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4.0 - 10.0 years

14 - 18 Lacs

bengaluru, karnataka, india

On-site

Develop visually appealing creatives for internal and external stakeholders of the Congress Excellence team and maintain creative content for webpages, newsletters, and symposiums. Create graphics for Congress Hub, including organizer sponsorship banners, web page designs, emailers, mobile app creatives, GIFs, videos, and other congress-related materials. Design innovative banners, infographics, and social media posts based on data interpretation, analytics, and discussions with the congress excellence team members. Develop and format PowerPoint, Word, Excel, PDF documents for internal and external communication and deliver digital materials within agreed timelines. Create animation and textures using computer graphics software and develop UI/UX website templates using Figma also edit event videos and highlights. Qualifications bachelors Degree in any field. Graphical design background with a solid understanding of brand communication, preferably in the healthcare/pharma industry. Prior experience in graphic designing, preferably in medical communications/pharmaceutical industry. Minimum of 4 years of graphical design experience. Expertise in Adobe Creative Suite (Adobe CC 2020), including InDesign, Photoshop, Illustrator, Premiere Pro, and Figma. Scanning and digital photography, video making, and editing experience is helpful. Knowledge of wireframe tools.

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2.0 - 3.0 years

4 - 5 Lacs

kolkata

Work from Office

Career Opportunity: 2D Artist at Red Apple Technologies Unity Shader Developer 2 to 3 years Role Overview We are looking for a talented and passionate Unity Shader Developer with hands-on experience in Shader Graph to create visually stunning and optimized real-time visual effects and materials. You will work closely with our art and development teams to bring scenes and characters to life using the latest Unity rendering technologies. Key Responsibilities Develop high-quality shaders using Unity Shader Graph for characters, environments, VFX, and UI. Collaborate with artists and developers to achieve the desired visual style and performance targets. Optimize and modify shaders for various platforms including mobile, PC and VR Platforms. Implement real-time effects such as dissolves, holograms, water, energy fields, and stylized surfaces. Work within Unity s URP or HDRP pipelines to ensure proper integration and rendering quality. Troubleshoot visual or performance-related shader issues and optimize GPU usage. Stay updated on real-time rendering trends and Unity graphics features. Qualifications & Skills 2 3 years of experience developing shaders using Unity Shader Graph. Strong portfolio showing real-time shader work (demo reels, GitHub, or project links). Proficiency with Unity s rendering pipelines (URP or HDRP). Good understanding of Physically Based Rendering (PBR) workflows and materials. Solid math skills, especially in linear algebra, vectors, matrices, and trigonometry, as applied in shader logic. Familiarity with real-time lighting, normal maps, UV mapping, and surface interaction. Experience working with Unitys Material and VFX systems. Basic knowledge of HLSL or shader scripting is a plus. Preferred Qualifications Prior experience in game development or interactive applications. Familiarity with Unity s Visual Effect Graph. Understanding of rendering performance and GPU profiling. Bachelor s degree in Computer Graphics, Game Design, Computer Science, or a related field. Soft Skills Strong problem-solving and analytical thinking. Clear communication and teamwork abilities. Ability to work independently and manage time efficiently. Passion for real-time graphics, visual storytelling, and gameplay aesthetics. Enter Google Drive or Dropbox URLs WE HAVE RECEIVED YOUR ENQUIRY. YOU MAY EXPECT A REVERT FROM US WITHIN NEXT 8 HOURS EVERY MILESTONE IS SPECIAL! Disclaimer: As per the Online Gaming Bill 2025, Red Apple Technologies strictly refrains from developing, funding, advertising, or offering real-money gaming services in India.

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2.0 - 6.0 years

0 Lacs

hyderabad, telangana

On-site

As a Lighting Artist at Magic Lume CG Pvt. Ltd, you will play a vital role in creating visually stunning projects for various industries such as Film, Broadcast, Advertisement, Gaming, Internet, and Media. Based in Hyderabad, India, our company focuses on 3D Animation and Visual Effects, offering cutting-edge solutions for creative projects. In this full-time on-site position, your responsibilities will include tasks related to lighting, look development, shading, computer graphics, and compositing. Your expertise in Lighting, Shading, and Look Development will be crucial in contributing to the overall visual appeal of the projects. To excel in this role, you should possess experience in Computer Graphics and Compositing, along with a strong understanding of visual aesthetics and lighting techniques. Proficiency in industry-standard software and tools is essential to ensure high-quality output. Your ability to collaborate effectively in a team environment and showcase strong problem-solving skills will be key to your success in this role. A Bachelor's degree in Animation, Visual Effects, Computer Graphics, or a related field will be advantageous in demonstrating your qualifications for this position. If you are passionate about creating visually captivating projects and possess the necessary skills and qualifications, we welcome you to join our dynamic team at Magic Lume CG Pvt. Ltd.,

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5.0 - 9.0 years

0 Lacs

maharashtra

On-site

You will be joining Hogarth Chennai, a part of the WPP network, known for its expertise in combining craft, insight, and technology to bring creative work to life for globally recognized brands. With a dedicated workforce of over 4,500 professionals spread across 30 key cities, Hogarth maintains a commitment to excellence and continuous improvement in all facets of their operations. As a Sr. CG Lighting Lead in a full-time hybrid role at Hogarth Chennai, your responsibilities will revolve around supervising the lighting aspects of computer-generated imagery (CGI) projects. This will include close collaboration with both creative and technical teams to ensure the visual quality of the final output. While the role is based in Chennai, it offers flexibility for some remote work arrangements. To excel in this role, you should possess expertise in CGI Lighting and Rendering, along with proven experience in handling Automotive Projects and leading teams. Proficiency in using 3D Lighting Software like 3D Studio Max, Maya, V-Ray, Nuke, and Photoshop is essential. A strong grasp of Color Theory, Composition, and Lighting Techniques is required, coupled with a keen eye for detail and a good awareness of industry trends and techniques. Additionally, you must demonstrate the ability to manage complex, multi-workstream projects effectively. Experience in Team Leadership and Project Management will be advantageous. A degree in Animation, Visual Effects, Computer Graphics, or a related field is preferred. A proactive, can-do attitude with the ability to work under pressure is crucial for success in this role. Excellent interpersonal and communication skills, coupled with a high level of organization, attention to detail, and client focus are expected. Strong IT proficiency will also be beneficial in fulfilling the responsibilities of the position.,

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4.0 - 7.0 years

20 - 25 Lacs

bengaluru

Work from Office

NVIDIA has continuously reinvented itself. Our invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Today, research in artificial intelligence is booming worldwide, which calls for highly scalable and massively parallel computation horsepower that NVIDIA GPUs excel. NVIDIA is a learning machine that constantly evolves by adapting to new opportunities that are hard to solve, that only we can address, and that matter to the world. This is our life s work , to amplify human creativity and intelligence. As an NVIDIAN, you ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join our diverse team and see how you can make a lasting impact on the world! We are looking for an Layout Design Engineer someone who is excited to join a growing group of diverse individuals responsible for handling challenging analog circuit designs. NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI the next era of computing. NVIDIA is a learning machine that constantly evolves by adapting to new opportunities that are hard to solve, that only we can pursue, and that matter to the world. This is our life s work, to amplify human creativity and intelligence. What youll be doing: Execute IC layout of cutting edge, high-performance, high-speed CMOS integrated circuits in foundry CMOS process nodes in 2nm, 3nm, 5nm, 7nm and lower nodes following industry best practices. Deliver layouts for Circuit Solutions Group specializing in digital cum analog IPs. IP layout will comprise of significant digital components and some analog components. Adopting and putting in place best layout practices/methodology for composing Analog and digital layouts Follow company procedures and practices for IC layout activities. Perform full custom layout of analog/mixed-signal blocks such as op-amps, bandgaps, PLLs, ADCs, DACs, LDOs, Voltage Regulators etc. Ensure design quality by adhering to matching, symmetry, and parasitic sensitivity requirements. Execute layout verification (DRC, LVS, ERC, Antenna checks, EMIR) and resolve violations. Optimize layouts for area, performance, and manufacturability. What we need to see: 4+ years of experience in high performance analog layout in advanced CMOS process. BE/M-Tech in Electrical & Electronics or equivalent experience. Thorough knowledge of industry standard EDA tools for Cadence. Experience with layout of high-performance analog blocks such as Current mirrors, Sense Amps, bandgaps etc. is required. Knowledge in analog design and layout guidelines, high speed IO, (matching devices, symmetrical layout, signal shielding, other analog specific guidelines) Experience with floor planning, block level routing and macro level assembly. Knowledge of high-performance analog layout techniques such as common centroid layout, matching, symmetrical layout, signal shielding, use of dummy devices, thermal aware layout with consideration for electro migration and other analog specific guidelines. Demonstrated experience with analog layout for silicon chips in mass production. Background with sub-micron design in foundry CMOS nodes 7nm finfet and below is preferred. Experience working in distributed design team is a plus. Requires self-starter with the ability to define and adhere to a schedule. We are an equal opportunity employer and value diversity at our company. We do not discriminate based on race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. #LI-Hybrid

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8.0 - 13.0 years

6 - 12 Lacs

mumbai

Work from Office

FutureWorks Media Ltd - VFX Lighting Artist FutureWorks Media Ltd VFX Lighting (Katana) Mah r shtra 50,000 - 100,000 per month Job details Apply Job description FutureWorks is a leader in end to end film production, from visual effects and picture-sound post production, to the supply of high precision cameras and lenses. With a dedicated team of around 500+ talented artists, spread across multiple integrated facilities in India, FutureWorks is recognised as a trusted partner by platforms worldwide. Lighting Artists are responsible for the lighting and rendering of elements required to complete visual effects shots for high-end photo-realistic VFX films. Working closely with VFX Supervisors/Leads, TD s to determine best approaches to solve technical challenges and develop final look. Lighting artists also work closely with compositors to finish selected shots so that computer generated elements are seamlessly integrated with live-action plates. Responsibilities: The lighting artist is responsible for illuminating all VFX assets, characters, and/or environments for live action visual effects and or animated projects. Works independently and with the production team at an advanced level to execute the desired photorealistic look of complicated CG models, including complex creatures and/or hard surface models, including terrains, real world vehicles and environments. Tasks can range between the more technical matching of light from filmed backgrounds through to the more creative mood enhancing styles of animated content. They use light to enhance the depth, tone, atmosphere and mood of a given scene. A lighting artist works to the vision of the director and create different styles of lighting to convey extraordinary effects. Job requirements Proficiency in Kanata skills is a mandatory requirement for this role. Minimum 8+ years of live action lighting experience required. Clear understanding of color space, image-based lighting, shading, and advanced rendering methodologies. A good knowledge of Nuke or similar compositing package. Able to work well under pressure and meet deadlines while maintaining high quality results. Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also have the creativity and problem solving skills to work around issues. Extensive knowledge of either Renderman, Arnold or similar production renderer Basic knowledge of physically plausible shading techniques A strong understanding of V-Ray, Arnold, Redshift and Renderman, Zbrush, Katana, Unreal engine Desirable Skills: Immediate joiner, based in Mumbai Proficiency in Katana Excellent organisation, communication and interpersonal skills Creative problem solving and attention to detail Familiarity with film production & computer graphics. Good working knowledge of art, design and film lighting, as well as a solid technical grounding in renderers. Ability to learn quickly and assimilate new information. Apply or Apply with Indeed Share job Fill out the information below Upload a file or drag and drop here Upload a file or drag and drop here Accepted files: PNG, JPG and JPEG up to 20MB. Upload your CV or resume file Upload a file or drag and drop here Accepted files: PDF, DOC, DOCX, JPEG and PNG up to 50MB. Upload your cover letter Upload a file or drag and drop here Accepted files: PDF, DOC, DOCX, JPEG and PNG up to 50MB. Please fill in additional questions Have you worked with Katana for lighting and look development in your VFX projects *

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7.0 - 12.0 years

9 - 14 Lacs

pune, bengaluru

Work from Office

What You ll Be Doing: Design, implement, unit test and debug changes in the NVIDIA SW stack to take next-gen HW from design / development stage to production, with focus on Microsoft Windows kernel-mode software. Be heavily involved in emulation, bringup, and product hardening required to build our groundbreaking products You will follow the devices all the way through the development process to datacenter systems, customer desktops, notebooks, workstations, and gaming console products that are used throughout the world. Optimize audio processing pipeline performance to achieve optimal latency, audio quality, power management and resource utilization. Tackle a variety of problems that directly impact NVIDIA s end users and partner OEMs. What We Need to See: BS or MS degree in Computer Engineering, Computer Science, or related degree, or equivalent experience. Excellent programming skills and proficiency in C/C++ language, libraries, and toolchains. 7+ years of hands-on experience in writing and debugging kernel mode drivers on Windows. Familiarity with computer system architecture, microprocessor and fundamentals (caches, buses, memory controllers, DMA, etc.) Good written and verbal communication skills, along with strong collaborative and networking abilities. Proven ability to thrive in high-pressure, fast-paced development environments, especially during critical project phases. Ways to stand out from the crowd: Expertise in Windows kernel-mode driver development for ARM SoC environments. Worked with one or more Audio interfaces (SoundWire, BT Classic/LE, USB Audio). Experience with algorithms development/optimization on DSPs. Contributed on Firmware development and optimization.

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5.0 - 10.0 years

0 Lacs

karnataka

On-site

Join the leader in entertainment innovation and help design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. Dolby continues to revolutionize how people create, deliver, and enjoy entertainment worldwide. To achieve this, Dolby seeks the absolute best talent. This is an opportunity to play a key role in Dolby's new R&D Center in Bangalore as a Research Lead in the Advanced Technology Group (ATG), the research and technology arm of Dolby Labs. The ATG focuses on innovating technologies in various areas such as audio, video, AR/VR, gaming, music, broadcast, and user-generated content. Competencies related to computer science and electrical engineering, including AI/ML, computer vision, data science & analytics, distributed systems, cloud, edge & mobile computing, natural language processing, social network analysis, and computer graphics are highly relevant to the research conducted at Dolby. As a Research Lead within Dolby ATG research, you will focus on three key areas of expertise: State-of-the-art, cutting-edge, hands-on research: Invent and develop the next generation of AI-based multimodal image, audio, and speech technologies. Explore the applications of AI to multimedia technologies, including video and audio enhancement, analysis, classification, and separation. Create technologies for the next generation of Dolby's offerings. Managing, nurturing, and grooming top research talent: Lead and mentor a group of AI researchers focusing on multimodal analysis, processing, playback, and enhancement. Develop junior, highly talented staff into independent researchers in a corporate environment. Contribute to creating a dynamic, flexible, transparent, results-oriented, and innovative working atmosphere. Technology strategy and direction setting: Define and lead research initiatives leveraging cross-media intelligence and analytics. Invent multimodal machine learning algorithms and utilize a deep understanding of multimodal perception to develop the next generation of multimedia technologies. Collaborate with global research teams to set directions and identify projects for AI-based technologies. Education and desired experience: Ph.D. plus 5-10 years of corporate research experience in Physics, Electrical Engineering, Mathematics, or Computer Science with a focus on AI. Expertise in AI technologies with a detailed understanding of network architectures, data augmentation, and performance analysis. Track record of applying AI technologies to multimodal problems and productizing novel AI-based technologies. Strong publication record and background in statistical signal processing, decision theory, and machine learning conferences. Experience in audio and video processing, C/C++, Python, TensorFlow, or PyTorch is desirable. Ability to manage, guide, and mentor researchers and work effectively in cross-continental teams. If you are passionate about cutting-edge research, leading talented teams, and shaping the future of entertainment technology, this role at Dolby's Advanced Technology Group in Bangalore may be the perfect fit for you.,

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4.0 - 9.0 years

6 - 11 Lacs

pune

Work from Office

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. Its an outstanding legacy of innovation thats fueled by exceptional technology and amazing people. Do you want your software to be the first thing millions of end users will use and experienceWe are looking for an outstanding system software engineer with solid experience in C++, Win32 and COM to improve the system software of our installer. What you ll be doing: Work alongside forward-thinking engineers to design and implement new capabilities in core framework, telemetry, over-the-air updates of NVIDIA installer which is the first piece of software that end-user experience. Improve the existing features, core architecture, performance and stability. Debug sophisticated issues reported by QA, internal and external customers and deliver bug fixes in time. Review the design and code changes and also mentor junior team members in team. Collaborate with multiple teams within our company, partners and customers to ensure the best product experience. What we need to see: B.E./B.Tech or higher degree in Computer Science/Electronics Engineering or equivalent. 4+ years of proven experience in system software programming on Windows. Strong programming skills in C++. Working experience with Win32, COM and installer frameworks. Good understanding of OOPs and Windows internals. Solid software engineering background, design fundamentals and experience in handling large complex projects. Strong communication and analytical skills. Self-motivated, fast to act and eager to learn as well as guide. Ways to stand out from the crowd: Experience with Continuous Integration and Continuous Delivery(CI/CD) project. Familiarity with the latest security methodologies for writing secure code. Familiarity with windows device drivers. Ability to think creatively to debug and solve complex, hard to reproduce problems. Experience of collaborating with geographically diverse multi-functional teams. NVIDIA is widely considered to be one of the technology world s most desirable employers. We have some of the most talented, passionate and hardworking people in the world working with us. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status or disability status.

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2.0 - 6.0 years

0 Lacs

karnataka

On-site

You are seeking a talented and passionate 3D Game Artist to join your creative team. The ideal candidate will be responsible for designing, modeling, texturing, and optimizing 3D assets for your games. You will collaborate closely with designers, animators, and developers to bring immersive and visually stunning experiences to life. Key Responsibilities: Create high-quality 3D models, textures, and assets for characters, environments, and props. Develop visually compelling game assets while adhering to the technical constraints of game engines (Unreal Engine, Unity, etc.). Optimize models and textures for performance and memory usage without compromising visual quality. Work closely with game designers, animators, and programmers to ensure art assets are seamlessly integrated into the game. Follow art direction and contribute to the development of visual style and aesthetics. Stay updated on industry trends and techniques in 3D art, modeling, and texturing. Participate in feedback sessions and revise work based on team input. Required Skills & Qualifications: Bachelor's degree in Game Design, Computer Graphics, Fine Arts, or a related field (or equivalent experience). Proven experience as a 3D Artist in the gaming industry. Proficiency in 3D modeling software such as Blender, Maya, 3ds Max, or ZBrush. Strong understanding of PBR (Physically Based Rendering) workflows and texturing software like Substance Painter or Photoshop. Experience with game engines such as Unity or Unreal Engine. Solid knowledge of lighting, shading, and rendering techniques. Ability to work efficiently within technical constraints and optimize assets for real-time performance. Excellent problem-solving skills and attention to detail. Strong communication and collaboration skills. Preferred Qualifications: Experience with rigging and animation. Knowledge of procedural modeling and texturing techniques. Familiarity with scripting and automation tools for art workflows. Understanding of UI/UX principles in game art. Benefits: Competitive salary and benefits package. Opportunity to work on exciting and innovative projects. Career growth and development opportunities. Flexible work environment (if applicable). At Indium diversity, equity, and inclusion (DEI) are the cornerstones of our values. They champion DEI through a dedicated council, expert sessions, and tailored training programs, ensuring an inclusive workplace for all. Their initiatives, including the WE@IN women empowerment program and the DEI calendar, foster a culture of respect and belonging. Recognized with the Human Capital Award, they are committed to creating an environment where every individual thrives. Join them in building a workplace that values diversity and drives innovation.,

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0.0 - 4.0 years

0 Lacs

karnataka

On-site

Join the leader in entertainment innovation and help design the future at Dolby. At Dolby, where science meets art and high tech surpasses mere computer code, your work will have a global impact, from movie theaters to smartphones. Revolutionizing how people create, deliver, and enjoy entertainment worldwide is our mission, and to achieve this, we seek top talent. Dolby provides the resources of a large corporation combined with the opportunity for individuals to truly make a difference and receive recognition for their contributions. Alongside a collegial culture, challenging projects, and competitive compensation and benefits, this role is based in Bangalore, offering a mix of office and work-from-home flexibility. Dolby's research division is currently seeking a volumetric imaging researcher to contribute to pioneering efforts in developing next-generation volumetric and spatial scene understanding and representation technologies. As a member of the Multimodal Experience Lab within Dolby's Advanced Technology Group, you will collaborate with a skilled team of researchers to advance volumetric scene representation, novel view synthesis, scene analysis and understanding, and scene rendering technologies. Your key responsibilities will involve leading research efforts beyond the current state of the art, particularly focusing on the composition and de-composition of volumetric scenes, as well as the manipulation of lighting, shadows, and occlusion. In addition to conducting fundamental research, you will be involved in technology transfer to product groups and patent application drafting. Key Responsibilities: - Conduct cutting-edge research in computer graphics and view synthesis - Collaborate with a top-notch research team to define and execute research roadmaps - Implement strong development methodology, including quality metrics and test content, to validate algorithmic solutions - Utilize AI and deep learning techniques to innovate and improve applications - Share knowledge through technical whitepapers, publications, and internal presentations - Transfer technology to product groups and contribute to patent applications - Stay informed about the latest research in computer graphics and computer vision fields Requirements: - Ph.D. in Computer Science, Electrical Engineering, Applied Math, Physics, or related fields - Demonstrated strong publication record in major conferences/journals - Proficiency in view synthesis and/or light-field research - Familiarity with scene representation methods such as Gaussian Splatting or NeRF - Experience in computer graphics and computer vision R&D - Proficiency in research-oriented programming languages (Python, Matlab, or C/C++) - Experience in building and testing models in Pytorch/Tensorflow environments - Excellent written and verbal communication skills - Ability to collaborate effectively with colleagues in research and software development - Expertise in deep learning-based solutions Nice to have: - Experience with real-time graphics (OpenGL/Cuda/DirectX/Vulkan) - Familiarity with Pytorch3D - Experience with game engines (Unreal, Unity) - Exposure to XR environments, capture, and devices,

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5.0 - 9.0 years

0 Lacs

karnataka

On-site

As a Senior Unreal Programmer at LightFury, you will be responsible for developing and maintaining high-quality, efficient, and scalable code for our AAA games using Unreal Engine. You will work closely with the programming team, designers, and other stakeholders to develop and implement game features, tools, and systems that meet the project's artistic and technical requirements. Design, implement, and own core game systems, including player progression, online services integration, and other foundational systems bridging gameplay and backend teams. Build scalable, future-proof systems that are performant, easy to use, and provide clean interfaces for the gameplay team to quickly leverage. Collaborate with the design team to develop and implement meta systems (such as progression, rewards, achievements) and integrate online services into gameplay features. Troubleshoot and optimize code-related issues and performance bottlenecks. Develop, review, and maintain technical documentation, coding guidelines, and best practices for systems architecture, asset pipelines, and automated testing. Proactively mentor and grow the technical capabilities of the team, leading training initiatives across the company. Stay up-to-date with industry trends and emerging technologies in game development and Unreal Engine. Unreal Engine Expertise: - Solid experience with Unreal Engine, particularly in integrating backend and online services into gameplay systems. - Ability to design and implement user-friendly Unreal interfaces and tools that allow gameplay teams to easily access and extend backend-integrated systems. - Proficiency in C++ and Unreal Engine's C++ API. - Experience with Unreal Engine's Blueprints visual scripting system. - Familiarity with Unreal Engine's tools and features, including the Material Editor, Animation Blueprint, and Physics Asset Editor. Qualifications: - 5+ years of experience in game development or a related field. - Strong foundation in computer science fundamentals (data structures, algorithms, design patterns) and 3D mathematics (linear algebra, transformations, calculus) for real-time graphics and physics systems. - Proficiency in C++ and experience with object-oriented programming. - Experience building systems and features end-to-end for games, with an emphasis on system design, scalability, and maintainability. - Experience seeing games through the full lifecycle, from launch to live-ops. - Strong system design, software architecture, and problem-solving skills with high attention to detail. - Excellent communication and collaboration skills. - A bachelor's degree in Computer Science, Mathematics, or a related field is required. Desirable Skills: - Experience with multi-threading and parallel processing. - Knowledge of computer graphics, including 3D math and rendering techniques. - Experience with physics engines, including PhysX and Havok. - Familiarity with backend services integration in games. - Familiarity with game development pipelines and tools, including Perforce and Git. Why Join Us At LightFury, you'll contribute to pioneering projects surrounded by colleagues who are as passionate about gaming as they are about making a difference. You'll have the opportunity to grow personally and professionally, pushing the boundaries of technology and creativity. We believe in nurturing talent from all backgrounds, offering a space where everyone can contribute to our collective success. Apply Now: Are you ready to join our team of talented programmers and help create stunning games for our AAA titles If you're motivated to be part of our journey and excited about making a significant impact, we'd love to hear from you. Join us in redefining the landscape of AAA gaming from India.,

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0.0 years

0 Lacs

bengaluru, karnataka, india

On-site

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, youll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. Were big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work. Advanced Technology Group (ATG) is the research and technology arm of Dolby Labs. It has multiple competencies that innovate technologies in audio, video, AR/VR, gaming, music, and movies. Many areas of expertise related to computer science and electrical engineering, such as AI/ML, computer vision, image processing, algorithms, digital signal processing, audio engineering, data science & analytics, distributed systems, cloud, edge & mobile computing, natural language processing, knowledge engineering and management, social network analysis, computer graphics, image & signal compression, computer networking, IoT are highly relevant to our research. ATG Bangalore is a fast-growing R&D operation focusing on the next generation of sound, sight, and multi-modal experiences using perceptual sciences, foundational systems, and AI. In this internship you will spend three months with our researchers to investigate a cutting-edge topic. We will work with you to define the problem statement and research plan that leverages your competencies and results in top-tier novel research that is fun and exciting. We are accepting applications for our Spring 2026 internship cohort (Jan-Mar 2026) for research in following areas: AI & Machine Learning for Media: AI systems for processing and understanding audio, video, text, and multimedia content. Real-Time AI on Edge Devices: AI systems that adapt in real time and respond to emotions, designed for use on low-power edge devices. Immersive AI Content Creation: AI tools for creating interactive, multimodal (audio, video, text) and immersive experiences. Human Sensing & Multimodal Perception: AI that interprets human behavior and senses (e.g., gestures, facial expressions, bio-signals) for enhanced user experiences. AI in Computer Vision: AI techniques for video and image capture, compression, enhancement, and scene understanding. What the internship is about: Work closely with Dolby research teams to better understand industry-based research. Hone your skills in AI/Machine learning or the appropriate creative tools. Drive cutting-edge research resulting in top-tier publications. Skills and specialty areas: PhD candidates in Computer Science, Electrical Engineering, Electrical Communications Engineering, and relevant fields. Top tier publications is a big plus (e.g. CVPR, ICML, ICCV, ECCV, ICIP, WACV, ACL, ACM, AAAI, ICASSP, T-Pami, IJCNN, JMLR, BMVC, EMVC, INTERSPEECH, NeurIPS, ICLR, ICML, CHI, SIGGRAPH etc) All official communication regarding employment opportunities at Dolby will come from an official dolby.com email address. We will never request payment as part of the hiring process. If you receive a suspicious message, please verify its authenticity before responding. Show more Show less

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2.0 - 6.0 years

0 Lacs

palakkad, kerala

On-site

The role of Vfx Compositer at Light On Media in Palakkad is a full-time on-site position where you will be responsible for tasks such as lighting, computer graphics, live action, compositing, and animation. Your qualifications should include skills in lighting, compositing, computer graphics, and animation. Additionally, experience in working with live action footage, strong attention to detail, problem-solving skills, and the ability to work collaboratively in a team environment are essential for this role.,

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0.0 - 4.0 years

0 Lacs

pune, maharashtra

On-site

Job Description: As an Intern Game Programmer at Ubisoft, you will have the opportunity to collaborate with highly skilled industry professionals. Working under the guidance of Lead or Senior Programmers, you will be involved in various aspects of video game development, including gameplay, rendering, networking, physics, AI, and tools and data pipeline. You will be responsible for writing high-quality code to implement assigned modules of the game. Working within a team, you will collaborate with other members to ensure the success of the project. The ability to perform effectively under pressure is essential for this role. The ideal candidate for this position should possess strong proficiency in C/C++ programming languages and a solid foundation in computer graphics. Excellent mathematical skills are a prerequisite for success in this role. Key Responsibilities: - Write quality code to implement assigned game modules - Collaborate effectively with team members - Work efficiently under tight deadlines and pressure situations Required Skills/Qualifications: - Proficiency in C/C++ programming languages - Strong logical and analytical skills - Excellent debugging and troubleshooting abilities - Good verbal and written communication skills - Educational background in Computer Science or related field (B.E Comp, BCA, MCA, B.S or M.S) - Ability to adapt and organize work based on project requirements - Self-motivated, autonomous, and able to work both independently and as part of a team - Open to feedback and thrive in a fast-paced, iterative environment - Highly motivated and quick learner Added Advantage: - Knowledge of DirectX/OpenGL - Experience in AI/Physics programming Ubisoft ensures confidentiality of all applicant information in accordance with EEO guidelines. Join us and be part of an exciting period of growth at our Indian studios!,

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3.0 - 7.0 years

0 Lacs

ahmedabad, gujarat

On-site

Job Description: Align Studio is currently seeking a full-time Computer Graphic Artist to join our team in Ahmedabad. As a Computer Graphic Artist, you will be responsible for creating high-quality 3D visuals for our clients in the architecture and real estate industries. This role requires a blend of technical expertise in computer graphics, lighting, animation, and texturing, as well as a strong creative flair. The ideal candidate should be adept at working both autonomously and collaboratively in a fast-paced environment to meet project deadlines. Proficiency in 3D software like 3ds Max and Corona renderer, along with experience in Adobe Creative Suite and video editing software, is essential for this role. Excellent communication and organizational skills are also crucial to ensure effective collaboration with team members and clients. Additionally, the successful candidate should have a minimum of 3 years of experience in 3ds Max and ARCHVIZ. The position is based in Ahmedabad, Gujarat, and requires in-person work. Align Studio does not offer a work-from-home option. As part of our team, you will have the opportunity to showcase your talent, contribute to exciting projects, and receive benefits such as paid sick time, performance bonuses, and yearly bonuses. If you are passionate about creating visually stunning 3D graphics and are looking to grow your career in a dynamic and innovative environment, we encourage you to apply for this position. Job Type: Full-time Benefits: - Paid sick time Schedule: - Day shift Application Question(s): - Align Studio does not offer a work-from-home facility Experience: - 3ds Max: 3 years (Required) - ARCHVIZ: 3 years (Required) Location: - Ahmedabad, Gujarat (Required) Work Location: - In person,

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7.0 - 11.0 years

0 Lacs

karnataka

On-site

Qualcomm is the largest fabless design company globally, providing hardware, software, and related services to mobile device manufacturers and operators worldwide. The chipsets developed by Qualcomm power a diverse range of products, including tablets, smartphones, e-readers, and various devices, with the digital design team playing a crucial role in their development. As a member of our team, you will be expected to become a subject matter expert in your technical area and serve as a go-to person for your colleagues. The dynamic work environment necessitates effective communication, meticulous planning, and efficient execution skills due to regular cross-functional collaboration. Within Qualcomm's Adreno Graphics Research Team, you will engage in research, prototyping, profiling, analysis, and optimization of cutting-edge 3D Computer Graphics algorithms. This includes exploring emerging technologies such as Ray Tracing, Mesh Shading, NERFs, and Gaussian Splatting. Collaborating at the intersection of Computer Graphics and GPU architecture, you will identify inefficiencies in existing Adreno GPU hardware and propose enhancements for the next generation of GPU HW architectural improvements. Key Responsibilities: - Develop, analyze, and optimize emerging graphics workloads. - Create functional models and microbenchmarks to gain insights into GPU hardware and provide recommendations based on analysis. - Identify and address performance bottlenecks through hardware or software optimizations. - Collaborate with HW Architects to define new features for Next Gen GPU Architecture. - Contribute to the advancement of Adreno GPU intellectual property through research publications and blogs. - Explore emerging 3D Graphics algorithms, conduct literature surveys, competitive analysis, and propose enhancements to boost Adreno GPU performance, power efficiency, and functionality. Minimum Qualifications: - Bachelor's or higher degree in Computer Engineering, Computer Science, Electrical Engineering, or a related field. - 8+ years of experience in Systems Engineering or related roles. Preferred Qualifications: - Master's or higher degree in Computer Engineering or Computer Science. - 7+ years of relevant experience in GPU System Engineering or Research.,

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6.0 - 9.0 years

8 - 11 Lacs

bengaluru

Work from Office

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It s a unique legacy of innovation that s fueled by great technology and amazing people. Today, we re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what s never been done before takes vision, innovation, and the world s best talent. As an NVIDIAN, you ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. NVIDIA s Software Configuration Management (SCM) systems are at the core of NVIDIA s rapidly growing AI, SW, and HW engineering and research teams who are building the future of computing. Our Infrastructure organization is seeking an experienced Engineering Manager to grow and lead a fast-paced team to define and deliver on a roadmap that enhances the customer experience for our large scale, globally distributed on-prem and cloud based SCM systems. In this position, you will collaborate with internal partners, senior management, security, IT, vendors, and CSP partners to deliver and deploy highly reliable and scalable solutions that dramatically boost the productivity and time to market for NVIDIA s products and services. What youll be doing: Collaborate with internal and external customers, partners, and leadership to define an AI Ready roadmap for SCM systems that enables our customers to increase product development efficiency. L ead a team to d evelop, deploy , and operate infrastructure, tools, and services for our large and continuously growing SCM eco-system . Foster a culture of operational excellence, encouraging team s to continuously strive to improve the customer experience and drive impactful results. Regularly communicate program status. Accurately represent the importance of issues and call out issues appropriately. Be an enthusiast of data driven project management. Lead, grow, and coach your team to develop technical expertise, support their advancement, and prepare them to excel in new challenges. Work with customer s, partners, and finance to forecast and manage the SCM budget, including deployments and refresh. What we need to see: B.S. or M.S. in Computer Science, Computer Engineering , or equivalent experience 8 + years overall relevant experience with 4+ years of leadership experience Track record leading an infrastructure team to improve efficiency and reliabilit y driven by critical metrics and customer focused KPIs. Proficiency in project management including requirement gathe ring planning, scheduling, and staffing Knowledge of SCM methodologies with experience in GIT and/or Perforce Ability to evaluate modern hardware and software technologies, including AI assistants, to scale services and reduce operational overhead. History of building automation to s cale services and reduce operational overhead . Outstanding problem-solving skills and the ability to work collaboratively with customers and across teams and organization s. Strong SW engineering process skills including development, test, and deployment using infrastructure-as-code and CI/CD automation. Ways to stand out from the crowd : Experience developing and leading adoption of comprehensive Incident management processes , including customer communication. Expert level expertise building and running large scale Perforce, Gerrit, GitLab, or GitHub infrastructure. Understanding of hardware design workflows (EDA tools and methodology) Accountable for forecasting and budgeting. #LI-Hybrid

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4.0 - 9.0 years

6 - 11 Lacs

bengaluru

Work from Office

At NVIDIA, we constantly innovate to amplify human intelligence. Our invention of the GPU sparked revolutions in gaming, computer graphics, and parallel computing. Now, GPU deep learning is driving modern AI forward. Join our GPU AI/HPC Infrastructure team and lead the design of groundbreaking GPU compute clusters for demanding AI, HPC, and compute-intensive workloads. In this role, youll lead and operate substantial AI GPU Clusters at unprecedented scale. Youll build an extraordinary team to optimize datacenter resource usage, drive operational excellence through automation, and create a cost-effective global computing infrastructure. Help us solve strategic challenges and implement methodologies, tools, and metrics for effective resource utilization in a heterogeneous compute environment. Make the choice to join NVIDIA today and shape the future of AI computing! What youll be doing: Building and improving our ecosystem around GPU-accelerated computing including developing large scale automation solutions. Supporting our researchers to run their flows on our clusters including performance analysis and optimizations of deep learning workflows. Improving reliability and overall Researcher Productivity. Architect and implement brand new strategies to optimize the utilization of our AI computing clusters, driving operational efficiency and resource maximization. Pioneer innovative solutions to streamline support processes, enabling our team to manage an unprecedented scale of GPU resources (10,000+ GPUs per support personnel). Lead the charge in building a future-proof AI computing infrastructure, ensuring seamless scalability and resilience to power groundbreaking AI models and applications. Collaborate with multi-functional teams to identify bottlenecks and opportunities for optimization, continuously improving the performance and cost-effectiveness of our AI computing operations. Empower your team with the tools, processes, and standard methodologies necessary to thrive in a dynamic, high-intensity environment, fostering a culture of operational excellence and continuous improvement What we need to see: Bachelor s degree or equivalent experience in Computer Science, Electrical Engineering or related field or similar area. Minimum 4 years of experience leading AI/ML and software development teams as a people manager with 10+ overall years of relevant experience. Consistent track record of leading high-performance teams in delivering innovative solutions to complex computational challenges, with a demonstrated ability to drive operational excellence and continuous improvement. Exceptional problem-solving skills, with the ability to analyze complex systems, identify bottlenecks, and implement scalable solutions that can accommodate the ever-increasing demands of AI computing. Shown leadership capabilities, with the ability to inspire and motivate multi-functional teams, fostering a culture of collaboration, innovation, and steadfast pursuit of operational excellence. Strong communication and collaborator management skills, enabling you to effectively articulate technical concepts to diverse audiences and align priorities across the organization. A passion for pushing the boundaries of whats possible in AI computing, with an aim to continuously explore and implement emerging technologies and standard processes to maintain our competitive edge. Strong people management and team-building skills. Can coach and grow talent, cultivate healthy engineering culture, and attract/retain talent. Ability to build a diverse, broad, and impactful team. Ways to stand out from the crowd: Experience with Machine Learning and Deep Learning concepts, algorithms and models Familiarity with InfiniBand with IBOP and RDMA Understanding of fast, distributed storage systems like Lustre and GPFS for AI/HPC workloads Familiarity with deep learning frameworks like PyTorch and TensorFlow #LI-Hyrbid

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1.0 - 6.0 years

3 - 8 Lacs

bengaluru

Work from Office

NVIDIA has continuously reinvented itself. Our invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Today, research in artificial intelligence is booming worldwide, which calls for highly scalable and massively parallel computation horsepower that NVIDIA GPUs excel. NVIDIA is a learning machine that constantly evolves by adapting to new opportunities that are hard to solve, that only we can address, and that matter to the world. This is our life s work , to amplify human creativity and intelligence. As an NVIDIAN, you ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join our diverse team and see how you can make a lasting impact on the world! We are now looking for a CAD Layout Design Engineer! NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI the next era of computing. NVIDIA is a learning machine that constantly evolves by adapting to new opportunities that are hard to solve, that only we can tackle, and that matter to the world. This is our life s work, to amplify human imagination and intelligence. Make the choice to join us today. What youll be doing: You will be part of the groundbreaking "Layout Methodology" team with a charter to speed up layout creation, productivity and improve time to market of Nvidia IPs like SRAM/OP-AMP layouts and other custom layout blocks. Be the first to conduct an in-depth study of new technology and enable the rest of the design teams to seamlessly start off on new/advanced layout technology. Responsible for creating digital IP to enable layout work in new technology: PCELL creation, SRAM leaf cells, Productivity Scripts using SKILL Responsible for analysis of new technology and translating into layout guidelines for EMIR, DFM, SRAM etc. Investigate/Innovate next generation tools/methods for layout creation. Collaborating with circuit/layout designers to ensure design intent and efficiency Investigate/explore the applications of Machine Learning / Deep Learning / LLM techniques for layout creation. What we need to see: BE/M-Tech in Electrical & Electronics or equivalent experience. 1+ years of experience. Proven project cycle and tape out experience in SRAM/Analog layout design. Experience in advanced technology nodes like 5 or 3 nanometers is a must. Solid proficiency / expertise in the Cadence Skill language is a requirement for this job. Experience with pcell development is a big plus. Solid scripting skills in Python, Perl, Shell is a requirement. Experience with Deep Learning or Machine Learning tools, Software will be a massive plus for this job and experience with EMIR tools is a big plus, ability to root cause and fix EMIR issues is a requirement. Good social skills and be an excellent teammate. Excellent presentation and influencing skills and ability to communicate new ideas/tools to other groups. We are an equal opportunity employer and value diversity at our company. With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world s most desirable employers. We have some of the most brilliant and talented people in the world working for us and, due to unprecedented growth, our elite engineering teams are rapidly growing. If youre a creative and autonomous engineer with a real passion for technology, we want to hear from you. #LI-Hybrid

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5.0 - 9.0 years

0 Lacs

surat, gujarat

On-site

This is a full-time on-site role for a Rendering and Lighting Artist located in Surat. As a Rendering and Lighting Artist, you will be responsible for tasks related to lighting, look development, computer graphics, shading, and compositing on a day-to-day basis. You should have at least 5 years of experience as a Rendering, Lighting, or LookDev Artist in games, cinematics, or film. A strong proficiency in Unreal Engine 5+ lighting systems, post-processing, and rendering workflows is required. Experience with Movie Render Queue, Composure Plugin, and render pass management is preferred. An understanding of PBR workflow, Lumen, HDRI setups, and light baking optimization is necessary for this role. You should also have solid compositing knowledge with Nuke, Fusion, or After Effects. Knowledge of ACES, LUTs, tone mapping, and cinematic color grading is a plus. A strong sense of visual storytelling, mood, and camera composition is essential. Additionally, you should have the ability to optimize scenes and troubleshoot performance/debugging tools in Unreal. If you meet the qualifications and are interested in this position, please share your profile to shikha@goalreify.com.,

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0.0 - 4.0 years

0 Lacs

karnataka

On-site

As a talented 3D Designer, you will be utilizing various design software and techniques to develop high-quality 3D models, animations, and visual effects. Your role will involve collaborating with the creative team to understand project requirements, creating motion graphics, character animations, and implementing computer graphics and video editing techniques. Proficiency in Adobe Creative Suite, particularly Adobe Illustrator and Adobe After Effects, is essential for this role. Additionally, you will be incorporating C# programming for interactive 3D applications and illustrating concepts through 3D rendering and photography. The ideal candidate for this position will have proven experience in 3D modeling, animation, and motion graphics. Strong knowledge of computer graphics principles, familiarity with C# programming for interactive design projects, and experience in video editing and character animation will be beneficial. This is a full-time position with health insurance benefits, requiring in-person work during the day shift.,

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2.0 - 6.0 years

0 Lacs

karnataka

On-site

You should have 2-5 years of experience with Cocos 2dx, along with a strong background in Computer Graphics and the ability to optimize Gaming Performance. Your role will involve writing clean, well-documented, and efficient code in Cocos2d-x, specifically addressing the challenges unique to mobile development. Strong object-oriented programming and scripting language skills are essential for this position. As a Full stack engineer with over 2 years of experience in building user-facing web or mobile applications, you should also have experience in profiling and optimizing game and render performance, both GPU and CPU. Additionally, experience working on a physics-based game project and familiarity with source control systems such as Git in a multi-developer team environment will be beneficial for this role.,

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1.0 - 5.0 years

0 Lacs

pune, maharashtra

On-site

NVIDIA has been at the forefront of transforming computer graphics, PC gaming, and accelerated computing for over 25 years. This legacy of innovation is driven by cutting-edge technology and a team of exceptional individuals. Currently, NVIDIA is leveraging the vast potential of AI to shape the future of computing, envisioning a world where GPUs serve as the intelligence behind computers, robots, and autonomous vehicles that can comprehend the environment. Achieving unprecedented milestones demands foresight, creativity, and the finest talent globally. As an NVIDIAN, you will thrive in a diverse and supportive setting that encourages everyone to excel. Join our team and contribute to creating a significant impact on the world. NVIDIA is on the lookout for exceptional and visionary software engineers to join the DirectX Graphics software team. As a member of this team, you will be involved in developing the DirectX Driver software that supports our extensive range of GPUs. Our contributions have left a significant mark in various sectors, attracting users from leading academic institutions, startups, and industry giants, including the world's largest Internet companies. We are seeking dedicated, diligent, and innovative individuals to help us achieve our engineering objectives. Key Responsibilities: - Develop and maintain exceptional DirectX Graphics Driver for NVIDIA GPUs, focusing on supporting single GPU system architectures. This includes: - Creating new OS and chip graphics features for upcoming OS and chips - Designing graphics and AI-based post-processing features and algorithms for high-end rendering - Establishing fundamental stacks and features for utilizing AI in graphics - Collaborating with teams across the organization to strategize and accomplish software goals for the team Requirements: - Bachelor's or Master's degree in Computer Science/Engineering, with substantial experience in graphics and system software-related projects or theses - 1+ or 2+ years of experience and enthusiasm for developing system software, device drivers, or embedded/graphics applications - Profound knowledge of computer graphics, computer architecture, operating system fundamentals, algorithms, machine learning, and proficient C/C++ programming skills - Meticulous with a proven ability to manage multiple tasks in a dynamic environment with evolving priorities and requirements Differentiators: - Proficiency in 3D graphics concepts and graphics programming using DirectX or OpenGL is highly advantageous - Hands-on experience in operating system kernels and device drivers is a plus - Understanding of machine learning algorithms and the underlying mathematics is a significant advantage NVIDIA is renowned as a premier employer in the technology sector, housing some of the most innovative and determined individuals in the industry. If you are a creative and committed individual, we are eager to have you on board.,

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5.0 - 10.0 years

0 Lacs

Bengaluru, Karnataka, India

On-site

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, youll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. This is an opportunity to play a key role in Dolby&aposs new R&D Center in Bangalore as a Senior Research Manager in our Advanced Technology Group " ATG ", the research and technology arm of Dolby Labs. With multiple competencies that innovate on technologies in audio, video, AR/VR, gaming, music, broadcast and user-generated content, areas of expertise related to computer science and electrical engineering, such as AI/ML, computer vision, data science & analytics, distributed systems, cloud, edge & mobile computing, natural language processing, social network analysis, and computer graphics are highly relevant to our research. What Youll Do As a Senior Manager within Dolby ATG research, you focus on three key areas of responsibility: State-of the art, cutting edge, hands-on research: As a researcher, you will invent and develop the next generation of AI driven image and video analysis, enhancement, and processing technologies. Jointly with Dolbys world-class global research teams, you will set directions, identify projects, and build the next wave of image technologies driving Dolbys cloud and licensing business. With a solid understanding of both traditional image processing and newer AI technologies, you will not only perform research using signal processing based only solutions, but you will also work at the intersection of classical image processing and new AI algorithms. You will apply these insights to the research of image delivery, analysis, and content creation technologies. Managing, nurturing, and grooming top research talent: As a senior leader, you will manage and mentor a small group of researchers working in image processing, computer graphics, computer science, and content enhancement. You will work with your team as a coach and mentor. You are passionate about developing junior, highly talented staff into researchers that work fully independently in a corporate environment. Contribute to developing a dynamic, flexible, transparent, results-oriented and innovative working atmosphere. Technology strategy and direction setting: Jointly with Dolbys world-class global research teams, you will set directions, identify projects, and build the next wave of AI based technologies driving Dolbys cloud and licensing business. You work with ATG technology leaders to co-define projects and assign your staff to global R&D initiatives led by other technology initiative leads. Work jointly with upper management, lead resource and work allocation. You will also work with Dolbys Business Groups (BG) to bring the research to life in many products, working closely with product managers, program managers, and BG engineering teams worldwide. Education And Desired Experience Ph.D. plus 5-10 years of corporate research experience with a degree in Physics, Electrical Engineering, Mathematics, Computer Science. Very deep understanding and strong record of research in Computer Vision, image analysis, enhancement, compression, and processing technologies. You are an absolute top expert in AI with a deep and thorough theoretical understanding of the latest state-of the art AI technologies. You have a detailed understanding of all main network architectures, deployment modes, data augmentation and preparation, and theoretical performance analysis of model architectures. Knowledge of NLP and/or multi-modal architectures is highly desired. You have a good understanding of: Diffusion, autoregressive, or other generative models. Self-supervised, contrastive learning, auto-encoders Audio, image, or text applications Source separation, text-to-speech, music synthesis, image segmentation, image captioning, question answering, language models, etc. Knowledge of Game environments, graphical processing, consumer products, SoC architectures, embedded software, GPU/CPU implementations, algorithm validation and testing, implementation of ML/AI algorithms. Demonstrated ability to create fundamentally new, novel (patentable) image processing, enhancement, and rendering technologies. Strong publication record in major image/video/AI conferences and journals (e.g. NeurIPS, ICLR, ICML, etc.). Strong track of inventing, developing and productizing video technologies in an industrial research environment. Ability to envision applications of new technologies in the form of innovative product solutions. Strong innovator. Highly skilled in C/C++, Python. Experience in managing, guiding and mentoring younger researchers. Team-oriented work ethic and interest to work in cross-continental teams. Strong personal interest in learning, researching, and creating relevant new technologies with high commercial impact. Excellent communication, collaboration, and presentation skills in English. All official communication regarding employment opportunities at Dolby will come from an official dolby.com email address. 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