Graphic Designer

13 - 17 years

0 Lacs

Posted:1 month ago| Platform: Shine logo

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Work Mode

On-site

Job Type

Full Time

Job Description

You will be responsible for designing immersive in-game assets such as backgrounds, avatars, icons, power-ups, and UI elements. Additionally, you will create motion graphics and micro-animations to enhance gameplay and user delight. Collaboration with product and design teams to bring ideas into polished visuals is a key aspect of this role. It is important to maintain visual consistency while also pushing creative boundaries within the game. Building design systems and asset libraries to streamline development and iteration will be part of your responsibilities. You may also need to contribute to store creatives or promotional visuals as required. - 13 years of professional graphic design experience, preferably in gaming or mobile products. - Strong illustration and artistic skills, comfortable creating original visuals from scratch. - Proficiency in Adobe Photoshop, Illustrator, and Figma. - Experience with motion tools like After Effects or Lottie. - A strong portfolio showcasing both static game art and basic motion work. - Detail-oriented, self-driven, and comfortable working in a fast-paced startup environment. Please note that this is a full-time position with a day shift schedule. The work location is in person. You will be responsible for designing immersive in-game assets such as backgrounds, avatars, icons, power-ups, and UI elements. Additionally, you will create motion graphics and micro-animations to enhance gameplay and user delight. Collaboration with product and design teams to bring ideas into polished visuals is a key aspect of this role. It is important to maintain visual consistency while also pushing creative boundaries within the game. Building design systems and asset libraries to streamline development and iteration will be part of your responsibilities. You may also need to contribute to store creatives or promotional visuals as required. - 13 years of professional graphic design experience, preferably in gaming or mobile products. - Strong illustration and artistic skills, comfortable creating original visuals from scratch. - Proficiency in Adobe Photoshop, Illustrator, and Figma. - Experience with motion tools like After Effects or Lottie. - A strong portfolio showcasing both static game art and basic motion work. - Detail-oriented, self-driven, and comfortable working in a fast-paced startup environment. Please note that this is a full-time position with a day shift schedule. The work location is in person.

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