Blender and Substance painter texture artist

0 years

0 Lacs

Posted:3 days ago| Platform: Linkedin logo

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Work Mode

Remote

Job Type

Contractual

Job Description

Role Description

This is a remote contract role for a Blender and Substance Painter Texture Artist. The Texture Artist will be responsible for creating, painting, and texturing 3D assets using Blender and Substance Painter. Daily tasks include collaborating with the design and development team to create textures that enhance the visual quality of game assets, ensuring consistency and quality of textures, and modifying textures based on feedback from team members. The role demands precision, creativity, and a keen eye for detail to meet project deadlines.


Qualifications

  • Proficiency in Blender and Substance Painter for texturing and painting and nodes
  • Experience in traditional and digital painting techniques
  • Skills in coatings, painting, spray painting, and painting and decorating
  • Strong problem-solving skills and attention to detail
  • Ability to work independently and in a remote setting
  • Excellent communication skills and ability to collaborate within a team
  • Experience in the game development industry is a plus
  • Bachelor's degree in Fine Arts, Graphic Design, or related field is preferred

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