3D Artist, Modeler

1 - 5 years

0 Lacs

Posted:3 weeks ago| Platform: Shine logo

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Work Mode

On-site

Job Type

Full Time

Job Description

As a talented and creative 3D Artist and Modeler at LogicGo Infotech LLP, your main role will involve creating high-quality 3D models for props, characters, and environments. You will be responsible for developing low-poly 3D characters with optimized assets for games and animations, performing UV unwrapping for textures and materials, and applying basic texturing using tools such as Substance Painter. Collaboration with animators, designers, and other team members is crucial to ensure that the models meet project requirements and specifications. Moreover, you will closely work with clients to understand and execute their specific design requirements, ensuring that all models are optimized for different platforms while maintaining quality. Key Responsibilities: - Create high-quality 3D models for props, characters, and environments. - Develop low-poly 3D characters with optimized assets for games and animations. - Perform UV unwrapping for textures and materials. - Apply basic texturing using Substance Painter and other tools. - Collaborate with animators, designers, and other team members to ensure models meet project requirements and specifications. - Work closely with clients to understand and execute their specific design requirements and ensure all models are optimized for use in various platforms (games, films, etc.) while maintaining quality. Required Skills: - Proficiency in Blender, Maya, and Substance Painter. - Strong understanding of hard surface modeling techniques for props. - Experience in character modeling (both high-poly and low-poly). - Solid experience with UV unwrapping and basic texturing. - Ability to adapt to client feedback and make revisions accordingly. - Knowledge of topology, rigging, and how models integrate into animation pipelines is a plus. Qualifications: - 1-4 years of professional experience as a 3D Artist or modeler. - Strong portfolio demonstrating experience in hard surface modeling, character design, and texturing. - Experience working on client projects and the ability to manage deadlines and expectations. - Ability to work efficiently and meet deadlines in a fast-paced environment.,

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