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0.0 - 4.0 years
0 Lacs
maharashtra
On-site
As you are not seeing a job opening that aligns with your experience on our career site, by applying below to our Expression of Interest posting, you will have the opportunity to showcase your qualifications and experience and join a talent pool that we will draw upon when suitable positions become available. Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Powered by Netflix, Netflix's investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications. Please note that we will only consider applicants based in British Columbia, or those willing to relocate.,
Posted 3 days ago
2.0 - 7.0 years
4 - 9 Lacs
bengaluru
Work from Office
Role & responsibilities Strong should costing knowledge of Sheet metal, Casting, Machining and Plastic components. Should have good knowledge of building aPriori Virtual Production Environment (VPE) & Cost Modeling. Should cost of the existing or new Sheet Metal, Casting, Machining, Plastic components. Build / Customize cost models for required processes in Excel using macros.
Posted 1 week ago
3.0 - 7.0 years
0 Lacs
pune, maharashtra
On-site
As an Unreal Engine Artist, you will be responsible for developing an Unreal Pipeline capable of creating content for various platforms such as Web, Android, and iOS. Your primary task will be to produce photorealistic renders for interior sets and product visuals, ensuring a minimum of 90% accuracy when compared to real-life references like photographs. To excel in this role, you must possess a deep understanding of art and animation pipelines, along with expertise in Unreal's Blueprints system. Your responsibilities will include testing and prototyping new image creation techniques, as well as assisting in the development of tools to enhance the Unreal pipeline. You should have advanced experience with 3Ds MAX and be proficient in creating interaction and functionality using the Unreal engine Blueprints system. Additionally, you will design complex materials, implement lighting techniques, and aim for a high level of photorealistic accuracy in render outputs. Experience in shading, lighting, procedural creation, scripts/Blueprint/pipeline work, optimization, and VFX will be beneficial for this role. You should be adept at creating blueprints, developing tools, automating tasks, working with shaders, and handling cinematic scenes and animations in Unreal. An understanding of AR/VR workflows, cinematic lighting, camera animations, and creating configurators for different platforms like IOS and Android is required. Bonus skills and experience include knowledge of programming languages like Python, Javascript, C#, and C++, as well as skinning, rigging, and bone retargeting in Unreal. Familiarity with virtual production real-time compositing using Composure, Adobe Suite, and various content creation software will be advantageous. Any additional technical skills related to particle systems, vertex painting, foliage painting, and landscape editing tools in Unreal are considered a bonus. If you are interested in this position, please submit a resume, cover letter, and reel or working code samples to showcase your qualifications and experience.,
Posted 1 week ago
0.0 years
0 Lacs
india
On-site
Job Position: AI Artist AI Video Production AI Artist (Generalist) AI Artist (Specialist in Filmmaking Disciplines Job Description We are looking for two skilled AI Artists to join our creative tech team. If you&aposre hands-on with AI tools for video, image, and audio generation, and excited about building the future of storytelling through AI-powered filmmaking, this is the opportunity for you. Youll collaborate with directors, producers, and tech teams to create cutting-edge content using the latest AI technologies. Roles & Responsibilities AI Artist (Generalist): Daily use of AI tools such as VO3, Kling, SeeDance, Runway, and others. Leverage the strengths of each tool and find creative workarounds for limitations. Deliver high-quality, polished creative outputs across multiple formats. Collaborate on concept development and final visual storytelling. AI Artist (Specialist Filmmaking Disciplines) All responsibilities of the Generalist, plus: Integrate motion capture (MOCAP), VFX, animation, or virtual production workflows into AI-driven content. Create richer, more dynamic outputs by blending traditional and AI techniques. Requirements 612 months of hands-on, daily experience using AI creative tools. Solid understanding of the video production pipeline. Strong creative sensibility and attention to detail. Ability to collaborate effectively with cross-functional teams. Commitment to high creative and technical standards. Nice To Have Portfolio showcasing AI-generated video or multimedia projects. Experience with Unreal Engine, Blender, After Effects, or DaVinci Resolve. Background in film, animation, gaming, or immersive storytelling. Why Join Us Work on projects at the cutting edge of AI and media. Collaborate with a team of forward-thinking creatives and technologists. Opportunity to experiment, grow, and define the future of AI-driven storytelling. Skills: video production,video,ai content creator Show more Show less
Posted 2 weeks ago
2.0 - 6.0 years
0 Lacs
karnataka
On-site
The role at iTek Media is a full-time hybrid position based in Bengaluru with the flexibility to work from home. As a 3D Generalist, you will be responsible for tasks related to 3D modeling and Virtual Production. Your role will involve utilizing your entrepreneurial attitude to take ownership of responsibilities, being familiar with Virtual Production, and showcasing skills in photography, videography, 3D modeling (including Retopo and Texturing, Lighting), and proficiency in tools like DaVinci Resolve, Blender, and Unreal Engine. You should be able to work effectively both independently and as part of a team, with a willingness to learn new technologies such as LiDAR scanning and Gausian Splatting. Experience in the media or entertainment industry is a plus, along with strong communication and documentation skills. Additionally, having decent skills with GenAI tools for modeling is beneficial. The compensation for this role is up to 5L per annum (fixed+variable), with the work location being Bangalore. It is important for candidates outside of Bangalore to consider the travel requirements before applying. Immediate joiners are preferred. The selection process includes a 30-minute Tool Test in person focusing on Unreal and Blender, followed by an interview. Your approach, communication skills, promptness, understanding, and ability to ask relevant questions will be evaluated during the selection process. Applicants demonstrating redundant questions or inadequate communication skills in writing and speaking will be rejected. If you are someone who is passionate about interactive technology for media, enjoys creating immersive experiences, and is eager to contribute to a dynamic team, we encourage you to apply for this exciting opportunity at iTek Media.,
Posted 3 weeks ago
2.0 - 6.0 years
0 Lacs
karnataka
On-site
As a 3D Generalist at iTek Media, you will play a vital role in creating immersive and interactive technology solutions for various sectors such as real estate, retail, hospitality, education, movies, and engineering industries. Your responsibilities will revolve around 3D modeling, Virtual Production, and ensuring exciting experiences for end-users and OEMs. The role is a full-time hybrid position based in Bengaluru, offering some work-from-home flexibility. You should possess an entrepreneurial attitude, taking ownership of responsibilities and demonstrating proficiency in Virtual Production, photography, videography, and 3D skills including Retopo, Texturing, and Lighting. Your ability to work both independently and collaboratively within a team environment is crucial. Proficiency in tools such as DaVinci Resolve, Blender, and Unreal Engine is required, with experience in the media or entertainment industry considered a plus. Strong communication and documentation skills are essential, along with a willingness to learn new technologies such as LiDAR scanning and Gausian Splatting. Familiarity with GenAI tools for modeling is beneficial. The compensation for this role is up to 5L per annum (fixed+variable), with the work location being in Bangalore. Candidates outside of Bangalore should apply sincerely considering the job involves traveling. Immediate joiners are preferred, and the selection process includes a 30-minute Tool Test in person focusing on Unreal and Blender followed by an interview. Your approach, communication skills (both written and spoken), promptness, understanding, and ability to ask insightful questions will be key factors in the selection process. Applicants displaying inadequate communication skills or asking redundant questions will be rejected. If you are a comfort seeker, this opportunity may not be suitable for you.,
Posted 3 weeks ago
3.0 - 7.0 years
0 Lacs
pune, maharashtra
On-site
You will be joining ITANT, a creative agency based in Pune, as an Unreal Engine Developer specializing in Cinematography & 3D Environment Design. The company is renowned for its work in creating films, events, concepts, audio-visual productions, and son-et-lumiere experiences, holding Limca-India-Asia Records and maintaining a uniform pan-India approach. ITANT's core focus lies in catalyzing living through innovative and impactful visual storytelling. As an Unreal Engine Developer in this role, your primary responsibility will be to create visually stunning cinematic experiences and 3D environments using Unreal Engine. You will collaborate closely with cinematographers, artists, and production teams to design high-quality visual content for film, virtual production, and immersive storytelling projects. Your tasks will include implementing real-time lighting, camera setups, and visual effects to breathe life into environments and scenes with cinematic quality, designing custom 3D assets, props, and environments while focusing on visual fidelity and performance, and working with virtual production tools to establish real-time cinematography workflows. Furthermore, you will optimize assets, shaders, and lighting for seamless performance across various platforms, integrating third-party assets, textures, and tools to enhance the production pipeline, and maintaining visual style and consistency across all cinematic content in collaboration with directors, VFX teams, and artists. Troubleshooting technical issues related to rendering, lighting, and environment design will also be part of your responsibilities, requiring you to stay updated with the latest Unreal Engine features, industry trends, and best practices related to virtual production and cinematic design. Qualified candidates for this position should possess proven experience in using Unreal Engine for cinematic production, environment design, or virtual production, proficiency in Unreal Engine's lighting, camera, and cinematic tools, experience in 3D modeling, texturing, and shading, strong understanding of lighting, composition, and camera movement, proficiency with asset creation tools like Maya or Blender, experience in rendering pipelines, and a keen eye for detail and visual aesthetics. Familiarity with virtual production tools and strong problem-solving skills are also desired attributes. Preferred qualifications include experience in virtual production or real-time cinematography workflows, familiarity with film industry standards, knowledge of post-production tools like Nuke, After Effects, or DaVinci Resolve, and expertise in volumetric effects, dynamic lighting, and procedural environment generation.,
Posted 1 month ago
3.0 - 7.0 years
0 Lacs
hyderabad, telangana
On-site
As an Unreal Engine Artist at our company, you will be an integral part of the VFX team, focusing on the creation of real-time cinematic visuals and environments using Unreal Engine. Your role will involve collaborating with artists, CG & VFX supervisors, and pipeline developers to produce high-quality, photorealistic content for feature films, commercials, and episodic projects. Your responsibilities will include crafting real-time environments, lighting setups, VFX elements, and cinematic sequences within Unreal Engine. You will need to ensure that assets and scenes are optimized for performance while upholding visual quality standards. Additionally, integrating assets from software such as Maya and Houdini into Unreal, managing shaders, materials, and lighting setups to achieve the desired visual style, and working closely with other teams like VFX, layout, animation, and compositing for seamless integration will be key aspects of your role. Troubleshooting technical issues related to real-time rendering, contributing to tool and pipeline development, and collaborating on previs and virtual production workflows will also be part of your responsibilities. Your skills should include 3+ years of experience working with Unreal Engine in a VFX environment, a portfolio showcasing your artistic abilities in color selection, materials, and lighting, a strong grasp of real-time rendering concepts, proficiency in using Blueprints, Sequencer, Niagara for FX, and World Building tools, familiarity with asset import/export workflows, and the ability to optimize scenes for performance while preserving visual fidelity. Moreover, an understanding of virtual cameras, lens settings, and cinematic storytelling principles, along with excellent communication and team collaboration skills, are essential for success in this role. If you are passionate about creating immersive visual experiences and possess the required skills and qualifications, we encourage you to apply for this exciting opportunity to contribute to our team's creative projects.,
Posted 1 month ago
3.0 - 7.0 years
0 Lacs
hyderabad, telangana
On-site
As an Unreal Engine Artist at our company, you will be an integral part of the VFX team, focusing on the creation of real-time cinematic visuals and environments using Unreal Engine. Your role will involve collaborating with artists, CG & VFX supervisors, and pipeline developers to produce high-quality, photorealistic content for feature films, commercials, and episodics. Your responsibilities will include creating real-time environments, lighting setups, VFX, and cinematic sequences within Unreal Engine. You will need to optimize assets and scenes for performance while ensuring visual quality is maintained. Additionally, integrating assets from tools like Maya, Houdini, or other DCC tools into Unreal will be a part of your daily tasks. You will be in charge of setting up and managing shaders, materials, and lighting to achieve the desired visual style. Collaboration with VFX, layout, animation, and compositing teams will be essential to ensure seamless integration across different departments. Troubleshooting technical issues in real-time rendering and contributing to tool and pipeline development will also be within your scope of work. Moreover, you will work on previs and virtual production workflows, including camera setups and real-time rendering. To excel in this role, you should have at least 3 years of experience working with Unreal Engine in a VFX environment. A strong portfolio showcasing your artistic abilities in color selection, materials, and lighting is required. You must possess a solid understanding of real-time rendering, lighting, PBR materials, and post-processing. Proficiency in using Blueprints, Sequencer, Niagara (for FX), and World Building tools is essential. Experience with asset import/export workflows from tools like Maya, Houdini, Blender, etc., is also a necessary skill. Being able to optimize scenes for performance while preserving visual fidelity is crucial for this position. Understanding virtual cameras, lens settings, and cinematic storytelling will further enhance your capabilities. Strong communication and team collaboration skills are equally important to succeed in this role.,
Posted 1 month ago
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