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1.0 - 6.0 years

1 - 3 Lacs

Coimbatore

Work from Office

Dear Candidate, About us: IMAGE Creative Education Pvt Ltd is managed by Image Infotainment Limited, Its certified Knowledge Powerhouse that has been fueling the growth of Digital Media in India for over a decade now. Position of: 3D - Faculty Location: Coimbatore Roles and Responsibilities: Teach and mentor students in various aspects of 3D animation, including modeling, texturing, rigging, and animation. Assess student progress and provide constructive feedback. Keep curriculum updated with industry trends and advancements. Collaborate with other faculty members to enhance the educational experience. Facilitate workshops and hands-on projects to enhance practical skills. Guide students in creating portfolio projects for job readiness Required Skill Sets: • Good Communication Skill. • Expertise in 3d in Maya with specializing in Animation • Well versed in Organic Modelling • Creative Thinking, Passionate, Discipline & Professional Kindly send your Updated resume with Showreel Link . Let me know if you have any clarifications Best Regards Lilly R HR - Specialist Ph- 9884017521 IMAGE INFOTAINMENT LTD, Corporate Office,Chennai, INDIA

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20.0 years

0 Lacs

Gurugram, Haryana, India

Remote

Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya's senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India. For more info, please refer to https://lakshyadigital.com/ Job Overview Lakshya Digital is looking for Senior Artists to Create outstanding 3D Characters and Creatures for some of the best-known game titles. Model, UV Map and Texture characters, character assets and creatures for games that span different genres and platforms. art assets as per client's specifications and quality requirements within the budgeted time and effort. Efficiently plan work and ensure that all relevant information regarding the task is collected and is readily available before commencing work. Diligently follow organizational best practices and mandated processes. Create Characters with zero defects and in the most efficient manner, using organizational best practices and mandated processes. If required, polish the Characters created by junior artists and take them to completion. Provide support to the Lead by working with the artists on estimates, work planning and first level reviews of work. May need to act as the back-up lead or sub-lead on certain cases. Contribute to the success of the project by performing own role well, and proactively helping other team members. May be required to act as the Lead or sub-Lead on small project. Requirements Skills, Knowledge and Experience Good knowledge of industry standard software such as Maya, 3D Studio Max, ZBrush and Photoshop. Knowledge of additional software - such as Substance Painter, Mudbox, Marvelous designer - as well as knowledge of how to create assets for / export assets to game engines such as Unreal Engine will be an added advantage Good knowledge of 3D game Character creation process. Hands-on knowledge of how to effectively model and texture 3D Character under production conditions (within deadlines, conforming to client's requirements etc.) Knowledge of Organic and Inorganic Modeling Ability to effectively estimate, plan and supervise game art asset creation work At least 2+ years of experience in a 3D game or game art services company in an Artist or Senior Artist role Behaviors and Abilities Self-Management Professional and friendly in daily conduct Able to create, track and maintain realistic and meaningful daily goals for self and complete the planned work for the day on time every day Able to plan work-days and leaves in advance, after consultation with the PM and Lead, keeping the project requirements in mind Able to create a self-development plan in consultation with the Reporting Manager, and to work on the same diligently. e. Stays up-to-date with knowledge/understanding of the latest developments in tools and technologies related to game art production Able to take timely and correct decisions on how an asset should be created. Consults with senior artists/ leads to validate the course of action In the face of a difficult or stressful situation, does not lose his / her cool. Manages stress appropriately to ensure effective team work Communication Regularly communicates with Lead and PM to inform on: Completion status of work allocated ii. Completion status of work allocated to artists they are supervising, if applicable iii. Leaves planned iv. Any problems or issues that might impact the timely completion of work. Potential solutions to project problems Effectively communicates the following (makes an attempt to do so in English): Questions related to any aspect of the project ii. Asset delivery notes and explanations iii. Work status iv. Comments and explanations to be added to Feedback Tracker Verbally communicates complex problems and issues, whether project or people related, with ease and simplicity, keeping the recipient's comprehension level in mind Confidently and effectively communicates in English with non-Indian team members Is able to clearly understand the actual message that the speaker wants to communicate Shows clear ability and intent to understand and care about the concerns or feelings of others, and to communicate such awareness emphatically to others Team / Personal Credibility May need to work as sub-lead on projects, if required. Must command respect from the team Consistently delivers assigned assets within timelines and as per quality in order to come across as a reliable, responsible and trustworthy team member Shows commitment to support the success of the project through delivery, stretching or going the extra mile if required, and highlighting and solving project related issues Shows initiative by volunteering and taking on tasks important to the successful execution of the project Is open to feedback and willingly owns mistakes to work towards positive contribution Sets a personal example for the team, especially for those who are junior to them, through their conduct and professional behavior - treating people well, coming to work on time, not wasting time etc Responsibilities Work closely with the Lead to scope the project effectively to correctly and completely establish the client's requirements and specifications. Provide a list of queries to the Lead to seek clarification on the project assets, if required Ensure that there is no ambiguity or confusion regarding any aspect (specifications, timelines etc.) of the task in hand. Should not make any unwarranted assumptions. Should red flag to the Lead/sub-Lead any confusion or ambiguity Before commencing work on the asset, ensure that there is clear identification of the approach to be taken to create the asset as well as daily work completion targets and the same have been discussed with the Lead/sub-Lead before finalization. 4. Collect adequate and appropriate references before commencing work Model and texture assets efficiently, ensuring that the assets conform to the set process and specifications Demonstrate an ability to work on the most complex assets in the project When required, take on the role of a "polishing artist" and help to take the work of junior artists to completion If required, carry out any post-production processes that may be required. This could include activities such as making assets game-engine ready and check them in the engine Effectively analyze all information to arrive at efficient work break-down and competitive effort estimates Maintain and improve productivity of the project by - a. Managing own productivity by completing work within the time allocated. This includes creating art assets from scratch or taking assets partially created assets by juniors and taking them to completion / polishing them. b. Helping artists on their project to complete their work on time using the most effective method, tools and processes Deliver high quality work which requires minimal iteration for finalization and has zero QC errors Help the Lead by guiding / supervising the work of artists. Does the first level review of assets, if required Benefits We offer the opportunity to work on some of the best-known game titles in the world We offer competitive salaries and annual performance-based bonuses Experienced artists may get the opportunity to work remotely We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January) We cover Term Insurance and Personal accidental insurance for you Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing You can also avail our Special Education Assistance Scheme to further develop your career ... And a lot more! Role Information: EN Studio: Lakshya Location: Asia Pacific, India, Haryana Area of Work: Art Services Service: Create Employment Type: Full Time Working Pattern: Onsite

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20.0 years

0 Lacs

Pune, Maharashtra, India

Remote

Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya's senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India. For more info, please refer to https://lakshyadigital.com/ Job Overview Lakshya Digital is looking for Senior Artists to Create outstanding 3D Characters and Creatures for some of the best-known game titles. Model, UV Map and Texture characters, character assets and creatures for games that span different genres and platforms. art assets as per client's specifications and quality requirements within the budgeted time and effort. Efficiently plan work and ensure that all relevant information regarding the task is collected and is readily available before commencing work. Diligently follow organizational best practices and mandated processes. Create Characters with zero defects and in the most efficient manner, using organizational best practices and mandated processes. If required, polish the Characters created by junior artists and take them to completion. Provide support to the Lead by working with the artists on estimates, work planning and first level reviews of work. May need to act as the back-up lead or sub-lead on certain cases. Contribute to the success of the project by performing own role well, and proactively helping other team members. May be required to act as the Lead or sub-Lead on small project. Requirements Skills, Knowledge and Experience Good knowledge of industry standard software such as Maya, 3D Studio Max, ZBrush and Photoshop. Knowledge of additional software - such as Substance Painter, Mudbox, Marvelous designer - as well as knowledge of how to create assets for / export assets to game engines such as Unreal Engine will be an added advantage Good knowledge of 3D game Character creation process. Hands-on knowledge of how to effectively model and texture 3D Character under production conditions (within deadlines, conforming to client's requirements etc.) Knowledge of Organic and Inorganic Modeling Ability to effectively estimate, plan and supervise game art asset creation work At least 2+ years of experience in a 3D game or game art services company in an Artist or Senior Artist role Behaviors and Abilities Self-Management Professional and friendly in daily conduct Able to create, track and maintain realistic and meaningful daily goals for self and complete the planned work for the day on time every day Able to plan work-days and leaves in advance, after consultation with the PM and Lead, keeping the project requirements in mind Able to create a self-development plan in consultation with the Reporting Manager, and to work on the same diligently. e. Stays up-to-date with knowledge/understanding of the latest developments in tools and technologies related to game art production Able to take timely and correct decisions on how an asset should be created. Consults with senior artists/ leads to validate the course of action In the face of a difficult or stressful situation, does not lose his / her cool. Manages stress appropriately to ensure effective team work Communication Regularly communicates with Lead and PM to inform on: Completion status of work allocated ii. Completion status of work allocated to artists they are supervising, if applicable iii. Leaves planned iv. Any problems or issues that might impact the timely completion of work. Potential solutions to project problems Effectively communicates the following (makes an attempt to do so in English): Questions related to any aspect of the project ii. Asset delivery notes and explanations iii. Work status iv. Comments and explanations to be added to Feedback Tracker Verbally communicates complex problems and issues, whether project or people related, with ease and simplicity, keeping the recipient's comprehension level in mind Confidently and effectively communicates in English with non-Indian team members Is able to clearly understand the actual message that the speaker wants to communicate Shows clear ability and intent to understand and care about the concerns or feelings of others, and to communicate such awareness emphatically to others Team / Personal Credibility May need to work as sub-lead on projects, if required. Must command respect from the team Consistently delivers assigned assets within timelines and as per quality in order to come across as a reliable, responsible and trustworthy team member Shows commitment to support the success of the project through delivery, stretching or going the extra mile if required, and highlighting and solving project related issues Shows initiative by volunteering and taking on tasks important to the successful execution of the project Is open to feedback and willingly owns mistakes to work towards positive contribution Sets a personal example for the team, especially for those who are junior to them, through their conduct and professional behavior - treating people well, coming to work on time, not wasting time etc Responsibilities Work closely with the Lead to scope the project effectively to correctly and completely establish the client's requirements and specifications. Provide a list of queries to the Lead to seek clarification on the project assets, if required Ensure that there is no ambiguity or confusion regarding any aspect (specifications, timelines etc.) of the task in hand. Should not make any unwarranted assumptions. Should red flag to the Lead/sub-Lead any confusion or ambiguity Before commencing work on the asset, ensure that there is clear identification of the approach to be taken to create the asset as well as daily work completion targets and the same have been discussed with the Lead/sub-Lead before finalization. 4. Collect adequate and appropriate references before commencing work Model and texture assets efficiently, ensuring that the assets conform to the set process and specifications Demonstrate an ability to work on the most complex assets in the project When required, take on the role of a "polishing artist" and help to take the work of junior artists to completion If required, carry out any post-production processes that may be required. This could include activities such as making assets game-engine ready and check them in the engine Effectively analyze all information to arrive at efficient work break-down and competitive effort estimates Maintain and improve productivity of the project by - a. Managing own productivity by completing work within the time allocated. This includes creating art assets from scratch or taking assets partially created assets by juniors and taking them to completion / polishing them. b. Helping artists on their project to complete their work on time using the most effective method, tools and processes Deliver high quality work which requires minimal iteration for finalization and has zero QC errors Help the Lead by guiding / supervising the work of artists. Does the first level review of assets, if required Benefits We offer the opportunity to work on some of the best-known game titles in the world We offer competitive salaries and annual performance-based bonuses Experienced artists may get the opportunity to work remotely We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January) We cover Term Insurance and Personal accidental insurance for you Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing You can also avail our Special Education Assistance Scheme to further develop your career ... And a lot more! Role Information: EN Studio: Lakshya Location: Asia Pacific, India, Haryana Area of Work: Art Services Service: Create Employment Type: Full Time Working Pattern: Onsite

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0.0 - 3.0 years

0 - 0 Lacs

Bhelupur, Varanasi, Uttar Pradesh

On-site

- Strong Knowledge of game environment and 3D Architectural/ Assest / Character Designing. - A solid understanding of rendering,lightning, shading network and Material in Vray/corona render engine. - A Potfolio demonstrating high quality modeling(both high and low poly), PBR texturing and lighting techniques. - Real- world work experience with game engines such as Unreal and Unity. - Proficiency in 2D Software such as Adobe Photoshop and ability to create both photorealistic and stylized hand painted textures.- Proficiency in 3D Software such as 3dsMax, 3ds Maya ,After Effects , AutoCad, Zbrush, substance painter, unreal engine.- A good understaning of PBR Workflow and procedural software such as Substance painter and Desinger to create realistic shaders.- A strong undrstanding of the importance of clean modeling, with good topology and an efficient UV layout, in a real-time rendering environment.Pluses: - Knowledge of rendering engines like Arnold , Marmoset Toolbag/Keyshot.Responsiblities- 3D production pipeline process ability to train students and implement ideas to create final output. - Should demonstrate positive attitute, high motivation and interpersonal skills. - Should be able to support students to create projects using Latest technique. - Should have ability to self upgrade on software and new techiquesQualifications- Animation/VFX/Graduate or Diploma in any stream along with revelent VFX/Animation education/Industry Experience.- Gaming professional who are passionate to teach, ability to self upgrade on software and share knowledge will be preferred. showreel are required along with the Resume. - Proficiency in 3D Software such as 3dsMax, 3ds Maya ,AutoCad, Zbrush, substance painter, unreal engine. - A good understaning of PBR Workflow and procedural software such as Substance painter and Desinger to create realistic shaders. - A strong undrstanding of the importance of clean modeling, with good topology and an efficient UV layout, in a real-time rendering environment. Pluses: - Knowledge of rendering engines like Arnold , Marmoset Toolbag/Keyshot. Responsiblities - 3D production pipeline process ability to train students and implement ideas to create final output. - Should demonstrate positive attitute, high motivation and interpersonal skills. - Should be able to support students to create projects using Latest technique. - Should have ability to self upgrade on software and new techiques Qualifications - Animation/VFX/Graduate or Diploma in any stream along with revelent VFX/Animation education/Industry Experience. - Gaming professional who are passionate to teach, ability to self upgrade on software and share knowledge will be preferred. showreel are required along with the Resume. Job Types: Full-time, Part-time Pay: ₹15,000.00 - ₹30,000.00 per month Ability to commute/relocate: Bhelupur, Varanasi, Uttar Pradesh: Reliably commute or planning to relocate before starting work (Preferred) Education: Bachelor's (Preferred) Experience: Teaching: 3 years (Preferred) Language: English (Preferred) Work Location: In person

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0.0 - 2.0 years

3 - 3 Lacs

Bengaluru

Work from Office

Responsibilities: *Create detailed 3D models using Blender, 3DS Max, and ZBrush, Knowing of 3D print is plus *Prep CAD files for 3D print, refine models for production *Collaborate with designer to convert 2D ideas to 3D models *Try new tools like AI

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0.0 - 1.0 years

1 - 2 Lacs

Ahmedabad

On-site

Role Overview: As a 3D Artist at Pixverse Media Pvt. Ltd., We are seeking a talented and versatile 3D Generalist to join our dynamic team. The ideal candidate will have a strong background in various aspects of 3D production, including modelling, texturing, animation, and rendering. You will work collaboratively with our artists and directors to bring imaginative concepts to life. Location: Motera, Ahmedabad. Contract : 12 Months contract with 3 months probation period. Note: Portfolio is a must. Please submit a clickable link in PDF format. Key Responsibilities Modeling: Create high-quality 3D models of products, environments, props, and more, Ensure models are optimized for efficiency and performance. Texturing: Should be knowledgeable about Quixel Bridge, Polyhaven, should know some procedural texturing and materials. Develop and apply textures and shaders to 3D models to achieve the desired visual style and realism. Animation: Animate Products, Camera, supporting objects, props, lights and accurately capture brand aesthetics and vision. Rendering: Set up and execute rendering processes to produce final images and sequences. Collaboration: Work closely with other artists, designers, and directors to achieve project goals and deadlines. Problem-Solving: Troubleshoot technical issues related to 3D production and optimize workflows. Quality Control: Review and critique work to ensure high standards of quality and consistency. Qualifications Education: Degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent experience. Experience: Minimum 6 months of experience in a 3D Generalist role within the animation, industries like advertisement, and motion graphics. Skills: Proficiency in 3D software such as Maya, 3DS Max, Blender, Cinema 4D, Houdini or similar. Strong understanding of modeling, texturing, rigging, animation, and rendering techniques. Experience with software like ZBrush, Substance Painter, and Photoshop. Knowledge of rendering engines like Arnold, V-Ray, or similar. Familiarity with pipeline tools and version control systems. Attributes: Attention to detail. Strong artistic skills and a keen eye for detail. Ability to work independently and as part of a team. Excellent communication and time-management skills. Adaptability and eagerness to learn new tools and techniques. Ability to work within deadlines. ABILITY TO LEARN AND GAIN QUICKLY NEW TECHNOLOGY AND HANDLE THE TECHNICAL CHALLENGE IN PRODUCTION AND IMPLEMENT QUICKLY. Preferred Qualifications: Basic experience with game engines like Unreal Engine or Unity will be considered as an advantage for candidates to sort listed. 0-1 Year Experience Required Job Types: Full-time, Permanent Pay: ₹15,000.00 - ₹20,000.00 per month Ability to commute/relocate: Ahmadabad, Gujarat: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Which 3D software and tools are you most proficient in? Have you worked on end-to-end 3D production (modeling to rendering) in a team or for a client project? Work Location: In person Expected Start Date: 18/07/2025

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0.0 - 1.0 years

0 - 0 Lacs

Ahmedabad, Gujarat

On-site

Role Overview: As a 3D Artist at Pixverse Media Pvt. Ltd., We are seeking a talented and versatile 3D Generalist to join our dynamic team. The ideal candidate will have a strong background in various aspects of 3D production, including modelling, texturing, animation, and rendering. You will work collaboratively with our artists and directors to bring imaginative concepts to life. Location: Motera, Ahmedabad. Contract : 12 Months contract with 3 months probation period. Note: Portfolio is a must. Please submit a clickable link in PDF format. Key Responsibilities Modeling: Create high-quality 3D models of products, environments, props, and more, Ensure models are optimized for efficiency and performance. Texturing: Should be knowledgeable about Quixel Bridge, Polyhaven, should know some procedural texturing and materials. Develop and apply textures and shaders to 3D models to achieve the desired visual style and realism. Animation: Animate Products, Camera, supporting objects, props, lights and accurately capture brand aesthetics and vision. Rendering: Set up and execute rendering processes to produce final images and sequences. Collaboration: Work closely with other artists, designers, and directors to achieve project goals and deadlines. Problem-Solving: Troubleshoot technical issues related to 3D production and optimize workflows. Quality Control: Review and critique work to ensure high standards of quality and consistency. Qualifications Education: Degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent experience. Experience: Minimum 6 months of experience in a 3D Generalist role within the animation, industries like advertisement, and motion graphics. Skills: Proficiency in 3D software such as Maya, 3DS Max, Blender, Cinema 4D, Houdini or similar. Strong understanding of modeling, texturing, rigging, animation, and rendering techniques. Experience with software like ZBrush, Substance Painter, and Photoshop. Knowledge of rendering engines like Arnold, V-Ray, or similar. Familiarity with pipeline tools and version control systems. Attributes: Attention to detail. Strong artistic skills and a keen eye for detail. Ability to work independently and as part of a team. Excellent communication and time-management skills. Adaptability and eagerness to learn new tools and techniques. Ability to work within deadlines. ABILITY TO LEARN AND GAIN QUICKLY NEW TECHNOLOGY AND HANDLE THE TECHNICAL CHALLENGE IN PRODUCTION AND IMPLEMENT QUICKLY. Preferred Qualifications: Basic experience with game engines like Unreal Engine or Unity will be considered as an advantage for candidates to sort listed. 0-1 Year Experience Required Job Types: Full-time, Permanent Pay: ₹15,000.00 - ₹20,000.00 per month Ability to commute/relocate: Ahmadabad, Gujarat: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Which 3D software and tools are you most proficient in? Have you worked on end-to-end 3D production (modeling to rendering) in a team or for a client project? Work Location: In person Expected Start Date: 18/07/2025

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3.0 - 7.0 years

0 Lacs

punjab

On-site

We are looking for a skilled and imaginative 3D Artist to be a part of our team. The perfect candidate should possess a solid foundation in 3D modeling, texturing, and rendering. Your primary responsibility will be to collaborate with designers and developers to produce top-notch 3D assets for a variety of projects, including games, animations, and product visualizations. As a 3D Artist, your duties will include creating intricate 3D models, textures, and materials for diverse assets, cooperating with designers and developers to actualize concepts, optimizing 3D models for real-time rendering and performance, developing lighting, shading, and rendering techniques for visual enhancement, engaging in character modeling, environment creation, and animation when necessary, and keeping abreast of the latest industry trends and software advancements. The ideal candidate should have a Bachelor's degree and 3 to 6 years of experience. Proficiency in 3D modeling software such as Blender, Maya, Zbrush, Substance Painter, and Marmoset Toolbag is necessary. Familiarity with Unreal Engine, Unity, Roblox, Marvelous Designer, Gaea, Keyshot, etc., would be advantageous. A proven track record as a 3D Artist or in a similar capacity is required. Strong expertise in texturing, shading, and rendering techniques is essential. Knowledge of animation and rigging is a bonus. Exceptional artistic abilities, attention to detail, and a robust portfolio showcasing relevant work are crucial. The ability to function effectively in a fast-paced environment and meet deadlines is a must. This is a full-time position that offers benefits such as a flexible schedule, leave encashment, and Provident Fund. The work location will be in person. We look forward to welcoming a talented 3D Artist to our team who can contribute to creating captivating 3D assets for various projects and help us achieve our goals.,

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0.0 - 2.0 years

0 - 1 Lacs

Pune

Work from Office

Were hiring a Creative 3D Designer to bring fresh ideas to life! Strong design & modeling skills Passion for animation & visuals Ready to explore new styles Creative, fast, and detail-oriented Share your resume at : info@bharatxd.com Work from home

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5.0 - 8.0 years

6 - 12 Lacs

Kolhapur, Jaipur, Bengaluru

Work from Office

Lead, mentor, and manage the CAD design team to deliver creative and technically sound outputs. Supervise the development of 3D jewelry models using CAD tools like Rhino, Matrix, or ZBrush. Collaborate closely with design, setting, and production Required Candidate profile Proficient in CAD software such as Rhino, Matrix, ZBrush, ArtCAM, Magics. Expertise in ZBrush for organic modeling, especially for motifs, textures, and complex surfaces.

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5.0 - 7.0 years

15 - 17 Lacs

Hyderabad

Work from Office

Hiring CSA Modeler with 25 yrs experience in Revit/AutoCAD. Create & manage 3D BIM models for civil, structural & architectural works. Coordinate with MEP teams, ensure clash-free models, drawings, and documentation. Diploma/Degree in Civil/Arch.

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3.0 years

0 Lacs

Mohali

On-site

Company: ChicMic Studios Job Role: 2D Artist Experience Required:3+ Years Job Description: We are seeking a talented 2D Artist to join our creative team at Chicmic Technologies LLP. The ideal candidate will have a strong artistic background and a passion for creating visually appealing 2D assets. You will work closely with designers, developers, and animators to produce high-quality artwork for various projects, including games, apps, and digital media. Responsibilities: Design and produce 2D characters, User Interface, Backgrounds, and Props. Generate concept sketches and illustrations based on project requirements. Work with other team members, including developers and designers, to ensure cohesive visual storytelling. Understanding of various image formats and Ensuring that art assets are optimized for various platforms, including mobile, web, and desktop. Maintain and develop the visual style of the project, ensuring consistency across all assets. Revise and improve artwork based on feedback from clients and team members. Qualifications: Bachelor’s degree in Fine Arts, Animation, Graphic Design, or related field. Proven experience in 2D art and animation. Experience in the gaming industry or app development. Proficient in Adobe Photoshop, Illustrator, After Effects, Figma and other relevant design software. Familiarity with AI Image generators like Midjourney, Leonardo.ai or Stable Diffusion. Familiarity with Frame by Frame animations for characters, objects, and effects. A strong portfolio showcasing your 2D art and animation work. Strong creative vision and attention to detail. Excellent communication and teamwork skills. Knowledge of UI/UX design principles specific to Game Design. Familiarity with 3D art Softwares like Blender, zBrush and Maya is a plus. Local & tricity candidates are preferred Contact: 9875952836 Office Address: F273 Phase 8B Industrial Area Mohali. Job Type: Full-time Application Question(s): What is your Highest Qualification What is your current location? Work Location: In person

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3.0 years

5 - 9 Lacs

Mohali

On-site

Experience Required: 3-6 Years No. of vacancies: 1 Job Type: Full Time Vacancy Role: WFO Job Category: Designing Job Description We are seeking a talented 2D Artist to join our creative team at Chicmic Studios. The ideal candidate will have a strong artistic background and a passion for creating visually appealing 2D assets. You will work closely with designers, developers, and animators to produce high-quality artwork for various projects, including games, apps, and digital media. Roles & Responsibilities Design and produce 2D characters, Environments, User Interface, Backgrounds, and Props. Generate concept sketches and illustrations based on project requirements. Work with other team members, including developers and designers, to ensure cohesive visual storytelling. Understanding of various image formats and Ensuring that art assets are optimized for various platforms, including mobile, web, and desktop. Maintain and develop the visual style of the project, ensuring consistency across all assets. Revise and improve artwork based on feedback from clients and team members. Qualifications Bachelor’s degree in Fine Arts, Animation, Graphic Design, or related field. Must hold minimum 3+ years of relevant experience. Proven experience in 2D art and animation. Experience in the gaming industry or app development. Proficient in Adobe Photoshop, Illustrator, After Effects, Figma and other relevant design software. Familiarity with AI Image generators like Midjourney, Leonardo.ai or Stable Diffusion. Familiarity with Frame by Frame animations for characters, objects, and effects. A strong portfolio showcasing your 2D art and animation work. Strong creative vision and attention to detail. Excellent communication and teamwork skills. Knowledge of UI/UX design principles specific to Game Design. Familiarity with 3D art softwares like Blender, ZBrush and Maya is a plus. Job Type: Full-time Pay: ₹500,000.00 - ₹900,000.00 per year Benefits: Flexible schedule Leave encashment Provident Fund Schedule: Day shift Work Location: In person

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3.0 - 6.0 years

5 - 10 Lacs

Mohali

On-site

Experience Required: 3-6 Years No. of vacancies: 1 Job Type: Full Time Vacancy Role: WFO Job Category: Designing Job Description We are seeking a talented and creative 3D Artist to join our team. The ideal candidate will have a strong background in 3D modeling, texturing, and rendering. You will work closely with designers and developers to create high-quality 3D assets for various projects, including games, animations, and product visualizations Roles & Responsibilities Create detailed 3D models, textures, and materials for various assets. Collaborate with designers and developers to bring concepts to life. Optimize 3D models for real-time rendering and performance. Develop lighting, shading, and rendering techniques to enhance visuals. Work on character modeling, environment creation, and animation as needed. Stay updated with the latest industry trends and software. Qualifications Bachelor is required. Experience 3 to 6 years required. Proficiency in 3D modeling software (e.g., Blender, Maya, Zbrush, Substance Painter, Marmoset Toolbag). Knowledge of Unreal Engine, Unity, Roblox, Marvelous Designer, Gaea, Keyshot etc is a plus Proven experience as a 3D Artist or similar role. Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max). Strong understanding of texturing, shading, and rendering techniques. Knowledge of animation and rigging is a plus. Excellent artistic skills and attention to detail. Strong portfolio showcasing relevant work. Ability to work in a fast-paced environment and meet deadlines. Job Type: Full-time Pay: ₹500,000.00 - ₹1,000,000.00 per year Benefits: Flexible schedule Leave encashment Provident Fund Work Location: In person

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3.0 years

0 Lacs

Mohali

On-site

Company: ChicMic Studios Job Role: 3D Artist Experience Required: 3+ Years Job Summary: We are seeking a talented and creative 3D Artist to join our team. The ideal candidate will have a strong background in 3D modeling, texturing, and rendering. You will work closely with designers and developers to create high-quality 3D assets for various projects, including games, animations, and product visualizations. Responsibilities: Create detailed 3D models, textures, and materials for various assets. Collaborate with designers and developers to bring concepts to life. Optimize 3D models for real-time rendering and performance. Develop lighting, shading, and rendering techniques to enhance visuals. Work on character modeling, environment creation, and animation as needed. Stay updated with the latest industry trends and software. Qualifications: Proficiency in 3D modeling software (e.g., Blender, Maya, Zbrush, Substance Painter, Marmoset Toolbag). Knowledge of Unreal Engine, Unity, Roblox, Marvelous Designer, Gaea, Keyshot etc. is a plus Proven experience as a 3D Artist or similar role. Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max). Strong understanding of texturing, shading, and rendering techniques. Knowledge of animation and rigging is a plus. Excellent artistic skills and attention to detail. Strong portfolio showcasing relevant work. Ability to work in a fast-paced environment and meet deadlines. Local & Tricity candidates are preferred Contact: 9875952836 Office Address: F273 Phase 8B Industrial Area Mohali. Job Type: Full-time Education: Bachelor's (Preferred) Location: Mohali, Punjab (Preferred) Work Location: In person

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0 years

0 Lacs

Gurugram, Haryana, India

On-site

About the Company: Charuvi Design Labs (CDL) is a leading animation and design studio known for its high-end 2D/3D animated films, immersive experiences, and digital installations. With a focus on storytelling, art, and technology, we create unique, award-winning content for films, TV, museums, and more. Role Overview: We are looking for a highly creative and imaginative Concept Artist to join our team. You will play a vital role in visualizing the look and feel of characters, environments, props, and scenes for animation films and immersive projects. The ideal candidate will have a strong understanding of color, form, and design with the ability to translate story ideas into compelling visuals. Key Responsibilities: Create high-quality concept art for characters, environments, props, and story moments Collaborate closely with directors, art directors, and production designers to establish the visual style Develop mood boards, color scripts, and visual references to support storytelling Revise artwork based on feedback and project requirements Ensure design consistency across various elements of the film or project Contribute to world-building and visual development from early stages to final execution Requirements: Proven experience as a concept artist in the animation, gaming, or film industry Proficient in digital painting software (Photoshop, Procreate, etc.) Strong grasp of anatomy, perspective, lighting, and composition Ability to work in a range of styles – from realistic to stylized Excellent visual storytelling and design thinking skills A passion for art, films, mythology, culture, and immersive storytelling Bonus Points For: Experience with 3D software like Blender, ZBrush, or Maya Traditional drawing or painting skills Understanding of animation pipelines or immersive media

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3.0 years

0 Lacs

Mohali, Punjab

On-site

Company: ChicMic Studios Job Role: 3D Artist Experience Required: 3+ Years Job Summary: We are seeking a talented and creative 3D Artist to join our team. The ideal candidate will have a strong background in 3D modeling, texturing, and rendering. You will work closely with designers and developers to create high-quality 3D assets for various projects, including games, animations, and product visualizations. Responsibilities: Create detailed 3D models, textures, and materials for various assets. Collaborate with designers and developers to bring concepts to life. Optimize 3D models for real-time rendering and performance. Develop lighting, shading, and rendering techniques to enhance visuals. Work on character modeling, environment creation, and animation as needed. Stay updated with the latest industry trends and software. Qualifications: Proficiency in 3D modeling software (e.g., Blender, Maya, Zbrush, Substance Painter, Marmoset Toolbag). Knowledge of Unreal Engine, Unity, Roblox, Marvelous Designer, Gaea, Keyshot etc. is a plus Proven experience as a 3D Artist or similar role. Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max). Strong understanding of texturing, shading, and rendering techniques. Knowledge of animation and rigging is a plus. Excellent artistic skills and attention to detail. Strong portfolio showcasing relevant work. Ability to work in a fast-paced environment and meet deadlines. Local & Tricity candidates are preferred Contact: 9875952836 Office Address: F273 Phase 8B Industrial Area Mohali. Job Type: Full-time Education: Bachelor's (Preferred) Location: Mohali, Punjab (Preferred) Work Location: In person

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1.0 - 5.0 years

0 - 0 Lacs

raipur

On-site

As a 3D Character Modeller (Blender Specialist) at MAP MUSIC, a dynamic content creation company in Raipur, Chhattisgarh, specializing in engaging and visually appealing content for children, you will be responsible for creating diverse characters for kids" animated content. You will play a crucial role in defining the visual style of our animated nursery rhymes and bringing delightful characters to life through high-quality 3D animated videos. You will collaborate with a passionate team dedicated to delivering stories that resonate with young audiences. Your primary responsibilities will include modeling a wide variety of characters tailored for children's content, actively participating in character design discussions, creating high-quality textures and UV unwrapping, ensuring all character models are animation-ready, collaborating with team members, managing deadlines effectively, and adhering to project guidelines within the Blender pipeline. To excel in this role, you should have 1-3 years of industry experience as a 3D Character Modeller, expertise in Blender, proficiency in Substance Painter, ZBrush, and UV unwrapping, a strong understanding of PBR workflows, excellent communication skills, and a problem-solving mindset. Experience with character concept art, character rigging principles, and other 3D software packages would be beneficial. Joining MAP MUSIC offers you the opportunity to work in a collaborative environment where your creative input is valued, see your characters come to life in animated productions enjoyed worldwide, and exclusively work in Blender, enhancing your skills in this industry-leading open-source software. As a full-time, permanent employee, you will receive benefits such as paid sick time and paid time off. The day shift schedule in Raipur, Chhattisgarh, requires reliable commuting or planning for relocation before starting work. A Diploma is required for education, and proficiency in Hindi is necessary. If you are a proactive and creative 3D Character Modeller looking to contribute to fun and educational content for children, this role at MAP MUSIC could be the perfect fit for you.,

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3.0 - 7.0 years

0 Lacs

dehradun, uttarakhand

On-site

As a 3D Artist (Organic/Hardsurface) at Mandali Games in Dehradun, you will play a crucial role in creating complete Game-res models. Your expertise in Maya, 3ds Max, Painter, and Zbrush will be essential for executing day-to-day tasks with precision and creativity. Your responsibilities will include utilizing your strong skills in 3D modelling and texturing to produce high-quality assets. Additionally, your experience in creating hard surface models and knowledge of game engine optimization techniques will contribute to the overall success of our projects. While working in a collaborative environment, your ability to showcase expert-level proficiency in various software tools and a good understanding of game development processes will be highly valued. Any experience with Unreal engines will be considered a valuable asset in this role. If you are passionate about gaming and eager to contribute your expertise to a dynamic team of industry professionals, we invite you to apply and be part of our exciting journey at Mandali Games.,

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5.0 - 9.0 years

0 Lacs

indore, madhya pradesh

On-site

As a 3D Artist, you will bring your teaching experience and passion for animation to shape the next generation of Animators & Artists. You will be responsible for training students according to industry standards in collaboration with other animation faculties at our college. Candidates with a strong 3D portfolio will be highly preferred. Your roles and responsibilities will include: - Utilizing 3D modeling, texture mapping, and other techniques to create graphics, visual effects, and animations. - Reviewing 3D arts and providing recommendations for improvements. - Creating 3D sculpts and assets that meet artistic standards. - Troubleshooting any problems that arise during project work. - Demonstrating strong knowledge of software such as Maya, ZBrush, Substance Painter, Photoshop, Unreal Engine, and Marvelous Designer. - Possessing advanced level knowledge of Organic & Inorganic 3D Modeling. - Having experience in Digital sculpting, UV Mapping & Texturing. - Demonstrating excellent understanding of Shading, Lighting & Rendering. - Showing excellent knowledge of Anatomy-proportions, Muscle & Skeletal Structures. - Being familiar with production pipelines & environments. - Supporting students in creating projects using different production methods. Requirements for this position include: - 5-7 years of experience as a 3D Artist in the industry. - A strong portfolio showcasing previous work and completed projects. - Excellent creativity and artistic skills. - Strong time management and teamwork skills. - Willingness to stay updated on the latest creative software. This is a full-time position with a day shift schedule. A Bachelor's degree is preferred, and a minimum of 5 years of experience is required. The work location is in person.,

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8.0 - 10.0 years

25 - 30 Lacs

Bengaluru

Work from Office

We are looking for a skilled Data Modeler to design, develop, and manage scalable and high-performing data models that support enterprise-wide analytics and reporting needs. In this individual contributor role, you ll work closely with data engineers, architects, and business stakeholders to understand data requirements and translate them into well-structured conceptual, logical, and physical data models.

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2.0 years

2 - 4 Lacs

India

On-site

About the Role: We are seeking a talented and detail-oriented 3D Designer/Illustrator with strong expertise in Blender and other 3D design tools. The ideal candidate should have a minimum of 2 years of hands-on experience , preferably within the apparel and accessories industry . Proficiency in Adobe Substance 3D Painter and a strong design aesthetic are essential for creating realistic, production-ready 3D visuals for garments, accessories, and promotional content. Key Responsibilities: Develop high-quality 3D models, textures using Blender and other 3D tools. Develop apparel and accessories collections trims, and fabrics in a virtual 3D environment. Create realistic material and texture mapping using Adobe Substance 3D Painter . Collaborate closely with Developers and designers, product developers to align visual output with brand identity. Interpret designs, mood boards, and tech packs into detailed 3D assets. Optimize 3D assets for various outputs: 3D configurator, and print. Stay up-to-date with the latest trends in 3D design, visualization, and rendering technologies in the apparel and accessories domain. Requirements: 2+ years of professional experience in 3D design/illustration. Proficiency in Blender is a must and other 3D tools. Hands-on experience with Adobe Substance 3D Painter . Familiarity with other 3D tools such as Marvelous Designer, CLO3D, ZBrush, or Cinema 4D is a plus. Prior experience or strong interest in the apparel and accessories industry . Solid understanding of textile materials, garment construction, and draping in 3D. Strong visual storytelling and artistic sensibility. Ability to work in a fast-paced, collaborative environment with tight deadlines. Preferred Qualifications: Bachelor's degree or diploma in 3D Design, Animation, Apparel Design, or a related field. Portfolio demonstrating realistic 3D apparel and accessories models and design versatility. Experience with prototyping or digital workflows for apparel and accessories . How to Apply: Please share your updated resume, portfolio, and relevant links hr@jogdigitalinnovations.com. Job Type: Full-time Pay: ₹20,000.00 - ₹40,000.00 per month Benefits: Paid sick time Schedule: Day shift Monday to Friday Work Location: In person

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1.0 - 2.0 years

1 - 3 Lacs

Noida

On-site

Your primary focus will be 3D character modelling , with the ability to create basic environment elements when required. This is a hands-on role for someone who loves bringing characters to life and can handle some environment design as part of project requirements. Key Responsibilities: Create detailed, production-ready 3D character models (mythological, historical, cultural, or fantasy-based). Sculpt realistic and stylized characters with proper topology suitable for animation. Develop basic environment or prop models (as required for supporting scenes). Perform UV mapping, texturing, and basic shading for characters and environments. Work closely with creative leads, concept artists, and animators to maintain high visual standards. Collaborate with the team to deliver optimized and clean assets ready for rendering or real-time engines. Required Skills & Experience: Proficiency in Blender, ZBrush, Maya, 3ds Max , or any standard 3D software. Strong skills in character sculpting, anatomy, facial detailing , and proportions. Basic environment modelling skills (props, simple scene setups). Experience with UV unwrapping, texturing, and PBR workflow . Understanding of rigging-ready topology and scene cleanliness. Knowledge of Unity or Unreal Engine is a plus but not mandatory. Preferred Qualifications: 1-2 years of experience in 3D character modelling (freshers with strong portfolios can apply). A portfolio showcasing both character and some environment work is required. Interest in Indian cultural themes, mythology, and storytelling is highly preferred. Job Type: Full-time Pay: ₹15,000.00 - ₹30,000.00 per month Schedule: Day shift Monday to Friday Application Question(s): What’s your total experience in 3D modelling? (Be honest, we’ll check your Blender history) What’s your current CTC? (Approximate monthly salary works too!) Notice period? (Or can you magically appear tomorrow?) What’s pushing you to swipe right on us? (Career growth? Better vibe? Spill it in one line!) Are you comfortable working from our Noida location? (Or do you prefer the comfort of your couch??) What’s your expected salary range? (Be realistic, but dream a little) Is your expectation negotiable? (A simple Yes/No will do!) Work Location: In person

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5.0 - 8.0 years

7 - 11 Lacs

Bengaluru

Work from Office

PURPOSE OF THE ROLE Provide Analysis & Design model (High Level Design) / Architecture and a direction for a project Own Analysis & Design model (HLD) or architecture of a project Ensure quality of technical deliverables of a project KEY RESPONSIBILITIES AND ACCOUNTABILITIES 1. Interact with business and technical stakeholders to understand requirements, challenges and expectations 2. Understand the customer and end user requirement (both explicit and implicit) 3. Ensure quality of deliverables to the satisfaction of the customer and end user expectation 4. Support functional requirements gathering. 5. Ensure all the non-functional requirement is captured 1. Understanding requirements of the project in-line with the overall project scope 2. Develop & own Architect / High Level design. Ensure and own high quality technical deliverables 3. Work with Analyst & designer / Senior developers to ensure detailed design is as per architecture, standards and meets all the requirement (Implicit and explicit) 4. Work with developer to ensure implementation / development of code as per the design & standards and meets requirement (implicit and explicit) 5. Assist PO / Architect in developing detailed project plan 6. Assist Project Lead for the successful execution of the project (estimation, dependency identification, reviews, customer satisfaction, etc) 7. Adherence to standards and guidelines 8. Peer reviews 9. Ensure on-time delivery of allocated tasks 10. Support during software deployment and post go-live activities 11. Root cause analysis & corrective measures on defects / issues identified 1. Contribute to Organizational knowledge base thus bringing in reusability and reducing operational cost 2. Quality of deliverables as defined by the SLK Process and thus reduce re-work 3. Contribute to re-usable of code / components 1. To guide / mentor Analyst & Designer and development team to perform their job efficiently 2. Conducting reviews with team members on the work assigned and resolve if there are any issues / concerns on the deliverables. 3. Help Project owner in identifying and allocating right resources, considering the project needs , skill set and aptitude of the resources 4. Team Collaboration 5. Learning initiatives as per the plan 1. Explore new technology trends and apply in appropriate scenarios to deliver value to team, customer and Organization 2. Be appraised about trends in technology / domain related solution EDUCATION QUALIFICATION Engineering Graduate / BSc in Computer Science / Information Science or Equivalent MINIMUM EXPERIENCE REQUIRED 8 to 10 Yrs of IT experience in Development. DOMAIN/ FUNCTIONAL SKILLS SDLC understanding Engineering Concepts (Design and Programming) Design concepts and associated tools Programming languages and associated tools Development process and associated tools MS Office (word, Excel, Power point, visio, etc)skills

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2.0 years

0 Lacs

Dehradun, Uttarakhand, India

On-site

About the Role: We are seeking a talented and detail-oriented 3D Designer/Illustrator with strong expertise in Blender and other 3D design tools. The ideal candidate should have a minimum of 2 years of hands-on experience , preferably within the apparel and accessories industry . Proficiency in Adobe Substance 3D Painter and a strong design aesthetic are essential for creating realistic, production-ready 3D visuals for garments, accessories, and promotional content. Key Responsibilities: Develop high-quality 3D models, textures using Blender and other 3D tools. Develop apparel and accessories collections trims, and fabrics in a virtual 3D environment. Create realistic material and texture mapping using Adobe Substance 3D Painter . Collaborate closely with Developers and designers, product developers to align visual output with brand identity. Interpret designs, mood boards, and tech packs into detailed 3D assets. Optimize 3D assets for various outputs: 3D configurator, and print. Stay up-to-date with the latest trends in 3D design, visualization, and rendering technologies in the apparel and accessories domain. Requirements: 2+ years of professional experience in 3D design/illustration. Proficiency in Blender is a must and other 3D tools. Hands-on experience with Adobe Substance 3D Painter . Familiarity with other 3D tools such as Marvelous Designer, CLO3D, ZBrush, or Cinema 4D is a plus. Prior experience or strong interest in the apparel and accessories industry . Solid understanding of textile materials, garment construction, and draping in 3D. Strong visual storytelling and artistic sensibility. Ability to work in a fast-paced, collaborative environment with tight deadlines. Preferred Qualifications: Bachelor's degree or diploma in 3D Design, Animation, Apparel Design, or a related field. Portfolio demonstrating realistic 3D apparel and accessories models and design versatility. Experience with prototyping or digital workflows for apparel and accessories . How to Apply: Please share your updated resume, portfolio, and relevant links hr@jogdigitalinnovations.com .

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