On-site
Full Time
Professional level knowledge of 3D modeling, lighting, shading, animation, and rendering knowledge Professional level knowledge in UV mapping techniques to texel optimized PBR baking Professional level knowledge of 3D modeling & CAD software (Blender, 3DS Max, Maya, Creo) Professional experience in creating 1:1 optimised subdivision surface 3D models based on CAD input geometry Professional experience in using tools such as Substance Painter and SimpleBake to create & bake game optimised PBR textures Experience creating game/XR-optimized PBR 3D assets Experience using Pixyz Studio to import, clean up, structure and optimize 3D data for real-time 3D engine use Experience in creating Pixyz recipes to optimize data Experience creating LOD-based 3D geometry for game engines Ability to structure and optimize 3D data for animation and/or interactive systems such as rigid & soft body physics, constraints and inverse kinematics simulations Relevant University degree or similar experience Excellent proficiency in English is a requirement
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