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4.0 - 9.0 years
6 - 11 Lacs
Mohali
Work from Office
Location: Remote (Global applicants welcome) Experience: 3+ years in Web3 fundraising or capital strategy Engagement Type: Full-Time / Consulting / Hybrid Role Overview This is a high-impact leadership role, reporting directly to the Founder & CEO, for a seasoned dealmaker with deep Web3 capital markets experience. Youll lead token and equity fundraising efforts, structure strategic investment rounds, and own investor relationships from outreach to closure. Key Responsibilities Fundraising Strategy & Execution 1. Design and lead token and equity fundraising strategies across multiple Web3 ventures. 2. Define capital targets, investor segments, and end-to-end execution plans. 3. Manage outreach, pitch delivery, investor communication, due diligence, and deal closure. Investor & Ecosystem Engagement 1. Build and expand a strong investor network: VCs, DAOs, crypto funds, angels, and strategic partners. 2. Own relationship-building and storytelling efforts with financial and strategic stakeholders. 3. Pitch innovative products that span AAA gaming and Layer 2 infrastructure. Tokenomics & Capital Modeling 1. Collaborate with strategy and product teams to design sound, scalable token economies. 2. Align token utility and mechanics with long-term product vision and value creation. Reporting & Stakeholder Communication 1. Track fundraising KPIs, investor feedback, and performance metrics. 2. Ensure funding strategies align with broader business objectives and timelines. What Were Looking For Required: Proven success in raising $ 5 M+ via ICOs, IDOs, seed, or Series A rounds. Strong network across crypto VCs, angel syndicates, and Web3 capital communities. Experience in Web3, blockchain, crypto gaming, or fintech verticals. Strategic thinker with hands-on execution ability. Deep understanding of tokenomics, investment structuring, and compliance. Preferred: Prior experience in AAA Web3 gaming, Layer 2 infrastructure, or wallet products. Familiarity with Unreal Engine, SKALE, Layer 2/3 protocols. Background as a founder, operator, or finance lead in a high-growth Web3 startup. Located in the US or have a strong North American investor network (preferred, not mandatory).\
Posted 1 month ago
5.0 - 7.0 years
2 - 6 Lacs
Mohali
Work from Office
Role Overview We are looking for a highly skilled and creative Animator to join our team. The ideal candidate will have a strong background in 3D animation and character rigging with a passion for building immersive, real-time virtual experiences. You will work closely with 3D artists, developers, and UX designers to bring digital avatars, environments, and interactions to life. Key Responsibilities Create high-quality character and environment animations for real-time Metaverse experiences. Work on motion capture data clean-up and retargeting. Develop fluid animations for avatars, creatures, props, and UI interactions. Collaborate with designers and developers to ensure animations integrate smoothly within the game/virtual environment engine (Unity/Unreal). Ensure animations meet project style and performance standards. Troubleshoot and refine animation workflows and pipelines. Stay up to date with industry trends and technologies in animation and virtual production. Required Skills and Qualifications 57 years of experience in 3D animation, preferably in gaming, virtual environments, or VFX. Expertise in software like Maya, Blender, Motion Builder, or 3ds Max . Strong understanding of animation principles, rigging, skinning, and character dynamics. Experience with Unity or Unreal Engine for animation integration. Familiarity with motion capture workflows and tools. Basic knowledge of shaders, lighting, and rendering is a plus. Excellent storytelling and visual communication skills. Ability to work in a fast-paced, collaborative environment. Preferred Qualifications Prior experience in Web3, gaming, or Metaverse projects. Experience with AR/VR/MR environments. Knowledge of blockchain-based avatars or NFT integration.
Posted 1 month ago
12.0 - 15.0 years
50 - 55 Lacs
Ahmedabad, Chennai, Bengaluru
Work from Office
Dear Candidate, We are hiring an AR/VR Developer to create immersive virtual and augmented reality experiences. The role requires expertise in 3D rendering, game engines, and interactive simulations. Key Responsibilities: Develop AR/VR applications using Unity or Unreal Engine. Optimize 3D graphics and interactive experiences for performance. Implement motion tracking, hand gestures, and spatial computing. Work with VR headsets like Oculus, HTC Vive, or HoloLens. Integrate AR experiences into mobile and web platforms. Required Skills & Qualifications: Game Engines: Unity, Unreal Engine 3D Graphics: OpenGL, WebGL, Blender Programming: C#, C++, JavaScript AR/VR Hardware: Oculus, HTC Vive, HoloLens Experience with haptic feedback and AI in AR/VR is a plus. Soft Skills: Strong troubleshooting and problem-solving skills. Ability to work independently and in a team. Excellent communication and documentation skills. Note: If interested, please share your updated resume and preferred time for a discussion. If shortlisted, our HR team will contact you. Srinivasa Reddy Kandi Delivery Manager Integra Technologies
Posted 1 month ago
1.0 - 4.0 years
3 - 6 Lacs
Ahmedabad
Work from Office
Looking for a talented Game Designer with strong Unity development skills to create engaging and immersive mobile gaming experiences. The ideal candidate will have hands-on experience in Unity 3D, C# programming, gameplay mechanics, level design, and ideally AR features or multiplayer functionality. You will collaborate closely with developers, artists, and product teams to design, prototype, and deliver games that are both visually appealing and technically sound. A keen eye for detail, creativity, and a passion for gaming are essential to succeed in this role.
Posted 1 month ago
1.0 - 5.0 years
3 - 6 Lacs
Bengaluru
Work from Office
We are looking for a passionate and skilled Unreal Engine Technical Artist to join our team and work on challenging, cutting-edge real-time projects This role offers the opportunity to bridge the gap between art and technology, contributing to the development of immersive experiences with high visual fidelity and optimal performance Develop and implement interactive real-time content using Unreal Engine Work with Blueprints, C++, and the Material Editor to bring creative concepts to life Utilize VR features within Unreal for immersive applications and simulations Create and maintain custom plugins and tools to extend engine functionality and improve workflow efficiency Optimize scenes and debug performance issues using Unreals profiling and diagnostic tools Collaborate with cross-functional teams including design, art, and engineering to support level design and content integration Stay up to date and curious about real-time rendering techniques and procedural modeling workflows Participate in version control processes using GIT and PERFORCE to maintain clean and efficient development pipelines Take ownership of tasks and consistently push for high-quality, optimized, and visually compelling results Requirements Strong working knowledge of Unreal Game Engine Hands-on experience with C++, Blueprints, and Material Editor in Unreal Experience developing or prototyping for Virtual Reality (VR) inside Unreal Experience in creating custom tools or plugins in Unreal Engine Understanding of real-time rendering, shaders, and visual optimization techniques Familiarity with procedural modeling and related tools or workflows Knowledge or interest in level design is a strong bonus Proficiency in version control systems like GIT and PERFORCE Strong problem-solving skills and a willingness to learn through hands-on challenges Benefits Work on innovative, high-impact projects that push technical and creative boundaries Be part of a collaborative, supportive team passionate about real-time technologies Enjoy a learning-rich environment with opportunities to grow your skills and career
Posted 1 month ago
1.0 - 4.0 years
3 - 6 Lacs
Bengaluru
Work from Office
At Kwalee, we foster an environment where creativity and collaboration come together Specialising in both the development and publishing of casual and hybrid casual games, we also bring our creative touch to publishing PC & Console titles, ensuring a diverse and exciting gaming portfolio By joining our talented team in Bangalore or Leamington Spa, youll be part of a space where ideas flow freely, innovation flourishes, and team spirit stays strong Weve found that when were all together, great things happen With over 1 billion players already reached, your work will contribute to our shared mission of making the most fun games for the world's players Join the team! As we continue to grow, we are now looking for a UI Artist to join our team As a UI Artist, you will be responsible for designing and creating intuitive, engaging, and visually appealing user interfaces for our games You will work closely with designers, artists, and developers to ensure a seamless and user-friendly gaming experience Together, you will contribute to the commercial success of our games and the company This is a permanent role based in our Bangalore studio, where our daily in-office collaboration fuels creativity and innovation If you're not already based locally, well support your move with comprehensive relocation assistance Responsibilities: Design and create clear, attractive, and functional UI elements Translate high-level game concepts and requirements into visually compelling UI designs Ensure consistency and maintain the art style across all UI components, adhering to the games aesthetic and brand guidelines Collaborate with the game design team to enhance the gaming experience through UI Work closely with developers to implement UI designs, ensuring technical feasibility and optimal performance Test and iterate on UI elements based on feedback from playtesting and stakeholders Stay updated on industry trends and technologies related to UI/UX design Support additional tasks as assigned by your line manager Requirements: Proven experience as a UI Artist or Graphic Designer within the gaming industry Strong portfolio showcasing diverse UI designs and artistic skills Proficiency in UI design tools such as Adobe Creative Suite (Photoshop, Illustrator) and familiarity with UI implementation tools such as Unity or Unreal Engine Good understanding of UI/UX principles, player behaviour, and cross-platform design Ability to work effectively in a team, communicate ideas clearly, and adapt to feedback Creative thinking with attention to detail in all aspects of UI design Knowledge of scripting or programming languages for UI (such as C# for Unity) is a plus Bachelors degree in Graphic Design, Game Design, or a related field, or equivalent experience Based in our Bangalore office with 5 days per week on-site Why Kwalee We believe in more than just a job?were committed to helping you thrive with a fantastic work-life balance and a range of great benefits! With group health insurance and 20 annual leave days, youll have plenty of time to recharge Stay energised throughout the day with unlimited snacks and drinks, and enjoy access to a discounted premium gym membership to keep you feeling your best Youll work with cutting-edge equipment in an environment designed for your success, with clear career progression and endless opportunities for growth To keep things lively, we host seasonal events, regular townhalls, and share exclusive Kwalee merch?making sure theres always something exciting to look forward to! Our Commitment to Diversity & Inclusion At Kwalee, we take pride in being an equal opportunity employer, where we believe that diversity and inclusion are essential to driving creativity We are committed to creating a safe, welcoming, and supportive environment where everyone can thrive Our culture is built on celebrating the diverse voices of our team members, fueling innovation and strengthening our connection to our players We are dedicated to advancing equity, diversity, and inclusion across all areas of life, including age, disability, gender identity, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex, and sexual orientation We recognise the importance of self-development, career progression, and well-being in retaining our talented team At Kwalee, we celebrate individuality and encourage everyone to bring their authentic selves to work
Posted 1 month ago
8.0 - 11.0 years
35 - 37 Lacs
Kolkata, Ahmedabad, Bengaluru
Work from Office
Dear Candidate, We are hiring a Game Developer to create engaging and high-performance gaming experiences for PC, mobile, and console platforms. The role requires expertise in game engines, physics simulations, and multiplayer networking. Key Responsibilities: Develop game mechanics and interactive experiences using Unity or Unreal Engine. Optimize game performance for smooth rendering and physics. Implement AI-driven NPC behaviors and pathfinding algorithms. Create multiplayer networking solutions for online gaming. Work closely with designers and artists to bring ideas to life. Required Skills & Qualifications: Game Engines: Unity, Unreal Engine Programming: C#, C++, Python Game AI: Pathfinding, Finite State Machines (FSM) Graphics & Animation: OpenGL, DirectX, Blender Experience with VR gaming and cloud-based game servers is a plus. Soft Skills: Strong troubleshooting and problem-solving skills. Ability to work independently and in a team. Excellent communication and documentation skills. Note: If interested, please share your updated resume and preferred time for a discussion. If shortlisted, our HR team will contact you. Kandi Srinivasa Reddy Delivery Manager Integra Technologies
Posted 1 month ago
0.0 - 1.0 years
0 Lacs
Chennai
Remote
About Karma Play Karma Play is a video game developer based in Kerala. We develop games for the PC, consoles and mobiles. Our games can be found here. Old Skool Racer https://store.steampowered.com/app/1285310/OLD_SKOOL_RACER/ Hollywood Director The Simulation https://store.steampowered.com/app/3189560/HOLLYWOOD_DIRECTOR_THE_SIMULATION/?beta=0 About Internship We are seeking new 3D artist graduates/freshers for our internal video game development training. A familiarity with Unity or Unreal Engine 5 would be useful, but not mandatory. Must be avid game players. All trainees will be taught game development using Unity or Unreal Engine 5 by our in-house team. Duration The internship is for a duration of 12 months. Final Recruitment All candidates who successfully pass the internship will be considered for full employment as Junior Artists. Send your applications to training@karmaplay.net.
Posted 1 month ago
4.0 - 6.0 years
6 - 8 Lacs
Chennai
Work from Office
Implement and configure Archer GRC (Governance, Risk, and Compliance) solutions to support enterprise risk management. You will customize Archer modules and workflows, ensuring compliance with regulatory requirements. Expertise in Archer GRC and risk management is essential.
Posted 1 month ago
6.0 - 10.0 years
3 - 7 Lacs
Chennai
Work from Office
Key Responsibilities . Prepare and maintain character and creature assets for animation and FX simulation. Work with the Model department to ensure that the geometry being simulated meets Technical Animation needs.. Apply cloth, hair, muscle, and flesh simulations using proprietary or industry-standard tools.. Collaborate with animators to clean up motion and deformation artifacts.. Work closely with rigging, animation, and FX teams to ensure proper handoff and continuity.. Troubleshoot and solve technical issues in character/creature performances.. Optimize simulation workflows and develop tools/scripts as needed to improve efficiency.. Ensure assets meet both visual and technical requirements of the production pipeline.. Contribute to the development and documentation of best practices and workflows.. Requirements:. 5 years of experience in a similar role in the VFX industry.. Good working knowledge in a production environment with Maya, Houdini, Nuke.. Solid understanding of character rigging, deformation, and dynamics.. Experience with cloth, muscle, and soft body simulations (e.g., nCloth, nHair, Marvelous Designer, Ziva, etc.).. Strong Python and/or MEL scripting skills.. Excellent problem-solving skills and attention to detail.. Work with the technical teams to document and maintain libraries for rigging & tools.. Understanding physics and natural phenomena.. Strong communication and collaboration abilities.. Preferred Qualifications:. Experience with muscle systems (e.g., Ziva Dynamics, Houdini FEM).. Knowledge of real-time engines like Unreal Engine for Tech Anim workflows.. C knowledge or plugin/tool development experience..
Posted 1 month ago
15.0 - 20.0 years
13 - 18 Lacs
Bengaluru
Work from Office
Project Role : Application Architect Project Role Description : Provide functional and/or technical expertise to plan, analyze, define and support the delivery of future functional and technical capabilities for an application or group of applications. Assist in facilitating impact assessment efforts and in producing and reviewing estimates for client work requests. Must have skills : Simulation Modeling Good to have skills : NAMinimum 12 year(s) of experience is required Educational Qualification : 15 years full time education Project Role:Advanced Application Engineer Project Role Description:Utilize modular architectures, next-generation integration techniques and a cloud-first, mobile-first mindset to provide vision to Application Development Teams. Work with an Agile mindset to create value across projects of multiple scopes and scale. Must have Skills: Simulation Modeling Good to Have Skills: Visual Basic for Applications (VBA) Programming Language, Siemens Tecnomatix Plant Simulation. Roles & Responsibilities:1. Key Responsibilities:The role of Discrete Event Simulation / Plant Simulation Specialist requires to lead the development of simulation models on Plant/production, logistic or warehouse systems processes The Specialist needs to perform What-If scenario and do analysis to reduce waste, increase efficiency, and provide solutions to improve current plant performance and validate future states/ scenarios. Pioneering with the latest technology innovations and learning constantly by investigating next tech in horizon. 2. Technical Experience:Experience in creating material flow simulation, Throughput simulation, Bottleneck analysis, Resource optimization, Inventory reduction and optimization. 3. Simulation Models Discrete Event Simulation software for modeling and simulation- Tecnomatix/Siemens Plant Simulation V11, Anylogic or Flex Sim 4. Industry Experience/ Knowledge of Automotive, Consumer, Retail Industry Plant and production system knowledge. Professional & Technical Skills: 1. Object oriented programming language Statistical analysis - C, C, MS Excel VBA. 2. Unity, Unreal Engine, Omniverse, VBS or similar 3D engine expertise. 3. Experience with cutting-edge XR devices such as Varjo XR-4, Apple Vision Pro 4. Experience with 3D workflows such as CAD modeling, 3D modeling.5. Knowledge of several programming languages (C++, Java, Python) 6. Knowledge of distributed simulation standards / protocols (HLA, DIS, C2SIM) 7. Strong communication written and oral and interpersonal skills. 8. Demonstrated ability to handle customers and deliver results when working in cross-functional teams. 9. Strong knowledge in shop floor and discrete industry experience - automotive, consumer goods etc. Educational Qualification:BTech/BE - Mechanical, Industrial engineer Additional Info:1.Strong techno functional domain expertise 2. Minimum 12 years of experience is needed3. This position is based at Bengaluru location Qualification 15 years full time education
Posted 1 month ago
5.0 - 8.0 years
12 - 20 Lacs
Noida
Work from Office
Role Overview As a Game Developer (Unreal Engine) , youll be responsible for bringing educational interactions to life — from writing on virtual boards to gesture-driven classroom behaviors and interaction systems. Your work will form the logic layer behind real-time virtual learning scenes rendered using our custom-built engine. Key Responsibilities You’ll work on Unreal Engine to implement logic for: Writing on board using input triggers and motion logic Highlighting text or areas on board dynamically during interaction Referring to content or pointing to specific sections in a learning environment Object interactions for simulation-based learning moments Text to 3D model integration pipeline — converting tagged learning content into usable models or props Collaborate closely with technical artists and animation teams to ensure seamless asset interaction and logic blending Build and test reusable blueprints and systems for interactive classroom behaviors Required Skills & Experience 2–5 years of experience as a Game Developer using Unreal Engine (4 or 5) Strong grasp of Blueprint scripting (low/no-code logic implementation) Experience with interactive object logic — drag/drop, trigger, highlight, reference, etc. Familiarity with dynamic UMG widgets or interaction overlays Understanding of 3D space manipulation (relative transforms, actor tracing, etc.) Comfortable collaborating with animators and technical artists in building integrated experiences Passion for interactive simulations , serious games , or non-game real-time systems Familiarity with optimizing interaction logic for performance across devices Please Do Not Apply If You Are: Primarily focused on game design or gameplay balancing — this is a developer/logic role , not a designer seat Only experienced with Unity or other engines — Unreal Engine proficiency is mandatory Expecting to build a traditional game — this is a non-game, simulation-based system Not comfortable working with hands-on Blueprint logic and asset integrations Bonus Points For: Experience with education, training, or simulation environments in UE Understanding of data-tagged content to trigger in-world actions Previous experience working on tools or pipelines that convert content into game-ready logic Knowledge of live rendering workflows or cinematic camera integration
Posted 1 month ago
2.0 - 5.0 years
3 - 4 Lacs
Mumbai
Work from Office
Teach 3D animation subjects,Deliver interactive and practical classroom sessions,Develop and update course content,Conduct assessments,Organize or support workshops,Provide guidance and mentorship to students.
Posted 1 month ago
7.0 - 12.0 years
13 - 17 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Knowledge of Houdini & it’s Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Education RequiredA BS, MS, or PhD degree in an engineering or computer science related field
Posted 1 month ago
5.0 - 8.0 years
15 - 19 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking an experienced 3d environment artist to help create cutting edge graphic environments for games in AR – VR – PC and 3D mobile demos. Ideal candidates should have an excellent understanding architecture, construction techniques and materials, and various natural features. The ideal artist for this role has an expert level creating 3D models, Zbrush sculpts, PBR textures and materials for both, geometric and organic environments. Must have a solid understanding of materials, LODs, draw calls, occlusion, and optimization techniques. Minimum Qualifications 5-8 years’ experience modeling/texturing environments in Maya, 3DS Max, or Blender on a shipped, mobile, VR, PC, or console game. Solid understanding of architecture and construction techniques/materials to create realistic assets. Strong understanding of 3d mechanical design and assemblies. Solid grasp of lighting for games, both static & dynamic real-time. Experience creating 3D models for gamesprops, vehicles, foliage, and using Substance & Photoshop to create PBR textures. Ability to create art content that is performant for runtime and appropriate for modern game hardware, mobile or VR. Strong UE5 or Unity experience with ability to debug and optimizeocclusion, draw calls, LODs & materials. Strong ability to work independently while collaborating with multiple disciplines. Demo materials to include sample level or models and texture files is required. Preferred Qualifications In depth knowledge of building environments in Unity or Unreal Engine 5 Solid understanding of environment modeling and UV material application in Maya, 3DS Max, or Blender. Experience with ZBrush. Experience with Substance or Quixel to create photo realistic PBR materials. Experience working on AAA games as an environment artist. Understanding of VR and AR mobile limitations and requirements. Basic knowledge of using AI tools for concept art creation and 2d art creation. Experience with Heightmaps and large landscape creation. Basic knowledge of level design. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Education PreferredA BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.
Posted 1 month ago
4.0 - 9.0 years
15 - 20 Lacs
Hyderabad
Work from Office
Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Qualcomm is looking for an experienced Chipset Power System Engineer who is passionate in solving power challenges and develop innovative solutions for optimizing power for next generation Snapdragon automotive chipsets. The engineer is expected to lead a cross-functional engineering team to model SOC/chipset power and come up with innovative solutions to optimize hardware and software to enhance SOC and chipset and achieve world-class chipset low power consumption. In this position, the engineer will be involved in all stages of the design and development cycles guiding the power-efficient design of the end-end solution. Responsibilities include: -- Power architecture and tradeoff analysis -- Chipset and system level power modeling, analysis and optimization for SOC, chipset and platform solutions. -- Identify power requirements and quantify power gap/risk areas. -- Optimize power efficiency and performance of present generation designs and help architect future products. -- Guide multi-function groups through the design cycle in realizing the power targets set forth at the inception of the project. -- Design of power features and work with cross functional teams (systems, software, hardware, silicon process, production test, etc.). -- Customer interaction to advertise the capabilities of the chipset, and to understand and address specific power requirements. -- Power modeling of customer-specific use cases and designs. Minimum Qualifications -- Master’s degree in Electrical Engineering or equivalent field is required as a minimum.. -- Analysis and design of low power features at SOC, chipset or platform level. -- Architectural knowledge in application processor, modem processor, AR/XR, machine learning, automotive or computing. -- System knowledge of automotive SOC or chipset. -- Hardware or software design or optimizations of low power features. -- System level power modeling and analysis. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience.
Posted 1 month ago
2.0 - 5.0 years
4 - 8 Lacs
Chennai
Work from Office
YesToSystems is looking for Senior Unreal Engine Artist to join our dynamic team and embark on a rewarding career journey Create original artworks, illustrations, or visual designs using traditional or digital media to communicate ideas, emotions, or narratives Collaborate with clients, creative teams, or art directors to understand project requirements and deliver high-quality visual content Refine and revise artwork based on feedback while meeting deadlines Stay updated on trends, tools, and techniques in the art industry Maintain a portfolio, manage project documentation, and ensure consistency in style and quality across different works Participate in exhibitions or online platforms to promote and sell artwork
Posted 1 month ago
2.0 - 5.0 years
3 - 4 Lacs
Kolkata
Work from Office
Responsibilities: Design motion graphics for ads, digital, BTL, and OOH campaigns. Create animations, visual effects, and engaging content. Stay updated of AI Develop 3D animations , transitions and motion graphics using Cinema 4D, Blender & Maya.
Posted 1 month ago
1.0 - 4.0 years
3 - 4 Lacs
Kolkata
Work from Office
Responsibilities: Design motion graphics for ads, digital, BTL, and OOH campaigns. Create animations, visual effects, and engaging content. Stay updated of AI Develop 3D animations , transitions and motion graphics using Cinema 4D, Blender & Maya. Flexi working Accessible workspace
Posted 1 month ago
4.0 - 7.0 years
9 - 13 Lacs
Bengaluru
Work from Office
Date 16 Jun 2025 Location: Bangalore, KA, IN Company Alstom At Alstom, we understand transport networks and what moves people. From high-speed trains, metros, monorails, and trams, to turnkey systems, services, infrastructure, signalling and digital mobility, we offer our diverse customers the broadest portfolio in the industry. Every day, 80,000 colleagues lead the way to greener and smarter mobility worldwide, connecting cities as we reduce carbon and replace cars. Could you be the full-time A&CD Visualization Designer in our Advanced & Creative Design Global (A&CD) team were looking for We value passion and attitude over experience. Thats why we dont expect you to have every single skill. Instead, weve listed some that we think will help you succeed and grow in this role A&CD Visualization Designer: Visualization Designer is responsible for scenario building, storyboarding, visualization, sound and motion design with respect to design books, design films, brand presentations. With clear Integration of Exterior and Interior Components, Environments, Animations and Sound Design- while also managing workload collaboration with internal and external resources. Organization VerticalAdvanced & Creative Design Global (A&CD) Reports directly toDigital Design Team Leader- A&CD Asia Studio collaborationCMF Design, Strategy Design, Mobility Design, Studio Engineering and Digital Design Teams InternalA&CD Team, Communications Department, Sales, RSC engineering organization (TD, COE, TSS, R&D), Procurement, Intellectual properties Organization. External:Design Organizations, Design Agencies and Data Management Partners. Eligibility & Work Experience Bachelors or masters program in Visual Communication Design, Industrial Design, Film & Video Design, Gaming Design or related streams With a minimum professional experience of 4 years or more in handling Visualization and Motion Design Responsibilities. Understanding of Mobility Design and Storyboarding, and Visual Assets - Production Processes. Drive and Passion for sustainable future / mobility ecosystem and related solutions. Unmatchable Mastery on Visualization Design tools and methodologies (Unreal, VRED, Blender, Substance along with Alias data understanding + Adobe suite postproduction tools). Exceptional level of Fresh Ideation, storyboarding, post-production and presentation skills. Workload Management Experiencewith strong skills in Microsoft Office Tools (PowerPoint, Excel) + Design Presentation Techniques. Professional Team Leadership and mentorship experience with OEM Studios from Automotive, Mobility or Aerospace Industries. Good Interpersonal and Communication skills with internal and external stakeholders. Knowledge of industrial environment and associated technical and economic issues. Flexibility, ability to work on multiple projects with varied workscope. Experience of ensuring design deliverables that meet required quality standards. A portfolio / work samples demonstrating Studio Engineering Experience is essential to apply for this position. Ability to work independently and as part of a team. DesirablePrior Experience in Automobile, Mobility or Rail / Transportation Industry. Role & Responsibility Build strong understanding of DesignPhilosophy, Brand Guidelines, Communication Strategies, Global Product Portfolio, Platform solutions and Global Markets for local socio-cultural scenario building. Work closely with A&CD Global Studios -Mobility Design, Digital Design and CMF Design Teamin delivering Advanced Creative Design (A&CD) objectives with highest quality parameters. Data cleaning and file preparation - for Visualization Design Assignments with Digital Design, Studio Engineering and CMF Design team for Final Visualization Deliveries / Renderings. Lead and Mentor fellow designers on Visualization Training Modules including CMF, Digital and Mobility Teams. Timely delivery of A&CD deliverables to achieve Design Reviews / Project milestones. Ensure the consistency of the data deliveries for Internal & External Schedules Improve relations and information exchanges with related projects teams. Promote the Importance of A&CD Design Vertical to all stakeholders inside and outside of the organization. Be able to organize and plan workload according to Tenders and Projects in progress. Manage workhours and timelines in accordance with the project budget. Ensuring the archival of completed projects and managing ongoing project / resource files on secured Database. Collaborate with the team to develop design visualization proposals and ensure timely and efficient delivery. Stay up-to-date and introduce newer AI tools and integration techniques and keep innovating design approaches and methods. Fluent English communication is essential for the Role. Contribute to an engaging, collaborative and a thriving studio culture. Competencies (Proficiency progressionfrom A being the lowest to E being the highest level.) Developing Oneself - E Communication -D Drive for Results -E Building Partnerships -D Developing Others - E Initiative -D Team Leadership - D Strategic Outlook -C Technical skills (Proficiency progressionfrom A being the lowest to E being the highest level.) Determining and Managing Stakeholder -E Modelling and Simulation-E Concept Generation -D Systems Integration and Verification -B Integration of Design Deliveries -E You dont need to be a train enthusiast to thrive with us. We guarantee that when you step onto one of our trains with your friends or family, youll be proud. If youre up for the challenge, wed love to hear from you! Apply on design.talent@alstomgroup.com Portfolio / CV Attachment limit 10MB (PDF) As a global business, were an equal-opportunity employer that celebrates diversity across the 63 countries we operate in. Were committed to creating an inclusive workplace for everyone.
Posted 1 month ago
3.0 - 7.0 years
6 - 12 Lacs
Pune
Work from Office
As a Technical Artist, you will be responsible for bridging the gap between the art and programming departments within the game development pipeline. Design, build, improve or optimize Pipelines to streamline and support production. Assets optimisation to meet technical requirements while maintaining artistic quality- pushing for top visual quality and performance. Asset integration inside Unity and/or mobile Proprietary game engines. Writing optimized shaders with HLSL/GLSL Connecting various DCCs/tools/systems into cohesive pipelines from content creation through to the game - for art and Animation teams. Prototype, develop, and test tools that will be used by the artists to improve and assist their work in production and streamline the pipelines. Help and spearhead the QA Team on ensuring that assets are 100% bug- free and shippable Role & responsibilities Preferred candidate profile Be creative and strong in solving technical problems, and comfortable with breaking new ground and developing innovative solutions. Experience with Game Engines, preferably Unity. Strong understanding of DCCs like Maya. Experience with C#, Python, MEL Knowledge of shader programming with HLSL/GLSL. Experience generating lightmaps and baked lighting. Fundamentals of Overall Game Art Production Pipeline that includes Modeling, Lookdev, Rigging, Animation, asset exporting, and process automation workflows. Intermediate-Advanced rigging skills Strong organizational skills Experience with version control systems like Git, Perforce Vector math understanding is a plus Maya API knowledge is a plus.
Posted 1 month ago
4.0 - 9.0 years
7 - 12 Lacs
Noida
Work from Office
Job Description Role & responsibilities Create photorealistic 3D renders using the relatable software. Manage and Direct the team of 3D Visualizers with best possible renders. Work as an ART DIRECTOR. Develop immersive walkthroughs for our designs. Create Animation and VFX videos with the help of the tools. Collaborate with Creative Director to evaluate and rectify the 3D Renders. Help the team with the designs and colors of the product. Take suggestions from the Director and provide similar render and videos. Preferred candidate profile Hands-on proficient experience in 3D modelling design software such as Blender, 3Ds Max, Sketchup and Maya. Technical knowledge of principles of design with a proper understanding of color theory. Ability to think outside the box. Should have the creative and artistic skills. Keen understanding of graphic design and user experience principles. Experience working in design and development. Perks and Benefits Free health insurance for the employee and spouse. Performance based quarterly or half yearly increment.
Posted 1 month ago
2.0 - 5.0 years
7 Lacs
Chennai
Work from Office
Develop &implement technical solutions for gaming platforms. Collaborate with teams for innovative gaming experiences. Analyze & optimize technical performance for user experiences. Updated on industry trends & emerging technologies in gaming & AI. Perks and benefits Provident Fund benefits/company policy/WCI policy.
Posted 1 month ago
1.0 - 2.0 years
3 - 4 Lacs
Hyderabad
Work from Office
We are looking for a talented Game Developer to join our team. You will be responsible for designing, developing, and optimizing game mechanics, systems, and user experiences. You’ll collaborate with designers, artists, and other developers .
Posted 1 month ago
7.0 - 12.0 years
20 - 25 Lacs
Chennai, Bengaluru
Work from Office
Total Exp 7+Yrs ~ 5 years of experience working with simulation and game engines, including Unity and Unreal Engine - Proficient in Python, C++, and C# - Experienced in Virtual Reality and Augmented Reality development within both Unity and Unreal Engine - Hands-on experience with ROS 2 (Robot Operating System) - Skilled in integrating digital assets and utilizing asset stores to construct immersive levels - Familiar with foundational machine learning concepts - Solid understanding of graphics rendering pipelines, textures, and 3D model workflows
Posted 1 month ago
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