3 Webar Jobs

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3.0 - 7.0 years

0 Lacs

karnataka

On-site

In this role, you will be responsible for taking over the AR tech stack of the company. This involves managing WebAR projects, experimenting with new AR formats, and exploring the applications of AI in postcards and merchandise. **Key Responsibilities:** - Develop and maintain WebAR experiences - Support client projects with quick turnarounds - Research and prototype AI use cases for images, video, and personalization - Collaborate with design and content teams to deliver engaging AR stories The company, FlippAR, is an app that enables users to discover new places and learn interesting stories about them through augmented reality (AR). With the largest collection of augmented reality postcar...

Posted 2 weeks ago

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5.0 - 8.0 years

0 Lacs

, India

On-site

Job Title: Senior Software Developer (Full-Stack | Martech & Emerging Tech) Company: Visual Dough Location: Andheri East Experience: 58 years About Visual Dough: At Visual Dough, we are shaping the future of marketing by blending technology and storytelling. As a next-gen martech agency, we specialize in cutting-edge solutions across AR, VR, projection mapping, AI, VFX, anamorphic content, CGI, product films, marketing campaigns, and immersive digital experiences. We partner with leading brands to create unforgettable, tech-driven content and experiences that push creative boundaries. We&aposre now scaling fast and are looking for a seasoned Senior Software Developer who is passionate about ...

Posted 1 month ago

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2.0 - 4.0 years

4 - 7 Lacs

chennai

Work from Office

About this role:Create high-fidelity 3D models for enterprise-grade AR/VR apps Deliver assets aligned with brand and functional goals Refine models based on creative direction and feedback Collaborate with front-end and Unity/Unreal developers Assist in prototyping and testing new immersive concepts Must-have: 24 years experience in professional 3D modeling and creating assets for AR/VR platforms (Unity, Unreal, WebAR, etc.) Expertise in low- and high-poly asset creation Tools: Blender, Maya, 3ds Max, Substance Suite, ZBrush, Unity/Unreal (at least one) Strong grasp of texturing, lighting, and UV mapping Solid understanding of topology, rigging basics, and shaders Portfolio that demonstrates...

Posted Date not available

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