BIOS UEFI and Coreboot

3 - 7 years

0 Lacs

Posted:2 months ago| Platform: Naukri logo

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Job Type

Full Time

Job Description

Mandatory Skills :

5-15 years of experience in the x86 BIOS/UEFI FSP/coreboot development

Experience with x86 CPU/APU architectures and associated compilation tools

Expert in C language

Experience with platform bring-up

Familiar with coreboot boot stages, upds, memory map, FSP, devicetree concept, payloads to OS bootloader handoff

Working experience of industry standard protocols like PCIe, SPI, eSPI, ACPI, SMM

Experience on working with opensource coreboot project & mainboard related porting with GPIO, PCIe lanes, board fmd configs and board bring-up experience on customer platforms.

Experience on working with Intel FSP package source code and understanding of coreboot & FSP boot flow

Understanding of coreboot & FSP build tools and build processes

Experience of working with different coreboot payloads like edk2, SeaBios, Tianocore etc

Ability to read platform Hardware and Processor specifications to understand the coreboot mainboard porting required

Good understanding of UEFI framework concepts to port UEFI code to FSP

Additional Skillset :

  • Working knowledge of Git for code reviews, source code management, and BIOS releases to QA.

  • Ability to juggle tasks and respond to different teams for various requests for custom BIOS requirements.

  • Good understanding of x86-64 architecture from BIOS developers perspective.

  • Good understanding of UEFI BIOS Boot flow.

  • Basic understanding of Linux Kernel like software development concepts (Kconfig).

We are seeking a talented and motivated Software Engineer to work on Vulkan/OpenGL/OpenCL libraries. As a key member of the graphics team, you will work on challenging and groundbreaking projects in the open-source domain and you will have the opportunity to collaborate with leading experts and contribute to the development of cutting-edge graphics technology.

Responsibilities

Develop high-performance, visually stunning graphics applications using OpenGL/Vulkan/OpenCL APIs.

Troubleshoot and resolve complex graphics-related issues.

Development of C++ based automotive applications.

Conceptualization, prototyping, design, development & unit testing of application SW based on product requirement.

Collaborate with cross-functional teams to implement innovative graphics solutions.

Working with the extended team (developers & verification team) to enhance the application & functionality.

Participate in debugging and troubleshooting to identify and address software (build, algorithm/ functionality/ dependency) issues.

Required skills

The ideal candidate possesses a strong foundation in C/C++, a deep understanding of OS concepts.

Experience in integrating OpenGL/Vulkan/OpenCL to Graphics Processing Unit.

Expertise in at least one graphics API (OpenGLES, Vulkan, or OpenCL) OR extensive experience for graphics development.

GPU optimization experience.

Add on: Past experience with Mesa 3D Graphics library.

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Aritrak Technologies

Information Technology & Services

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