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0 years

0 Lacs

Jamshedpur, Jharkhand, India

Remote

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Freelance Stylized 3D Character Designer (Remote | Immediate Start) Visual Style: League of Legends (Riot Games), Spider-Man: Into the Spider-Verse, Blue Eye Samurai We’re Overhyped , a fast-growing animation studio creating high-impact, story-driven animated content with a bold, cinematic flair. We specialize in unique characters, dramatic storytelling, and stylized visuals that pop. We’re currently looking for a Freelance 3D Character Designer who can bring strong stylization, personality, and texture to our original animated universe. If you’re inspired by the character artistry in Riot Games, Spider-Verse, and Blue Eye Samurai, this is your stage. Responsibilities Design expressive, stylized 3D characters based on concept art and creative direction Model high-quality characters optimized for animation Create custom 2D textures (hand-painted or stylized PBR) Collaborate with the animation and story teams to maintain stylistic consistency (Bonus) : Ability to rig your characters for animation is highly desirable Requirements Strong portfolio showcasing stylized 3D character work Proficiency in industry-standard tools (e.g., ZBrush, Blender, Maya) Skilled in UV mapping and stylized 2D texturing (Substance, Photoshop, etc.) Solid understanding of character form, appeal, and silhouette Reliable, self-motivated, and comfortable working remotely and independently Experience in animation pipelines is a plus Job Details Type: Freelance Location: Remote Start Date: Immediate Project-Based: With potential for ongoing collaboration 🎯 If your style fits the worlds of Riot Games or Spider-Verse—and you're excited to design bold characters with attitude and depth— we'd love to hear from you . 📩 Apply with your portfolio and rates: akash.picsodianstudios@gmail.com Let’s build something visually unforgettable. #3DCharacterDesign #FreelanceArtist #StylizedArt #AnimationJobs #RemoteWork #CharacterDesign #GameArt #LinkedInJobs Show more Show less

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2.0 - 6.0 years

3 - 5 Lacs

Hyderabad, Delhi / NCR

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Create realistic visuals from briefs and data using 3D software for marketing, design. Modeling, texturing, lighting, and ensuring visual accuracy while collaborating with teams. Artistic skills, 3D proficiency, strong comm, meet deadlines

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1.0 - 2.0 years

0 Lacs

Bengaluru, Karnataka, India

Remote

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3D Artist - Modeling, Rigging & Animation Freelance Position (Freshers may apply) Company: Impacto Digifin Technologies Position Type: Contract/Freelance Location: Remote Position Overview We are looking for a talented freelance 3D Artist who can handle the complete 3D pipeline from concept to final animated asset. The ideal candidate will be proficient in creating high-quality 3D models, setting up efficient rigs, and producing engaging animations that meet both artistic and technical requirements for various digital platforms. Key Responsibilities 3D Modeling Create detailed 3D models for characters, environments, props, and mechanical objects Develop both high-poly and low-poly versions optimized for different use cases Ensure proper topology and edge flow for animation and rendering Create clean UV layouts and apply high-quality textures and materials Model assets that align with established art styles and brand guidelines Optimize models for real-time rendering and various platform requirements Rigging & Setup Design and implement robust character and object rigs Create efficient bone hierarchies and control systems Set up constraints, drivers, and custom controllers for animators Perform accurate weight painting and vertex group assignments Develop facial rigs and blend shapes for character expressions Create mechanical rigs for props, vehicles, and interactive objects Troubleshoot and optimize existing rigs for better performance Animation Produce high-quality keyframe animations for characters and objects Create smooth, natural character movements and expressions Develop walk cycles, idle animations, and complex action sequences Animate mechanical objects, UI elements, and environmental assets Ensure animations meet technical specifications and file size requirements Create animation variations and loops for interactive applications Export animations in formats compatible with various platforms and engines Required Skills & Qualifications Software Proficiency Blender: Expert level proficiency Alternative 3D Software: Maya, 3ds Max, or Cinema 4D experience is a plus Texturing Tools: Substance Painter/Designer, Photoshop, or GIMP Additional Tools: ZBrush or similar sculpting software (preferred) Technical Skills Strong understanding of 3D modeling principles and topology Advanced rigging techniques including IK/FK systems, constraints, and drivers Proficient in weight painting and deformation troubleshooting Knowledge of UV mapping, texturing, and PBR material workflows Understanding of animation principles (timing, spacing, anticipation, etc.) Experience with various file formats (FBX, OBJ, GLB, etc.) Knowledge of optimization techniques for different platforms Artistic Skills Strong sense of anatomy, proportion, and form Understanding of lighting, composition, and visual storytelling Ability to work within established art styles and maintain consistency Eye for detail and quality in both modeling and animation Color theory and material understanding for realistic rendering Preferred Qualifications Portfolio: Comprehensive portfolio showcasing modeling, rigging, and animation work Experience: 1-2 years of professional 3D work but freshers with excellent portfolio may apply too. Industry Knowledge: Background in game development, animation, or interactive media Specialized Skills: Experience with: Character design and stylized modeling Hard surface modeling for mechanical/architectural objects Cloth and hair simulation Particle systems and procedural animation Motion graphics and abstract animations Bonus Skills Sculpting: Advanced ZBrush or Blender sculpting experience Rendering: Knowledge of various render engines (Cycles, Eevee, Arnold, etc.) Programming: Basic Python scripting for automation Game Engines: Familiarity with Unity, Unreal Engine, or Godot VR/AR: Experience creating assets for immersive experiences Project Types You Will Work On Diverse Projects Including Character creation for interactive applications Product visualization and marketing materials Educational and training content assets Architectural and environmental modeling Mechanical and technical illustrations Animation sequences for presentations and demos Assets for web applications and mobile platforms Deliverables & Standards Quality Requirements Clean, optimized geometry with proper topology Professional-quality textures and materials Smooth, artifact-free animations Properly organized files with clear naming conventions Assets delivered in specified formats and technical requirements Technical Specifications Models optimized for target platforms (web, mobile, desktop) Proper scale and proportions maintained across all assets Efficient UV layouts with minimal texture waste Animations exported with correct frame rates and compression Source files organized and documented for future modifications What We Offer Competitive Rates: Project-based or hourly compensation based on scope and experience Creative Collaboration: Input on artistic direction and creative decisions Flexible Timeline: Work at your own pace within agreed project deadlines Diverse Projects: Opportunity to work across various industries and applications Skill Development: Exposure to cutting-edge projects and emerging technologies Long-term Partnership: Potential for ongoing work and expanded responsibilities Remote Freedom: Fully remote work with flexible communication schedules Professional Growth: Build portfolio with high-quality commercial projects Application Requirements Please Provide Portfolio/Demo Reel including: 3D models (wireframes and final renders) Rigging breakdowns showing control systems Animation samples (character and object animation) Before/after optimization examples Process documentation (concept to final asset) Technical Samples: Blend files or project files demonstrating technical skill Texture maps and material setups Rig demonstrations with control explanations Professional Information: Resume highlighting relevant experience Client testimonials or references (if available) Breakdown of your typical workflow and process Rate & Availability: Pricing structure (hourly/project-based) Current availability and capacity Estimated turnaround times for different asset types Preferred project sizes and duration Technical Requirements Hardware & Software Computer: Workstation capable of handling complex 3D scenes Software: Licensed Blender (and any additional 3D software used) Graphics: Dedicated GPU for viewport performance and rendering Storage: Adequate storage for project files and backups Communication & Collaboration Internet: Reliable high-speed connection for file transfers Communication: Available for video calls and project discussions File Sharing: Comfortable with cloud storage and file sharing platforms Time Management: Ability to meet deadlines and communicate progress updates How to Apply Send Your Complete Application To Subject Line: "Freelance 3D Artist - Modeling, Rigging & Animation - [Your Name]" Include all required portfolio materials and specify your earliest availability. Note: This is a freelance contract position. Artists are responsible for their own equipment, software licenses, and tax obligations. Payment terms and project milestones will be established during contract negotiations. Impacto Digifin Technologies values creativity, professionalism, and innovation. We're committed to building long-term relationships with talented artists who share our vision for exceptional digital experiences. Show more Show less

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1.0 - 3.0 years

1 - 3 Lacs

Jaipur

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Role & responsibilities Job Title : Jewelry Cad Designer Company Name: - Pinkcity Jewelhouse Pvt. Ltd. Location Jaipur, Rajasthan Experience - 3 to 5years, Salary:3-5 LPA, No bar for deserving candidate Key Skills: Proficiency in CAD software (e.g., Rhino, Matrix, 3ds Max, Alias), 3d printing a wax model Strong understanding of jewelry design principles, including gem setting, metalworking, and manufacturing processes. Excellent attention to detail and precision in design and technical drawing. Ability to interpret and execute design concepts accurately. Strong communication skills and the ability to collaborate effectively with cross-functional teams. Sound Computer Knowledge, Fair knowledge of Rendering, Production, Diamond Jewelry and. Creativity: A passion for jewelry design and an eye for innovative and aesthetically pleasing designs. Proven experience as a Jewelry CAD Designer or in a similar role, with a strong portfolio demonstrating expertise in 3D modeling and jewelry design. Familiarity with jewelry production processes and quality control. Key Responsibilities Design Creation: Develop and produce high-quality 3D CAD models of jewelry designs based on sketches, concepts, and specifications provided by the design team. Concepts- strong understanding of jewelry design principles, and the ability to translate concepts into technical drawings and 3D models. Detailed and accurate 3D models of jewelry designs using computer-aided design (CAD) software Technical Expertise: Utilize CAD software (e.g., Rhino, Matrix, Alias, or similar) to create detailed technical drawings, including dimensions, settings, and assembly details. Collaboration: Work closely with jewelry designers, gemologists, and production teams to ensure designs meet quality standards and are feasible for manufacturing. Prototyping: Assist in the development of prototypes and make necessary adjustments to CAD models based on feedback and testing. Trend Research: Stay updated on current jewelry trends, materials, and techniques to incorporate innovative ideas into designs. Documentation: Maintain accurate records of design iterations, modifications, and technical specifications. Problem-Solving: Address and resolve any design or technical issues that arise during the design and production process. Immediate Joiner will be preferred. Interested candidates can share their resume on recruitment@pinkcityindia.com hrm@pinkcityindia.com and WhatsApp - 7300081857 Preferred candidate profile

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2.0 - 4.0 years

5 - 7 Lacs

Gurugram

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1. Create detailed, optimized, and clean 3D models (hard surface & organic) for games 2. Develop high-quality textures using PBR workflows (Diffuse, Normal, Roughness, Metallic, etc.). 3.PBR texturing UV mapping/unwrapping. Unity or Unreal Engine. Required Candidate profile form, scale, and proportion, and an eye for detail and realism/stylization depending on the project. rigging, animation, shader creation. Understanding of lighting & rendering.3D models & textures

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3.0 - 7.0 years

5 - 10 Lacs

Coimbatore

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Qualifications Expertise in Augmented Reality (AR) and Virtual Reality (VR) Proficiency in Blender Experience with Unity, Unreal Engine, or other relevant game engines Familiarity with AR/VR hardware and software development kits (SDKs) Strong skills in Graphics, including modeling, texturing, and lighting Experience in designing and developing AR and VR applications Bachelor's or Master's degree in Computer Science, Software Engineering, or related field Strong problem-solving and analytical skills Excellent communication and collaboration skills Experience in the relevant industry and additional skills in user-centered design, web development, and mobile app development would be beneficial for this role.

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8.0 years

0 Lacs

Hyderabad, Telangana, India

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Company Qualcomm India Private Limited Job Area Engineering Services Group, Engineering Services Group > Gaming Artist General Summary Qualcomm’s in-house Snapdragon Game Studio is seeking a Level Designer with Unreal Engine and/or Unity experience to help create game levels and shapes gameplay experiences using the game’s mechanics and systems. You’ll develop levels from concept to playable prototypes, collaborating with various teams to deliver polished, narrative-driven experiences to AAA standards. Minimum Job Qualification Minimum 8+ years of experience in Game Development with significant being as Level Designer Shipped a project from start to finish as a Level Designer. Experience working in Unreal Engine 5 and using Blueprints Excellent sense of 3D game space and environmental storytelling Excellent communication and documentation skills Self-motivated, able to envision and implement level improvements with autonomy that are in keeping with the game’s direction. Strengths in another core discipline (e.g. environment art, animation, engineering). Ability to design, conceptualize, and create playable 3D game levels using level editors or game engines (e.g. Unreal Engine, Unity, etc.) Preferred Job Qualification Build blockouts for levels that are engaging, readable, and align with the level vision. Collaborate with the art team to ensure these are visually compelling. Collaborate with other designers to ensure consistency, scope, and quality of content. Set guidelines and metrics for the level designers to build quick prototypes for levels. Conceptualize and prototype the layout of 3D game environments, player goals, and activities. Work closely with environment art, quest design, and systems design teams to meet established art and design goals. Regularly play game content and provide constructive feedback to fellow designers. Own the quality, functionality, and stability of your level throughout its lifecycle, from pre-production to final polish and bug fixing. Collaborate with art, engineering, animation, VFX, and audio teams to implement their content into the game, providing feedback to uphold the level vision. Prioritize time effectively to meet deadlines, working with production to ensure levels are correctly planned and scoped. Stay up to date on current trends, best practices, and latest technologies in your field of expertise. Minimum Qualifications Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About The Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomm’s latest hardware innovations around mobile, Compute, XR and console Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3066791 Show more Show less

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10.0 years

0 Lacs

Noida, Uttar Pradesh, India

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Job Title: 3D Hard Goods Product Designer, Visualizer & Graphic Designer Experience: 5–10 Years Job Type: Full-Time (On-site) Location: Sector 63, Noida Application Deadline: June 15th, 2025 Contact: career@muqeemandbrothers.com Job Description We are seeking a talented and experienced 3D Hard Goods Product Designer, Visualizer & Graphic Designer to join our team in Noida. The ideal candidate will bring a deep understanding of product design across home and lifestyle categories, with a strong portfolio demonstrating innovation, functionality, and aesthetic excellence for the US market. Key Responsibilities Conceptualize and develop 3D product designs for home décor, furnishings, bath accessories, kitchenware, lighting, and gifting. Create high-quality product visualizations and graphic designs for marketing, packaging, and presentation. Collaborate closely with cross-functional teams including product development, marketing, and sourcing. Translate design briefs into functional and market-ready products aligned with global trends. Required Skills Proficient in: Adobe Photoshop, Adobe Illustrator, CorelDRAW, 3Ds Max, KeyShot, ZBrush Expertise in 3D modeling, rendering, and visualization. Strong understanding of materials, textures, finishes, and functionality. Design experience in: Home Decor Bath Accessories Gifting Lighting Kitchenware Rugs Garden Decor Home Fragrances Furniture, And Product Packaging. => Experience designing for reputed US-based home furnishing brands is strongly preferred. Preferred Profile Proven 5–10 years of industry experience. Strong portfolio demonstrating a range of design projects. Self-motivated with excellent attention to detail and creativity. Preferred Educational Background B.Des or M.Des from a premier design institutes in India. How to Apply Please send your CV, a cover letter highlighting your relevant experience, and a portfolio showcasing your design skills and professional journey to: career@muqeemandbrothers.com Note: Only shortlisted candidates will be contacted. Show more Show less

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3.0 - 8.0 years

1 - 4 Lacs

Jaipur

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The CAD Designer is responsible for creating accurate and high-quality 2D and 3D jewelry designs using industry-standard software. Understanding of casting, jewelry design principles, and CAD software. Polki experience is a must.

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3.0 years

0 Lacs

Hyderabad, Telangana

On-site

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General Information Locations : Hyderabad, Telangana, India Role ID 209057 Worker Type Regular Employee Studio/Department EA Mobile - Slingshot Games (India) Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. At Slingshot Studio, we are on the hunt for enthusiastic and imaginative game builders & innovators to spearhead the development of a next-generation mobile shooter within one of our most iconic franchises. This is your chance to immerse yourself in a dynamic and cutting-edge environment, collaborating with world-class teams and working alongside seasoned veterans of the genre. If you're eager to make a tangible impact and push the boundaries of mobile gaming, we invite you to be part of our team. We are looking for an accomplished member to join our Studio Team as ‘3D Character Artist’. Role Overview: We are looking for a passionate and experienced 3D Character Artist to join our mobile Shooting Title team. In this role, you will help bring to life the cast of characters that define our game's universe. You will work alongside concept artists, animators, and technical artists to create high-fidelity characters and accessories that are visually striking and optimized for performance on mobile platforms. Our character artists are dynamic and imaginative creators, fluent in both traditional and modern 3D techniques—including working from scan data, photo references, and custom designs. You will report to the Art Director and collaborate closely with cross-functional teams to ensure visual consistency and technical quality. Full Description: We’re looking for a versatile and experienced 3D Character Artist to join our team, ideally at the Associate to Art Director level. The ideal candidate has a strong foundation in visual storytelling and game art, with the ability to take creative ideas from concept to completion. You should have a sharp eye for color, composition, anatomy, and visual cohesion, with a passion for crafting compelling, memorable characters for mobile Shooting Title. If you're a highly collaborative and skilled artist with a love for games and attention to detail, we'd love to connect! Qualifications: 3+ years of industry experience in character creation for games, with at least one shipped title on mobile or console Expertise in high-fidelity 3D modeling and sculpting using Maya and Zbrush Proficiency in texture painting and material creation using Substance Painter/Designer and Photoshop Strong knowledge of PBR workflows and ability to bake high-poly to low-poly maps (e.g., normal, AO, curvature) Deep understanding of human anatomy, clothing design, and character likeness fidelity Experience building game-resolution models with clean topology for deformation, rigging, and animation Ability to visualize and iterate in 3D even from limited concept art or references Familiarity with physically based materials and their accurate replication in CG (skin, fabric, metal, etc.) Comfortable working in real-time game engines such as Unity, Unreal, or Frostbite Experience designing modular character assets for customization systems and iterative pipelines Efficient in UV layout and texture optimization, with a focus on mobile performance Ability to troubleshoot and debug character assets within game engines Key Responsibilities: Model and texture high-quality 3D characters for mobile shooting games—covering heads, bodies, clothing, gear, and accessories Sculpt detailed high-poly assets using Zbrush and create optimized low-poly versions suitable for real-time mobile rendering Create photo-realistic and/or stylized textures using Substance Painter, Photoshop, or equivalent tools Ensure strong character deformation with clean topology and efficient UV layouts Collaborate with rigging, animation, and technical art teams to implement assets effectively in-engine Maintain consistent character style and quality while adhering to gameplay, animation, and performance constraints Work independently and take ownership of assets from concept/block out to in-game implementation Optimize assets for performance on mobile devices without sacrificing visual fidelity Respond constructively to feedback from Art Directors and project leads, and iterate accordingly About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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3.0 - 7.0 years

0 Lacs

Chennai, Tamil Nadu, India

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Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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3.0 - 7.0 years

0 Lacs

Hyderabad, Telangana, India

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Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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3.0 - 7.0 years

0 Lacs

Bengaluru, Karnataka, India

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Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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3.0 - 7.0 years

0 Lacs

Mumbai Metropolitan Region

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Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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3.0 - 7.0 years

0 Lacs

Gurugram, Haryana, India

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Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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2.0 - 7.0 years

3 - 6 Lacs

Chennai

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Greetings!! Join one of India's Top 100 Best Companies to Work for, Novac Technology Solutions Private Limited. As a digital transformation and cloud solutions company with expertise in various industry segments, we innovate and create a niche for organizations in an ever-evolving landscape. Industry/ Domain: eLearning/ Ed-tech/ Immersive Technology & Learning Technology Tool Expertise : Proficiency in After Effects, Premiere Pro, Photoshop, Illustrator Animate CC, Maya, Blender, Zbrush, Substance Painter. Motion Graphic Designer - We are seeking a creative and skilled Motion Graphics Designer to create engaging and visually stunning motion content for multimedia projects. The role requires a strong understanding of design, animation, and storytelling to bring ideas to life through motion graphics. Proficient in 2D Motion Graphics on characters, layouts, compositions, kinetic typography and camera handling experience like video shooting is an added advantage. 2D Animation - As a skilled 2D Animator specializing in explainer videos, 2D animation, and 2D character animation. The role involves creating dynamic and engaging animations for a variety of multimedia projects. Ability to create and animate from detailed storyboards. Proficiency in Character Animation, Backgrounds, and Objects. 3D Generalist - As a 3D Senior Artist, you will be responsible for creating top-quality 3D assets and providing artistic and technical prowess. You will collaborate with graphic designers, animators, and developers to deliver visually stunning content that meets creative and technical requirements. Proficiency in Character Animation, Rigging, Modelling, Texturing. Character Artist - As a skilled Character Artist you will be responsible for Character design, Asset development, visual storyboard, background design, and Concept art to design and develop compelling characters for multimedia projects. The role demands a strong understanding of art, animation principles, and storytelling to craft visually captivating characters that align with project objectives and enhance user engagement. Proficiency in creating detailed storyboards, illustrating characters, backgrounds, and objects. Interested candidates drop your resume and portfolio/behance link to swetha_k@novactech.in

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0 years

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Mohali district, India

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🎯 Who We're Looking For Are you a 3D artist who doesn’t just design —but dreams in dimensions ? We're searching for someone who sculpts ideas into form, paints pixels into reality, and thrives in a space where creativity meets technology. At MYIAR , we're building more than models—we're crafting entire worlds for the Metaverse, architectural landscapes, and immersive brand experiences. 🛠️ Your Superpowers (Skills We’re Looking For): 🎨 3ds Max – For ultra-precise modeling & breathtaking renders 🎥 Maya – Bonus if you can animate, rig, and bring scenes to life 🏛️ SketchUp – For architectural layouts that stand tall in any dimension 🖌️ ZBrush – Master of detail? We want your sculpting skills 🧵 Texturing – Substance Painter/Photoshop wizards, your touch adds the soul 🕶️ AR/VR Basics – A plus if you understand immersive pipelines 🌐 Who We Are – Welcome to MYIAR MYIAR (Make Your Imagination A Reality) is not your average creative studio. We are imagination architects , pushing the limits of what’s possible in 3D, AR, VR, and the Metaverse. From luxury architecture to hyper-real product demos, we turn concepts into interactive art . 💡 Why You'll Love Working with Us 🚀 Work on futuristic AR/VR and Metaverse experiences 🎯 Creative freedom with no boundaries on imagination 🤝 Collaborate with a tight-knit, visionary team 🌎 Build for global clients in architecture, tech, fashion, and beyond 📚 We encourage learning, upskilling , and experimentation 🌟 Our Work Culture – What Sets Us Apart At MYIAR, you’re not just executing tasks—you’re contributing to a creative movement . We thrive on: ✨ Imagination First – Think big, then go bigger 🎯 Pixel Precision – We obsess over the smallest details 🎨 Tech Meets Art – Balance creativity with cutting-edge tools 🤝 Collaborative Energy – Every team member is heard and valued 🔁 Feedback-Driven Growth – We push each other to evolve 📩 Ready to Bring Your Imagination to Life? Let’s create something extraordinary, together. 📧 Apply now: hr@myiartech.com 📞 Contact: +91-9988088887 🌐 Visit us: www.myiartech.com Show more Show less

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7.0 years

0 Lacs

Hyderabad, Telangana, India

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Company: Qualcomm India Private Limited Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & it’s Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements Preferred: A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About The Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomm’s latest hardware innovations around mobile, Compute, XR and console. Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3066869 Show more Show less

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5.0 years

0 Lacs

Hyderabad, Telangana, India

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Company: Qualcomm India Private Limited Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled Technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 5+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience and tech fluency in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to create art content that is performant for runtime and appropriate for modern mobile & console game hardware. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Solid understanding of Maya, Unity, and Unreal Engine. Visual scripting experience a plus = Unreal Engine blueprint system. Experience with rigging cloth & hair in real-time engine. Experience with Animation Blueprints, Niagara system, Profiling tools is a huge plus. Experience writing shaders, rendering pipelines to get the best look within game engine technical limits/constraints. Experience with Android OS and Android application development. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. Education Requirements Preferred: A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3066792 Show more Show less

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5.0 - 10.0 years

5 - 8 Lacs

Pune, - Hybrid

Hybrid

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Job Title: 3D ARTIST Job Summary: As a 3D Artist, you will be responsible for producing high-quality AAA environment assets for our projects. You will create mood boards, concept boards and gather references for preparing asset proposals. You will produce high-quality assets while respecting gameplay and technical constraints. You will collaborate with texture artists, level artist and level designers when producing assets. RESPONSIBILITIES: Create realistic 3D models and textures including architecture, organic objects and props in accordance with the artistic direction, production deadlines and technical specifications. Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline. Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction. REQUIRED QUALIFICATIONS: College Diploma/Degree in graphic design, 3D, video game development or equivalent training. 3-5 years' games industry experience with industry 3D packages, preferably 3DSMax & ZBrush. Experience working on published AAA games a strong advantage. REQUIRED SKILLS: Expert knowledge of 3DSMax, ZBrush and Substance Painter. Expert knowledge of Photoshop. Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.) Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity. Familiarity with game development cycle. Good understanding of architecture. OTHER SKILLS: Good organization skills. Strong time management skills. Excellent English communication skills (spoken and written). Considerable understanding of video games and broad video game culture. Self-motivated and agile.

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5.0 - 10.0 years

7 - 12 Lacs

Chennai

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We are looking for an environment artist specializes and has strong knowledge in Speedtree with an experience of 5+ years. Job Overview: We are looking for talented and detail-oriented Environment Artists to join our VFX team. In this role, you will be responsible for creating high-quality, realistic, and visually engaging environments that support the storytelling and visual style of our projects. This includes digital matte painting, 3D modeling, texturing, and integrating environments seamlessly into live-action plates. The role is to create realistic and immersive environments for movies, and other visual media. Assist in the creation of high-quality 3D environment assets, including models, textures, and materials, ensuring they align with the artistic vision of the project. Key Responsibilities: Create photorealistic digital environments using a combination of 2D and 3D techniques. Model, texture, and shade 3D environments including landscapes, architecture, and natural elements. Work closely with the VFX Supervisor, Art Director, and other departments to match the artistic vision of the project. Integrate environments into live-action footage using projection mapping, matte painting, and camera tracking. Maintain continuity and quality across shots and sequences. Optimize assets for performance and efficiency in rendering pipelines. Respond to feedback and revise assets based on creative direction Requirements: 5+ years of experience as an environment artist in film, TV, or high-end commercial VFX. Strong portfolio showcasing photorealistic environments and a strong eye for detail, scale, lighting, and composition. Proficient in industry-standard software such as Maya, Houdini, Blender, Nuke, Photoshop, Substance Painter/Designer, and ZBrush. Experience with matte painting, projection techniques, and 2.5D or full 3D environment workflows. Strong understanding of lighting, texturing, and rendering. Proficient in 3D modeling, UV mapping, and texturing. Familiarity with compositing principles and how environments interact with VFX elements. Ability to work well in a team and collaborate with other departments. Strong communication skills and ability to work collaboratively within a team. Excellent communication and time-management skills. Good to Have: Experience with game engines (Unreal Engine, Unity) for virtual production. Knowledge of scripting languages like Python or MEL for tool development. Experience in photogrammetry or LiDAR-based asset creation. A background in traditional art, architecture, or photography.

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0 years

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India

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🌟 We’re Hiring: 3D Sculptor & Animator 🌟 Are you a detail-oriented sculptor passionate about bringing digital characters and environments to life? Pluto Rooms is looking for a skilled 3D Sculptor & Animator ✨ Technical Skills Required: *** Z Brush is compulsory, and others are OPTIONAL. ONLY some knowledge is good. 3D Sculpting: Expertise in sculpting detailed models using ZBrush , Mudbox , or Blender Sculpting Mode Animation: Strong knowledge of keyframe animation , rigging , facial animation , and motion dynamics Software Proficiency: Autodesk Maya (animation, rigging, modelling) Blender (animation pipeline, modelling, rendering) Substance Painter/Designer (for advanced texturing) Topology & Retopology: Clean topology for animation-ready models UV Mapping & Texturing: Skill in creating seamless textures and material maps Rendering Engines: Experience with Cycles , Eevee , or Arnold Basic VFX: Familiarity with particle effects, cloth, and fluid simulations Game Engine Experience: Basic knowledge of Unity or Unreal Engine is a plus 🎨 Creative & Collaborative Skills: Artistic sense of form, anatomy, and proportions Ability to visualise concepts from 2D sketches to 3D assets Collaborate closely with design and technical teams Strong time management and project handling skills. ** This is an Unpaid internship of 1-2 months, Plutorooms give you a platform to prove yourself and give you a certificate. Show more Show less

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0 - 3 years

0 Lacs

Bopal, Ahmedabad, Gujarat

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We are seeking an enthusiastic and creative 3D Faculty member with 2-3 years of hands-on experience in 3D modeling, animation, and design. The ideal candidate will have a strong passion for teaching and mentoring students in the areas of 3D design, and related software tools. This role involves delivering practical lessons, providing one-on-one guidance, and ensuring that students are equipped with the knowledge and skills necessary for success in the 3D and animation industry. Roles and Responsibilities - Deliver instruction in areas such as 3D modeling, animation, rendering, and visual storytelling. Train students in using leading industry tools like Autodesk Maya, Blender, ZBrush, 3ds Max, Cinema 4D, and similar platforms. Conduct classes both in-person and online, using lectures, hands-on demos, and interactive workshops. Design and implement projects, assignments, and evaluations that align with course goals and learning outcomes. Offer detailed, constructive feedback on student work, helping them refine their technical and creative skills. Provide one-on-one mentoring and career guidance, supporting students in building strong professional portfolios. Stay informed about current trends, tools, and advancements in 3D design, animation, and related fields. Support the planning and execution of seminars, guest lectures, industry interactions, and creative workshops. Qualifications and Requirements - A Bachelor’s or Master’s degree in Animation, Fine Arts, Graphic Design, or a closely related discipline. Hands-on experience in AR/VR or game design is highly desirable. Familiarity with additional creative tools such as Adobe Creative Suite, Unity, or Unreal Engine is preferred. Demonstrated industry experience in 3D modeling, animation, or similar creative roles. Strong command of professional-grade 3D software, including but not limited to Autodesk Maya, Blender, ZBrush, and 3ds Max. Deep understanding of key 3D concepts such as modeling, texturing, lighting, animation, and rendering workflows. Previous teaching, mentoring, or training experience is a plus. Excellent communication, instructional, and interpersonal skills. Apply : Please send your updated resume, portfolio detailing your teaching experience to hr.arenabopal@gmail.com Job Types: Full-time, Permanent Benefits: Leave encashment Ability to commute/relocate: Bopal, Ahmedabad, Gujarat: Reliably commute or planning to relocate before starting work (Preferred) Work Location: In person

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2 years

0 - 0 Lacs

Surat, Gujarat

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Key Responsibilities: Create detailed and accurate 3D jewelry designs using Matrix / Matrix Gold CAD software . Collaborate with designers, merchandisers, and production teams to develop new collections and custom pieces. Translate hand sketches, concept drawings, and verbal ideas into CAD-ready models. Prepare rendered images and technical drawings for client presentations and approvals. Ensure all designs are optimized for manufacturing, including setting styles, stone placement, and metal flow. Work closely with casting, setting, and finishing teams to troubleshoot and refine designs as needed. Maintain organized libraries of design files and update project tracking tools regularly. Knowledge about manual design Sketching. Strong knowledge of diamond and gemstone setting styles, metal types, and jewelry components . Proficiency in Matrix / Matrix Gold , and familiarity with Rhino , ZBrush , or KeyShot is a plus. Ability to interpret sketches and technical instructions with high attention to detail. Knowledge of manufacturing processes including casting, stone setting, and finishing. Experience: Proven experience as a Matrix CAD Designer in the diamond or jewelry industry (2+ years preferred). If you are interested, Kindly contact on +91 87801 76022. Job Type: Full-time Pay: ₹20,000.00 - ₹30,000.00 per month Benefits: Food provided Schedule: Day shift Location: Surat, Gujarat (Preferred) Work Location: In person Speak with the employer +91 8780176022

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0 years

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Noida, Uttar Pradesh, India

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Hello LinkedIn Family! Job Title : 3D Generalist Experience- 5-7 yrs Location- Noida Budget- up to 10 LPA About the Role: Job Summary We are seeking a talented and experienced 3D Generalist with at least 5 years of professional experience to join our creative team. The ideal candidate should be highly skilled in modeling, texturing, rigging, lighting, animation, and rendering. You will be working on diverse projects including animations, games, product visualizations, and VFX for films or commercials. Key Responsibilities Create high-quality 3D models, textures, and materials for environments, props, and characters. Rig and animate characters and objects for various applications (games, cinematics, or simulations). Work with lighting and rendering techniques to produce realistic or stylized outputs as per project requirements. Collaborate with concept artists, developers, animators, and other team members to bring ideas to life. Optimize 3D assets for performance and quality. Troubleshoot and solve technical challenges related to 3D production. Maintain a high level of quality while working within production timelines. Required Skills & Qualifications Bachelor’s degree or diploma in Animation, VFX, Game Design, or related field. Minimum 5 years of experience in a 3D Generalist or similar role. Proficiency in 3D software such as Maya, Blender, 3ds Max, ZBrush . Strong skills in texturing tools like Substance Painter/Designer, Photoshop. Experience with render engines like Arnold, V-Ray, Redshift, or Eevee/Cycles. Working knowledge of rigging and character animation . Understanding of lighting and camera setup for realistic and cinematic scenes. Experience with Unity or Unreal Engine is a plus. Good communication and collaboration skills. Thanks & Regards Srishti Goel (HR) srishti@bastionex.net 8477858611 Show more Show less

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