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3.0 - 4.0 years

0 Lacs

Rohini, Delhi, India

On-site

Job Title: 3D Character Modelling and Texturing Artist Location : New Delhi, Rohini Job Type : Full-Time, work from office Experience : 3-4 years The ideal candidate should have strong skills in creating high-quality 3D models and textures for characters, props, environments, and other assets used in games, animations, films, or visual presentations. Responsibilities: Create high-quality 3D models from concepts, references, or real-world objects. Develop realistic or stylized textures using tools like Substance Painter and Photoshop. Collaborate with animators, riggers, lighting artists, and team leads. Proficiency in 3D software like Blender, 3ds Max, ZBrush, etc. Skilled in Substance Painter, Photoshop, and other texturing tools.

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5.0 - 8.0 years

15 - 19 Lacs

Hyderabad

Work from Office

Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking an experienced 3d environment artist to help create cutting edge graphic environments for games in AR – VR – PC and 3D mobile demos. Ideal candidates should have an excellent understanding architecture, construction techniques and materials, and various natural features. The ideal artist for this role has an expert level creating 3D models, Zbrush sculpts, PBR textures and materials for both, geometric and organic environments. Must have a solid understanding of materials, LODs, draw calls, occlusion, and optimization techniques. Minimum Qualifications 5-8 years’ experience modeling/texturing environments in Maya, 3DS Max, or Blender on a shipped, mobile, VR, PC, or console game. Solid understanding of architecture and construction techniques/materials to create realistic assets. Strong understanding of 3d mechanical design and assemblies. Solid grasp of lighting for games, both static & dynamic real-time. Experience creating 3D models for gamesprops, vehicles, foliage, and using Substance & Photoshop to create PBR textures. Ability to create art content that is performant for runtime and appropriate for modern game hardware, mobile or VR. Strong UE5 or Unity experience with ability to debug and optimizeocclusion, draw calls, LODs & materials. Strong ability to work independently while collaborating with multiple disciplines. Demo materials to include sample level or models and texture files is required. Preferred Qualifications In depth knowledge of building environments in Unity or Unreal Engine 5 Solid understanding of environment modeling and UV material application in Maya, 3DS Max, or Blender. Experience with ZBrush. Experience with Substance or Quixel to create photo realistic PBR materials. Experience working on AAA games as an environment artist. Understanding of VR and AR mobile limitations and requirements. Basic knowledge of using AI tools for concept art creation and 2d art creation. Experience with Heightmaps and large landscape creation. Basic knowledge of level design. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Education PreferredA BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.

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15.0 - 20.0 years

11 - 15 Lacs

Bengaluru

Work from Office

Project Role : Business Process Architect Project Role Description : Analyze and design new business processes to create the documentation that guides the implementation of new processes and technologies. Partner with the business to define product requirements and use cases to meet process and functional requirements. Participate in user and task analysis to represent business needs. Must have skills : Business Analysis, Real Time Character Modeling, Google Cloud Data Services Good to have skills : NAMinimum 12 year(s) of experience is required Educational Qualification : 15 years full time education Summary :As a Business Process Architect, you will analyze and design new business processes to create documentation for implementing new processes and technologies. Partner with the business to define product requirements and use cases, and participate in user and task analysis to represent business needs. Roles & Responsibilities:- Expected to be an SME.- Collaborate and manage the team to perform.- Responsible for team decisions.- Engage with multiple teams and contribute on key decisions.- Expected to provide solutions to problems that apply across multiple teams.- Develop innovative business process solutions.- Lead process improvement initiatives.- Conduct process assessments and recommend improvements. Professional & Technical Skills: - Must To Have Skills: Proficiency in Business Analysis, Google Cloud Data Services, Real Time Character Modeling.- Strong understanding of process modeling and analysis.- Experience in business process reengineering.- Knowledge of business process management tools.- Ability to translate business requirements into technical solutions. Additional Information:- The candidate should have a minimum of 12 years of experience in Business Analysis.- This position is based at our Bengaluru office.- A 15 years full-time education is required. Qualification 15 years full time education

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5.0 years

2 - 3 Lacs

Chennai

On-site

We are looking for an environment artist who specializes and has strong knowledge in Houdini, Maya and Speedtree” with an experience of 5+ years. Job Overview: We are looking for talented and detail-oriented Environment Artists to join our VFX team. In this role, you will be responsible for creating high-quality, realistic, and visually engaging environments that support the storytelling and visual style of our projects. This includes digital matte painting, 3D modeling, texturing, and integrating environments seamlessly into live-action plates. The role is to create realistic and immersive environments for movies, and other visual media. Assist in the creation of high-quality 3D environment assets, including models, textures, and materials, ensuring they align with the artistic vision of the project. Key Responsibilities: Design and build environments, including concept sculpts, terrains, procedurally scattered trees, and cityscapes. Utilize Houdini's procedural capabilities to construct environments using both procedural and layout-based approaches, and create reusable templates for efficient repurposing. Model, texture, lookdev, and shade 3D environments, including landscapes, architecture, and natural elements. Manage the full pipeline, including asset creation, Houdini-based scattering, and look development, with the ability to deliver assets to downstream departments. Collaborate closely with the CG/VFX Supervisor, Art Director, and other departments to achieve the project's artistic vision. Integrate environments seamlessly into live-action footage. Maintain continuity and quality across shots and sequences. Optimize assets for performance and efficiency in rendering pipelines. Respond to feedback and revise assets based on creative direction. Requirements: 5+ years of experience as an environment artist in film, TV, or high-end commercial VFX. Strong portfolio showcasing photorealistic environments with a keen eye for detail, scale, lighting, and composition. Proficient in industry-standard software such as Maya, Houdini, Blender, Nuke, Photoshop, Substance Painter/Designer, and ZBrush. Solid understanding of lighting, texturing, and rendering. Skilled in 3D modeling, UV mapping, sculpting, and texturing. Familiarity with compositing principles and how environments interact with VFX elements. Ability to collaborate effectively with other departments and contribute in a team environment. Strong communication and time-management skills. Good to Have: Experience with game engines (Unreal Engine, Unity) for virtual production Experience with matte painting, projection techniques, and 2.5D or full 3D environment workflows. Knowledge of scripting languages like Python or MEL for tool development. Experience in photogrammetry or LiDAR-based asset creation. A background in traditional art, architecture, or photography.

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3.0 years

0 Lacs

Pune/Pimpri-Chinchwad Area

On-site

Company Description Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed and Splinter Cell, as well as games for the whole family, from Imagine and Petz to Rayman Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studios in Pune & Mumbai where we stand 1000+ strong today in strength! If you’ve got the skills and the desire to succeed, we want you to be a part of this exciting period of growth. We have very challenging and exciting opportunities for creative minds to develop their expertise and capabilities to grow. At Ubisoft we favour diversity, creativity, drive and team spirit, and together, we build success. Job Description Job Title: 3D ARTIST Job Summary: As a 3D Artist, you will be responsible for producing high-quality AAA environment assets for our projects. You will create mood boards, concept boards and gather references for preparing asset proposals. You will produce high-quality assets while respecting gameplay and technical constraints. You will collaborate with texture artists, level artist and level designers when producing assets. RESPONSIBILITIES: Create realistic 3D models and textures including architecture, organic objects and props in accordance with the artistic direction, production deadlines and technical specifications. Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline. Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction. REQUIRED QUALIFICATIONS: College Diploma/Degree in graphic design, 3D, video game development or equivalent training. 3-5 years’ games industry experience with industry 3D packages, preferably 3DSMax & ZBrush. Experience working on published AAA games a strong advantage. REQUIRED SKILLS: Expert knowledge of 3DSMax, ZBrush and Substance Painter. Expert knowledge of Photoshop. Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.) Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity. Familiarity with game development cycle. Good understanding of architecture. OTHER SKILLS: Good organization skills. Strong time management skills. Excellent English communication skills (spoken and written). Considerable understanding of video games and broad video game culture. Self-motivated and agile.

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0 years

0 Lacs

Pune, Maharashtra, India

On-site

We are seeking a skilled Unreal Engine Artist to develop an Unreal Pipeline capable of producing content for multiple platforms, including Web, Android, and iOS. The candidate must have the ability to create photorealistic renders, whether for interior sets or product visuals, and accurately replicate CGI based on real-life references such as photographs or other images, achieving a minimum of 90% accuracy compared to the provided references. This role requires a deep understanding of art and animation pipelines, a comprehensive knowledge of content creation workflows, and expertise in Unreal's Blueprints system. Strong technical proficiency paired with creative and visual acumen is essential. Additionally, the individual will contribute to testing and prototyping new image creation techniques and assist in developing tools to enhance the Unreal pipeline. Requirements  Advanced experience with 3Ds MAX.  Experience/Gameplay Creation - Create interaction and functionality using the Unreal engine Blueprints system.  Material Creation - Design complex materials in Unreal and develop best practices for material creation.  Lighting - Be well versed in the various lighting techniques in Unreal and develop lighting best practices.  Achieve a minimum of 90% photorealistic accuracy in interior and product render outputs when compared to the provided reference image.  Previous work experience in the following focus areas: shading, lighting, procedural creation, scripts/Blueprint/pipeline work, optimization, and VFX-Strong prototyping skills.  Experience creating blueprints, developing tools, automating tasks, working with shaders, and all post-process materials in Unreal Engine.  Handling cinematic scenes, environment, and animations exported from other software, assembling them in Unreal, and optimizing.  Thorough understanding of how to optimize scenes by reducing scene complexity, analyzing content using profiling tools and/or spreadsheets, adjusting project graphics settings, and/or negotiating between art/code to find the best compromises  Knowledge of AR/VR, exporting /importing workflow.  Should be skilled with cinematic, realistic lighting and Camera animations.  Will be able to create a configurator on their own, with interactive solution along with the required coding which will be able to work on different platforms including IOS and Android. Bonus Skills And Experience  Experience with programming languages such as Python, Javascript, C# and C++  Skinning, Rigging and Bone Retargeting for Humanoids or Digital Humans in Unreal  Knowledge of virtual production real-time compositing using Composure in Unreal.  Ability to create reusable import protocols using Unreal  Understanding of Adobe Suite (Substance, Designer, Photoshop)  Understanding and ability to communicate to others how the various parts of a computer work together to render a scene, from loading the data from the hard drive to presenting it as an image to the player.  Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Substance Designer/Painter, and Houdini Any Of The Following Technical Skills Is a Bonus  Knowledge of particle systems in Unreal Engine Understanding of vertex painting, foliage painting, and landscape editing tools using Unreal Interested candidates should submit a resume, cover letter, and reel or working code samples.

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1.0 - 5.0 years

1 - 3 Lacs

Noida

Work from Office

Role & responsibilities Assist in creating 3D and 2D animations for [e.g., games, marketing videos, etc.] . Collaborate with the team to develop storyboards, keyframes, and animatics based on project requirements. Support the production pipeline by preparing assets, rigging characters, or refining animation sequences. Participate in brainstorming sessions to contribute creative ideas for character movements and visual storytelling. Perform basic editing and synchronization of animation with audio tracks. Complete assigned tasks within deadlines while maintaining attention to detail and quality standards. Attend team meetings, reviews, and feedback sessions to refine skills and adapt to project needs. Preferred candidate profile Note:3D and 2D animations ,character animation, rigging characters is mandatory.

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4.0 - 9.0 years

7 - 12 Lacs

Noida

Work from Office

Job Description Role & responsibilities Create photorealistic 3D renders using the relatable software. Manage and Direct the team of 3D Visualizers with best possible renders. Work as an ART DIRECTOR. Develop immersive walkthroughs for our designs. Create Animation and VFX videos with the help of the tools. Collaborate with Creative Director to evaluate and rectify the 3D Renders. Help the team with the designs and colors of the product. Take suggestions from the Director and provide similar render and videos. Preferred candidate profile Hands-on proficient experience in 3D modelling design software such as Blender, 3Ds Max, Sketchup and Maya. Technical knowledge of principles of design with a proper understanding of color theory. Ability to think outside the box. Should have the creative and artistic skills. Keen understanding of graphic design and user experience principles. Experience working in design and development. Perks and Benefits Free health insurance for the employee and spouse. Performance based quarterly or half yearly increment.

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2.0 years

0 - 0 Lacs

Surat

On-site

Turn Creativity into Masterpieces - Join Our Jewelry Design Team! We are seeking a talented and detail-oriented Jewelry Designer to join our creative team. This role focuses on designing innovative and high-quality jewelry pieces and ensuring they are production-ready. Additionally, experience with image and video editing for presenting designs is a significant advantage. Key Responsibilities: Jewelry Design: Create and develop innovative jewelry designs based on production team guidelines and market trends. CAD Modeling: Produce detailed CAD models and STL files using software such as Rhino, ZBrush, or Blender. Image and Video Enhancement: Edit and retouch jewelry designs and promotional materials using Photoshop and Lightroom. Experience in video editing is a plus. Documentation: Maintain organized design files and documentation for efficient workflow and future reference. Requirements: Experience: Minimum of 2 years of relevant experience in jewelry design. Technical Skills: Proficiency in CAD software (Matrix). Familiarity with rendering software (Keyshot). A strong eye for detail and aesthetics. Education: Degree or diploma in Jewelry Design, Fashion Design, or a related field (preferred). Compensation: INR 40,000 per month (gross) plus up to INR 20,000 monthly performance bonus (if earned). About Us: Brilliance.com is a top online retailer based in Boynton Beach, Florida, specializing in diamonds, engagement rings, and fine jewelry. For over 35 years, we’ve been the highest-rated online diamond store, proudly holding thousands of 5-star reviews. Why Join Us? Job Stability: Over 35 years of market success, offering long-term security. Work with a luxury brand that values customers - 3,000+ 5-Star Reviews on Trustpilot. Be part of a growing, innovative company in the fine jewelry industry. Competitive opportunities for skill development and career advancement.

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2.0 - 5.0 years

3 - 8 Lacs

Chennai

Work from Office

* Create high quality realistic and stylized in game characters * Should have good understanding of the human form/anatomy and structure/silhouette * Sculpt and Model High and low polygon assets and texture them through the PBR pipeline * Create props and costumes needed for the specified experience * Creating hair cards/fur and setting up shaders Job Requirements: * Excellent knowledge of 3D software tools such as Blender or Maya and Zbrush (Similar tools) * Strong knowledge in Rigging and Character Animation * Strong understanding of Anatomy * Strong understanding of current generation character creation workflows. * Strong Knowledge of Substance Painter / designer * Strong pipeline knowledge of game engines such as Unreal and Unity

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5.0 years

0 Lacs

Guwahati, Assam, India

On-site

Job Title: Mid-Level Texturing Artist (5 Years Experience) Location: Guwahati, Assam Job Type: Full-time About Us: Vertexmonk Studio is a leading gaming studio dedicated to creating high-quality, immersive experiences. We’re looking for a talented and passionate Texturing Artist to join our team and help bring our 3D models to life through detailed and creative textures. If you're someone who loves combining art and technical skill, we'd love to hear from you! Role Overview: As a Texturing Artist, you will be responsible for creating and applying high-quality textures to 3D models across various projects, ensuring that assets are visually stunning and align with our artistic vision. You will collaborate closely with modelers to ensure textures look great in the final production. Key Responsibilities: Create high-quality textures for a wide range of assets (characters, environments, props, etc.) in 3D. Work with reference materials to ensure accurate and visually appealing textures. Use industry-standard software (e.g.Photoshop, Substance Painter etc. ) to create textures from scratch or based on scanned data. Collaborate with the art team to ensure textures align with the overall style and technical requirements of the project. Optimize textures for performance without sacrificing quality. Assist in the creation of texture maps such as diffuse, normal, specular, roughness, and more. Stay updated with the latest tools, techniques, and trends in texturing and 3D artistry. Qualifications: Proficiency in texture clean-up and hand painting in photoshop. Basic knowledge of Maya modelling and UV. Proven experience as a Texturing Artist or in a similar role in the [gaming/animation] industry. Strong portfolio demonstrating high-quality texturing work. Proficiency with texturing software (e.g., Photoshop, Substance Painter) Understanding of material types, shading, and how textures interact with lighting and other materials. Knowledge of PBR (Physically Based Rendering) workflows and texture optimization techniques. Ability to work in a team environment and communicate effectively with other departments. Attention to detail and a strong eye for design, color, and composition. Bonus Skills: Familiarity with 3D modeling software (e.g., Zbrush, Blender, 3ds Max). Experience with procedural texturing techniques. Knowledge of Unreal Engine or Unity. Understanding of visual storytelling and how texturing supports narrative design. What We Offer: Competitive salary and benefits package. Opportunity to work on exciting and cutting-edge projects. Collaborative and creative work environment. Access to continuous learning and development opportunities. How to Apply: If you’re passionate about texturing and want to be part of a dynamic and creative team, we’d love to see your work! Please submit your resume, portfolio, and any relevant work samples to career@vertexmonk.com We look forward to seeing how you can contribute to Vertexmonk Studio Show more Show less

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2.0 years

0 Lacs

Chorasi, Gujarat, India

On-site

Turn Creativity into Masterpieces - Join Our Jewelry Design Team! We are seeking a talented and detail-oriented Jewelry Designer to join our creative team. This role focuses on designing innovative and high-quality jewelry pieces and ensuring they are production-ready. Additionally, experience with image and video editing for presenting designs is a significant advantage. Key Responsibilities Jewelry Design: Create and develop innovative jewelry designs based on production team guidelines and market trends. CAD Modeling: Produce detailed CAD models and STL files using software such as Rhino, ZBrush, or Blender. Image and Video Enhancement: Edit and retouch jewelry designs and promotional materials using Photoshop and Lightroom. Experience in video editing is a plus. Documentation: Maintain organized design files and documentation for efficient workflow and future reference. Requirements Experience: Minimum of 2 years of relevant experience in jewelry design. Technical Skills: Proficiency in CAD software (Matrix). Familiarity with rendering software (Keyshot). A strong eye for detail and aesthetics. Education: Degree or diploma in Jewelry Design, Fashion Design, or a related field (preferred). Compensation INR 40,000 per month (gross) plus up to INR 20,000 monthly performance bonus (if earned). About Us Brilliance.com is a top online retailer based in Boynton Beach, Florida, specializing in diamonds, engagement rings, and fine jewelry. For over 35 years, we’ve been the highest-rated online diamond store, proudly holding thousands of 5-star reviews. Why Join Us? Job Stability: Over 35 years of market success, offering long-term security. Work with a luxury brand that values customers - 3,000+ 5-Star Reviews on Trustpilot. Be part of a growing, innovative company in the fine jewelry industry. Competitive opportunities for skill development and career advancement. Show more Show less

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0 years

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Anantapur, Andhra Pradesh, India

On-site

MAAC is immediately Looking for 3d Trainer / Faculty profiles for Anantapur locations. Company Description Maya Academy of Advanced Creativity (MAAC) is India's leading training institute for high-end 3D Animation and Visual Effects. MAAC offers industry-relevant career courses on 3D Animation, Visual Effects, Gaming, Multimedia, Filmmaking, Broadcast, VR & AR. With job-ready courses, MAAC students are successfully placed in top production houses and studios in India & overseas. Role Description This is a full-time on-site role for 3D Trainer at MAAC for Anantapur locations. The candidate will be responsible for teaching 3D Modules on a day-to-day basis. Qualifications * Sound knowledge in all 3D modules like Modeling, Texturing, lighting, Rigging, Animation and Dynamics. * Proficiency in 3Ds Max, Maya, Substance painter, Zbrush and relevant 3D softwares * Any Knowledge of Unity, Unreal, Houdini or Blender will be preferable. * Strong attention on detailing and creativity. * Excellent time-management and organizational skills. * Should be a fast learner. *Training or Faculty experience will be preferable Location : Anantapur, Andhra Pradesh. Show more Show less

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5.0 years

4 - 7 Lacs

Hyderābād

On-site

Company: Qualcomm India Private Limited Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's In-House Game Studio Is Seeking An Experienced 3d Environment Artist To Help Create Cutting Edge Graphic Environments For Games In AR – VR – PC And 3D Mobile Demos. Ideal Candidates Should Have An Excellent Understanding Architecture, Construction Techniques And Materials, And Various Natural Features. The Ideal Artist For This Role Has An Expert Level Creating 3D Models, Zbrush Sculpts, PBR Textures And Materials For Both, Geometric And Organic Environments. Must Have A Solid Understanding Of Materials, LODs, Draw Calls, Occlusion, And Optimization Techniques. Minimum Qualifications 5-8 Years’ Experience Modeling/Texturing Environments In Maya, 3DS Max, Or Blender On A Shipped, Mobile, VR, PC, Or Console Game. Solid Understanding Of Architecture And Construction Techniques/Materials To Create Realistic Assets. Strong Understanding Of 3d Mechanical Design And Assemblies. Solid Grasp Of Lighting For Games, Both Static & Dynamic Real-Time. Experience Creating 3D Models For Games: Props, Vehicles, Foliage, And Using Substance & Photoshop To Create PBR Textures. Ability To Create Art Content That Is Performant For Runtime And Appropriate For Modern Game Hardware, Mobile Or VR. Strong UE5 Or Unity Experience With Ability To Debug And Optimize: Occlusion, Draw Calls, LODs & Materials. Strong Ability To Work Independently While Collaborating With Multiple Disciplines. Demo Materials To Include Sample Level Or Models And Texture Files Is Required. Preferred Qualifications In Depth Knowledge Of Building Environments In Unity Or Unreal Engine 5 Solid Understanding Of Environment Modeling And UV Material Application In Maya, 3DS Max, Or Blender. Experience With ZBrush. Experience With Substance Or Quixel To Create Photo Realistic PBR Materials. Experience Working On AAA Games As An Environment Artist. Understanding Of VR And AR Mobile Limitations And Requirements. Basic Knowledge Of Using AI Tools For Concept Art Creation And 2d Art Creation. Experience With Heightmaps And Large Landscape Creation. Basic Knowledge Of Level Design. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Education Requirements Preferred: A BFA Or BA Degree In Art, Design Graphics, Or Have Received Equivalent On-The-Job Experience. Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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3.0 - 8.0 years

0 - 0 Lacs

Rājkot

On-site

Roles and Responsibilities: 3D Animation & Multimedia Faculty :- Should be able to teach 3d animation software in detail according to the industry point of view and also as per the stipulated curriculum. The candidate should be well versed with the following software: Graphics, Animate, Autodesk 3ds Max, Autodesk Maya, Autodesk Mudbox, Arnold, Motion Builder, Zbrush, Substance Painter, Skechup, Lumiun, Unity, Unreal etc Experience: 3 to 8 years Salary: 30k to 60k per month Other Skills : Should be able to support students to create projects using different Animation design techniques. Good communicator, Self-motivated, initiator and results-oriented. Should demonstrate a positive attitude, high motivation, and interpersonal skills. Contact : 9638632020, 9825804471 Job Types: Full-time, Permanent Pay: ₹30,000.00 - ₹60,000.00 per month Benefits: Leave encashment Schedule: Day shift Supplemental Pay: Overtime pay Experience: 3D Animation: 3 years (Required) total work: 5 years (Required) Vocational Educators: 5 years (Required)

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5.0 years

0 Lacs

Chennai, Tamil Nadu, India

On-site

Job Opening : 3D Modeling Artist (Maya | Blender | ZBrush) Location: Chennai (On-site) | Experience: 2–5 Years | Type: Full-Time Your models don’t just look good — they hold up under scrutiny. At Pepi, we’re crafting worlds one asset at a time — and we need a 3D Modeling Artist who can do more than shape pixels. From lifelike characters to precision-built props, you’ll help bring our VFX and animation pipelines to life with clean, detailed, and production-ready models. We’re looking for a versatile artist who can jump between organic and inorganic modeling, and who understands how their work fits into the bigger visual narrative — whether it ends up in a creature close-up or a high-octane action sequence. What You’ll Be Doing : Model detailed characters, creatures, environments, hard-surface assets, and props Use Maya, Blender, and ZBrush for sculpting, topology, and refinement Ensure all models are clean, well-optimized, and animation/rigging ready Maintain UV standards, proper topology, and clean mesh structures Work closely with LookDev, Texturing, and Rigging teams to ensure fidelity and consistency Interpret concept art or reference to develop high-quality 3D assets Meet deadlines while maintaining quality across varied projects and asset types Must-Haves : 2–5 years of experience as a 3D Modeling Artist in a VFX or animation production setup Strong portfolio demonstrating organic (human/creature) and inorganic modeling Proficiency in Maya, Blender, and ZBrush Solid understanding of topology, edge flow, and clean mesh practices Experience in UV unwrapping and preparing assets for texturing and rigging Eye for form, silhouette, proportion, and visual clarity Ability to work across multiple asset types and visual styles Bonus If You: Know Substance Painter/Designer, SpeedTree, or Marvelous Designer Understand the pipeline between modeling and Unreal Engine Have worked on photorealistic or stylized creature builds Are comfortable with feedback loops and fast-paced production environments Bring traditional art, sculpting, or anatomy knowledge to your craft Your portfolio should speak volumes. We want to see a range of models — characters, hard surface, props — and how you think in 3D. Ready to shape the visuals that shape the story? Send your portfolio + CV to visranth@mail.pepi.digital Show more Show less

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2.0 - 4.0 years

0 Lacs

New Delhi, Delhi, India

On-site

Video Animator (Children & Content) Nature of business: Advertising Agency Post for which candidate required: Video Animator (Children& Content) Requirement & Job Profile: Job Summary: We seek a talented and imaginative Video Animator to join our creative team. The ideal candidate will have a strong portfolio showcasing their ability to create captivating, child-friendly animated movies. This role requires a creative individual who can bring stories to life through animation, with a keen eye for detail, strong storytelling abilities, and a proven ability to utilise AI tools to enhance efficiency and quality in the animation pipeline. Key Responsibilities: ● Collaborate with writers, directors, and content creators to understand project requirements, develop visual concepts, and translate scripts into engaging animated sequences suitable for children. ● Design and animate appealing characters, props, and environments that resonate with a young audience. ● Create high-quality 3D animations including character animation, motion graphics, visual effects, and scene transitions. ● Proactively identify and leverage AI-powered animation tools (e.g., AI-assisted keyframing, motion capture cleanup, generative art for backgrounds/textures, AI voice synthesis integration, intelligent rigging) to streamline workflows, improve animation quality, and accelerate production timelines. ● Develop storyboards and animatics to visualise animated movies' narrative flow and pacing. ● Organise and manage animation assets, ensuring consistency and efficiency. ● Work closely with the sound design, voice acting, and editing teams to ensure a cohesive final product. ● Respond to feedback and make revisions in a timely and professional manner. ● Stay up-to-date with animation techniques, software, and AI advancements relevant to children's content. Required Skills & Qualifications: ● Bachelor's degree in Animation or a related field, or equivalent practical experience. ● 2-4 years of professional experience as a Video Animator, specifically working on projects for children. ● Proficiency in industry-standard animation software such as: ○ Adobe After Effects ○ Toon Boom Harmony ○ ZBrush ○ Blender, Maya, or 3ds Max ● Demonstrable experience and strong understanding of effectively integrating and utilising AI tools in the animation workflow. ● Strong understanding of animation principles (timing, spacing, squash & stretch, anticipation, etc.). ● Excellent drawing and artistic skills with a strong sense of colour, composition, and character design. ● Ability to create engaging and age-appropriate content for children. ● Strong storytelling ability and a keen eye for detail. ● Excellent communication and collaboration skills. ● Ability to work independently and as part of a team in a fast-paced environment. ● A strong online portfolio or showreel demonstrating a diverse range of animation styles, particularly focused on children's content. 7. Nature of Job: Hybrid Model Show more Show less

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0 years

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Lucknow, Uttar Pradesh, India

On-site

We’re hiring! Interns AV Academy is looking for a Graphic Designer, Video Editor, and 3D Artist to join our creative team. If you have a passion for design and digital media, we want to hear from you! 📩 Apply now and send your resume at avacademy1706@gmail.com or WhatsApp us at +91 75002 06719 #Hiring #GraphicDesigner #VideoEditor #3DArtist #CreativeJobs #JoinOurTeam #DesignJobs #VideoEditing #3DDesign #AVAcademy #Hiring #WeAreHiring #JobOpening #NowHiring #JoinOurTeam #Careers #JobOpportunity #CreativeJobs #DesignJobs #HiringAlert #GraphicDesigner #GraphicDesignJobs #VisualDesign #DesignCareer #AdobeCreativeCloud #PhotoshopJobs #IllustratorJobs #VideoEditor #VideoEditing #PostProduction #VideoEditingJobs #PremierePro #FinalCutPro #MotionGraphics #3DArtist #3DArt #3DDesign #CGArtist #3DAnimation #Blender3D #Maya3D #Cinema4D #3DModeling #ZBrush #Lucknowjobs #Internship Location: 3rd Floor Sai Tower Near OP Chaudhary Dental Hospital, Raebareli Road, Lucknow Uttar Pradesh 226014 website: avacademy.co.in Show more Show less

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0 years

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India

On-site

We are looking for a creative and detail-oriented 3D Modeler Intern to join our team. In this role, you will assist in creating high-quality 3D models of characters, props, and environments for animation or games. Basic knowledge of modeling software like Maya, Blender, or ZBrush is required. This is a great opportunity to learn from experienced artists and build your portfolio in a professional setting. Job Types: Fresher, Internship Contract length: 6 months Benefits: Paid time off Schedule: Day shift Work Location: In person

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1.0 - 3.0 years

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Bhopal, Madhya Pradesh, India

On-site

We are seeking a creative and skilled Animation Faculty to teach 3D animation. The ideal candidate should have strong knowledge of animation principles, tools, and industry-standard software. Experience A minimum of 1-3 years of experience teaching Experience (or) Industrial Experience Required Software Skills *(Must know)* Blender, Maya, Z Brush, Substance 3D Painter. Key Responsibilities: Develop and deliver engaging lesson plans focused on 3D animation techniques and softwares as per institute Guidelines. Provide hands-on training and mentorship to students, supporting their creative development. Assess student performance and provide constructive feedback to enhance learning outcomes. Stay updated with industry trends and advancements to ensure curriculum relevance. Collaborate with faculty and staff to promote a positive and effective learning atmosphere. Teach industry-standard software such as Maya, Blender, 3ds Max, ZBrush, and others. Guide students in portfolio development. Stay updated with the latest trends and advancements in animation and VFX. Provide mentorship and career guidance to students. Show more Show less

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Kolkata, West Bengal, India

On-site

We’re looking for passionate and skilled individuals to join our team as an Animation Faculty: Location: Kolkata Specializations: 2D & 3D Animation, Character Modelling, Texturing, Rigging, Lighting & Rendering, Gaming Asset Design Software Expertise Required: Maya | Substance Painter | ZBrush | Unreal Engine Minimum Qualification: Post Graduation Joining: Immediate Last Date to Apply: 20th June 2025 Interested candidates, please send your CV along with work portfolio links (if available) to: 👉 soumen.das2@adamasuniversity.ac.in Note: 1️⃣ Clearly mention the position you are applying for (Assistant/Adjunct Professor, Visiting Faculty, Teaching Assistant). 2️⃣ Include your current and expected salary. Let’s build the future of animation education together! Show more Show less

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0 years

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Mohali

On-site

We are seeking a highly skilled and creative 3D Character Designer to join our team. The ideal candidate will be responsible for creating visually compelling and stylized or realistic 3D characters for games, films, animations, or other digital media projects. You must have a strong understanding of anatomy, character design principles, and 3D modeling software. Good Experience with 3D characters. Must have expertise in 3D Modeling, 3D Sculpting, UV unwrapping, and 3D Texturing. (Only for work from the office) Requirements: Proficiency in 3D software like Blender, Maya, ZBrush, 3ds Max , etc. Experience with texturing tools like Substance Painter, Photoshop, and Quixel . Solid understanding of character anatomy, proportion, and topology. Knowledge of rigging and skinning basics is a plus. Experience with game engines like Unreal Engine or Unity is preferred. A strong portfolio showcasing previous 3D character design work. Ability to work under tight deadlines and adapt to different art styles Job Types: Full-time, Permanent Pay: ₹10,164.04 - ₹50,000.00 per month Work Location: In person

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1.0 years

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Cochin

On-site

3D letter makers, often part of a larger 3D design or art team, are responsible for creating three-dimensional letters and text for various applications, such as branding, signage, and promotional materials. Their duties encompass designing, modeling, and sometimes even animating these letters. They work with specialized software to bring visual concepts to life in a three-dimensional space. Key Duties and Responsibilities: Conceptualization and Design: 3D letter makers translate initial ideas and concepts into detailed 3D designs. This involves sketching, storyboarding, and developing various design options. 3D Modeling: They utilize 3D modeling software (like Maya, Blender, or ZBrush) to build the letter forms, paying close attention to detail, proportions, and visual appeal. Texturing and Materials: Applying textures, colors, and materials to the 3D letters to achieve the desired visual效果. Lighting and Rendering: Setting up lighting and rendering the 3D letters to create realistic or stylized visuals. Animation (if required): If the project involves animated letters, they may also be responsible for creating animations, including motion, timing, and visual effects. Job Type: Full-time Pay: ₹50,000.00 - ₹60,000.00 per month Benefits: Health insurance Schedule: Day shift Experience: work: 1 year (Required) Work Location: In person

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New Delhi, Delhi, India

On-site

Company Description Domax Consulting is a digital services company based in Paris that specializes in supporting businesses in their digital transformation. They offer comprehensive and personalized support from ideation to realization, cutting-edge expertise in development, cybersecurity, and digital marketing, as well as innovative solutions to achieve growth objectives. Key Responsibilities: Conceptualization & Storyboarding: Collaborate with stakeholders (e.g., directors, clients, marketing team) to understand project requirements and creative vision. Develop and present initial concepts, storyboards, and animatics for 3D video projects. 3D Asset Creation: Design and create high-quality 3D models (characters, environments, props) based on provided concepts or self-initiated designs. Develop realistic or stylized textures and materials for 3D assets. Rig 3D models for animation, ensuring smooth and believable movement (if applicable). Animation: Bring 3D models to life through fluid and expressive animation, utilizing techniques such as keyframe animation and potentially motion capture data. Implement principles of animation (timing, spacing, squash and stretch, anticipation, etc.) to enhance realism and impact. Develop camera movements and staging for compelling visual storytelling. Lighting & Rendering: Set up and optimize lighting to create mood, depth, and visual appeal within 3D scenes. Configure and execute high-quality renders of 3D animations. Post-Production & Integration: Perform compositing of 3D elements with other visual assets (live-action footage, 2D graphics) using compositing software. Integrate sound effects and synchronize dialogue as needed. Edit and fine-tune animations to ensure smooth flow and alignment with project goals. Manage and organize 3D asset files and project documentation. Collaboration & Communication: Work closely with other designers, artists, and developers to ensure cohesive project execution. Receive and implement feedback effectively, iterating on visuals until they meet the highest standards. Stay updated on industry trends, techniques, and emerging tools to continuously enhance skills. Required Skills & Qualifications: Education: Bachelor's degree in Animation, Digital Media, Fine Arts, Computer Graphics, or a related field (or equivalent practical experience). Experience: [X] years of professional experience as a 3D Animator, Motion Graphics Designer, or similar role with a strong focus on 3D video creation. Portfolio/Demo Reel: A strong portfolio or demo reel demonstrating exceptional 3D animation skills, storytelling ability, and a keen eye for detail. Software Proficiency (list specific software your prefer/require):3D Animation Software: Autodesk Maya, Blender, 3ds Max, Cinema 4D, Houdini (or similar industry-standard tools). Rendering Engines: V-Ray, Octane, Redshift, Arnold (if specific to your pipeline). Compositing/Post-Production Software: Adobe After Effects, Nuke, DaVinci Resolve. Modeling/Sculpting Software: ZBrush, Substance Painter (if modeling/texturing is a primary responsibility). Video Editing Software: Adobe Premiere Pro, Final Cut Pro (for basic editing tasks). Artistic Skills: Strong understanding of animation principles, visual storytelling, composition, color theory, and perspective. Technical Skills: Knowledge of 3D modeling techniques (polygonal, digital sculpting), rigging principles, UV mapping, texturing, and lighting. Problem-Solving: Ability to troubleshoot technical issues related to animation software, rendering, or asset management. Soft Skills: Exceptional creativity and artistic vision. Strong attention to detail and a commitment to quality. Excellent communication and interpersonal skills for collaboration. Ability to work independently and as part of a team. Strong organizational and time management skills to meet deadlines. Adaptability and willingness to learn new software and techniques. Preferred (but not required) Skills: Experience with motion capture (MOCAP) data. Knowledge of scripting languages (e.g., Python for Maya/Blender). Experience with game engines (e.g., Unity, Unreal Engine) if applicable to your projects. Experience with architectural visualization (Archviz) if relevant. Show more Show less

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0 years

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India

On-site

3D Design Department (5 Positions Available) Role: 3D Character Designer Salary / Remuneration : INR 15K per month Key Responsibility: Create high-quality 3D character models based on concept art and design briefs. Utilize Autodesk Maya and ZBrush for modeling and sculpting characters with accurate anatomy and topology. Develop detailed textures using Substance Painter and Adobe Photoshop , adhering to PBR workflows. Ensure models are optimized for performance in game engines and animation pipelines. Collaborate with riggers and animators to ensure models are ready for animation. Have basic knowledge of Blender and experience with game engines like Unreal Engine and Unity. Requirements: Proven experience as a 3D Character Designer or similar role. Proficiency in Autodesk Maya, ZBrush, Substance Painter, and Adobe Photoshop. Strong understanding of human anatomy , form, and proportion. Experience with UV mapping, retopology, and baking techniques. Knowledge of optimizing models for real-time applications. Strong portfolio showcasing character modeling and texturing work. Experience with game engines such as Unity or Unreal Engine. Familiarity with rigging and animation processes. Understanding of stylized and realistic character design Blender and experience with game engines like Unreal Engine and Unity. Show more Show less

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