role, you will collaborate closely with the creative team to understand project requirements and visual style guidelines. Your responsibilities will include producing visually stunning animations for film, television, or other media projects. Working alongside other artists such as modelers, riggers, and compositors, you will integrate animations seamlessly into scenes and ensure high-quality character and creature animations align with project needs. You will receive guidance from senior artists and supervisors to refine animations and achieve the desired visual effects. Your strong understanding of anatomy, movement, and acting principles will enable you to create believable and compelling performances for characters and creatures. Additionally, collaborating with the technical team will help troubleshoot and resolve any animation production-related technical issues. To excel in this role, you should hold a Bachelor's degree in Animation, Computer Graphics, Fine Arts, or a related field, or possess equivalent work experience. With 4-9 years of experience as a VFX Animator specializing in character and creature animation, you should have a strong demo reel showcasing your proficiency in this area. Proficiency in animation software like Maya, Unreal Engine, or Blender is essential, along with a deep understanding of animation principles such as timing, weight, and movement. Excellent communication and teamwork skills are necessary for effective collaboration with artists and team members. A keen eye for detail and a passion for delivering high-quality visual effects animations are traits that will set you apart in this role. You should also be comfortable working under pressure and adapting to changing priorities in a fast-paced production environment.,
Posted 2 weeks ago
7.0 - 11.0 years
0 Lacs
karnataka
On-site
As a member of the DirectX Graphics team at NVIDIA, you will be responsible for developing and maintaining outstanding DirectX Graphics Driver for NVIDIA GPUs, with a focus on supporting single GPU system architectures. Your work will involve the development of new OS and chip graphics features, ensuring the best possible gaming experience on NVIDIA GPUs, creating graphics and AI based post-processing features, and developing fundamental stacks and features to utilize AI in graphics. Collaboration with teams across the company to plan and drive software objectives for the team is also a key aspect of this role. To qualify for this position, you should have a B.E./B.Tech or higher degree in Computer Science/Engineering with significant graphics and system software-related project or thesis work. Additionally, you should have at least 7 years of experience in developing system software, device drivers, or embedded/graphics applications, along with a deep understanding of computer graphics, computer architecture, operating system fundamentals, algorithms, machine learning, and excellent C/C++ programming skills. The ability to multitask in a dynamic environment with shifting priorities and changing requirements is essential. Familiarity with 3D graphics concepts and graphics programming using DirectX or OpenGL, experience working inside operating system kernels and device drivers, as well as knowledge of machine learning algorithms are all considered strong advantages. NVIDIA is recognized as a top employer in the technology industry, known for having forward-thinking and determined individuals on the team. If you are passionate, hard-working, and creative in the field of graphics software development, we encourage you to apply and be a part of our innovative team.,
Posted 2 weeks ago
7.0 - 11.0 years
0 Lacs
hyderabad, telangana
On-site
As a member of the DirectX Graphics team at NVIDIA, you will be responsible for developing and maintaining outstanding DirectX Graphics Driver for NVIDIA GPUs, focusing on supporting single GPU system architectures. Your role will involve working on the development of new OS and new chip graphics features, driving quality improvement initiatives to ensure the best possible gaming experience on NVIDIA GPUs, creating graphics and AI-based post-processing features and algorithms for high-end rendering, and developing fundamental stacks and features to integrate AI in graphics. Collaboration with teams across the company to plan and execute software objectives for the team is also a key aspect of this role. To qualify for this position, you should have a B.E./B.Tech or higher degree in Computer Science/Engineering with significant experience in graphics and system software-related projects or thesis work. A minimum of 7 years of experience in developing system software, device drivers, or embedded/graphics applications is required, along with a deep understanding of computer graphics, computer architecture, operating system fundamentals, algorithms, machine learning, and strong programming skills in C/C++. The ability to multitask in a dynamic environment with changing requirements is essential for this role. Familiarity with 3D graphics concepts and graphics programming using DirectX or OpenGL would be advantageous, as well as working experience within operating system kernels and device drivers. Knowledge of machine learning algorithms and mathematics related to it is also considered a strong plus. Joining NVIDIA means being part of a team that is known for its innovation and technology advancements. If you are passionate, hard-working, and creative, and if you are looking to contribute to cutting-edge developments in computer graphics and AI, we encourage you to apply for this exciting opportunity.,
Posted 2 weeks ago
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