We're looking for a self-driven, creative, and resourceful Marketing Executive Intern who will kickstart our marketing efforts from scratch . This is our first hire in marketing , which means you'll work closely with the founders, own key marketing activities end-to-end, and have the opportunity to eventually lead the marketing function as we scale. This is not a “follow orders” kind of internship. You will build , experiment , get your hands dirty , and drive real impact from Day 1. What You'll Do Build and execute Vignam’s early-stage marketing strategy – digital, content, outreach, and partnerships Identify and reach out to teachers, coaching institutes, and schools via cold emails, calls, WhatsApp, and other creative means Manage social media (Twitter, LinkedIn, Instagram) and grow our brand presence in the education space Create and manage content (posts, reels, videos, blog ideas, emailers) that speaks to teachers and institutions Collect and use feedback from early users to improve messaging and positioning Explore growth experiments (referral campaigns, community building, events, etc.) Collaborate with the product team to ensure alignment between user pain points and marketing communication Track and report metrics like reach, conversions, leads, and user acquisition What We're Looking For Strong interest in marketing, startups, and the education space Excellent communication and copywriting skills (Hindi + English a plus) Hustler mindset: you can figure things out and don’t wait for instructions Creative thinker: can come up with scrappy campaigns, reels, posts, and DMs that grab attention Basic knowledge of Canva, Instagram, LinkedIn, or email tools is a plus Bonus if you’ve worked with/around teachers, schools, or coaching institutes before Final-year students or recent graduates preferred What You’ll Get A front-row seat in building a fast-growing edtech startup Direct mentorship from the founders Freedom to experiment, fail, and learn fast Chance to convert to a full-time Marketing Lead role within 3 months Stipend during internship + performance-linked bonuses Long-term equity possibilities if you stay and scale with us How to Apply Send us your resume or LinkedIn + a short note on why you want to work at Vignam and any past experience with teachers, content, or campaigns (no matter how small). Bonus if you link to something you’ve written, posted, or marketed.
As a Unity Developer Intern, you will be an integral part of our development team, assisting in various stages of AR/VR based virtual lab creation using the Unity engine. You'll contribute to coding, testing, and debugging, specifically focusing on building interactive and engaging virtual and augmented environments for educational or practical applications. Working Hours - Monday to Saturday 10:30 AM - 7PM Stipend - Competitive Stipend as per industry standards and after 3-6 months full time job offers will also be given if the performance is good. Responsibilities Assist in the development and implementation of AR/VR-based labs and features using C# within the Unity engine. Collaborate with senior developers and designers to translate educational or training specifications into functional and immersive AR/VR experiences. Contribute to the optimization of AR/VR application performance and ensure smooth user experiences across various platforms (e.g., VR headsets, mobile AR devices). Participate in debugging and testing specifically for AR/VR environments to identify and resolve issues, ensuring the stability and quality of immersive applications. Create and integrate 2D and 3D assets, animations, and sound effects into Unity projects, optimized for AR/VR. Maintain clear and concise documentation of code and development processes. Actively participate in team meetings and provide updates on progress and challenges. Qualifications Education: Currently pursuing or recently completed a degree or diploma in Computer Science, Game Development, AR/VR Development, or a related field. Skills: Basic proficiency in C# programming. Familiarity with the Unity game engine. Understanding of object-oriented programming (OOP) principles. Demonstrable interest or experience with AR/VR development (e.g., personal projects using Unity's AR Foundation, XR Interaction Toolkit, or similar). Strong problem-solving and analytical abilities. Excellent verbal and written communication skills. Ability to work effectively in a team environment. Eagerness to learn new technologies and development methodologies. Experience: Prior personal or academic projects showcasing Unity development skills, especially within AR/VR, are a significant plus.