Game Designer

0 - 2 years

0 Lacs

Posted:15 hours ago| Platform: SimplyHired logo

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Skills Required

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Job Description

This opportunity is your chance to be a part of a small, focused team of experienced, professional video game developers led by industry veterans. At Photon Tadpole Studios, every team member is actively engaged in the development of our core products.

As a Game Designer, you will be expected to:

  • Conceptualize the rules, settings, characters and worlds of the games needed to be designed
  • Write and thoroughly maintain the game design docs for internal and external use
  • Research the audiences and genres of the games required to be developed
  • Collect feedback and iterate on features and ideas in the current design
  • Conceptualize cohesive game systems which work harmoniously with each other in the overall design
  • Develop levels, mechanics, rules and features for games as required
  • Engage the team to contribute to game design discussions
  • Work directly on game development software (such as Unity) to develop and polish games
  • Create and maintain the navigation flow, UI and UX of the game
  • Discuss and critique design from peers
  • Understand and implement complex systems such as virtual economy balancing
  • Google and integrate existing solutions instead of re-inventing the wheel

You should at least have:

  • 0 to 2 years of experience working in the game dev industry
  • Ability to take criticism and feedback and react/adapt to it
  • Worked on at least 1 published games
  • Excellent communication skills
  • Keen observational skills and ability to recognize common design systems in multiple types of games
  • Ability to analyze existing games and articulate and what makes them good/bad

An ideal candidate should also have:

  • Experience working with Unity
  • Any experience working with other game engines such as Unreal, Cocos etc
  • Animation fundamentals and experience with any animation systems
  • Some understanding of programming fundamentals and how games are put together
  • Understanding of the mobile games industry, particularly free-2-play games
  • Some understanding of different art types and color theory
  • Basic understanding of general design thinking

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Contact Address: [email protected]

Please apply for this position by emailing our contact address with your resume, and the answers to the following three questions:

  • How does your skill set make you a good fit for this role?
  • What games have you published in the past? What was your role on these projects?
  • What kind of games do you play/enjoy? Why?

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