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3D Character & Environment Modeller (Contract)

0 years

0 Lacs

Posted:22 hours ago| Platform: GlassDoor logo

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Work Mode

On-site

Job Type

Part Time

Job Description

As a 3D Modeler, you will be responsible for translating our approved 2D concept art into beautiful, production-ready 3D models. You will build both our expressive main characters and the detailed jungle environment they inhabit, ensuring every asset meets the high-quality bar for a cinematic final product.
Key Responsibilities:
Model high-fidelity, stylized human characters
Sculpt intricate details for the costumes, including complex feather arrangements, fabric folds, and ornamental features.
Create clean, animation-friendly topology with efficient edge loops, particularly for facial expressions and joint deformation.
Model the primary environment set, including the hero tree branch and surrounding lush jungle foliage, ensuring it matches the vibrant, cinematic style.
Create detailed 3D props critical to the story
Generate clean, optimized UV layouts for all models in preparation for texturing.
Collaborate closely with the Rigging and Texturing artists to ensure models meet all technical and artistic requirements.
Work within the established project pipeline, adhering to naming conventions and version control practices.
Required Skills & Qualifications:
Proven experience as a 3D Modeler in animation or VFX, with a portfolio showcasing strong character and environment work.
Expert proficiency in 3D modeling software such as Autodesk Maya or Blender.
High-level digital sculpting skills in ZBrush for creating fine organic and hard-surface details.
A strong understanding of character anatomy, form, and silhouette.
Demonstrated ability to create clean, subdivision-ready topology for animation.
Portfolio must include examples of stylized characters that show personality and appeal.
Ability to work efficiently to meet deadlines within a 2 month production schedule.
Bonus Skills:
Experience with texturing in Adobe Substance 3D Painter.
Familiarity with procedural asset creation tools like SpeedTree or Houdini.
Experience working within a studio pipeline using tools like ShotGrid, ftrack, or Kitsu.
How to Apply:
Please submit your resume and a link to your online portfolio/demo reel. Your portfolio must be included for consideration.

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