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3.0 - 7.0 years
0 Lacs
noida, uttar pradesh
On-site
As a CAD/BIM Model Converter for Omniverse workflows, your role involves converting CAD/BIM models (Revit, SolidWorks, AutoCAD) into USD/OpenUSD formats. You will be responsible for creating and optimizing 3D models for industrial layouts, equipment, and environments. It is crucial to ensure that the geometry, textures, and lighting of the models are optimized for real-time rendering. Your tasks also include preparing assets for VR/AR applications, focusing on performance and scalability. Collaboration with design and engineering teams is essential to maintain accuracy and realism in assets. You will implement texture optimization, LODs, and lighting setups for interactive experiences, ensur...
Posted 3 weeks ago
2.0 - 6.0 years
0 Lacs
chandigarh
On-site
As a highly motivated 3D Digital Twin Specialist, you will be responsible for creating high-quality digital twins for engineering dashboards, operational dashboards, visualizations, and advanced animations. Your role will involve 3D modeling, process optimization, problem-solving, collaboration, and innovation. Key Responsibilities: - Create high-quality 3D models for products, infrastructure, environments, and geospatial datasets using tools such as Blender, Unreal Engine, 3ds Max, Maya, or similar software. - Build accurate and optimized digital twins suitable for engineering-grade dashboards, simulations, and animations while maintaining consistency, accuracy, and performance. - Optimize ...
Posted 1 month ago
3.0 - 7.0 years
0 Lacs
noida, uttar pradesh
On-site
As a 3D Model Optimization Specialist, your role will involve converting CAD/BIM models (Revit, SolidWorks, AutoCAD) into USD/OpenUSD formats for Omniverse workflows. You will be responsible for creating and optimizing 3D models for industrial layouts, equipment, and environments. Ensuring that geometry, textures, and lighting are optimized for real-time rendering will be a key part of your daily tasks. Additionally, you will prepare assets for VR/AR applications with a specific focus on performance and scalability. Collaboration with design and engineering teams will be essential to maintain accuracy and realism in assets. Implementing texture optimization, LODs (Level of Detail), and light...
Posted 3 months ago
5.0 - 9.0 years
0 Lacs
hyderabad, telangana
On-site
The Lead FX Artist, reporting to the FX Supervisor, is responsible for creating high-caliber dynamic and riveting visual 3D effects. You will troubleshoot and solve technical and artistic issues to meet client requirements and production deadlines. Your key responsibilities will include creating a wide variety of realistic effects such as destruction, smoke, fire, and water. You will work under the guidance of multiple supervisors to achieve the desired level of aesthetic quality and technical accuracy, revising simulations based on client and supervisor feedback in a timely manner. Collaboration with the lighting department to ensure seamless integration of FX elements is essential. Additio...
Posted 5 months ago
5.0 - 10.0 years
7 - 12 Lacs
Mumbai
Work from Office
Job Title: 3D Rigger Note**: Final Designation/Level will be decided based on the relevant experience and interview ratings. JOB SUMMARY: Ubisoft India Studio is seeking an experienced Technical Artist for the development of a new title! As the Technical Artist, you will be responsible for research, innovation and giving technical support to team members to guide and assist them in the best practices possible to ensure highest technical quality of asset production. JOB RESPONSIBILITIES: Develop and maintain numerous real time character and prop rigs. Work closely with character art team to ensure assets are suitable for rigging. Work closely with animation team to ensure rigs can get integra...
Posted 7 months ago
5.0 - 8.0 years
7 - 10 Lacs
Mumbai
Hybrid
JOB RESPONSIBILITIES: Develop and maintain numerous real time character and prop rigs. Work closely with character art team to ensure assets are suitable for rigging. Work closely with animation team to ensure rigs can get integrate into game engine with quality of result Facial rigging for motion capture and procedural animation using tools. Integrate reflex/dynamic constrains for character, quadruped & custom rig Deploy animation tools, workflows, and pipelines to improve production efficiency Work with motion capture data in Motion Builder. Motion Builder character setup and rigging. Produce documentation for technical things, training and future reference THE PROFESSIONAL VALUE YOU BRING...
Posted 7 months ago
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