Home
Jobs
Companies
Resume

29 3D Graphics Jobs

Filter
Filter Interviews
Min: 0 years
Max: 25 years
Min: ₹0
Max: ₹10000000
Setup a job Alert
JobPe aggregates results for easy application access, but you actually apply on the job portal directly.

7.0 - 12.0 years

13 - 17 Lacs

Hyderabad

Work from Office

Naukri logo

Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & its Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console.

Posted 6 days ago

Apply

10.0 - 12.0 years

0 Lacs

Bengaluru / Bangalore, Karnataka, India

On-site

Foundit logo

Analyze, design develop, troubleshoot and debug software programs for commercial or end user applications. Writes code, completes programming and performs testing and debugging of applications. As a member of the software engineering division, you will perform high-level design based on provided external specifications. Specify, design and implement minor changes to existing software architecture. Build highly complex improvements and resolve complex bugs. Build and execute unit tests and unit plans. Review integration and regression test plans created by QA. Connect with QA and porting engineering as vital to discuss minor changes to product functionality and to ensure quality and consistency across specific products. Duties and tasks are varied and complex needing independent judgment. Fully proficient in own area of expertise. May have project lead role and or supervise lower level personnel. BS or MS degree or equivalent experience relevant to functional area. 10 years of software engineering or related experience. Career Level - IC4 Organizations in all industries are under growing pressure to deliver high quality products to market faster and within budget. With products becoming more complex and project teams and suppliers spanning the globe, organizations must introduce mechanisms to efficiently and securely access, view and share information and project documents. The Oracle Applications team is looking for a Principal Developer to deliver software solutions that involve 2D/3D graphics, CAD, and the latest development technologies. The role calls for a technical, passionate, result oriented candidate, with strong leadership skills, and fresh ideas who want to take on new challenges and develop solutions for thousands of customers across many industries including Architecture, Engineering, and Construction, Automotive, Aerospace and Defense, and Electronics. In this role you will need to: . Analyze software requirements based on specifications, collaboration with peers, and background knowledge . Maintain and extend existing software. . Develop, debug, and troubleshoot new components . Lead the preparation and review of Design Documents . Take initiative in identifying, analyzing, and solving problems . Mentor and train peers and other software development staff in areas of domain expertise . Design test plans and scripts. Verify that implementations conform to requirements and standards. . Assist in technical documentation preparation. The ideal candidate will have the following: BS degree or higher in Computer Science, Engineering, Math or Physics. 10+ years proven experience in crafting and building modern enterprise/large-scale applications. 6+ years experience in C/C++, and build systems on both LINUX and WINDOWS 6+ years proven experience in Object oriented design. Experience with Scrum and Agile methodology. Knowledge of 3D/2D Graphics and CAD systems is a plus Knowledge of cad file format structure is a plus. Experience developing mathematical and statistical models to analyze data is a plus.

Posted 1 week ago

Apply

2.0 - 7.0 years

3 - 7 Lacs

Pune

Work from Office

Naukri logo

We are looking for a super talented developer with a passion for the latest immersive technologies to join our expanding team and work on world-class projects. Key Responsibilities Working in Unity to code a range of interactions for VR/AR/MR 3D experiences on AR/VR devices and on mobile and Web. Game programming such as implementing game physics for integrating game-based elements in 3D experiences. Integration of various interactive tech as Wearable devices, Gesture Recognition devices, 3D humanoid interactions through AI, Conferencing solutions, and others within the 3D experience. Independently create complete solutions from scratch. Working in a small team using your own initiative and problem-solving skills to come up with optimized code and solutions. Work as part of a team, but with plenty of opportunities to take responsibility on an individual level. Support and contribute new ideas to digital experiences. Testing and debugging solutions on various devices and platforms. Must have 2+ years using Unity 3D Object-orientated programming C++ / C# / Java Script General 3D graphics programming experience (understanding of the graphics pipeline) Previous AR/VR/MR project experience Strong understanding of UI and UX design within 3D environments Nice to have Scrum / Agile Methodology Experience (Jira) Strong interest in VR/AR latest technology Excellent communication skills

Posted 1 week ago

Apply

2.0 - 4.0 years

6 - 15 Lacs

Bengaluru

Work from Office

Naukri logo

Position Summary Job Summary: The Technical Artist serves as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, coaching game artists on asset implementation, and staying current on game industry tools and processes. Responsibilities: • Implement art assets in Unity (Particle effects, Shader effects, Animations) • Integrating art into unity and connecting with gameplay code. • Identify and solve technical issues related to the art pipeline. • Provide artists with technical feedback to ensure the creation of optimized assets. • Document and evangelize best practices. • Suggest (or create) tools and scripts to optimize Unity workflow. • Maintain the game stability by optimizing the memory and performance. Education: • Bachelor’s degree in computer science, Art, Related Field, or Equivalent Experience. Required Experience: • 2 to 6 years game development studio experience. • Working knowledge of 2D and 3D graphics (After Effects and 3DsMax, or equivalent). • Working knowledge of Unity, Unreal, or equivalent game engine. • Familiar with versioning software i.e. Perforce (Preferred), CVS, Alien Brain or similar. • Knowledge of creating animations. • Familiar with particle systems (Unity or equivalent). • Exposure to scripting languages such as C#, JS, MEL, or Python. • Exposure to unity shaders and procedural art • Performance and memory profiling and optimization skills Qualifications: • Excellent organizational skills. • Excellent written and verbal communication skills. • Experience working under tight deadlines. • Self-motivated and able to work on multiple projects with minimal direction. • Experience playing video games, slot games. Qualifications

Posted 2 weeks ago

Apply

1.0 - 5.0 years

5 - 8 Lacs

Bengaluru

Work from Office

Naukri logo

Job Title : 3D Engineer Unreal Engine Company : Ctruh Technologies Location : Bangalore Type : Full-Time About Ctruh Technologies Ctruh Technologies is a cutting-edge tech company focused on building immersive, interactive experiences powered by 3D and AR/VR technologies Our mission is to blur the lines between the physical and digital worlds by delivering visually stunning, real-time interactive applications. Role Overview We are seeking a highly skilled and visionary Lead 3D Engineer to spearhead our development team As the technical cornerstone of our projects, you will lead architecture design, guide engineers, and take ownership of building and scaling our real-time 3D experiences This is a leadership role that combines hands-on development with strategic technical direction. Key Responsibilities Lead and manage the 3D/Tech development team, fostering innovation, collaboration, and technical excellence. Architect and implement high-performance 3D applications using engines such as Unity or Unreal. Drive the technical vision and ensure alignment with product goals and timelines. Collaborate cross-functionally with design, product, and business teams to deliver engaging interactive experiences. Mentor junior developers, conduct code reviews, and uphold clean coding standards. Optimize performance for various platforms (WebGL, mobile, AR/VR). Stay current with 3D rendering, simulation, and real-time technologies, and integrate best practices into development. Requirements 5+ years of experience in 3D software/game/app development. Expertise in Unity or Unreal Engine, with strong C#/C++ programming skills. Proven experience leading development teams or owning technical roadmaps. Deep understanding of 3D graphics pipelines, shaders, lighting, physics, and animation systems. Experience in optimizing applications for performance and scalability. Solid grasp of version control systems (Git) and CI/CD pipelines. Excellent problem-solving skills and the ability to make sound technical decisions quickly. Experience with WebGL, Three.js, or other web-based 3D frameworks. Background in AR/VR/XR development. Familiarity with multiplayer networking frameworks like Mirror, Photon, or Netcode for GameObjects. Experience in agile methodologies and sprint-based planning.

Posted 2 weeks ago

Apply

1.0 - 5.0 years

4 - 7 Lacs

Bengaluru

Work from Office

Naukri logo

Job Title: WebGL Engineer Location: Bangalore Company: Ctruh Technologies Employment Type: Full-Time About Ctruh Technologies Ctruh Technologies is a forward-thinking tech company, specializing in creating immersive, interactive, and visually stunning web experiences We are dedicated to pushing the boundaries of web technologies, especially in 3D graphics and rendering, to deliver high-performance, user-centric solutions If you are passionate about web development and eager to work on cutting-edge projects, we want you to join our dynamic and innovative team! Key Responsibilities Develop and optimize WebGL-based 3D applications and visualizations. Collaborate with UI/UX designers to integrate 3D models, animations, and interactions into web applications. Ensure the performance and stability of WebGL content across multiple browsers and devices. Write clean, efficient, and maintainable code that is optimized for speed and rendering performance. Create interactive 3D visualizations, animations, and simulations using WebGL and related technologies (e.g., Three.js, GLTF, Shaders). Troubleshoot and debug issues related to rendering, performance, and cross-browser compatibility. Implement best practices for responsive design to ensure that 3D content looks great on desktops, tablets, and mobile devices. Stay updated with the latest trends and advancements in WebGL, 3D web development, and related technologies. Requirements Proven experience with WebGL and 3D rendering on the web. Strong knowledge of JavaScript, HTML5, and CSS3 with a focus on performance and optimization. Experience working with libraries such as Three.js, Babylon.js, or other 3D rendering frameworks. Familiarity with WebVR, WebXR, and WebAssembly for creating immersive experiences is a plus. Experience in developing complex 3D graphics, shaders, and visualizations for web applications. Proficiency in optimizing web applications for performance, including managing memory, reducing load times, and improving frame rates. Ability to work collaboratively with designers, front-end developers, and other stakeholders. Strong problem-solving skills and a keen eye for detail, particularly in debugging rendering issues. Excellent communication skills and the ability to work effectively in an agile team environment. Preferred Qualifications Experience with 3D modeling and design tools like Blender, Maya, or 3ds Max. Knowledge of GLSL shaders, custom 3D animations, and physics simulations in the browser. Familiarity with game engines like Unity or Unreal Engine for web integration. Understanding of Node.js, Webpack, and other front-end build tools. Familiarity with version control systems such as Git.

Posted 2 weeks ago

Apply

5.0 - 10.0 years

5 - 10 Lacs

Hyderabad / Secunderabad, Telangana, Telangana, India

On-site

Foundit logo

Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & its Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements Preferred:A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.

Posted 3 weeks ago

Apply

5.0 - 10.0 years

5 - 10 Lacs

Hyderabad / Secunderabad, Telangana, Telangana, India

On-site

Foundit logo

Minimum Qualifications 5+ years of professional experience. Strong proficiency in C++, with fair knowledge of the language specification. Experience with Windows game development and optimization. Solid 3D graphics related mathematics background. Experience developing, profiling, and optimizing modern rendering algorithms. Understanding of modern PC, and console game engine rendering pipelines. Excellent written and verbal communication skills. Self-motivated. Preferred Qualifications Experience developing content with Unreal Engine or any other Open-Source Engine. Experience in Tools development is a plus. Familiarity with profilers and debuggers such as RenderDoc, VTune etc. is a plus. Comfortable working with large multi-million-line code bases. Exposure to multithreaded programming paradigm. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Education Requirements Required:A BS, MS, or PhD degree in an engineering or computer science related field.

Posted 3 weeks ago

Apply

1.0 - 5.0 years

1 - 4 Lacs

Bengaluru / Bangalore, Karnataka, India

On-site

Foundit logo

GPU Formal Verification Engineer , your project responsibilities will include the following, Develop high quality formal verification test benches to verify complex designs in GPU. It will involve creating & owning the test plan, test bench, performing debugs , deep bug hunting using formal tools and developing sign off quality testbenches and ensuring coverage closure & convergence metrics Develop deep understanding of 3-D Graphics hardware pipeline, feature sets, data paths, block functionalities & interfaces Engage with EDA vendors, explore new and innovative DV methodologies to push the limits of sign off quality Collaborate with worldwide architecture, design, and systems teams to achieve all project goals Currently, we are looking for candidates who can match one or more of the profileslisted below, Strong knowledge of Formal Property Verification & Assertion Based Verification, Formal Test planning and coverage analysis, Formal sign off & proof convergence strategies Hands-on experience with industry standard formal tools, such as JasperGold, VCFormal or Questa Formal Strong System Verilog Assertions knowledge, proficiency in Verilog, and scripting (Python, Perl, Tcl) is required Knowledge of GPU pipeline design is a plus, not mandatory Understanding of equivalence based methodologies such as DPV and SEQ is desired Strong communication skills (both written and verbal) Most importantly, ability to learn, improve and deliver Experience Minimum 5 years of Design verification experience Senior positions will be offered to candidates with suitable years of experience and proven expertise matching the profiles listed above Education Requirements BE/ME/M.Sc. in Electrical, Electronics, VLSI, Microelectronics, or equivalent courses from reputed universities Minimum Qualifications: Bachelor's degree in Computer Science, Electrical/Electronics Engineering, Engineering, or related field.

Posted 3 weeks ago

Apply

2.0 - 6.0 years

13 - 17 Lacs

Bengaluru

Work from Office

Naukri logo

Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. 2-5 years work experience in embedded software and/or driver. Candidate should be detail-oriented and have strong analytic and problem-solving skills, highly organized Extremely strong knowledge with C/C++ programming, ARM assembly language. Solid understanding of overall embedded system architecture. Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, Vulkan Experience in multimedia on embedded systems and the use of graphics and in a highly integrated system. Experience and/or knowledge of the use of the GPU as a compute engineGPGPU and OpenCL is an asset. Experience with virtualization technologies across CPU and MM hardware accelerators. Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications. Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus. Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus. Knowledge in one or more of the following operating systems is preferredAndroid, QNX, embedded Linux, Genivi, Integrity. Knowledge of Graphics frameworksKanzi, QT, is a plus *Fluent in industry standard software toolsSW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools. Strong communication skills (written and verbal), working with teams across multiple time zones. A passion for excellence in programming, and exceeding goals. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

Posted 3 weeks ago

Apply

5.0 - 10.0 years

13 - 17 Lacs

Hyderabad

Work from Office

Naukri logo

Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled Technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 5+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience and tech fluency in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses"™ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to create art content that is performant for runtime and appropriate for modern mobile & console game hardware. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Solid understanding of Maya, Unity, and Unreal Engine. Visual scripting experience a plus = Unreal Engine blueprint system. Experience with rigging cloth & hair in real-time engine. Experience with Animation Blueprints, Niagara system, Profiling tools is a huge plus. Experience writing shaders, rendering pipelines to get the best look within game engine technical limits/constraints. Experience with Android OS and Android application development. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. Education Requirements PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.

Posted 3 weeks ago

Apply

6.0 - 9.0 years

5 - 9 Lacs

Bengaluru

Work from Office

Naukri logo

About The Role : - Develop advanced web applications using Angular, Three.js, ES6, HTML5, and CSS3. - Design and implement responsive, high-performance Canvas-based interfaces with complex animations. - Lead Canvas development, including rendering optimizations and performance tuning. - Create and integrate 3D models and animations, ensuring smooth performance across all devices. - Optimize 3D models and assets for efficient loading and rendering in web environments. - Collaborate closely with designers, backend engineers, and UX/UI specialists to bring creative concepts to life. - Stay updated with the latest web and 3D rendering technologies to continuously enhance application performance and user experience. - Troubleshoot and resolve performance bottlenecks and technical issues. Qualifications : - Should have at least 6+ years of overall experience with Angular, Three.JS, ES6, HTML, CS. - Should have strong knowledge on Canvas Development, Canvas Rendering, Animation and Responsive Design. - Knowledge about browser-based 3D rendering and expertise in 3D graphics. - Collaborate with cross-functional teams, including designers, backend developers, and UX/UI specialists, to deliver high-quality 3D web experiences. - Optimize 3D models and assets for performance and efficiency in web environments. Apply Insights Follow-up Save this job for future reference Did you find something suspiciousReport Here! Hide This Job Click here to hide this job for you. You can also choose to hide all the jobs from the recruiter.

Posted 3 weeks ago

Apply

3 - 7 years

13 - 18 Lacs

Bengaluru

Work from Office

Naukri logo

Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. 4-6 years work experience in embedded software and/or driver.Candidate should be detail-oriented and have strong analytic and problem-solving skills, highly organizedExtremely strong knowledge with C/C++ programming, ARM assembly language.Solid understanding of overall embedded system architecture.Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, VulkanExperience in multimedia on embedded systems and the use of graphics and in a highly integrated system.Experience and/or knowledge of the use of the GPU as a compute engineGPGPU and OpenCL is an asset.Experience with virtualization technologies across CPU and MM hardware accelerators.Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications.Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus.Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus.Knowledge in one or more of the following operating systems is preferredAndroid, QNX, embedded Linux, Genivi, Integrity.Knowledge of Graphics frameworksKanzi, QT, is a plus *Fluent in industry standard software toolsSW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools.Strong communication skills (written and verbal), working with teams across multiple time zones.A passion for excellence in programming, and exceeding goals. RequiredBachelor's, Computer Engineering and/or Computer and/or Electrical Engineering PreferredMaster's, Computer Engineering and/or Computer and/or Electrical Engineering

Posted 1 month ago

Apply

2 - 5 years

7 Lacs

Chennai

Work from Office

Naukri logo

Develop &implement technical solutions for gaming platforms. Collaborate with teams for innovative gaming experiences. Analyze & optimize technical performance for user experiences. Updated on industry trends & emerging technologies in gaming & AI. Perks and benefits Provident Fund benefits/company policy/WCI policy.

Posted 1 month ago

Apply

12 - 15 years

50 - 55 Lacs

Chennai, Ahmedabad, Bengaluru

Work from Office

Naukri logo

Dear Candidate, We are hiring an AR/VR Developer to create immersive virtual and augmented reality experiences. The role requires expertise in 3D rendering, game engines, and interactive simulations. Key Responsibilities: Develop AR/VR applications using Unity or Unreal Engine. Optimize 3D graphics and interactive experiences for performance. Implement motion tracking, hand gestures, and spatial computing. Work with VR headsets like Oculus, HTC Vive, or HoloLens. Integrate AR experiences into mobile and web platforms. Required Skills & Qualifications: Game Engines: Unity, Unreal Engine 3D Graphics: OpenGL, WebGL, Blender Programming: C#, C++, JavaScript AR/VR Hardware: Oculus, HTC Vive, HoloLens Experience with haptic feedback and AI in AR/VR is a plus. Soft Skills: Strong troubleshooting and problem-solving skills. Ability to work independently and in a team. Excellent communication and documentation skills. Note: If interested, please share your updated resume and preferred time for a discussion. If shortlisted, our HR team will contact you. Srinivasa Reddy Kandi Delivery Manager Integra Technologies

Posted 2 months ago

Apply

2 - 6 years

5 - 8 Lacs

Bengaluru

Work from Office

Naukri logo

Graphics ASIC RTL Design Engineer- Sr Engineer /Sr Lead / Staff / Sr Staff General Summary: You will be implementing the industry's leading edge graphics processor, specific areas include 2D and 3D graphics, streaming processor, high speed IO interface and bus protocols. In this position, the designer will be responsible for architecture and micro-architecture design of the ASIC, RTL design and synthesis, logic and timing verification. The successful candidate for this position will specify and design digital blocks in our Multimedia Graphics team that will be integrated into a broad range of devices. All Qualcomm employees are expected to actively support diversity on their teams, and in the Company. Minimum Qualifications Bachelor's degree in Science, Engineering, or related field Previous experience in designing GPU or CPU cores and ASICs for Multimedia and Graphics applications in deep sub-micron CMOS processes for volume production Experience with Verilog/VHDL design, Synopsys synthesis, static timing analysis, formal verification, low power design, test plan development, coverage-based design verification, and/or design-for-test (DFT) Experience with Computer Architecture, Computer Arithmetic, C/C++ programming languages is desiredExposure to DX9~12 level graphics HW development is big plus Good communication skill and desire to work as a team player Required: Bachelor's degree in Computer Science, Electrical Engineering, Information Systems, or related field.Preferred: Master's degree in Computer Science, Electrical Engineering, Information Systems, or related field. ASIC, hardware, design, GPU, OpenGL, DirectX, RTL, Verilog, System Verilog Minimum Qualifications: Bachelor's degree in Computer Science, Electrical/Electronics Engineering, Engineering, or related field and 4+ years of Hardware Engineering or related work experience. OR Master's degree in Computer Science, Electrical/Electronics Engineering, Engineering, or related field and 3+ years of Hardware Engineering or related work experience. OR PhD in Computer Science, Electrical/Electronics Engineering, Engineering, or related field and 2+ years of Hardware Engineering or related work experience.

Posted 2 months ago

Apply

10 - 16 years

30 - 40 Lacs

Bengaluru

Remote

Naukri logo

Senior MAUI/Xamarin Developer (WFH) Experience: 5 - 18 Years Exp Salary : USD 2,727-4,545 / month Preferred Notice Period : Within 30 Days Shift : 10:00AM to 7:00PM IST Opportunity Type: Remote Placement Type: Contractual Contract Duration: Part-Time, 12 Months (*Note: This is a requirement for one of Uplers' Clients) Must have skills required : .Net core development, .NET MAUI, minimum 5 years Xamarin Good to have skills : 3D Graphics, Unity Pre-seeded Volumetric content creation platform (One of Uplers' Clients) is Looking for: Senior MAUI Developer - REMOTE who is passionate about their work, eager to learn and grow, and who is committed to delivering exceptional results. If you are a team player, with a positive attitude and a desire to make a difference, then we want to hear from you. Role Overview Description MAUI developer (Senior) We are looking for an experienced MAUI developer to join our team. What we expect from you is a strong knowledge of .Net. Our product is a cutting edge technology which requires knowledge of math, matrices, algebra and 3D geometry. Experience in working with Unity is good to have. Are you experienced in these subjects? Do you think I know how to tackle this when you see a complex and challenging task? Then apply for the Job opening at our company. Our company stands out for its product-focused approach to development and close integration of developers into a distributed team. The direct involvement allows them to influence technical decisions, code quality, and the final product. We value diligence, initiative, ability to write bug-free code, and ideas that contribute to product development. Where and how you can work: remotely from any country under a contract as an individual, coordinating common working hours with the team. You can work part-time. Working languages on projects: English, Russian. Currently, we are looking for a Senior .NET developer with experience working with MAUI to join our team. You will be involved in the development of our company's projects. Project description: audit of the existing MAUI code, compare the code to the architecture template, identify bottlenecks, optimize the existing code. Develop new features. Your tasks will include: - Auditing and optimising existing code; - Developing new functionality on .NET MAUI. We expect from you: - Experience with .NET Core development; - Experience working with .NET MAUI; - Understanding of development aspects such as security, performance, scalability; - Knowledge of the UI design pattern - Model-View-ViewModel and ability to develop UI based on it; - Ability to create Unity tests for application components; - Full working proficiency in the English language: effectively communicating with colleagues, understanding documentation, studying additional technical literature. - at least 5 years of experience in MAUI/Xamarin development. It would be a plus if you have: - Experience with Unity; - Knowledge of the basics of 3D graphics; - Ability to integrate external modules for 3D visualization into the main application. How to apply for this opportunity: Easy 3-Step Process: 1. Click On Apply! And Register or log in on our portal 2. Upload updated Resume & Complete the Screening Form 3. Increase your chances to get shortlisted & meet the client for the Interview! About Our Client: We are pioneers in the development of volumetric video technology, transforming the digital landscape by blending the boundaries between virtual and reality. Our mission is to bring holograms from the realms of fantasy into the tangible world and make 3D volumetric content creation accessible to everyone. We are revolutionizing how users interact with and experience digital media through immersive environments and lifelike avatars. About Uplers: Our goal is to make hiring and getting hired reliable, simple, and fast. Our role will be to help all our talents find and apply for relevant product and engineering job opportunities and progress in their career. (Note: There are many more opportunities apart from this on the portal.) So, if you are ready for a new challenge, a great work environment, and an opportunity to take your career to the next level, don't hesitate to apply today. We are waiting for you!

Posted 2 months ago

Apply

3 - 5 years

4 - 7 Lacs

Hyderabad

Work from Office

Naukri logo

Your Role Edit the render sequence with voiceover syncing to the scene, placing onscreen text and highlighting anatomy as required Work closely with SMEs and production manager to complete video projects with high quality Ensure that assigned shots fit continuity of the sequence Must be a keen observer of reality with near-perfect understanding of relative scale and dimensions, especially in terms of human anatomy Maintain or exceed consistent level of productivity while meeting deadlines and producing high quality work Collaboration and good communication with other members of 3D team and other departments to ensure CG elements are seamlessly incorporated into the shot Assist with project cleanup and archiving on an ongoing basis Participate in review as a team member in determining various design solutions by providing feedback to other members of the production Ability to work quickly and efficiently under tight deadlines Follow design guidelines, shot naming conventions, and other technical constraints Keep up to date with latest developments in editing tools and technologies Follow company creative head and production pipeline, proposing approaches that stimulate positive enhancements Ability to solve complex technical problems that occur within the environment Effective time-management skills, including ability to meet deadlines and follow instructions and established protocols/procedures Your Experience Degree in fine arts or equivalent with a thorough understanding of anatomy, or 3+ years industry experience specializing in editing Extensive knowledge of current editing software such as Adobe After Effects Knowledge of other softwares, including Photoshop Soft Skills Excellent interpersonal skills, with demonstrated ability to articulate ideas clearly, concisely, and persuasively, along with ability to understand direction and accept feedback Strong leadership skills with specific experience managing product priorities, setting delivery expectations, and delivering software enhancements on schedule Organization skills, including situational leadership, technical leadership, high attention to detail, and proven ability to resolve field escalations with minimal impact on production schedules Ability to work effectively within a changing environment experiencing high growth Exceptional follow-through, personal drive, and desire to make a difference.

Posted 3 months ago

Apply

2 - 5 years

3 - 7 Lacs

Bengaluru

Work from Office

Naukri logo

Collaborate closely with designers, artists, and other developers to create immersive and engaging experiences using Unity3D. Develop and maintain high-quality code, ensuring optimal performance and compatibility across different platforms. Participate in the entire development lifecycle, from concept to release and post-launch support. Implement gameplay mechanics, user interfaces, visual effects, and interactive features. Debug and optimize code to ensure smooth and seamless user experiences. Stay updated with the latest trends, techniques, and technologies in game development and apply them to enhance our projects. Problem-solve and find innovative solutions to technical challenges. Qualifications and Skills Bachelor's degree in Computer Science, Game Development, or a related field (or equivalent experience). 2-5 years of professional experience in Unity3D development. Proficiency in C# programming language. Strong understanding of game mechanics, physics, and graphics. Experience with 3D graphics tools, animation, and visual effects. Familiarity with version control systems, such as Git. Ability to work collaboratively in a team environment. Excellent problem-solving skills and attention to detail. Strong communication skills to effectively convey technical concepts. Bonus Skills Experience with VR/AR development. Knowledge of shader programming. Previous work on mobile platforms (iOS/Android). Familiarity with other game engines or development frameworks.

Posted 3 months ago

Apply

2 - 4 years

6 - 15 Lacs

Bengaluru

Work from Office

Naukri logo

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Creator of visual elements, effects and layouts used in electronic games, websites or software products. Communicates proposed visual elements during pre-production phase of development with the use of concept art and story boards. Drafts character and story images, backgrounds with application of highly developed artistic skill, knowledge of mechanical and anatomical movement, architecture and feature representation. Demonstrates appropriate usage of color, lighting, composition, perspective, and mood through look, expression and emotion on people, places and things. Develops work product through fluent use of 3D graphics packages such as 3ds Max and Maya, as well as 2D packages such as Photoshop. Company Profile: (Light & Wonder (lnw.com)) Light & Wonder creates technology-based products and content for land-based casino gaming, social and digital organizations worldwide. We are the global leader in cross-platform games and entertainment. Through our amazing game content, technology platforms and Systems applications, we delight our players with what they want, wherever and whenever - be it online, mobile, or at their favourite land-based casino. We are excited to go all in on creating great games and a seamless player experience across all platforms. At Light & Wonder, all our team members are known as Creators. We empower our creators to innovate, create, and bring fun to the workspace. The core principles that unite our team, guide our actions, and drive our growth . Dare to be bold - We always bring courage to work to reach for the unbelievable Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways Never settle - We relentlessly push forward to create the extraordinary in every detail Uphold integrity - We promote accountability and respect to raise the bar for ourselves and the industry Win as a team - We bring out the best in each other to share collective success We have creators working across in various regions globally. In India, we are a team of 1400 plus creators sharing the passion to excite our players and customers by creating the world's best game experiences. We strive to walk the walk and show that we are inspiring wonder and building magical worlds with endless possibilities. Light & Wonder is committed to offer very competitive benefits that are aligned with our values and inspires employees to drive innovation and contribute to the organization’s performance. Employees are the most valued resources, and we always look to improve their well-being with a wide range of benefits befitting every individual. Not limited to monetary benefits, we have robust learning and development opportunities that help them to grow professionally. Role:- Game Artist. Experience:- 2+ Years Location :- Chennai. Type : - Full Time Game Artist Job Description Game Artists are tasked with bringing our games to life by developing eye-catching art and animation for casino games throughout the world. At Light& Wonder you will work with a group of exceptionally talented Creators, creating game art & animation for extraordinary brands such as: Lord of the Rings, James Bond 007, Wizard of Oz, Wonka, and many more. As an extension of our US based studios, you will enjoy working in a friendly environment, with all the tools and guidance necessary for your professional growth. This job will primarily require game sign creation, info screen creation, game localization, and Archiving tasks. Essential Job Functions: Create high-caliber art and animation, maintaining excellent art quality in regard to character design, color theory, layout, text treatment, and animation ability. Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members. Produce top-notch artwork and animations through an iterative process in close collaboration with Senior and Lead Artists and Animators. Display a high degree of professionalism at all times, accepting critique from team members. Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction Demonstrate excellent file structure and organization. Create art assets and document all art assets created with minimal mistakes. Review game art files prior to archival. Qualifications: Preferred Education: Bachelor of Fine Arts/ Diploma in Animation Preferred Experience: 2+ years previous experience as Game Artist/Animator in a production environment. Gaming Background preferred. Knowledge, Skills, & Abilities: Critical thinking skills an absolute must in this fast-paced, high-output team Understand how to design art for various themes and platforms Excellent drawing and Animation abilities Excellent written and verbal communication skills Proficient in Unity, 3D Animation (Maya/Max), After Effects, Photoshop Qualifications

Posted 3 months ago

Apply

8 - 13 years

15 - 30 Lacs

Bengaluru, Kochi

Work from Office

Naukri logo

About Us: Dbiz.ai is a leading innovator in web development, specializing in creating immersive and interactive web applications. We are looking for a talented Three.js Developer to join our dynamic team and help us push the boundaries of web technology. Job Description: Responsibilities: Design and develop interactive 3D web applications using Three.js. Create and integrate 3D models, animations, and visual effects into web applications. Collaborate with designers, developers, and other stakeholders to understand project requirements and deliver high-quality solutions. Optimize 3D content for performance and compatibility across different devices and browsers. Stay updated with the latest trends and advancements in 3D web development and Three.js. Troubleshoot and resolve issues related to 3D rendering and performance. Participate in code reviews and contribute to the improvement of development processes and standards. Requirements: Proven experience as a Three.js Developer or similar role. Strong proficiency in JavaScript, HTML, and CSS. In-depth knowledge of Three.js and WebGL. Experience with 3D modeling software such as Blender, Maya, or 3ds Max. Familiarity with version control systems like Git. Strong problem-solving skills and attention to detail. Excellent communication and teamwork abilities. Ability to work independently and manage multiple projects simultaneously. Preferred Qualifications: Experience with other 3D libraries and frameworks. Knowledge of game development principles. Understanding of UX/UI principles for 3D applications. Experience with VR/AR development. Benefits: Competitive salary and benefits package. Opportunity to work on cutting-edge projects. Collaborative and innovative work environment. Professional development and growth opportunities.

Posted 3 months ago

Apply

1 - 3 years

2 - 4 Lacs

Hyderabad

Work from Office

Naukri logo

Job Overview: As a Unity XR Developer at NxtWave, you Build XR applications and Experiences at a scale and see them released quickly. Get to take ownership of the features you build and work closely with the team. Work in a great culture that continuously empowers you to grow in your career. Enjoy freedom to experiment & learn from mistakes (Fail Fast, Learn Faster). NxtWave is one of the fastest growing edtech startups. Get first-hand experience in scaling the features you build as the company grows rapidly. Roles and Responsibilities: Develop interactive XR applications with Unity3D. Collaborate with designers, and other developers to deliver high-quality XR Experiences. Implement intuitive hand-tracking and gesture-based controls for XR experiences. Optimize performance for real-time XR applications, ensuring smooth user experiences. Test and debug applications on multiple XR platforms. Create immersive and realistic XR environments. Create 3d equipment, assets, SOPs using Unity. Write high-quality, performant, and maintainable code. Experience with Unitys XR Interaction Toolkit and XR Plugin Management for cross-platform compatibility. Stay updated with the latest XR technologies and trends. Requirements and Skills: 1+ years of experience working with Unity3D in developing XR applications across platforms like Meta Quest, HTC Vive, or HoloLens. Proficiency in C# programming. Excellent knowledge of Unity, textures, animation, GUI styles, shaders, etc. Experience with Unitys Physics and Particle Systems. Strong understanding of 3D graphics, and VR best practices. Familiarity with cloud integration or backend systems (e.g., AWS, Azure, REST APIs) in XR environments. Knowledge of performance optimization techniques for MR applications ensuring quality, and responsiveness. Ability to design user interactions and interfaces in a XR environment. Collaborative mindset and excellent communication skills.

Posted 3 months ago

Apply

5 - 10 years

7 - 12 Lacs

Hyderabad

Work from Office

Naukri logo

Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: Job Overview Qualcomm's in-house Game Studio is seeking an experienced engineer to develop high end games, and gaming technology showcases for Snapdragon based products. This is a unique opportunity to work with cutting-edge pre-commercial portable devices and contribute to the future of gaming in always-on, always-connected Snapdragon PCs. The position is a multi-disciplinary role where you will be responsible for developing and porting gaming middleware to both Open Source and proprietary Game engines. Additionally, you will work to optimizing CPU, GPU, and the overall system performance of gaming content & middleware for Windows on Snapdragon. At the heart of the Qualcomm Gaming group, we are passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly creative teams are full of veteran game developers, artists, game engine experts and graphics enthusiast who work on our latest GPU and gaming hardware innovations around mobile, PC, and XR. Minimum Qualifications 5+ years of professional experience. Strong proficiency in C++, with fair knowledge of the language specification. Experience with Windows game development and optimization. Solid 3D graphics related mathematics background. Experience developing, profiling, and optimizing modern rendering algorithms. Understanding of modern PC, and console game engine rendering pipelines. Excellent written and verbal communication skills. Self-motivated. Preferred Qualifications Experience developing content with Unreal Engine or any other Open-Source Engine. Experience in Tools development is a plus. Familiarity with profilers and debuggers such as RenderDoc, VTune etc. is a plus. Comfortable working with large multi-million-line code bases. Exposure to multithreaded programming paradigm. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Education Requirements Required:A BS, MS, or PhD degree in an engineering or computer science related field. Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

Posted 3 months ago

Apply

5 - 10 years

7 - 12 Lacs

Hyderabad

Work from Office

Naukri logo

Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & its Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements Preferred:A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console. Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

Posted 3 months ago

Apply

3 - 8 years

5 - 10 Lacs

Bengaluru

Work from Office

Naukri logo

Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Adreno GPU has been the industry leading mobile graphics solution and has been the dominating GPU in todays smart phone market. Our power efficient GPU solution is fundamental to enable the exciting new markets like VR, IoT, AI, drone, autonomous driving etc. We are looking for talented Graphics System engineers to create world class GPU products to enable high performance graphics and compute with low power consumption. As a member of our Graphics System team, you will help create the simulator of our next generation graphics core for mobile devices. In this position, you will be responsible for development of the GPU architecture design using advanced modeling methodologies. You are expected to understand the design and implementation, define the development scope, develop the algorithm for some functional blocks, and verify the correctness of the design. You will be working with architects, designers, driver, and compiler teams to accomplish your tasks. Develop bitwise accurate functional models (C-model) (by using C/C++ etc.) to simulate our new architectures and solutions Develop solid test suites and perform functional verification & validation with the C-Model and RTL simulation Perform conformance tests, stress & random tests and stabilize GPUs & Compute systems Additional About The Role : Additional About The Role : Critical "Must Have" skills/experience for role Good understanding of modern 3D graphics pipeline. Programming experience in graphics or compute using API like DirectX, OpenGL OpenCL, Vulkan. Programming experience in modeling using C++ and good understanding of computer/GPU architecture and pipeline. Debugging and problem-solving skills. Ability to write clean, professional & maintainable code in C++. Additional About The Role : Additional About The Role : Additional About The Role : Additional About The Role : Preferred skills/experience for role: Knowledge on graphics/ray-tracing/compute architecture & pipeline (e.g., DirectX, OpenGL, OpenCL, Vulkan, etc.) C/C++/Perl/Python programming language Good communication skills and ability & desire to work as a team player. SystemC and TLM experience are desirable Agile development methodology experience is preferable Graphics & compute driver or compiler experience is a plus Verilog/Vera/System Verilog experience is a plus Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. Required : Minimum Qualifications - Bachelor's or higher degree in Computer Engineering, Computer Science, Electrical Engineering, or related field. 8+ years Systems Engineering or related work experience Preferred Qualifications:- Master's or higher degree in Computer Engineering or Computer Science. 7+ years Systems Engineering or related work experience Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

Posted 3 months ago

Apply
cta

Start Your Job Search Today

Browse through a variety of job opportunities tailored to your skills and preferences. Filter by location, experience, salary, and more to find your perfect fit.

Job Application AI Bot

Job Application AI Bot

Apply to 20+ Portals in one click

Download Now

Download the Mobile App

Instantly access job listings, apply easily, and track applications.

Featured Companies