Junior UI/UX Designer

4 years

0 Lacs

Posted:4 days ago| Platform: SimplyHired logo

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Work Mode

Remote

Job Type

Full Time

Job Description

About the Role

Phyllo is looking for a disciplined, detail-oriented UI/UX Designer to help craft intuitive, accessible, and elegant product experiences. You’ll work closely with Product, Engineering, and Data to translate customer and business needs into polished interfaces and scalable design systems.

Responsibilities

  • Translate product requirements into user flows, wireframes, prototypes, and high-fidelity UI for web and mobile.
  • Conduct lightweight user research: stakeholder interviews, task analyses, usability tests; synthesize findings into actionable design decisions.
  • Define information architecture and interaction patterns; ensure consistency via components, tokens, and a living design system.
  • Deliver developer-ready specs (layouts, redlines, behaviors, states) and partner with Engineering through implementation and QA.
  • Apply accessibility and localisation best practices; contribute to design QA and continuous improvement.
  • Collaborate in agile rituals; clearly communicate rationale, trade-offs, and constraints.

Required Qualifications

  • 2–4 years of professional UI/UX or Product Design experience (in-house or high-growth product orgs preferred).
  • Bachelor’s degree in Design/HCI/Related field or equivalent practical experience.
  • Strong portfolio demonstrating end-to-end product work (problem framing research IA/flows visual/UI
  • shipped outcomes).
  • Proficiency with modern design and prototyping tools (e.g., Figma, FigJam/whiteboarding tools, prototyping with innovative components/variables).
  • Solid grasp of layout, typography, color, hierarchy, responsive design, and interaction patterns.
  • Ability to create and extend component libraries/design systems; familiarity with tokens, auto-layout, constraints.
  • Competent with usability testing methods, heuristic evaluation, and interpreting qualitative/quantitative signals.
  • Working knowledge of accessibility standards (WCAG), inclusive design, and writing accessible UI copy/micro-interactions.
  • Comfortable with developer handoff (specs, assets, states), version control inside design tools, and basic understanding of front-end constraints (HTML/CSS concepts).
  • Excellent communication, documentation, and stakeholder management skills.

Nice to Have

  • Experience in data-heavy products, dashboards, or API-centric tooling.
  • Exposure to analytics (e.g., Amplitude, GA) and experiment design (A/B, multivariate).
  • Basic prototyping beyond Figma (Framer/Origami/Protopie) and motion principles for micro-interactions.

Success Metrics

  • Measurable improvements to task success, time-to-complete, or activation/adoption.
  • Increased consistency and reuse within the design system.
  • High-quality delivery with minimal design-to-dev rework.

What we offer:

  • Hybrid Working Environment: Work both from the office and remotely as needed for a better work-life balance.
  • Flexible Hours: Choose to work in the hours you feel the most productive.
  • Innovate and Evolve: We’re building a high-growth, high-autonomy culture. We rely less on job titles and more on cultivating an environment where anyone can contribute, the best ideas win, and personal growth is driven by expanding impact and less by title.

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