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3.0 - 5.0 years

4 - 7 Lacs

Pune

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vConstruct is looking for motivated and dynamic individual with a passion for Advanced Visualization and Construction Planning/Scheduling to join the Planning team. As part of the Planning team, Advanced Visualization Specialist Unreal Engine will engage in various processes ranging from developing high quality visuals for construction projects till post-processing. Key Responsibilities: The Advanced Visualization Specialist – Unreal Engine creates AR/VR/MR experiences for commercial construction projects with a clear understanding of the use of visualization in the AEC Industry. The individual is expected to create high quality deliverables and outputs on schedule following the best practice workflows, act independently to manage the deliverables, work closely with project manager to plan project implementation & successful project delivery. Study drawings, and other project related documents like RFIs and addendums. Make necessary changes in Construction/AEC models accordingly. Setting up and Managing projects in Unreal Engine. Using Unreal Engine and its Blueprint create AR, VR &/or MR experiences. Create a 4D Construction Sequence Model by linking 3D BIM model & schedule activities. Using Unreal Engine and Blueprints enhancing the visuals of 4D BIM Model. Ability to manage multiple simultaneous projects. Excellent time management skills and the ability to prioritize projects and tasks. Core 3D Visualization skills including 3D Modelling, Texturing, Lighting, PBR Texturing/Shading, Basic Animations, Post Processing. 9. Communicate and participate in meetings with onsite international project teams. Most client meetings will happen between 5 PM and 10 PM IST. Additional responsibilities may include: 1. Developing BIM model with various levels of detail for Structure, Architecture and Site as per design documents and BIM Execution Plan 2. Generate High Quality renders from Revit models using tools & plugins like Enscape, Lumion, Twinmotion, etc 3. Training and coaching other team members, doing technical training of new hires 4. Research new features in tools and explore automation to improve current workflows Desired Qualifications and Qualities: The foremost quality desired is a passion for Construction Technology, including but not limited to visualization. Successful candidates will demonstrate agility to adopt new technology, attention to detail to ensure accurate information is delivered to construction personnel on site, eager to experiment and learn, and work in a highly collaborative and creative team set up. The successful candidate will possess: 1. Strong communication skills 2. Experience with client relation management and team management 3. At least 3 years or more experience in using Unreal Engine and Blueprints. 4. At least 3 years or more experience in using 3ds Max, Blender, Twinmotion, After Effects, Photoshop, V-ray, Adobe Creative Cloud and Microsoft Office 5. Good to have knowledge of overall construction process ranging from Design to closeout. 6. Good to have working knowledge of any prominent BIM tool like Revit, Navisworks & Synchro. 7. Experience in coding is desirable About vConstruct: vConstruct is a wholly owned subsidiary of DPR Construction and specializes in providing high quality Building Information Modeling and Construction Technology services geared towards construction projects. vConstruct presently constitutes of five business units: 1. Virtual Designing and Construction 2. Project Control Management 3. Software Development 4. Accounting Services for Projects and 5. Data Science and Analytics. Core Values of vConstruct are: Integrity is Integral People are Pivotal Ever Forward Spirit About DPR Construction: DPR Construction is a national commercial general contractor and construction manager specializing in technically challenging and sustainable projects for the advanced technology, biopharmaceutical, corporate office, and higher education and healthcare markets. With the purpose of building great things—great teams, great buildings, great relationships—DPR is a truly great company. For more information, please visit www.dpr.com

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0.0 - 2.0 years

0 - 1 Lacs

Hyderabad

Remote

this is a full time remote position and also freshers can apply Role & responsibilities Create 3d environments and props in unreal engine with good lighting Coordinate with team and work together Preferred candidate profile every candidate is preferred as long as their work is good

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3.0 - 8.0 years

5 - 10 Lacs

Kochi, Jaipur

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Teaching Content and Curriculum Development People Management Coaching and Mentoring Adhere to all policies and procedures as defined by organisation associated institutes and affiliations Support the Development of new programs to attract new students and markets Adhere to agreed and set curriculum. Recommend changes and drive the change when required Facilitate student learning. Provide effective instruction and undertake effective assessments on an ongoing basis Develop effective and current course curriculum. This includes and is not limited to student handbouts, presentations, assessments, etc Responsible for developing and implementing remedial programs / courses to ensure effective learning Collaborate with other departments and Academic Administrators to create and implement relevant programs and learning materials Schedule, supervise, debrief and evaluate students on an ongoing basis. Provide feedback and coach / mentor as and when required Work with Operations team to procure required and relevant technology to assist and facilitate effective teaching / learning Responsible for reviewing student grades. Work with HOD and the administration team to identify remedial measures and implement accordingly Undertake University evaluations as per univ norms on a periodic basis Remain current on knowledge and skills of specific domain Participate with the Marketing and Admissions team as part of the Outreach program Support HR during recruitment, student internships and job opportunities Actively participate / Facilitate in all organisational activities. This includes and is not limited to workshops conducted in and by organisation, student events, meetings, seminars, conferences Responsible for adhering to process and ensuring the highest levels of quality, integrity and ethics in all research undertaken by self / team / students Coordinating with Project Head of ISDC for any admin related task Opening available in Kochi, Kerala and Jaipur, Rajasthan Departments - Game / 3D / Animation / Art & Design / Interior Design / 3D / Communication Design Educational Qualification : Master's Degree Experience : Minimum 3 years

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0.0 - 2.0 years

0 - 1 Lacs

Hyderabad

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Freshers can apply. this is a remote position. Responsibilities: * Create 3D models for a game in Unreal Engine * Deliver high-quality models & textures on time * Collaborate with development team more will be discussed later

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0.0 - 3.0 years

2 - 4 Lacs

Mumbai

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- Looking for a game programmer who can primarily develop code for games - Strong knowledge on unity and c# - Should have excellent IT and programming skills - Should be able to think out of box. - Should have a logical approach to problem-solving

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3.0 - 8.0 years

7 - 15 Lacs

Bengaluru

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We're hiring a Senior Unreal Developer (Bangalore, on-site) with 2+ yrs' experience in Unreal C++/Blueprints, tools dev, and performance optimization. Strong DSA skills and teamwork essential. 1000+ LeetCode problems? Let’s talk.

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1.0 - 2.0 years

3 - 5 Lacs

Bengaluru

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Design and animate immersive 3D motion graphics for concerts and projection mapping, model and texture assets, create rhythm-synced loops, collaborate with creatives, optimize for real-time, and push creative and technical boundaries. Annual bonus

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8.0 - 13.0 years

10 - 14 Lacs

Hyderabad

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Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Qualcomms in-house Snapdragon Game Studio is seeking a Level Designer with Unreal Engine and/or Unity experience to help create game levels and shapes gameplay experiences using the games mechanics and systems. Youll develop levels from concept to playable prototypes, collaborating with various teams to deliver polished, narrative-driven experiences to AAA standards. Minimum Job Qualification Minimum 8+ years of experience in Game Development with significant being as Level Designer Shipped a project from start to finish as a Level Designer. Experience working in Unreal Engine 5 and using Blueprints Excellent sense of 3D game space and environmental storytelling Excellent communication and documentation skills Self-motivated, able to envision and implement level improvements with autonomy that are in keeping with the games direction. Strengths in another core discipline (e.g. environment art, animation, engineering). Ability to design, conceptualize, and create playable 3D game levels using level editors or game engines (e.g. Unreal Engine, Unity, etc.) Preferred Job Qualification Build blockouts for levels that are engaging, readable, and align with the level vision. Collaborate with the art team to ensure these are visually compelling. Collaborate with other designers to ensure consistency, scope, and quality of content. Set guidelines and metrics for the level designers to build quick prototypes for levels. Conceptualize and prototype the layout of 3D game environments, player goals, and activities. Work closely with environment art, quest design, and systems design teams to meet established art and design goals. Regularly play game content and provide constructive feedback to fellow designers. Own the quality, functionality, and stability of your level throughout its lifecycle, from pre-production to final polish and bug fixing. Collaborate with art, engineering, animation, VFX, and audio teams to implement their content into the game, providing feedback to uphold the level vision. Prioritize time effectively to meet deadlines, working with production to ensure levels are correctly planned and scoped. Stay up to date on current trends, best practices, and latest technologies in your field of expertise. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console

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3.0 - 4.0 years

2 - 4 Lacs

Gurugram

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At Dreamstead Interactive, We are looking for a Mid Lighting rendering Artist that would play a vital role in our productions and successfully deliver all our films. It is their responsibility to interpret and implement the creative aims of the client within schedule and budget. Job Responsibility • Producing High-Quality Photo real 3D content for Digital and Television. • Drive Production with the rest of the team with good communication, planning, etc. • Advance knowledge and experience in producing Photo real 3D content with hands-on Advance experience in Texturing, Shading, Lighting, and Rendering ( Redshift / Arnold ) to produce said visuals. • Expert in Maya and Blender • Ability to optimize render settings for quick renders while still maintaining high visual quality output. • Ability to reduce complex problems to their most simple solutions • General compositing principles (After Effects/ Fusion / Nuke) • Complete high-quality work, on time, on the budget, and to specification • Unreal Engine experience will be a good add on. Must-Have • At least 3 years of experience in the production of high-end 3D Visuals. • Experience working on High-Quality CG Commercial Projects. • Excellent communicator. • Excellent creative eye, aesthetic judgment, and interest in visual exploration of abstract concepts. • Superior attention to detail and Highly Organized. • Interest in emerging technologies, R&D. • Self-motivated problem solver. • Technically and creatively excelled. A PORTFOLIO IS MANDATORY TO BE CONSIDERED FOR THIS POSITION. APPLICANTS WITHOUT A PORTFOLIO WOULD NOT BE CONSIDERED.

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8.0 - 12.0 years

10 - 14 Lacs

Bengaluru

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About The Role : Senior Architect - Emerging Technologies & Innovation Location:Kodathi Job Summary: Seeking a dynamic and technically proficient Senior Architect to provide technology leadership in emerging technologies. This role involves designing, building and showcasing innovative solutions using cutting edge technologies and leading a team to create immersive demos for business and executive leaders. The ideal candidate will have a strong technical background, excellent leadership skills, and the ability to collaborate effectively with both internal and external stakeholders. Key Responsibilities: - Developing and showcasing innovative solutions using emerging technologies such as Agentic AI, XR (Extended Reality), Autonomous Machines, Web 3.0 and others. - Design and implement immersive demos that effectively communicate the potential and value of these technologies to business and executive leaders. - Collaborate with internal teams and external partners to build and rapidly onboard solutions to innovation centre. - Maintain a hands-on approach to technology development, ensuring high standards of quality and innovation. - Drive the adoption and integration of new technologies and methodologies within the team. - Provide technical guidance and manage a team of developers and engineers, fostering a culture of innovation and continuous improvement. - Stay informed about industry trends and advancements in emerging technologies to guide the strategic direction of the Innovation Center. - Work from Wipro Kodathi, Bangalore office Required Qualifications : - Bachelors or Masters degree in Computer Science, Engineering, or a related field. - 12 to 15 years of experience in technology development, with a minimum of 5 years in a leadership role. - Proven track record of delivering impactful solutions using emerging technologies such as AI, XR, Autonomous Machines, Web 3.0, etc. - Strong technical skills and hands-on experience with modern development tools and methodologies. - Excellent communication and collaboration skills, with the ability to work effectively with internal and external stakeholders. - Demonstrated leadership abilities, ability to think out of the box and experience managing a team in a fast-paced environment. Preferred Qualifications: - Certifications or advanced training in emerging technologies. - Experience presenting to executive audiences or public speaking.

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5.0 - 10.0 years

4 - 6 Lacs

Gurugram

Hybrid

creative 3D Generalist to join our team. proficient in various aspects of 3D production including modeling, texturing, lighting, rigging, animation, and rendering. work closely with the art director, concept artists,developers to bring high-quality . Required Candidate profile Create 3D models from concept or references.Apply textures, shaders, and materials to assets.Rig and animate characters Set up lighting and render scenes for stills and animation

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3.0 - 8.0 years

15 - 25 Lacs

Bengaluru

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Role & responsibilities Preferred candidate profile We're Hiring: Unreal Game Developer Join Us to Create Something Extraordinary at Crafto! At Crafto, were on a mission to build something truly groundbreaking—taking a project from zero to one with a focus on hyper-realistic game experience on Unreal Engine for Mobile (iOS). To make this vision a reality, we're looking for a talented Unreal Engine Game Developers who’s passionate about pushing creative boundaries. Why Join Us? Work on a high-impact project where your game development expertise on Unreal Engine will be a core part of the experience. Take ownership of the Game Development pipeline, be part of a team that values creativity, quality, and attention to detail. What You’ll Do: Build core gameplay systems using Blueprints and C++ in Unreal Engine Optimize performance for iOS devices, ensuring smooth mobile experience Integrate voice/video input features and enable real-time interactions Work with designers and animators to hook logic with animations and UI (Bonus) Contribute to rigging, lighting, and animation Who Should Apply? Experience: 4 to 6 years in Unreal Engine with strong C++ and Blueprint knowledge You’ve shipped at least one mobile game or interactive 3D experience You’re comfortable owning gameplay logic, optimization, and iOS build/debugging Bonus: Familiarity with animation pipelines, rigging, or Live Link Face is a plus This is a full-time, on-site role in Bangalore—we’re building something big and fast We’re Hiring Fast – Apply Now! If you love building from scratch and want your work to shape the core player experience, we want to hear from you! Apply only through this Google Form: https://forms.gle/pzw2wGPcYKQdaiiS7 Let’s create something incredible together!

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1.0 - 4.0 years

3 - 7 Lacs

Vellore

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- Develop immersive augmented reality (AR) and virtual reality (VR) applications and experiences. - Collaborate with cross-functional teams to define, design, and ship new features. - Implement interactive user interfaces and experiences using Unity3D or Unreal Engine. - Integrate AR/VR functionality with backend systems and APIs. - Optimize applications for performance and scalability. Requirements: - Proven experience as an AR/VR Developer or similar role. - Strong proficiency in Unity3D or Unreal Engine. - Experience with ARKit, ARCore, Vuforia, or other AR/VR SDKs. - Knowledge of version control systems (e.g., Git). - Bachelors degree in Computer Science, Engineering, or a related field (preferred).

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5.0 - 7.0 years

3 - 6 Lacs

Hyderabad

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5+ years of experience in system administration, with a focus on supporting IT infrastructure for the CG or gaming industry. Expertise in Windows Server, Linux, Unix, and tools like Perforce and Unreal Engine. Proficiency in Python scripting (or other relevant scripting languages) for automation and workflow optimization. Strong understanding of network security, firewall management, and backup protocols to ensure a secure and reliable infrastructure. Skilled in performance tuning for high-demand tasks such as rendering and game testing. Experience in troubleshooting and support, minimizing downtime by resolving hardware, software, and networking issues efficiently. Requirements: Bachelors degree in Computer Science or related field (or equivalent experience). 5-7 years of system administration experience within the CG industry. Expertise in Windows Server, Linux, Unix, perforce management, and Unreal Engine workflows. Proficiency in Python scripting (or other relevant languages) and automation tools

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4.0 - 7.0 years

9 - 13 Lacs

Bengaluru

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At Alstom, we understand transport networks and what moves people. From high-speed trains, metros, monorails, and trams, to turnkey systems, services, infrastructure, signalling and digital mobility, we offer our diverse customers the broadest portfolio in the industry. Every day, 80,000 colleagues lead the way to greener and smarter mobility worldwide, connecting cities as we reduce carbon and replace cars. Could you be the full-time A&CD Visualization Designer in our Advanced & Creative Design Global (A&CD) team we’re looking for? We value passion and attitude over experience. That’s why we don’t expect you to have every single skill. Instead, we’ve listed some that we think will help you succeed and grow in this role A&CD Visualization Designer: Visualization Designer is responsible for scenario building, storyboarding, visualization, sound and motion design with respect to design books, design films, brand presentations. With clear Integration of Exterior and Interior Components, Environments, Animations and Sound Design- while also managing workload collaboration with internal and external resources. Organization VerticalAdvanced & Creative Design Global (A&CD) Reports directly toDigital Design Team Leader?- A&CD Asia Studio collaborationCMF Design, Strategy Design, Mobility Design, Studio Engineering and Digital Design Teams Internal:? A&CD Team, Communications Department, Sales, RSC engineering organization (TD, COE, TSS, R&D), Procurement, Intellectual properties Organization. External:?Design Organizations, Design Agencies and Data Management Partners. Eligibility & Work Experience Bachelor’s or master’s program in Visual Communication Design, Industrial Design, Film & Video Design, Gaming Design or related streams With a minimum professional experience of 4 years or more in handling Visualization and Motion Design Responsibilities. Understanding of Mobility Design and Storyboarding, and Visual Assets - Production Processes. Drive and Passion for sustainable future / mobility ecosystem and related solutions. Unmatchable Mastery on Visualization Design tools and methodologies (Unreal, VRED, Blender, Substance along with Alias data understanding + Adobe suite postproduction tools). Exceptional level of Fresh Ideation, storyboarding, post-production and presentation skills. Workload Management Experience?with strong skills in Microsoft Office Tools (PowerPoint, Excel) + Design Presentation Techniques. ? Professional Team Leadership and mentorship experience with OEM Studios from Automotive, Mobility or Aerospace Industries. Good Interpersonal and Communication skills with internal and external stakeholders. Knowledge of industrial environment and associated technical and economic issues. Flexibility, ability to work on multiple projects with varied workscope. Experience of ensuring design deliverables that meet required quality standards. A portfolio / work samples demonstrating Studio Engineering Experience is essential to apply for this position. Ability to work independently and as part of a team. DesirablePrior Experience in Automobile, Mobility or Rail / Transportation Industry. Role & Responsibility Build strong understanding of Design?Philosophy, Brand Guidelines, Communication Strategies, Global Product Portfolio, Platform solutions and Global Markets for local socio-cultural scenario building. Work closely with A&CD Global Studios -Mobility Design, Digital Design and CMF Design Team?in delivering Advanced Creative Design (A&CD) objectives with highest quality parameters. Data cleaning and file preparation - for Visualization Design Assignments with Digital Design, Studio Engineering and CMF Design team for Final Visualization Deliveries / Renderings. Lead and Mentor fellow designers on Visualization Training Modules including CMF, Digital and Mobility Teams. Timely delivery of A&CD deliverables to achieve Design Reviews / Project milestones. Ensure the consistency of the data deliveries for Internal & External Schedules Improve relations and information exchanges with related projects teams. Promote the Importance of A&CD Design Vertical to all stakeholders inside and outside of the organization. Be able to organize and plan workload according to Tenders and Projects in progress. Manage workhours and timelines in accordance with the project budget. Ensuring the archival of completed projects and managing ongoing project / resource files on secured Database. Collaborate with the team to develop design visualization proposals and ensure timely and efficient delivery. Stay up-to-date and introduce newer AI tools and integration techniques and keep innovating design approaches and methods. Fluent English communication is essential for the Role. Contribute to an engaging, collaborative and a thriving studio culture. Competencies (Proficiency progressionfrom A being the lowest to E being the highest level.) Developing Oneself - E Communication -D Drive for Results -E Building Partnerships -D Developing Others - E Initiative -D Team Leadership - D Strategic Outlook -C Technical skills:? (Proficiency progressionfrom A being the lowest to E being the highest level.) Determining and Managing Stakeholder Requirements -E Modelling and Simulation-E Concept Generation -D Systems Integration and Verification -B Integration of Design Deliveries -E You don’t need to be a train enthusiast to thrive with us. We guarantee that when you step onto one of our trains with your friends or family, you’ll be proud. If you’re up for the challenge, we’d love to hear from you! Apply on design.talent@alstomgroup.com Portfolio / CV – Attachment limit 10MB (PDF) As a global business, we’re an equal-opportunity employer that celebrates diversity across the 63 countries we operate in. We’re committed to creating an inclusive workplace for everyone.

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9.0 - 14.0 years

19 - 30 Lacs

Pune

Hybrid

Sogeclair Rail Simulation branch (formerly known as Oktal Sydac) develops train simulators used by railways companies to train their drivers. The simulator is a distributed hardware and software real-time system. One of the software components of the simulator is the Vision System. The Vision system computes and displays motion pictures in realtime from the output of the models involved in the simulation, to provide to the driver of a train simulator a synthetic but realistic rendering of its environment (lines, signals, passengers, crossing trains, cars, landscape, hazards, etc), in any situation (weather, backlight in sunset, night, brutal brightness change in tunnels, ). Vision software is based on Unigine engine (with our proprietary libraries developed in C++ integrated), and the Vision hardware tailor made for each project. Vision software is developed within the core Product team The 3D content (3D assets and 3D world) is developed by our 3D graphics team using the 3D World edition suite delivered by our core Product team. The product team is organized in Agile workflow. Its team members are involved in all phases of development. This includes design, development, unit testing, integrated testing and support. Responsibilities: Undertake activities related to the design and development of Vision software and the 3D world edition tool suite as part of the core Product team. Demonstrate the ability to comprehend, create and debug C++ and C# modules Use and enhance a range of Unigine tools Operate complex simulators combining virtual and physical elements Update methods documents, technical and functional documentation Set clear self (in consultation with supervisor) goals and KPIs. Monitor self-performance on productivity, quality, compliance to process & standards is important according to the Engineering KPIs. Support a healthy and motivating work environment and atmosphere, work with the team effectively. Implements business initiatives including prompt corrective action plans for areas with below threshold performance. Ensure efficient and economical performance in accordance with operating budgets, year-end goals and objectives. Manage work assignments, productivity & quality, and process compliance in line with Sogeclair India goals, processes, and guidelines. Adhere to all policies procedures and work instructions within the discipline of Sogeclair India Quality expectations. Working in close collaboration with the Team in France and Adelaide and with 3D graphics lead, participate in regular discussions, ensure constant & consistent collaboration, and provide constant updates of the ground situation in Pune. Skills: Hand on experience in plant developing in Unigine or Unreal engines (3D environment, Blueprint, code, etc.). Hand on experience in plant modelling using C++ and C#. Experience of working on projects involving Distributed Software Systems design and development will be highly preferable Understanding of key concepts in computer graphics and virtual reality technology. Skills in 3D mathematics (e.g. matrix/vector mathematics) Experience analyzing requirements and developing designs that meet requirements Knowledge of software design principles, including the use of UML Ability to work within an Agile workflow Problem solving skills Ability to diagnose and debug software problems. Experience in using 3D modelling tools like 3D Studio Max, Maya or Blender is desirable. Experience with databases, SQL is desirable Knowledge of network protocols (TCP/UDP), is desirable Experience with configuration management and defect tracking tools Initiative and a willingness to learn

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2.0 - 4.0 years

6 - 8 Lacs

Chennai

Work from Office

Key Responsibilities: A passion for emerging technologies and a desire to contribute to the future of augmented reality. Must be a quick learner, self-starter, with strong attention to detail, and can work with minimal supervision in a fast-paced, high-tech environment. Strong understanding of AR / VR concepts, technologies, frameworks and Development. Design, build, and maintain applications using industry-standard tools and platforms (e.g., Unity3D, Unreal Engine, ARKit, ARCore, Oculus SDK). Prototyping and Experimentation: Develop prototypes to explore new technologies, interactions, and experiences in AR/VR. 3D Modeling and Animation: Collaborate with 3D artists and animators to integrate 3D models and animations into AR/VR environments. Cross-Platform Development: Ensure that applications are compatible with various AR/VR hardware and platforms, including mobile devices, headsets, and wearables. Optimization: Optimize AR/VR applications for performance and scalability across different devices and platforms. UI/UX Design: Work closely with designers to implement intuitive and immersive user interfaces and experiences. Testing and Debugging: Conduct thorough testing and debugging of AR/VR applications to ensure high quality and performance. Collaboration: Collaborate with cross-functional teams, including designers, artists, and product managers, to deliver high-quality AR/VR experiences. Research and Development: Stay up-to-date with the latest advancements in AR/VR technology and propose innovative solutions to enhance our products and services. Documentation: Create and maintain technical documentation for AR/VR applications, including code, processes, and best practices. Required Qualifications Education: Bachelors degree in Computer Science, Software Engineering, Game Development, or a related field. Experience: o 2+ years of experience in AR/VR development. o Proficiency in Unity3D or Unreal Engine with a solid understanding of their respective AR/VR toolkits. o Experience with ARKit, ARCore, Oculus SDK, or similar AR/VR frameworks. o Strong programming skills in C#, C++, or a similar language. Technical Skills: o Proficient in 3D mathematics, including vector math, linear algebra, and geometry. o Experience with 3D modeling software (e.g., Blender, Maya) is a plus. o Familiarity with graphics pipelines, shaders, and rendering techniques. Soft Skills: o Excellent problem-solving skills and attention to detail. o Strong communication and collaboration skills. o Ability to work in a fast-paced, deadline-driven environment. o Passion for emerging technologies and staying ahead of industry trends.

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5.0 - 8.0 years

10 - 15 Lacs

Chennai

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Education: Bachelors/Masters in Computer Science Experience: 5+ years of Game development with Unity and Unreal engine. Responsibilities: Build scalable and highly optimised game-based applications Develop Interactive 3D, AR and VR experiences for Training, Marketing and Education use-cases Build Enterprise level applications with a complete end-to-end architecture Collaborate with cross functional teams of engineers, designers, artists, and product managers as we define and deliver customer experiences. Participate in technical design and code reviews. Required Skills: Experience in game engines such as Unity engine, Unreal engine. Experience in creating Interactive application using Game engines and WebGL Frameworks Experience with WebGL frameworks such Three.js, Babylon.js etc. Sound Knowledge in Building applications and games for Android, iOS and WebGL Experience in working with AR SDKs such as ARFoundation, ARKit etc. Experience in working with VR SDKs such as SteamVR, OpenXR, Oculus SDK etc. Additional Skills Strong 3D Pipeline knowledge with Blender, Maya etc. Good Understanding in using tools such as Adobe Photoshop, Illustrator etc. Good Understanding of Web programming languages.

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5.0 - 10.0 years

5 - 13 Lacs

Bengaluru

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- Design and prototype levels in Unreal Engine - Create blockouts and whiteboxes for gameplay flow - Populate scenes with assets to boost immersion - Collaborate with artists for visual consistency - Optimize levels for performance and hardware specs

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3.0 - 8.0 years

25 - 30 Lacs

Bengaluru

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Project Description: The international Luxoft team is seeking an experienced Android App Developer with Unity expertise to contribute to the development of an innovative in-vehicle infotainment system for the next generation of electric vehicles. This role focuses on working with the Android Automotive Operating System (AAOS) to develop 3D applications using Unity and Android Studio. The ideal candidate should have a strong background in Unity and Android app development using Kotlin and Java. Knowledge of AOSP, AAOS, HVAC, Media, Car System UI, and Car Launcher is a significant advantage. Responsibilities: Develop Android 3D applications using Unreal Engine (UE). Integrate 3D assets, animations, and scenes provided by the Design Team into Unreal Engine. Write C++ and/or Blueprint scripts in Unreal to manage 3D object behaviors, animations, and user interactions. Optimize 3D performance for HMI devices, focusing on smooth rendering and responsiveness in Android environments. Collaborate with the team to integrate Unreal Engine applications and frameworks into Android Automotive OS (AAOS) and AOSP environments. Ensure high performance and responsiveness of Android applications built using Unreal Engine. Conduct testing and debugging of developed applications across various Android devices and vehicle platforms. Document code, architecture, and workflows, and provide technical support as required. Mandatory Skills Description: Unreal Engine (C++ and Blueprint scripting for Android platforms). Experience in Android app development. Solid understanding of Android platform limitations and optimization techniques for 3D applications. Knowledge of integrating Unreal Engine projects into Android build pipelines. Strong problem-solving skills and attention to detail, especially in performance tuning for mobile devices. Ability to work collaboratively in a multidisciplinary team environment (designers, artists, engineers). Nice-to-Have Skills Description: Knowledge and experience with AAOS and AOSP. Familiarity with HVAC, Car System UI, Car Launcher and Media. Experience with automotive infotainment systems. Experience with performance optimization and debugging tools in HMI. Knowledge of Android development in Kotlin or Java is good to have. Experience in Automotive HMI development. Languages: English: B2 Upper Intermediate

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4.0 - 9.0 years

4 - 8 Lacs

Hyderabad, Pune

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Roles & Responsibilities : To create high-quality animations, illustrations, diagrams, and graphics that accurately represent technical concepts, products, Create new or change in existing Graphics / animations to reflect the improvements designated by engineering decision. Prepare photo realistic rendered graphics with backgrounds as needed for marketing and web. Coordinate with the customer and lead the offshore team Educational Qualification : B.E/B.Tech in any Engineering discipline with certification in animations Required Skills: 7 to 10 years of Experience in 2D editing and 3D rendering/animation tools Should be well-versed with, animation & illustration tools such as Maya, 3ds Max, Adobe Illustrator, Adobe Animate, KeyShot, Blender, Unreal Engine, and Unity Should be a quick learner and should be able to work independently with a minimum supervision. Should have sound knowledge in Mechanical and Electrical systems.

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3.0 - 4.0 years

4 - 9 Lacs

Bengaluru

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Responsibilities Develop gameplay features using Unreal Engine & C++ Collaborate with designers, artists & devs Optimize performance across platforms Debug & resolve technical issues Maintain in-house C++ tools Mentor junior developers Assistive technologies Accessible workspace Health insurance Annual bonus Leave encashment Provident fund Job/soft skill training

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4.0 - 9.0 years

15 - 25 Lacs

Noida

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Role & responsibilities Technical Development: Develop and optimize Unity games for WebGL platform Implement best practices for cross-browser compatibility Create and maintain efficient client-server communication systems Optimize game assets and code for web deployment Implement secure communication protocols for online gaming Game Development & Innovation: Collaborate with Game Design and Backend teams to implement online game features Optimize game performance for web browsers and different network conditions Develop innovative solutions for web-based game mechanics Implement real-time multiplayer features and networking solutions Ensure compliance with web gaming regulations and standards Performance & Quality Assurance: Optimize WebGL builds for faster loading and better runtime performance Implement browser-based testing and debugging strategies Develop solutions for cross-platform browser compatibility Implement efficient asset loading and management systems Technical Integration: Work with backend teams to integrate REST APIs and WebSocket services Integrate analytics and tracking systems Ensure proper handling of browser cache and storage Develop offline capabilities where appropriate R&D & Technology Strategy: Explore new Unity WebGL features and capabilities Contribute to technical documentation and knowledge sharing Stay updated with browser technologies and web standards Participate in architecture planning for new online games Preferred candidate profile The Ideal Candidate Passionate about web-based gaming technology Strong portfolio of WebGL-based Unity games Deep understanding of browser limitations and optimization techniques Experience with online casino or gambling games preferred Knowledge of web security best practices Technical Skills : Expert-level proficiency in Unity WebGL development Advanced C# programming skills Strong expertise in web technologies (HTML5, WebGL) Experience with client-server architecture and networking Proficiency in version control (Git) Experience with web performance optimization and browser compatibility Soft Skills: Strong problem-solving abilities Excellent communication skills Ability to work independently and in team settings Adaptability to rapidly evolving web technologies Self-motivated with attention to detail Educational Background: Bachelors or Masters degree in computer science or related field Additional certifications in Unity or web development preferred

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3.0 - 8.0 years

3 - 15 Lacs

Hyderabad

Work from Office

Responsibilities: * Design, develop, test & maintain games using Unity3D,C# * Collaborate with cross-functional teams on project delivery * Experience on Multiplayer games, Game Physics, A I & Bots,Unity APIs, Finite State Machines Flexi working

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2.0 - 4.0 years

6 - 15 Lacs

Bengaluru

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Position Summary Job Summary: The Technical Artist serves as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, coaching game artists on asset implementation, and staying current on game industry tools and processes. Responsibilities: • Implement art assets in Unity (Particle effects, Shader effects, Animations) • Integrating art into unity and connecting with gameplay code. • Identify and solve technical issues related to the art pipeline. • Provide artists with technical feedback to ensure the creation of optimized assets. • Document and evangelize best practices. • Suggest (or create) tools and scripts to optimize Unity workflow. • Maintain the game stability by optimizing the memory and performance. Education: • Bachelor’s degree in computer science, Art, Related Field, or Equivalent Experience. Required Experience: • 2 to 6 years game development studio experience. • Working knowledge of 2D and 3D graphics (After Effects and 3DsMax, or equivalent). • Working knowledge of Unity, Unreal, or equivalent game engine. • Familiar with versioning software i.e. Perforce (Preferred), CVS, Alien Brain or similar. • Knowledge of creating animations. • Familiar with particle systems (Unity or equivalent). • Exposure to scripting languages such as C#, JS, MEL, or Python. • Exposure to unity shaders and procedural art • Performance and memory profiling and optimization skills Qualifications: • Excellent organizational skills. • Excellent written and verbal communication skills. • Experience working under tight deadlines. • Self-motivated and able to work on multiple projects with minimal direction. • Experience playing video games, slot games. Qualifications

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