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3.0 years

0 Lacs

Hyderabad, Telangana

On-site

General Information Locations : Hyderabad, Telangana, India Role ID 209057 Worker Type Regular Employee Studio/Department EA Mobile - Slingshot Games (India) Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. At Slingshot Studio, we are on the hunt for enthusiastic and imaginative game builders & innovators to spearhead the development of a next-generation mobile shooter within one of our most iconic franchises. This is your chance to immerse yourself in a dynamic and cutting-edge environment, collaborating with world-class teams and working alongside seasoned veterans of the genre. If you're eager to make a tangible impact and push the boundaries of mobile gaming, we invite you to be part of our team. We are looking for an accomplished member to join our Studio Team as ‘3D Character Artist’. Role Overview: We are looking for a passionate and experienced 3D Character Artist to join our mobile Shooting Title team. In this role, you will help bring to life the cast of characters that define our game's universe. You will work alongside concept artists, animators, and technical artists to create high-fidelity characters and accessories that are visually striking and optimized for performance on mobile platforms. Our character artists are dynamic and imaginative creators, fluent in both traditional and modern 3D techniques—including working from scan data, photo references, and custom designs. You will report to the Art Director and collaborate closely with cross-functional teams to ensure visual consistency and technical quality. Full Description: We’re looking for a versatile and experienced 3D Character Artist to join our team, ideally at the Associate to Art Director level. The ideal candidate has a strong foundation in visual storytelling and game art, with the ability to take creative ideas from concept to completion. You should have a sharp eye for color, composition, anatomy, and visual cohesion, with a passion for crafting compelling, memorable characters for mobile Shooting Title. If you're a highly collaborative and skilled artist with a love for games and attention to detail, we'd love to connect! Qualifications: 3+ years of industry experience in character creation for games, with at least one shipped title on mobile or console Expertise in high-fidelity 3D modeling and sculpting using Maya and Zbrush Proficiency in texture painting and material creation using Substance Painter/Designer and Photoshop Strong knowledge of PBR workflows and ability to bake high-poly to low-poly maps (e.g., normal, AO, curvature) Deep understanding of human anatomy, clothing design, and character likeness fidelity Experience building game-resolution models with clean topology for deformation, rigging, and animation Ability to visualize and iterate in 3D even from limited concept art or references Familiarity with physically based materials and their accurate replication in CG (skin, fabric, metal, etc.) Comfortable working in real-time game engines such as Unity, Unreal, or Frostbite Experience designing modular character assets for customization systems and iterative pipelines Efficient in UV layout and texture optimization, with a focus on mobile performance Ability to troubleshoot and debug character assets within game engines Key Responsibilities: Model and texture high-quality 3D characters for mobile shooting games—covering heads, bodies, clothing, gear, and accessories Sculpt detailed high-poly assets using Zbrush and create optimized low-poly versions suitable for real-time mobile rendering Create photo-realistic and/or stylized textures using Substance Painter, Photoshop, or equivalent tools Ensure strong character deformation with clean topology and efficient UV layouts Collaborate with rigging, animation, and technical art teams to implement assets effectively in-engine Maintain consistent character style and quality while adhering to gameplay, animation, and performance constraints Work independently and take ownership of assets from concept/block out to in-game implementation Optimize assets for performance on mobile devices without sacrificing visual fidelity Respond constructively to feedback from Art Directors and project leads, and iterate accordingly About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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3.0 - 7.0 years

0 Lacs

Chennai, Tamil Nadu, India

On-site

Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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3.0 - 7.0 years

0 Lacs

Hyderabad, Telangana, India

On-site

Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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3.0 - 7.0 years

0 Lacs

Bengaluru, Karnataka, India

On-site

Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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3.0 - 7.0 years

0 Lacs

Mumbai Metropolitan Region

On-site

Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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3.0 - 7.0 years

0 Lacs

Gurugram, Haryana, India

On-site

Company Size Large-scale / Global Experience Required 3 - 7 years Working Days 5 days/week Office Location Karnataka, Bengaluru Tamil Nadu, Chennai Telangana, Hyderabad Haryana, Gurugram Maharashtra, Mumbai Role & Responsibilities We are seeking a highly skilled and versatile Creative Designer with expertise in 3D concept art for a pharmaceutical advertising agency. The ideal candidate excels in composition, perspective, anatomy, digital painting, and vector creation. You should be adaptable, deadline-driven, and proficient in multiple design software, with the ability to collaborate across teams and deliver compelling visuals tailored to diverse client needs. Primary Responsibilities Develop imaginative and dynamic illustrations, storyboards, and concept sketches. Create high-quality 3D assets for advertising, marketing, and branding initiatives. Design and produce vector-based graphics, digital paintings, and photorealistic imagery. Collaborate with creative teams to align visuals with strategic objectives. Adapt quickly to new technologies, tools, and artistic styles as needed. Ideal Candidate Preferred Skills & Expertise Strong understanding of anatomy, perspective, composition, light, color, form, and visual communication. Expertise in storyboarding, concept sketching, illustration, and digital painting. Experience in 3D modeling, sculpting, texturing, lighting, and animation. Proficiency in vector art, graphic design, and photo manipulation. Knowledge of 3D physics simulation, particle systems, and character posing. Software Proficiency 3D Modeling, Lighting & Rendering Cinema 4D, Octance/Redshift 3D Sculpting ZBrush 3D Texturing Substance Designer, Substance Painter, Substance Sampler 3D Terrain Creation World Creator, Gaea Video Editing & Animation Adobe Premiere, After Effects Bonus Skills (Preferred But Not Required) Knowledge of 3D physics simulations and particle systems. If you thrive in a fast-paced, creative environment and are eager to push the boundaries of visual storytelling in pharmaceutical advertising, we’d love to hear from you! Qualifications Bachelor’s degree in Graphic Design, Visual Arts, or related field preferred 3-7 years of experience in design, preferably in a collaborative team environment Proficiency in Adobe Creative Strong understanding of design principles, typography, and layout Exceptional attention to detail and organizational skills Ability to manage multiple projects and meet tight deadlines Excellent communication and collaboration skills Passion for learning new software and staying ahead of emerging technologies. Ability to adapt quickly to evolving project needs and artistic styles. Strong problem-solving skills and attention to detail. Skills: adobe,vector graphics,3d sculpting,storyboarding,skills,3d modeling,lighting,concept sketching,visual communication,animation,advertising,3d texturing,particle systems,3d,perspective,software,design,composition,photo manipulation,digital painting,modeling,3d physics simulation,anatomy Show more Show less

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2.0 - 7.0 years

3 - 6 Lacs

Chennai

Work from Office

Greetings!! Join one of India's Top 100 Best Companies to Work for, Novac Technology Solutions Private Limited. As a digital transformation and cloud solutions company with expertise in various industry segments, we innovate and create a niche for organizations in an ever-evolving landscape. Industry/ Domain: eLearning/ Ed-tech/ Immersive Technology & Learning Technology Tool Expertise : Proficiency in After Effects, Premiere Pro, Photoshop, Illustrator Animate CC, Maya, Blender, Zbrush, Substance Painter. Motion Graphic Designer - We are seeking a creative and skilled Motion Graphics Designer to create engaging and visually stunning motion content for multimedia projects. The role requires a strong understanding of design, animation, and storytelling to bring ideas to life through motion graphics. Proficient in 2D Motion Graphics on characters, layouts, compositions, kinetic typography and camera handling experience like video shooting is an added advantage. 2D Animation - As a skilled 2D Animator specializing in explainer videos, 2D animation, and 2D character animation. The role involves creating dynamic and engaging animations for a variety of multimedia projects. Ability to create and animate from detailed storyboards. Proficiency in Character Animation, Backgrounds, and Objects. 3D Generalist - As a 3D Senior Artist, you will be responsible for creating top-quality 3D assets and providing artistic and technical prowess. You will collaborate with graphic designers, animators, and developers to deliver visually stunning content that meets creative and technical requirements. Proficiency in Character Animation, Rigging, Modelling, Texturing. Character Artist - As a skilled Character Artist you will be responsible for Character design, Asset development, visual storyboard, background design, and Concept art to design and develop compelling characters for multimedia projects. The role demands a strong understanding of art, animation principles, and storytelling to craft visually captivating characters that align with project objectives and enhance user engagement. Proficiency in creating detailed storyboards, illustrating characters, backgrounds, and objects. Interested candidates drop your resume and portfolio/behance link to swetha_k@novactech.in

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0 years

0 Lacs

Mohali district, India

On-site

🎯 Who We're Looking For Are you a 3D artist who doesn’t just design —but dreams in dimensions ? We're searching for someone who sculpts ideas into form, paints pixels into reality, and thrives in a space where creativity meets technology. At MYIAR , we're building more than models—we're crafting entire worlds for the Metaverse, architectural landscapes, and immersive brand experiences. 🛠️ Your Superpowers (Skills We’re Looking For): 🎨 3ds Max – For ultra-precise modeling & breathtaking renders 🎥 Maya – Bonus if you can animate, rig, and bring scenes to life 🏛️ SketchUp – For architectural layouts that stand tall in any dimension 🖌️ ZBrush – Master of detail? We want your sculpting skills 🧵 Texturing – Substance Painter/Photoshop wizards, your touch adds the soul 🕶️ AR/VR Basics – A plus if you understand immersive pipelines 🌐 Who We Are – Welcome to MYIAR MYIAR (Make Your Imagination A Reality) is not your average creative studio. We are imagination architects , pushing the limits of what’s possible in 3D, AR, VR, and the Metaverse. From luxury architecture to hyper-real product demos, we turn concepts into interactive art . 💡 Why You'll Love Working with Us 🚀 Work on futuristic AR/VR and Metaverse experiences 🎯 Creative freedom with no boundaries on imagination 🤝 Collaborate with a tight-knit, visionary team 🌎 Build for global clients in architecture, tech, fashion, and beyond 📚 We encourage learning, upskilling , and experimentation 🌟 Our Work Culture – What Sets Us Apart At MYIAR, you’re not just executing tasks—you’re contributing to a creative movement . We thrive on: ✨ Imagination First – Think big, then go bigger 🎯 Pixel Precision – We obsess over the smallest details 🎨 Tech Meets Art – Balance creativity with cutting-edge tools 🤝 Collaborative Energy – Every team member is heard and valued 🔁 Feedback-Driven Growth – We push each other to evolve 📩 Ready to Bring Your Imagination to Life? Let’s create something extraordinary, together. 📧 Apply now: hr@myiartech.com 📞 Contact: +91-9988088887 🌐 Visit us: www.myiartech.com Show more Show less

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7.0 years

0 Lacs

Hyderabad, Telangana, India

On-site

Company: Qualcomm India Private Limited Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & it’s Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements Preferred: A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About The Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomm’s latest hardware innovations around mobile, Compute, XR and console. Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3066869 Show more Show less

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5.0 years

0 Lacs

Hyderabad, Telangana, India

On-site

Company: Qualcomm India Private Limited Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled Technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 5+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience and tech fluency in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to create art content that is performant for runtime and appropriate for modern mobile & console game hardware. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Solid understanding of Maya, Unity, and Unreal Engine. Visual scripting experience a plus = Unreal Engine blueprint system. Experience with rigging cloth & hair in real-time engine. Experience with Animation Blueprints, Niagara system, Profiling tools is a huge plus. Experience writing shaders, rendering pipelines to get the best look within game engine technical limits/constraints. Experience with Android OS and Android application development. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. Education Requirements Preferred: A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3066792 Show more Show less

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5.0 - 10.0 years

5 - 8 Lacs

Pune, - Hybrid

Hybrid

Job Title: 3D ARTIST Job Summary: As a 3D Artist, you will be responsible for producing high-quality AAA environment assets for our projects. You will create mood boards, concept boards and gather references for preparing asset proposals. You will produce high-quality assets while respecting gameplay and technical constraints. You will collaborate with texture artists, level artist and level designers when producing assets. RESPONSIBILITIES: Create realistic 3D models and textures including architecture, organic objects and props in accordance with the artistic direction, production deadlines and technical specifications. Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline. Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction. REQUIRED QUALIFICATIONS: College Diploma/Degree in graphic design, 3D, video game development or equivalent training. 3-5 years' games industry experience with industry 3D packages, preferably 3DSMax & ZBrush. Experience working on published AAA games a strong advantage. REQUIRED SKILLS: Expert knowledge of 3DSMax, ZBrush and Substance Painter. Expert knowledge of Photoshop. Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.) Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity. Familiarity with game development cycle. Good understanding of architecture. OTHER SKILLS: Good organization skills. Strong time management skills. Excellent English communication skills (spoken and written). Considerable understanding of video games and broad video game culture. Self-motivated and agile.

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5.0 - 10.0 years

7 - 12 Lacs

Chennai

Work from Office

We are looking for an environment artist specializes and has strong knowledge in Speedtree with an experience of 5+ years. Job Overview: We are looking for talented and detail-oriented Environment Artists to join our VFX team. In this role, you will be responsible for creating high-quality, realistic, and visually engaging environments that support the storytelling and visual style of our projects. This includes digital matte painting, 3D modeling, texturing, and integrating environments seamlessly into live-action plates. The role is to create realistic and immersive environments for movies, and other visual media. Assist in the creation of high-quality 3D environment assets, including models, textures, and materials, ensuring they align with the artistic vision of the project. Key Responsibilities: Create photorealistic digital environments using a combination of 2D and 3D techniques. Model, texture, and shade 3D environments including landscapes, architecture, and natural elements. Work closely with the VFX Supervisor, Art Director, and other departments to match the artistic vision of the project. Integrate environments into live-action footage using projection mapping, matte painting, and camera tracking. Maintain continuity and quality across shots and sequences. Optimize assets for performance and efficiency in rendering pipelines. Respond to feedback and revise assets based on creative direction Requirements: 5+ years of experience as an environment artist in film, TV, or high-end commercial VFX. Strong portfolio showcasing photorealistic environments and a strong eye for detail, scale, lighting, and composition. Proficient in industry-standard software such as Maya, Houdini, Blender, Nuke, Photoshop, Substance Painter/Designer, and ZBrush. Experience with matte painting, projection techniques, and 2.5D or full 3D environment workflows. Strong understanding of lighting, texturing, and rendering. Proficient in 3D modeling, UV mapping, and texturing. Familiarity with compositing principles and how environments interact with VFX elements. Ability to work well in a team and collaborate with other departments. Strong communication skills and ability to work collaboratively within a team. Excellent communication and time-management skills. Good to Have: Experience with game engines (Unreal Engine, Unity) for virtual production. Knowledge of scripting languages like Python or MEL for tool development. Experience in photogrammetry or LiDAR-based asset creation. A background in traditional art, architecture, or photography.

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0 years

0 Lacs

India

On-site

🌟 We’re Hiring: 3D Sculptor & Animator 🌟 Are you a detail-oriented sculptor passionate about bringing digital characters and environments to life? Pluto Rooms is looking for a skilled 3D Sculptor & Animator ✨ Technical Skills Required: *** Z Brush is compulsory, and others are OPTIONAL. ONLY some knowledge is good. 3D Sculpting: Expertise in sculpting detailed models using ZBrush , Mudbox , or Blender Sculpting Mode Animation: Strong knowledge of keyframe animation , rigging , facial animation , and motion dynamics Software Proficiency: Autodesk Maya (animation, rigging, modelling) Blender (animation pipeline, modelling, rendering) Substance Painter/Designer (for advanced texturing) Topology & Retopology: Clean topology for animation-ready models UV Mapping & Texturing: Skill in creating seamless textures and material maps Rendering Engines: Experience with Cycles , Eevee , or Arnold Basic VFX: Familiarity with particle effects, cloth, and fluid simulations Game Engine Experience: Basic knowledge of Unity or Unreal Engine is a plus 🎨 Creative & Collaborative Skills: Artistic sense of form, anatomy, and proportions Ability to visualise concepts from 2D sketches to 3D assets Collaborate closely with design and technical teams Strong time management and project handling skills. ** This is an Unpaid internship of 1-2 months, Plutorooms give you a platform to prove yourself and give you a certificate. Show more Show less

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0 - 3 years

0 Lacs

Bopal, Ahmedabad, Gujarat

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We are seeking an enthusiastic and creative 3D Faculty member with 2-3 years of hands-on experience in 3D modeling, animation, and design. The ideal candidate will have a strong passion for teaching and mentoring students in the areas of 3D design, and related software tools. This role involves delivering practical lessons, providing one-on-one guidance, and ensuring that students are equipped with the knowledge and skills necessary for success in the 3D and animation industry. Roles and Responsibilities - Deliver instruction in areas such as 3D modeling, animation, rendering, and visual storytelling. Train students in using leading industry tools like Autodesk Maya, Blender, ZBrush, 3ds Max, Cinema 4D, and similar platforms. Conduct classes both in-person and online, using lectures, hands-on demos, and interactive workshops. Design and implement projects, assignments, and evaluations that align with course goals and learning outcomes. Offer detailed, constructive feedback on student work, helping them refine their technical and creative skills. Provide one-on-one mentoring and career guidance, supporting students in building strong professional portfolios. Stay informed about current trends, tools, and advancements in 3D design, animation, and related fields. Support the planning and execution of seminars, guest lectures, industry interactions, and creative workshops. Qualifications and Requirements - A Bachelor’s or Master’s degree in Animation, Fine Arts, Graphic Design, or a closely related discipline. Hands-on experience in AR/VR or game design is highly desirable. Familiarity with additional creative tools such as Adobe Creative Suite, Unity, or Unreal Engine is preferred. Demonstrated industry experience in 3D modeling, animation, or similar creative roles. Strong command of professional-grade 3D software, including but not limited to Autodesk Maya, Blender, ZBrush, and 3ds Max. Deep understanding of key 3D concepts such as modeling, texturing, lighting, animation, and rendering workflows. Previous teaching, mentoring, or training experience is a plus. Excellent communication, instructional, and interpersonal skills. Apply : Please send your updated resume, portfolio detailing your teaching experience to hr.arenabopal@gmail.com Job Types: Full-time, Permanent Benefits: Leave encashment Ability to commute/relocate: Bopal, Ahmedabad, Gujarat: Reliably commute or planning to relocate before starting work (Preferred) Work Location: In person

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2 years

0 - 0 Lacs

Surat, Gujarat

Work from Office

Key Responsibilities: Create detailed and accurate 3D jewelry designs using Matrix / Matrix Gold CAD software . Collaborate with designers, merchandisers, and production teams to develop new collections and custom pieces. Translate hand sketches, concept drawings, and verbal ideas into CAD-ready models. Prepare rendered images and technical drawings for client presentations and approvals. Ensure all designs are optimized for manufacturing, including setting styles, stone placement, and metal flow. Work closely with casting, setting, and finishing teams to troubleshoot and refine designs as needed. Maintain organized libraries of design files and update project tracking tools regularly. Knowledge about manual design Sketching. Strong knowledge of diamond and gemstone setting styles, metal types, and jewelry components . Proficiency in Matrix / Matrix Gold , and familiarity with Rhino , ZBrush , or KeyShot is a plus. Ability to interpret sketches and technical instructions with high attention to detail. Knowledge of manufacturing processes including casting, stone setting, and finishing. Experience: Proven experience as a Matrix CAD Designer in the diamond or jewelry industry (2+ years preferred). If you are interested, Kindly contact on +91 87801 76022. Job Type: Full-time Pay: ₹20,000.00 - ₹30,000.00 per month Benefits: Food provided Schedule: Day shift Location: Surat, Gujarat (Preferred) Work Location: In person Speak with the employer +91 8780176022

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0 years

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Noida, Uttar Pradesh, India

On-site

Hello LinkedIn Family! Job Title : 3D Generalist Experience- 5-7 yrs Location- Noida Budget- up to 10 LPA About the Role: Job Summary We are seeking a talented and experienced 3D Generalist with at least 5 years of professional experience to join our creative team. The ideal candidate should be highly skilled in modeling, texturing, rigging, lighting, animation, and rendering. You will be working on diverse projects including animations, games, product visualizations, and VFX for films or commercials. Key Responsibilities Create high-quality 3D models, textures, and materials for environments, props, and characters. Rig and animate characters and objects for various applications (games, cinematics, or simulations). Work with lighting and rendering techniques to produce realistic or stylized outputs as per project requirements. Collaborate with concept artists, developers, animators, and other team members to bring ideas to life. Optimize 3D assets for performance and quality. Troubleshoot and solve technical challenges related to 3D production. Maintain a high level of quality while working within production timelines. Required Skills & Qualifications Bachelor’s degree or diploma in Animation, VFX, Game Design, or related field. Minimum 5 years of experience in a 3D Generalist or similar role. Proficiency in 3D software such as Maya, Blender, 3ds Max, ZBrush . Strong skills in texturing tools like Substance Painter/Designer, Photoshop. Experience with render engines like Arnold, V-Ray, Redshift, or Eevee/Cycles. Working knowledge of rigging and character animation . Understanding of lighting and camera setup for realistic and cinematic scenes. Experience with Unity or Unreal Engine is a plus. Good communication and collaboration skills. Thanks & Regards Srishti Goel (HR) srishti@bastionex.net 8477858611 Show more Show less

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4 - 9 years

9 - 13 Lacs

Chennai

Work from Office

Telecommunications Designer Level I - CHE00RZ Company Worley Primary Location IND-TN-Chennai Job Telecommunications Schedule Full-time Employment Type Employee Job Level Experienced Job Posting Apr 22, 2025 Unposting Date May 22, 2025 Reporting Manager Title Department Manager We deliver the worlds most complex projects Work as part of a collaborative and inclusive team Enjoy a varied & challenging role Building on our past. Ready for the future Worley is a global professional services company of energy, chemicals and resources experts. We partner with customers to deliver projects and create value over the life of their assets. Were bridging two worlds, moving towards more sustainable energy sources, while helping to provide the energy, chemicals and resources needed now. The Role As a Telecommunications Designer with Worley, you will work closely with our existing team to deliver projects for our clients while continuing to develop your skills and experience etc. Developing technical and practical Telecom system design and drafting skills in the same or similar industry. Experience in multi-disciplinary projects and teams. Developing skills in design software. Competent use of relevant software such as MS Office Suite. Preparation of Filed Equipment Layout Drawings. Preparation of Building Equipment Layout Drawings. Preparation of Cable /Duct Routing Layout Drawings. Preparation of Equipment Rack Layout Drawings. Preparation of JB grouping and Wiring / Termination Drawings. 3-D modelling and extraction of drawings from model. Inter department co-ordination if required. Maintenance of design file and relevant data etc. Identify issues and problems, develop appropriate solutions, and ask for assistance when required. Qualification & Skills and Capabilities To be considered for this role it is envisaged you will possess the following attributes Minimum 4+ years experience (AutoCad, 3D modelling) in Telecom design onshore /offshore projects. A recognized ITI / Diploma in the relevant discipline or equivalent. Moving forward together Were committed to building a diverse, inclusive and respectful workplace where everyone feels they belong, can bring themselves, and are heard. We provide equal employment opportunities to all qualified applicants and employees without regard to age, race, creed, color, religion, sex, national origin, ancestry, disability status, veteran status, sexual orientation, gender identity or expression, genetic information, marital status, citizenship status or any other basis as protected by law. We want our people to be energized and empowered to drive sustainable impact. So, our focus is on a values-inspired culture that unlocks brilliance through belonging, connection and innovation. And we're not just talking about it; we're doing it. We're reskilling our people, leveraging transferable skills, and supporting the transition of our workforce to become experts in today's low carbon energy infrastructure and technology. Whatever your ambition, theres a path for you here. And theres no barrier to your potential career success. Join us to broaden your horizons, explore diverse opportunities, and be part of delivering sustainable change.

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6 - 10 years

3 - 6 Lacs

Mumbai

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CAD Designer- Male-Opera House (Charni Road) Minimum experience -7 to 8 years This opening only for Mumbai Local Candidates & Jewelery Retail background Interested/relevant candidates can share their CVs on gazala.shaikh@paktolus.com

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0 years

0 Lacs

Akshayanagar, Bengaluru, Karnataka

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We're looking for a creative Graphic Designer with strong skills in Adobe Illustrator, Photoshop, and Premiere Pro to bring bold ideas to life across digital and print media. Must-Have: Adobe IllustratorAdobe PhotoshopAdobe After EffectsNice to Have:Experience with Adobe Premiere, Pro3D model /Rendering tools like Blender, Maya, 3ds Max, ZBrush, or similar. You’ll : Design graphics for marketing, social media, branding, campaigns and other contents. Collaborate with teams to ensure visual consistency Interested? Apply now with your portfolio + resume! Job Types: Full-time, Permanent, Fresher Pay: Up to ₹50,000.18 per month Schedule: Day shift Monday to Friday Work Location: In person

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3 years

0 Lacs

Hyderabad, Telangana

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General Information Locations : Hyderabad, Telangana, India Role ID 209057 Worker Type Regular Employee Studio/Department EA Mobile - Slingshot Games (India) Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. At Slingshot Studio, we are on the hunt for enthusiastic and imaginative game builders & innovators to spearhead the development of a next-generation mobile shooter within one of our most iconic franchises. This is your chance to immerse yourself in a dynamic and cutting-edge environment, collaborating with world-class teams and working alongside seasoned veterans of the genre. If you're eager to make a tangible impact and push the boundaries of mobile gaming, we invite you to be part of our team. We are looking for an accomplished member to join our Studio Team as ‘3D Character Artist’. Role Overview: We are looking for a passionate and experienced 3D Character Artist to join our mobile Shooting Title team. In this role, you will help bring to life the cast of characters that define our game's universe. You will work alongside concept artists, animators, and technical artists to create high-fidelity characters and accessories that are visually striking and optimized for performance on mobile platforms. Our character artists are dynamic and imaginative creators, fluent in both traditional and modern 3D techniques—including working from scan data, photo references, and custom designs. You will report to the Art Director and collaborate closely with cross-functional teams to ensure visual consistency and technical quality. Full Description: We’re looking for a versatile and experienced 3D Character Artist to join our team, ideally at the Associate to Art Director level. The ideal candidate has a strong foundation in visual storytelling and game art, with the ability to take creative ideas from concept to completion. You should have a sharp eye for color, composition, anatomy, and visual cohesion, with a passion for crafting compelling, memorable characters for mobile Shooting Title. If you're a highly collaborative and skilled artist with a love for games and attention to detail, we'd love to connect! Qualifications: 3+ years of industry experience in character creation for games, with at least one shipped title on mobile or console Expertise in high-fidelity 3D modeling and sculpting using Maya and Zbrush Proficiency in texture painting and material creation using Substance Painter/Designer and Photoshop Strong knowledge of PBR workflows and ability to bake high-poly to low-poly maps (e.g., normal, AO, curvature) Deep understanding of human anatomy, clothing design, and character likeness fidelity Experience building game-resolution models with clean topology for deformation, rigging, and animation Ability to visualize and iterate in 3D even from limited concept art or references Familiarity with physically based materials and their accurate replication in CG (skin, fabric, metal, etc.) Comfortable working in real-time game engines such as Unity, Unreal, or Frostbite Experience designing modular character assets for customization systems and iterative pipelines Efficient in UV layout and texture optimization, with a focus on mobile performance Ability to troubleshoot and debug character assets within game engines Key Responsibilities: Model and texture high-quality 3D characters for mobile shooting games—covering heads, bodies, clothing, gear, and accessories Sculpt detailed high-poly assets using Zbrush and create optimized low-poly versions suitable for real-time mobile rendering Create photo-realistic and/or stylized textures using Substance Painter, Photoshop, or equivalent tools Ensure strong character deformation with clean topology and efficient UV layouts Collaborate with rigging, animation, and technical art teams to implement assets effectively in-engine Maintain consistent character style and quality while adhering to gameplay, animation, and performance constraints Work independently and take ownership of assets from concept/block out to in-game implementation Optimize assets for performance on mobile devices without sacrificing visual fidelity Respond constructively to feedback from Art Directors and project leads, and iterate accordingly About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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0.0 years

2 - 3 Lacs

Mumbai, Maharashtra, IN

On-site

About the job: S K Seth Jewellers is looking for a skilled and creative Jewellery CAD designer to join our growing team. The ideal candidate will bring concepts to life through detailed 3D models using ZBrush and AutoCAD, with a strong focus on design accuracy, aesthetics, and manufacturability. This role is a great opportunity to work on high-end custom and collection-based jewellery pieces. Key responsibilities: 1. Create accurate, production-ready 3D models of jewellery pieces using ZBrush and AutoCAD. 2. Interpret sketches, references, or digital briefs to develop intricate CAD models with both artistic appeal and manufacturing feasibility. 3. Collaborate closely with internal teams (e.g., product, manufacturing, and quality control) to ensure design intent is aligned with technical specifications. 4. Make revisions to designs based on internal feedback, manufacturing constraints, or client inputs. 5. Maintain organized file structures and documentation for all ongoing and completed CAD projects. 6. Stay informed about evolving jewellery trends, CAD software updates, and digital sculpting techniques. Requirements: 1. ZBrush - for complex organic shapes and digital sculpting. 2. AutoCAD - for accurate technical drafting and component-level detailing. 3. High attention to precision, form, and aesthetic balance. 4. Ability to prioritize tasks, handle multiple projects, and meet strict deadlines. 5. Collaborative mindset with excellent communication and problem-solving skills. 6. Adaptable to feedback and committed to continuous improvement. Who can apply: Only those candidates can apply who: are from Mumbai only are Mechanical Engineering students Salary: ₹ 2,00,000 - 3,00,000 /year Experience: 0 year(s) Deadline: 2025-06-13 23:59:59 Skills required: AutoCAD and ZBrush Other Requirements: 1. Freshers & experienced people can apply. About Company: Since 1972, S K Seth Jewellers has been a distinguished manufacturer specializing in the creation of opulent, high-end jewelry products.

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0 - 1 years

0 - 0 Lacs

Mohali, Punjab

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VR XPERT Animation Studio is currently looking for freshers and experienced 3D character modellers to work on an International Series project. VR XPERT is developing various international cartoon series and movie projects based on 2D & 3D animations for various TV and OTT platforms . Studio is looking for some freshers and experienced candidates in our 3D department Job Description - We're looking for proficient 3D character Artist, who can work in a variety of areas such as 3D modeling, texturing, rendering along with demonstrate his ability to raise the quality bar in modeling and texturing 3D Characters/objects/props/cloth. You must be able to build a near-perfect model from small set of photographs. Basic Qualifications . 0-2 years of professional experience working in a fast-paced 3D production environment · Must demonstrate an understanding of technical art production and end-to-end modeling, UV Wrapping, texturing, rendering workflows. · Fast turnaround on both hard-surface and organic modeling is a must · Cloth Designing in Marvellous Designer is a must Software Required · Must be very well versed in Maya, ZBrush, Substance Painter, Photoshop,Marvellous Designer, Marmoset Toolbag, Substance Designer and other relevant softwares. · Highly proficient in rendering to accentuate photo-realism Preferred Qualities · Have experience with tile-able material and texture creation · Be able comfortable with visual pattern matching, trouble shooting, optimization and contributing in a very meaningful way with highly visible deliverables that can ship with daily builds · Be able to excel in a fast-paced collaborative production environment · Innovative and self-directed · Prefrece will be given to candidates who can speak and understand Punjabi language and culture Its a Full-Time Job with In-Office Work Please share your Resume and Portfolio Link (No Application will be entertained without these Links) Job Type: Full-time Pay: ₹15,000.00 - ₹35,000.00 per month Benefits: Flexible schedule Paid time off Schedule: Day shift Supplemental Pay: Performance bonus Ability to commute/relocate: Mohali - 160059, Punjab: Reliably commute or planning to relocate before starting work (Preferred) Application Question(s): Please Share link to your portfolio(Show Reel) of your latest work Are you attached/linked with Punjabi Culture/Language? Experience: Total: 1 year (Preferred) 3D Character Modelling: 1 year (Preferred)

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0 years

0 - 0 Lacs

Andheri, Mumbai, Maharashtra

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Hiring for Diamond Industry Design & Merchandising Coordinator Location-Andheri Seepz Working days and working time : 6 days a week Experience IN-3 to 5 Job Descrition- Proficiency in CAD Software – Rhino, Matrix, JewelCAD, or ZBrush. Knowledge of Jewelry Manufacturing – Casting, stone setting, finishing. Understanding of Materials & Gemology – Metals, diamonds, gemstones. Creativity & Attention to Detail – Ability to bring artistic vision to life. Technical & Problem-Solving Skills – Optimizing designs for production. Thanks Niharika Mishra 7709369078 Pay: ₹40,000.00 - ₹50,000.00 per month Job Type: Full-time Pay: ₹40,000.00 - ₹50,000.00 per month Schedule: Day shift Work Location: In person

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0 years

0 - 0 Lacs

Singur, West Bengal

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Key Responsibilities and Skills: Digital Sculpting: Utilize ZBrush to create detailed 3D models, often for characters and creatures. Model Creation: Design and build 3D models from concept art or design specifications. Optimization: Refine models for real-time performance and efficiency, ensuring they render smoothly in various applications. Texturing and Shading: Apply textures, lighting, and shading to models to enhance realism. Collaboration: Work with other artists and designers to understand project requirements and deliver high-quality assets. Software Proficiency: Possess strong skills in ZBrush and other relevant 3D modeling software like Blender, Maya, or 3ds Max. Communication and Problem-Solving: Effectively communicate ideas and solutions, and work collaboratively on projects. Portfolio Development: Maintain a strong portfolio showcasing their 3D modeling skills and ZBrush abilities. JOB LOCATION: SINGUR, HOOGHLY SEND YOUR CV TO hr@srivenkatesh3dtech.com Job Type: Full-time Pay: ₹15,000.00 - ₹20,000.00 per month Benefits: Health insurance Leave encashment Paid sick time Schedule: Day shift Supplemental Pay: Performance bonus Yearly bonus Language: English (Preferred) Work Location: In person Application Deadline: 19/05/2025 Expected Start Date: 26/05/2025

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0 years

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Pune, Maharashtra, India

On-site

We are looking for a skilled ZBrush Artist who specializes in sculpting realistic human faces to join our creative team. This is a full-time, offline position — no work-from-home option is available. Responsibilities: Sculpt highly realistic human faces using ZBrush. Match sculpted faces accurately with reference photographs or 3D scans. Work closely with the team to ensure anatomical accuracy and lifelike expressions. Requirements: Proficient in ZBrush with a strong portfolio showcasing realistic human face sculpts. Must have experience in matching sculpted faces from reference images with high accuracy. Solid understanding of human anatomy, facial features, and proportions. Detail-oriented, efficient, and able to work under deadlines. Must be able to work on-site at our Talwade, Pimpri-Chinchwad facility. Interested candidates can DM or email us with their portfolio and resume. We look forward to working with passionate artists who are eager to bring lifelike sculptures to reality! Show more Show less

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