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3.0 - 4.0 years
4 - 9 Lacs
Bengaluru
Work from Office
Responsibilities Develop gameplay features using Unreal Engine & C++ Collaborate with designers, artists & devs Optimize performance across platforms Debug & resolve technical issues Maintain in-house C++ tools Mentor junior developers Assistive technologies Accessible workspace Health insurance Annual bonus Leave encashment Provident fund Job/soft skill training
Posted 2 months ago
4.0 - 9.0 years
15 - 25 Lacs
Noida
Work from Office
Role & responsibilities Technical Development: Develop and optimize Unity games for WebGL platform Implement best practices for cross-browser compatibility Create and maintain efficient client-server communication systems Optimize game assets and code for web deployment Implement secure communication protocols for online gaming Game Development & Innovation: Collaborate with Game Design and Backend teams to implement online game features Optimize game performance for web browsers and different network conditions Develop innovative solutions for web-based game mechanics Implement real-time multiplayer features and networking solutions Ensure compliance with web gaming regulations and standards Performance & Quality Assurance: Optimize WebGL builds for faster loading and better runtime performance Implement browser-based testing and debugging strategies Develop solutions for cross-platform browser compatibility Implement efficient asset loading and management systems Technical Integration: Work with backend teams to integrate REST APIs and WebSocket services Integrate analytics and tracking systems Ensure proper handling of browser cache and storage Develop offline capabilities where appropriate R&D & Technology Strategy: Explore new Unity WebGL features and capabilities Contribute to technical documentation and knowledge sharing Stay updated with browser technologies and web standards Participate in architecture planning for new online games Preferred candidate profile The Ideal Candidate Passionate about web-based gaming technology Strong portfolio of WebGL-based Unity games Deep understanding of browser limitations and optimization techniques Experience with online casino or gambling games preferred Knowledge of web security best practices Technical Skills : Expert-level proficiency in Unity WebGL development Advanced C# programming skills Strong expertise in web technologies (HTML5, WebGL) Experience with client-server architecture and networking Proficiency in version control (Git) Experience with web performance optimization and browser compatibility Soft Skills: Strong problem-solving abilities Excellent communication skills Ability to work independently and in team settings Adaptability to rapidly evolving web technologies Self-motivated with attention to detail Educational Background: Bachelors or Masters degree in computer science or related field Additional certifications in Unity or web development preferred
Posted 2 months ago
3.0 - 8.0 years
3 - 15 Lacs
Hyderabad
Work from Office
Responsibilities: * Design, develop, test & maintain games using Unity3D,C# * Collaborate with cross-functional teams on project delivery * Experience on Multiplayer games, Game Physics, A I & Bots,Unity APIs, Finite State Machines Flexi working
Posted 2 months ago
2.0 - 4.0 years
6 - 15 Lacs
Bengaluru
Work from Office
Position Summary Job Summary: The Technical Artist serves as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, coaching game artists on asset implementation, and staying current on game industry tools and processes. Responsibilities: • Implement art assets in Unity (Particle effects, Shader effects, Animations) • Integrating art into unity and connecting with gameplay code. • Identify and solve technical issues related to the art pipeline. • Provide artists with technical feedback to ensure the creation of optimized assets. • Document and evangelize best practices. • Suggest (or create) tools and scripts to optimize Unity workflow. • Maintain the game stability by optimizing the memory and performance. Education: • Bachelor’s degree in computer science, Art, Related Field, or Equivalent Experience. Required Experience: • 2 to 6 years game development studio experience. • Working knowledge of 2D and 3D graphics (After Effects and 3DsMax, or equivalent). • Working knowledge of Unity, Unreal, or equivalent game engine. • Familiar with versioning software i.e. Perforce (Preferred), CVS, Alien Brain or similar. • Knowledge of creating animations. • Familiar with particle systems (Unity or equivalent). • Exposure to scripting languages such as C#, JS, MEL, or Python. • Exposure to unity shaders and procedural art • Performance and memory profiling and optimization skills Qualifications: • Excellent organizational skills. • Excellent written and verbal communication skills. • Experience working under tight deadlines. • Self-motivated and able to work on multiple projects with minimal direction. • Experience playing video games, slot games. Qualifications
Posted 2 months ago
1.0 - 4.0 years
1 - 4 Lacs
Bengaluru
Work from Office
Role: Test Engineer Experience: 1 to 3.5 years Location: CV Raman Nagar, Bagmane Tech Park, Bangalore Work Mode: Work from office Night Shift (Cab facilities + NSA provided ) Job Description: 1. Hands on experience in Mobile game testing (Android and IOS). 2. Must have strong experience working on Gaming Domain. 3. Must be passion towards Gaming. 4. Should have strong experience writing test cases, test scenarios. 5. Strong work experience in JIRA, Charles Proxy, Game Bench tools. 6. Excellent Communication. 7. Must be flexible for night shift (NSA and Cab Facilities provided). Virtual Drive details: Date: 30-May-25 Time: 2:00 - 4:30 PM Link: Join Zoom Meeting https://indiumsoft.zoom.us/j/96281890371?pwd=4ZzXwCCfd8xNQJ46p9q7LWbjKZi4fz.1 Meeting ID: 962 8189 0371 Passcode: 224415 Note: *Apply only if you are meeting the above criteria* *Freshers please do not apply*
Posted 2 months ago
6.0 - 10.0 years
11 - 16 Lacs
Bengaluru
Work from Office
Project description The international Luxoft team is seeking an experienced Android App Developer with Unity expertise to contribute to the development of an innovative in-vehicle infotainment system for the next generation of electric vehicles. This role focuses on working with the Android Automotive Operating System (AAOS) to develop 3D applications using Unity and Android Studio. The ideal candidate should have a strong background in Unity and Android app development using Kotlin and Java. Knowledge of AOSP, AAOS, HVAC, Media, Car System UI, and Car Launcher is a significant advantage. Responsibilities Develop Android 3D applications using Unreal Engine (UE). Integrate 3D assets, animations, and scenes provided by the Design Team into Unreal Engine. Write C++ and/or Blueprint scripts in Unreal to manage 3D object behaviors, animations, and user interactions. Optimize 3D performance for HMI devices, focusing on smooth rendering and responsiveness in Android environments. Collaborate with the team to integrate Unreal Engine applications and frameworks into Android Automotive OS (AAOS) and AOSP environments. Ensure high performance and responsiveness of Android applications built using Unreal Engine. Conduct testing and debugging of developed applications across various Android devices and vehicle platforms. Document code, architecture, and workflows, and provide technical support as required. Skills Must have Unreal Engine (C++ and Blueprint scripting for Android platforms). Experience in Android app development. Solid understanding of Android platform limitations and optimization techniques for 3D applications. Knowledge of integrating Unreal Engine projects into Android build pipelines. Strong problem-solving skills and attention to detail, especially in performance tuning for mobile devices. Ability to work collaboratively in a multidisciplinary team environment (designers, artists, engineers). Nice to have Knowledge and experience with AAOS and AOSP. Familiarity with HVAC, Car System UI, Car Launcher and Media. Experience with automotive infotainment systems. Experience with performance optimization and debugging tools in HMI. Knowledge of Android development in Kotlin or Java is good to have. Experience in Automotive HMI development. Other Languages EnglishB2 Upper Intermediate Seniority Senior
Posted 2 months ago
4.0 - 9.0 years
6 - 16 Lacs
Hyderabad
Work from Office
As a Software Engineer II & III Unreal Engine, youll be part of a passionate and collaborative team of game developers. You will work closely with design, art, and engineering leads to build exciting features and systems that define player experiences in our AAA PC/Console titles. This is your opportunity to push the limits of Unreal Engine 5 and contribute to high-performance, polished, and scalable gameplay. Youll learn from industry veterans and be encouraged to take ownership of features, systems, and the code that drives them. What Youll Do Develop and optimize gameplay systems, features, and tools using C++ in Unreal Engine 5 Collaborate with designers, artists, and fellow engineers to deliver engaging player experiences Build core systems such as animation, AI, UI, and input for player interaction Debug and optimize performance across platforms Participate in code reviews and technical discussions Deliver clean, maintainable, and well-documented code in a collaborative environment What Were Looking For 4+ years of experience as a gameplay or systems engineer Strong knowledge of C++ and Unreal Engine 4/5 architecture Solid grasp of gameplay systems and technical fundamentals Exposure to multiplayer systems, physics and animation pipelines Experience working on PC or Console titles A collaborative mindset with a passion for creating great game experiences Strong debugging, optimization, and problem-solving skills Perks and benefits are provided Immediate joiners are welcome if you are having any queries pls reach here venkatesh@ramsonsoftech.com
Posted 2 months ago
4.0 - 9.0 years
6 - 16 Lacs
Hyderabad
Work from Office
As a Software Engineer II & III Unreal Engine, youll be part of a passionate and collaborative team of game developers. You will work closely with design, art, and engineering leads to build exciting features and systems that define player experiences in our AAA PC/Console titles. This is your opportunity to push the limits of Unreal Engine 5 and contribute to high-performance, polished, and scalable gameplay. Youll learn from industry veterans and be encouraged to take ownership of features, systems, and the code that drives them. What Youll Do Develop and optimize gameplay systems, features, and tools using C++ in Unreal Engine 5 Collaborate with designers, artists, and fellow engineers to deliver engaging player experiences Build core systems such as animation, AI, UI, and input for player interaction Debug and optimize performance across platforms Participate in code reviews and technical discussions Deliver clean, maintainable, and well-documented code in a collaborative environment What Were Looking For 4+ years of experience as a gameplay or systems engineer Strong knowledge of C++ and Unreal Engine 4/5 architecture Solid grasp of gameplay systems and technical fundamentals Exposure to multiplayer systems, physics and animation pipelines Experience working on PC or Console titles A collaborative mindset with a passion for creating great game experiences Strong debugging, optimization, and problem-solving skills Perks and benefits are provided Immediate joiners are welcome if you are having any queries pls reach here venkatesh@ramsonsoftech.com
Posted 2 months ago
0.0 - 2.0 years
2 - 4 Lacs
Chennai
Work from Office
Job Summary: We are looking for a passionate and skilled Junior Unreal Engine Developer / Environment Artist to join our game development team. This role is ideal for recent graduates or early-career professionals with formal training in game development and a strong portfolio showcasing 3D environments, level design, and gameplay scripting. You will work closely with our design and programming teams to build immersive Simulation / game environments, prototype gameplay mechanics using Blueprints, and contribute to C++ systems where needed. Responsibilities: 1. Create high-quality game environments using Unreal Engine 5, including terrain Building, foliage painting, Implementing 3D Models, lighting. 2. Design and implement gameplay mechanics using Blueprints and basic C++ where required. 3. Assist with level layout, asset placement, and scene optimization. 4. Collaborate with artists, designers, and programmers to ensure a cohesive and performant simulation and game experience. 5. Participate in team reviews and provide constructive feedback on visual design and technical implementation. 6. Troubleshoot and debug level or Blueprint-related issues. Required Qualifications: 1.Completed a game development course (formal education or certified training). 2. Strong understanding of Unreal Engine 5 workflows including level design, lighting, and Blueprints. 3. Basic to intermediate knowledge of C++ for Unreal. 4. Solid grasp of PBR materials, environment composition, and real-time rendering. 5. Familiarity with performance optimization techniques. 6. A portfolio showcasing real-time 3D environments and /or interactive game levels in Unreal Engine. 7. Good problem-solving, communication, and collaboration skills. Preferred Qualifications (Optional but a Plus): 1. Prior internship or freelance experience in game development. 2. Knowledge of tools like World Partition, Nanite, and Lumen. 3. Understanding of game design principles and player experience. What We Offer: 1. Opportunity to work on real-time, high-quality Simulation and Game projects. 2. Collaborative and creative working environment. 3. Learning and growth opportunities with guidance from senior developers.
Posted 2 months ago
10.0 - 20.0 years
15 - 30 Lacs
Pune
Work from Office
Role & responsibilities Lead the team and guide technical direction, ensuring high-quality and optimized game visuals. Collaborate with artists to ensure the integration of art assets into the game engine is efficient and performs optimally. Conduct code and asset reviews, ensuring quality standards and best practices are followed. Mentor technical artists, fostering a collaborative environment. Work closely with cross-functional teams to deliver technical solutions while solving complex problems. Help maintain the creative vision of the game, ensuring a balance between technical constraints and artistic goals. Preferred candidate profile Experience as a Senior Technical Artist or Technical Lead in game development. Strong understanding of both art and programming pipelines in game development. Proficiency in game engines (e.g., Unity, Unreal Engine) and relevant scripting languages (e.g., Python, C#) for automating workflow and tool development. Knowledge of shader programming with HLSL/GLSL. Excellent problem-solving and troubleshooting skills. Strong communication skills to collaborate across teams. Experience with performance optimization across platforms. Familiarity with 3D modeling software (e.g., Maya, Blender). Experience working in an Agile development environment.
Posted 2 months ago
2.0 - 6.0 years
4 - 8 Lacs
Bengaluru
Work from Office
Key Responsibilities Develop and deploy AR, VR, and MR applications using Unity or Unreal Engine. Implement real-time 3D graphics, optimizing rendering performance for high-quality experiences. Work with AR SDKs such as ARKit, ARCore, and Vuforia to build interactive AR applications. Create immersive web experiences using WebGL, WebGPU, WebXR, and WASM. Ensure cross-platform compatibility across Android, iOS, WebAssembly, Linux, macOS, and Windows. Utilize Git for version control and collaborate using tools like Visual Studio and Visual Studio Code. Integrate Photon Networking for multiplayer and networked XR applications. Apply 3D transformations, computer vision, and spatial computing for enhanced user experiences. Work on real-time image and video processing to improve visual quality and responsiveness. Required Skills & Qualifications Strong programming expertise in C#, C++, Python & JavaScript. Proficiency in Unity or Unreal Engine for real-time 3D development. Deep understanding of 3D graphics principles, including linear algebra and rendering techniques. Hands-on experience with AR SDKs and spatial computing concepts. Strong foundation in mathematical and computational principles related to 3D development. Familiarity with networking solutions for multiplayer and interactive XR applications. Preferred (Good To Have) Skills Experience with SLAM (Simultaneous Localization and Mapping). Knowledge of AI-driven AR solutions. Expertise in GPU optimization for real-time rendering performance.
Posted 2 months ago
5.0 - 8.0 years
11 - 15 Lacs
Bengaluru
Work from Office
Responsibilities Collaborate with product managers, and other developers to understand requirements and translate them into technical specification and architectural designs. Lead and drive the development, testing, and maintenance of scalable and performant game software using industry-standard programming languages and frameworks. Architect and implement complex gameplay mechanics, networking, and graphics ensuring high-quality code and adherence to design specifications. Optimize game performance and memory usage, addressing performance bottlenecks and ensuring smooth and immersive gameplay experiences. Mentor and provide technical guidance to junior and mid-level developers, fostering their growth, development, and technical excellence. Stay up to date with the latest industry trends, technologies, and best practices in game development, and share knowledge with the team. Collaborate with QA teams to ensure the delivery of bug-free and high-quality software. Lead code reviews, providing constructive feedback and ensuring adherence to coding standards and best practices. Identify and address technical challenges and risks, proactively proposing innovative solutions. Contribute to the continuous improvement of development processes, tools, and workflows, driving efficiency and productivity. Requirements Extensive programming experience of 5+ years in one or more languages such as C++, C#, Java, GoLang, or Python, with expertise in object-oriented design and development. Solid understanding of data structures, algorithms, and software engineering principles. Experience with game development frameworks and engines (e.g., Unity, Unreal Engine, Cocos) is a plus. Excellent debugging and problem-solving skills, with the ability to analyze complex technical issues and provide innovative solutions. Strong knowledge of software development best practices, including version control, testing, and debugging tools. Experience leading and mentoring developers, driving technical excellence and fostering a collaborative team environment. Outstanding communication and interpersonal skills, with the ability to effectively convey technical ideas and concepts to both technical and non-technical stakeholders. Openness to learning new technologies and adapting to a fast-paced, startup environment.
Posted 2 months ago
1.0 - 2.0 years
2 - 4 Lacs
Bengaluru
Work from Office
responsible for driving the vision, concept, and overall design of video games. The primary role of a game designer is to ensure that the game is fun, engaging, entertaining, and meets the expectations of its target audience
Posted 2 months ago
0.0 - 3.0 years
2 - 5 Lacs
Hyderabad
Work from Office
Runelorde Games Studios is looking for JR. GAME DEVELOPER to join our dynamic team and embark on a rewarding career journey. A Game Developer is responsible for designing, developing, and implementing video games for various platforms. They collaborate with a team of artists, designers, and programmers to bring game concepts to life. Game Developers utilize their creativity, technical skills, and knowledge of game design principles to create engaging and immersive gaming experiences. Here is a general job description for a Game Developer: Responsibilities: Game Development: Design, develop, and implement video games for various platforms, such as consoles, computers, mobile devices, or virtual reality (VR) systems. Collaborate with the team to conceptualize game ideas, storylines, characters, levels, and gameplay mechanics. Programming: Write efficient, clean, and maintainable code for game systems, including gameplay mechanics, user interfaces, artificial intelligence (AI), physics simulations, networking, and audio. Utilize programming languages and game engines such as C++, C#, or Unity. Game Mechanics and Systems: Implement and balance game mechanics, including player controls, character movement, combat systems, puzzles, quests, and progression systems. Ensure a smooth and enjoyable gameplay experience for players. Game Assets Integration: Integrate and optimize game assets created by artists and designers, such as 3D models, textures, animations, sound effects, and music. Collaborate closely with the art and design teams to ensure assets are properly implemented and meet technical requirements.
Posted 2 months ago
0.0 - 5.0 years
0 Lacs
Vadodara
Work from Office
Game Developer We are looking for an experienced Game Developer with a strong background in AR/VR development using Unity or Unreal Engine. The ideal candidate will have expertise in 3D modeling, multiplayer networking, and performance optimization for immersive platforms like Oculus Rift and HTC Vive. You will collaborate with a multidisciplinary team to develop engaging AR/VR experiences. Key Requirements: Expertise in C# (Unity) or C++ (Unreal Engine) Proficient in JavaScript, Python, and 3D modeling tools (Blender, Maya, 3ds Max) Advanced skills in AR/VR development and optimization Experience with multiplayer networking (Photon, UNet) Strong debugging and problem-solving abilities Collaborative team experience using Git, JIRA, or Trello Interested candidates should send their resume to [khushal.bansode32084@paruluniversity.ac.in] within 7 days.
Posted 2 months ago
2.0 - 4.0 years
5 - 7 Lacs
Gurugram
Work from Office
1. Create detailed, optimized, and clean 3D models (hard surface & organic) for games 2. Develop high-quality textures using PBR workflows (Diffuse, Normal, Roughness, Metallic, etc.). 3.PBR texturing UV mapping/unwrapping. Unity or Unreal Engine. Required Candidate profile form, scale, and proportion, and an eye for detail and realism/stylization depending on the project. rigging, animation, shader creation. Understanding of lighting & rendering.3D models & textures
Posted 2 months ago
3.0 - 7.0 years
5 - 10 Lacs
Coimbatore
Work from Office
Qualifications Expertise in Augmented Reality (AR) and Virtual Reality (VR) Proficiency in Blender Experience with Unity, Unreal Engine, or other relevant game engines Familiarity with AR/VR hardware and software development kits (SDKs) Strong skills in Graphics, including modeling, texturing, and lighting Experience in designing and developing AR and VR applications Bachelor's or Master's degree in Computer Science, Software Engineering, or related field Strong problem-solving and analytical skills Excellent communication and collaboration skills Experience in the relevant industry and additional skills in user-centered design, web development, and mobile app development would be beneficial for this role.
Posted 2 months ago
2.0 - 7.0 years
5 - 12 Lacs
Noida, Ghaziabad, New Delhi
Work from Office
Experience Required: 3+ years' experience with Unreal Engine and 3ds Max. Key responsibilities: 3D Modeling: Create detailed 3D models of architectural elements, including buildings, interiors, landscapes, and using 3ds Max. UVW Unwrapping & UV Mapping: Knowledge of unwrapping models of elements of architectural and interior spaces. Texturing and Materials: Develop seamless textures (like Diffuse maps, Roughness maps, Normal maps) and naming them as per standards. Unreal Engine Integration: Import 3D assets into Unreal Engine, optimizing them for real-time rendering Lighting and Rendering: Set up lighting scenarios and render scenes in Unreal Engine to produce high-quality images and animations. Quality Assurance: Review and refine the outputs & Unreal engine files to ensure they meet the highest standards of quality and accuracy.
Posted 2 months ago
2.0 - 6.0 years
14 - 19 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: Having multiple positions for Engineer / Senior Engineer / Lead Engineer and Staff & Senior Staff Engineer. For Engineer Title (1-5 years) - Strong C++ is good to have. Graphics Domain is not mandatory Experience in Graphics APIs - any of DX11/DX12/Vulkan .Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferredWill work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.Performance profiling experience in DirectX/Vulkan games is preferred. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 months ago
0.0 - 1.0 years
1 - 2 Lacs
Noida
Work from Office
Seeking a skilled Unity Developer to develop games. Must have experience in Unity, C#, Blender, and 3D development. Responsibilities include coding, optimizing performance, and designing levels. Experience in Unreal Engine is a plus. Responsibilities: Develop and implement game features and mechanics using Unity and C#. Write clean, efficient, and well-documented code. Optimize game performance for various platforms. Design and implement engaging game levels and environments. Collaborate with artists and designers to integrate assets and ensure a cohesive game experience. Debug and resolve technical issues. Participate in code reviews and contribute to improving development processes. Utilize Blender for 3D asset integration and basic modeling/editing (if required). Contribute to the overall game design and development process.
Posted 2 months ago
0.0 - 5.0 years
3 - 6 Lacs
Jaipur
Work from Office
Job Title : 3D Artists (Generalists) Software: Blender & Unreal Engine [Other 3D tools a bonus] Vacancies: 5 Job Location: Jaipur, Rajasthan [onsite- no freelancing] . Send us your resume, portfolio , cover letter. yo@professorofhow.com
Posted 2 months ago
1.0 years
4 Lacs
IN
Remote
About the job: Key responsibilities: 1. Create clean 3D renders of furniture and interiors from sketches or CAD drawings 2. Apply realistic materials, lighting and composition (specializing in stone, marble, wood, metals) 3. Develop alternate material palettes and moods as requested 4. Prepare styled renders for web, lookbooks and client presentations 5. Collaborate with founder for rapid iterations 6. Maintain organized folder systems and version control Requirements: 1. Demonstrate 1-6 years 3D visualization experience (furniture/interiors/products) 2. Master Blender, 3ds Max, Rhino or SketchUp with V-Ray/Corona/KeyShot 3. Show exceptional material, proportion and lighting skills 4. Present portfolio with product renders and styled interior scenes 5. Work effectively from rough inputs (sketches, moodboards) 6. Reference real-world materials like marble, onyx and brass accurately 7. Possess architecture, industrial design or interior styling background Who can apply: Only those candidates can apply who: have minimum 1 years of experience are Electronics Engineering students Salary: ₹ 4,50,000 /year Experience: 1 year(s) Deadline: 2025-06-22 23:59:59 Skills required: AutoCAD, Autodesk 3ds Max, KeyShot, Blender 3D, Unreal Engine, Lumion and V-Ray About Company: I am a designer and the founder of a start-up known as Tasho, that focuses on reviving the art of marble craft.
Posted 2 months ago
2.0 - 7.0 years
5 - 9 Lacs
Mumbai
Work from Office
As a Senior Game Designer, you will be responsible for autonomously developing game creatives, systems and mechanics. (as well as other interactive elements of the project), to bring the vision of the Lead Designer/Creative Director into a quality playable experience. You will additionally be responsible for coaching / mentoring more Junior Designers towards their own growth and autonomy. Responsibilities Takes ownership in the design of core mechanics, controls, and camera dynamics, as well as the planning for how they should be used in-game Works directly with Programming, Art, and Data teams to drive development of individually owned features Designs and implement game systems and level content that answer the needs of the Producer for the targeted player experiences Takes ownership of system documentation and communication to the entire Production team. Keeps all relevant documentation maintained for future reference Leads the creation of prototypes, adjusting and validating systems prior to starting production. Assesses the success of prototypes by measuring how objectives are met, using relevant quantitative and qualitative assessment techniques Adjusts the balance and implementation of Game Systems to allow for a player experience that aligns with vision of the Lead Designer / Creative Director Drives the design of development tools required to implement and adjust game systems in collaboration with the Programming Team Performs other tasks, as required Qualifications A College Degree/Diploma in Game Design, Game Production or any other applicable educational or work-related experience A minimum of three 3 shipped titles, with at least 1 of them being AAA Quality 6-8 years experience working on game design or related experience (live/online game development a huge plus) Live Ops experience i.e. creating strategies and content design for Live game based and Data driven approach. A demonstrated track-record of excellent management skills, with a proven ability to focus on priorities, solve problems, and meet deadlines, all while maintaining a positive outlook Experience in effectively communicating both written and verbally across different audiences (e.g., technical, business, and creative) on a broad range of topics Experience working within a cross-discipline collaboration Genuine interest and passion for games, especially F2P mobile gaming
Posted 2 months ago
1.0 - 2.0 years
1 - 2 Lacs
Ludhiana, Chandigarh Road
Work from Office
Will be required to impart training in AR/VR Design and deliver training programs in AR/VR development, tools, and applications. Conduct hands-on workshops covering platforms like Unity, Unreal Engine, WebXR, and ARKit/ARCore. Teach concepts like 3D modeling, spatial computing, interaction design, and immersive storytelling. Guide learners in developing real-world AR/VR projects and simulations. Stay updated with the latest AR/VR trends, tools, and industry advancements. Provide mentorship and technical support to students throughout the learning process. Develop training materials, tutorials, and documentation for courses.
Posted 2 months ago
5.0 - 10.0 years
13 - 17 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled Technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 5+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience and tech fluency in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses"™ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to create art content that is performant for runtime and appropriate for modern mobile & console game hardware. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Solid understanding of Maya, Unity, and Unreal Engine. Visual scripting experience a plus = Unreal Engine blueprint system. Experience with rigging cloth & hair in real-time engine. Experience with Animation Blueprints, Niagara system, Profiling tools is a huge plus. Experience writing shaders, rendering pipelines to get the best look within game engine technical limits/constraints. Experience with Android OS and Android application development. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. Education Requirements PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.
Posted 2 months ago
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