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3 - 7 years
5 - 10 Lacs
Coimbatore
Work from Office
Qualifications Expertise in Augmented Reality (AR) and Virtual Reality (VR) Proficiency in Blender Experience with Unity, Unreal Engine, or other relevant game engines Familiarity with AR/VR hardware and software development kits (SDKs) Strong skills in Graphics, including modeling, texturing, and lighting Experience in designing and developing AR and VR applications Bachelor's or Master's degree in Computer Science, Software Engineering, or related field Strong problem-solving and analytical skills Excellent communication and collaboration skills Experience in the relevant industry and additional skills in user-centered design, web development, and mobile app development would be beneficial for this role.
Posted 2 months ago
6 - 11 years
18 - 25 Lacs
Bengaluru
Remote
6 years experience with Unreal Engine ,CAD, Maya, Max, Revit Exp in the content creation tools and processes involved in real-time 3D asset production. Required Candidate profile Should possess experience in Role Playing Games (RPG) Mechanics Expert knowledge of Unreal including GUI, asset bundles and materials/shaders. Strong knowledge in 3D graphics development
Posted 2 months ago
0 - 2 years
2 - 4 Lacs
Pune
Work from Office
About SuperGaming. At SuperGaming, we are building India's Gaming Revolution. We create engaging and innovative games for millions of players worldwide, including popular titles like MaskGun (90M users), Silly Royale (20M users), SuperPlatform (live ops engine on which PAC-MAN is built), and Indus, India's first battle royale game with over 5 million downloads. Join our team of passionate and creative individuals and contribute to the future of Indian gaming. Job Summary. We are looking for experienced Game Developers with a passion for creating high-quality mobile games using Unity. The ideal candidate will have at least 2 years of experience and a strong understanding of game development principles. You will be involved in all aspects of game development, from gameplay and graphics to AI and UI, and will have the opportunity to contribute your ideas and take ownership of your work. Responsibilities. Participate in all areas of game development, including graphics, game logic, artificial intelligence, and user interface. Develop and maintain robust and efficient code for mobile games. Independently create complete games from scratch. Translate game design concepts into functional code. Support and contribute new ideas to game design and feature development. Collaborate with game designers to implement and refine game mechanics. Write clean, well-documented, and maintainable code. Quickly get up to speed with existing codebases. Visualize how systems work and translate them into effective code. Work effectively in a dynamic and agile development environment. Participate in sprint planning, daily stand-ups, and code reviews. Work as part of a collaborative team, while also taking individual responsibility for tasks. Communicate effectively with team members and stakeholders. Build and launch mobile games on iOS and Android platforms. Optimize game performance for mobile devices. Demonstrate an understanding of free-to-play game mechanics and monetization strategies. Integrate and utilize analytics tools to track game performance and player behavior. Experience & Skills Required. At least 2 years of professional experience using Unity (preferred) or other game engines. Wide understanding of different game technology areas (gameplay, graphics, tools, etc.). Experience building and launching mobile games on iOS and Android. Strong programming skills in C# (for Unity). Ability to write clean, efficient, and maintainable code. Understanding of game development principles and best practices. Ability to visualize and implement game mechanics. Strong problem-solving and debugging skills. Ability to work effectively in a team environment. Excellent communication and interpersonal skills. Genuine passion for games and a strong desire to create engaging experiences. Understanding of Free to Play game mechanics. Experience with Analytics tools. Experience with specific game genres (e.g., battle royale, multiplayer). Knowledge of 3D modeling and animation. Experience with version control systems (e.g., Git). Experience with live operations. (ref:hirist.tech). Show more Show less
Posted 2 months ago
5 - 10 years
7 - 12 Lacs
Hyderabad
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: Embedded software development of graphics for mobile or compute devices. Position involves user mode drivers design and development on multiprocessor and multithreaded platforms, interactions/collaboration with software, hardware and systems teams to develop/support optimized OpenGL, Vulkan, OpenCL or DirectX drivers for mobile devices running on Android or compute devices on Windows. Required Skills: 12 to 16 years of experience. Good C/C++ programming skills, good analytical & problem solving skills, Android/ Windows graphics framework knowledge and embedded system concepts. Prior development experience in implementing/supporting Graphics driver for Graphics standards (OpenGL, Direct3D) is optional. Good XR Framework experience is needed Educational Requirements:Bachelor's or Master's degree in Computer Science or Electrical/Electronic Engineering. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 6+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 5+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. 3+ years of work experience with Programming Language such as C, C++, Java, Python, etc.
Posted 3 months ago
3 - 6 years
5 - 10 Lacs
Hyderabad
Work from Office
Produce video content for promotional, tutorial, and product demos. Develop VR and AR experiences for product demos and training. Create animations and motion graphics for marketing and social media. Record, edit audio, voiceovers and soundtracks. Required Candidate profile Creative problem-solving and attention to detail. Proficient in Adobe Creative Suite, 3D modeling, and audio editing tools. Maintain multimedia equipment and software.
Posted 3 months ago
7 - 12 years
14 - 22 Lacs
Hyderabad
Work from Office
JD - Technical Lead for Digital Twin & Simulation Location: Hyderabad Experience: 9+ Years Employment Type: Full-Time About WalkingTree Technologies WalkingTree Technologies is a leading innovator in AI-powered digital simulation, digital twins, and high-fidelity 3D visualization. We specialize in developing next-gen digital simulation platforms that blend AI, machine learning, real-time physics, and immersive 3D environments. We are seeking an experienced and talented Team Lead to join our team, working on cutting-edge Digital Twin and simulation projects. In this role, you will be responsible for leading a team of technical artists to develop high-fidelity 3D assets and ensure the technical excellence of our digital twin and simulation environments. This role requires expertise in 3D modeling, texturing, environment design, real-time physics simulation, and an ability to optimize assets for high-performance simulations. You will collaborate closely with engineering, AI, and ML teams to create real-time, AI-driven simulations with a focus on robotics, industrial automation, and smart infrastructure. Key Responsibilities Develop high-fidelity 3D assets (buildings exteriors and interiors, vehicles, machinery, terrain, and industrial models, photorealistic environments) for real-time digital twin and simulation environments. Create photorealistic and procedural 3D models with PBR (Physically Based Rendering) workflows using Blender 3D, Substance Painter, and Unreal Engine. Optimize 3D models for real-time rendering in Isaac Sim (NVIDIA Omniverse), Unreal Engine. Implement physics-based interactions (rigging, animation, collision detection) within simulation environments. Collaborate with AI & ML teams to integrate AI-driven simulations with 3D assets. Ensure technical accuracy of assets by adhering to engineering constraints for robotics, industrial automation, and smart infrastructure applications. Generate high-quality renders & animations for marketing, training, and simulation demonstrations.Role & responsibilities
Posted 3 months ago
6 - 9 years
8 - 12 Lacs
Noida
Work from Office
A clear understanding of the use of visualisation in the AEC industry. Ability to manage multiple simultaneous projects while maintaining a deadline focus. Interpersonal skills, especially to help people through the briefing and delivery of a visualisation project. Excellent time management skills and ability to prioritise. A passion for quality and continuous improvement with a focus on delivery. Core 3D Visualisation skills including 3D modelling, texturing, lighting, basic animation, photography, and composition skills. Experience using 3DS Max, Unreal Engine or Unity, V-Ray or Corona, Adobe Creative Cloud and Microsoft Office to a competent level as minimum. Great understanding about the Lighting, material and video editing Experience in the development of Real-Time and Extended Reality projects as desirable. A PDF portfolio of or a link to your visual work as evidence of experience, applications will not be considered without this.
Posted 3 months ago
3 - 5 years
3 - 4 Lacs
Ahmedabad
Work from Office
Experience in video editing software-Adobe Premiere Pro, After Effects, DaVinci Resolve, Final Cut Pro Architectural visualization workflows and handling 3D-rendered footage software i.e. 3ds Max, Blender, Unreal Engine, Lumion, Twinmotion, V-Ray Required Candidate profile Experienced in Integrate motion graphics, titles, and annotations to highlight design elements. Add lighting effects, lens flares, and realistic post-processing Sound Design & Synchronization
Posted 3 months ago
5 - 10 years
7 - 12 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Qualcomms in-house Snapdragon Game Studio is seeking a Level Designer with Unreal Engine and/or Unity experience to help create game levels and shapes gameplay experiences using the games mechanics and systems. Youll develop levels from concept to playable prototypes, collaborating with various teams to deliver polished, narrative-driven experiences to AAA standards. Minimum Job Qualification Minimum 8+ years of experience in Game Development with significant being as Level Designer Shipped a project from start to finish as a Level Designer. Experience working in Unreal Engine 5 and using Blueprints Excellent sense of 3D game space and environmental storytelling Excellent communication and documentation skills Self-motivated, able to envision and implement level improvements with autonomy that are in keeping with the games direction. Strengths in another core discipline (e.g. environment art, animation, engineering). Ability to design, conceptualize, and create playable 3D game levels using level editors or game engines (e.g. Unreal Engine, Unity, etc.) Preferred Job Qualification Build blockouts for levels that are engaging, readable, and align with the level vision. Collaborate with the art team to ensure these are visually compelling. Collaborate with other designers to ensure consistency, scope, and quality of content. Set guidelines and metrics for the level designers to build quick prototypes for levels. Conceptualize and prototype the layout of 3D game environments, player goals, and activities. Work closely with environment art, quest design, and systems design teams to meet established art and design goals. Regularly play game content and provide constructive feedback to fellow designers. Own the quality, functionality, and stability of your level throughout its lifecycle, from pre-production to final polish and bug fixing. Collaborate with art, engineering, animation, VFX, and audio teams to implement their content into the game, providing feedback to uphold the level vision. Prioritize time effectively to meet deadlines, working with production to ensure levels are correctly planned and scoped. Stay up to date on current trends, best practices, and latest technologies in your field of expertise. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 3 months ago
5 - 10 years
7 - 12 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Snapdragon Game Studio is seeking a skilled 3D Modelling Artist with Unreal Engine and/or Unity experience to help create cutting edge game art assets that include Characters, props, vehicles for internal tech demos. This position works directly with our development team. Must have a solid understanding of materials, LODs, draw calls, occlusion, and optimization techniques. Minimum Qualifications 7+ years experience modeling/texturing Characters, Hard Surfaces & Props in Maya, 3DS Max, or Blender on a shipped, mobile, VR, PC, or console game. Demo reel for the previous work done is preferred. Solid understanding of sculpting and 3D modeling techniques for photo realistic meshes & materials. Work independently while collaborating with multiple disciplines. Self-motivated and able to estimate task length and deliver polished assets on time. Preferred Qualifications Demonstratable experience within Unity or Unreal Engine. Strong grasp of lighting for games, both static & dynamic real-time. Ability to create performant content for varying hardware specs. Willingness to learn modern modelling tools within Unreal Engine & PCG workflow. Metahuman workflow knowledge for games is a huge plus. Speedtree, Marvelous tools knowledge is appreciated. Ability to debug and optimize occlusion, draw calls, LODs & materials. Experience working with multi-zonal teams. Preferably at least one shipped title on any gaming platform. Education Requirements Preferred:A BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console. Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 3 months ago
3 - 8 years
5 - 10 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: At Qualcomm XR Research, we develop state-of-the-art XR technologies to enable exceptional AR/VR/MR experiences for users. We are seeking a highly skilled and motivated XR Calibration Engineer to join our dynamic team. The ideal candidate will have a strong background in XR device calibration and automation. This role involves working on cutting-edge XR technologies and requires a deep understanding of calibration processes and automation techniques. Responsibilities: Maintain XR Calibration Infrastructure:Work and maintain the XR calibration infrastructure to ensure it is up-to-date and functioning efficiently. Develop Automation Scripts:Create and optimize automation scripts to calibrate different XR products, improving efficiency and accuracy. Support Customers:Provide support to customers with calibration setup, troubleshooting issues, and ensuring successful calibration of their XR devices. Collaborate with Teams:Work closely with cross-functional teams, including hardware engineers, software developers, and system engineers. Continuous Improvement:Stay updated with the latest advancements in XR calibration technologies and continuously improve the calibration processes and tools. Required Skillsets: XR Device Calibration:Expertise in calibrating XR devices to ensure accurate and consistent performance. Camera/IMU Calibration:Proficiency in calibrating cameras/IMUs to achieve accurate motion tracking. Display Calibration:Experience in calibrating XR devices displays for optimal visual quality and performance. Robot Pose Planning:Ability to plan and execute robot poses for various calibration tasks. Optical Systems:Good understanding of optical systems such as cameras, time of flight cameras, lidar, etc. Automation (Python):Proficiency in developing automation scripts. Computer Vision:Good understanding of computer vision techniques and their applications in XR. Required qualifications: Good understanding of calibration setups and systems, Computer Vision, etc. Strong mathematical and analytical skills Strong knowledge of Python and data handling libraries (NumPy, pandas, etc.) Education and experience: Required:Bachelors in computer science or electrical & computer engineering with at least 3+ years of relevant experience. Preferred:Masters in computer science or electrical & computer engineering with at least 2+ years of relevant experience. Keywords XR Device calibration, Camera Calibration, Display Calibration, IMU Calibration. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 3 months ago
7 - 12 years
9 - 14 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: At Qualcomm XR Research, we develop state-of-the-art XR technologies to enable exceptional AR/VR/MR experiences for users. We are seeking a highly skilled XR Testing Engineer to join our dynamic team. The ideal candidate will be responsible for ensuring the quality and performance of our XR systems through comprehensive testing and analysis. This role involves a combination of test automation, KPI development, UX testing, anchor testing, and reporting. The candidate will also engage in discussions with stakeholders to ensure alignment and clarity on testing objectives and outcomes. Key Responsibilities: Develop and implement test automation strategies for XR systems. Create and monitor Key Performance Indicators (KPIs) for various testing processes. Conduct User Experience (UX) testing to ensure optimal user interaction with XR systems. Perform anchor testing and develop anchor KPIs to measure system stability and accuracy. Generate detailed reports on testing outcomes and present findings to stakeholders. Collaborate with stakeholders to discuss testing requirements, progress, and results. Required Qualifications: Experience in testing XR/SLAM/VIO systems. Familiarity with test automation tools and frameworks. Knowledge of KPI development and monitoring. Background in UX testing focused on XR devices. Good knowledge of computer vision systems and their role in XR. Strong mathematical and analytical skill Exposure to multi-sensor data fusion techniques and their implementation. Strong communication skills to effectively discuss testing results with stakeholders. Education and experience: Required:Bachelors in computer science or electrical & computer engineering with at least 7+ years of relevant experience. Preferred:Masters in computer science or electrical & computer engineering with at least 6+ years of relevant experience. Keywords XR Device testing, SLAM system testing, computer vision, user experience testing, KPI development. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 3 months ago
3 - 5 years
5 - 7 Lacs
Hyderabad
Work from Office
We are looking for a Product Designer (AR/VR) to join our innovative team in Hyderabad. If you are passionate about creating immersive experiences, have hands-on experience in Augmented Reality (AR) and Virtual Reality (VR) design, and thrive in a fast-paced environment, wed love to have you onboard! As a Product Designer (XR), you will be responsible for designing interactive and engaging user experiences across multiple XR platforms. Youll work closely with cross-functional teams, including developers and product managers, to bring visionary AR and VR products to life. Key Responsibilities: Design and develop user-centric interfaces for AR and VR platforms, ensuring high quality user experiences. Collaborate with developers and engineers to transform design concepts into fully functional XR products. Conduct user research, and create wireframes, prototypes, and storyboards to guide the user experience. Stay updated with the latest trends in XR technologies and continuously iterate on designs based on feedback and performance metrics. Design intuitive UI/UX flows for 3D environments, ensuring a seamless interaction between the user and digital elements. Work on optimizing designs for performance and usability within AR/VR environments. Collaborate with product management and development teams to define product requirements and refine features. Lead design sprints, ensuring alignment of the design vision with project goals. Qualifications & Skills: 3 to 5 years of hands-on experience in designing for AR/VR environments. Proven track record of launching successful XR products. Strong knowledge of UI/UX design principles for immersive experiences. Proficient with design tools like Figma, & 3D modeling tools. Experience with prototyping tools for AR/VR, such as Unity, Unreal Engine, or similar. Familiarity with HoloLens, Oculus, or similar AR/VR hardware. Ability to conceptualize 3D environments and interactive designs. Strong portfolio showcasing AR/VR projects and immersive experiences. Ability to work independently and collaboratively within a team. Excellent communication skills and ability to work in a fast-paced, dynamic environment. Immediate joining is preferred, offering the chance to contribute right away. Availability: Immediate joiners preferred
Posted 3 months ago
3 - 5 years
5 - 10 Lacs
Hyderabad
Work from Office
We are looking for a Product Designer (AR/VR) to join our innovative team in Hyderabad. If you are passionate about creating immersive experiences, have hands-on experience in Augmented Reality (AR) and Virtual Reality (VR) design, and thrive in a fast-paced environment, wed love to have you onboard! As a Product Designer (XR), you will be responsible for designing interactive and engaging user experiences across multiple XR platforms. Youll work closely with cross-functional teams, including developers and product managers, to bring visionary AR and VR products to life. Key Responsibilities : Design and develop user-centric interfaces for AR and VR platforms, ensuring high quality user experiences. Collaborate with developers and engineers to transform design concepts into fully functional XR products. Conduct user research, and create wireframes, prototypes, and storyboards to guide the user experience. Stay updated with the latest trends in XR technologies and continuously iterate on designs based on feedback and performance metrics. Design intuitive UI/UX flows for 3D environments, ensuring a seamless interaction between the user and digital elements. Work on optimizing designs for performance and usability within AR/VR environments. Collaborate with product management and development teams to define product requirements and refine features. Lead design sprints, ensuring alignment of the design vision with project goals. Qualifications & Skills: 3 to 5 years of hands-on experience in designing for AR/VR environments. Proven track record of launching successful XR products. Strong knowledge of UI/UX design principles for immersive experiences. Proficient with design tools like Figma, & 3D modeling tools. Experience with prototyping tools for AR/VR, such as Unity, Unreal Engine, or similar. Familiarity with HoloLens, Oculus, or similar AR/VR hardware. Ability to conceptualize 3D environments and interactive designs. Strong portfolio showcasing AR/VR projects and immersive experiences. Ability to work independently and collaboratively within a team. Excellent communication skills and ability to work in a fast-paced, dynamic environment. Immediate joining is preferred, offering the chance to contribute right away. Why Join Us? Opportunity to work on cutting-edge AR/VR products that will shape the future of immersive technologies. Be part of a fast growing team that fosters creativity and innovation Availability: Immediate joiners preferred
Posted 3 months ago
0 - 5 years
5 - 8 Lacs
Bengaluru
Work from Office
Role & responsibilities Design and create high-quality rigs for characters, creatures, and props. Develop flexible and animation-friendly skeletal structures using IK/FK systems. Implement facial rigging setups, blendshapes, and deformers to enhance expressiveness. Ensure smooth deformation with proper weight painting and skinning techniques. Work closely with animators to refine rigs for optimal motion and usability. Collaborate with modeling and texturing teams to maintain topology and deformation accuracy. Implement cloth, hair, and muscle simulations where necessary. Debug and resolve technical issues related to rigging and deformation. Preferred candidate profile Experience working in a game development or animated film production environment. Familiarity with procedural rigging and tool development. Ability to collaborate with technical animators and pipeline developers. Knowledge of character physics and secondary motion. *A portfolio is required when submitting your application. Perks and benefits EPFO Food Medical Insurance
Posted 3 months ago
5 - 9 years
35 - 55 Lacs
Bengaluru
Work from Office
Senior Software Engineer [SDE3] Experience: 5 - 8 Years Salary: Competitive Preferred Notice Period : Within 30 Days Shift : 10:00 AM to 6:00 PM Opportunity Type: Onsite - Bengaluru Placement Type: Permanent (*Note: This is a requirement for one of Uplers' Partners) What do you need for this opportunity? Must have skills required : Microservices, Distributed Systems, Java Good to have skills : Golang, Python, Algorithms Our Hiring Partner is Looking for: Senior Software Engineer who is passionate about their work, eager to learn and grow, and who is committed to delivering exceptional results. If you are a team player with a positive attitude and a desire to make a difference, then we want to hear from you. Role Overview Description Senior Software Engineer [SDE3] Bengaluru, Engineering - Development JOB DESCRIPTION Our Belief: Our profound belief in the transformative ability of mobile games lies in their power to reshape modern connections, entertainment, and learning experiences. We see them as personal buddies that boost our brains, melt away stress, and keep spirits high - anytime, anywhere. Our Mission: We want to make millions of people happy with games that they would love to grow old with. We are driven by passion for creating exceptional gaming experiences that people will cherish for years to come. With our fearless team of dreamers and innovators we are constantly pushing the boundaries of what's possible in the world of mobile gaming. Highlight Reel: We've rocked an impressive 250M+ game downloads. We have made $150M+ in lifetime revenue from our games. Both 'Parchisi STAR' and 'Ludo STAR' have hit the 100M+ downloads individually. We were in the list of Top 10 India HQ Games Publisher in 2021. We have handled more than 1M+ concurrent users playing our game in 2020. Cool Tidbits: Our games attract a monthly player base equivalent to the population of Australia, with over 20M players engaging each month! Players spend an astronomical 297.6 Mars Round Trips worth of time on our games daily!!! Responsibilities: Collaborate with product managers, and other developers to understand requirements and translate them into technical specification and architectural designs. Lead and drive the development, testing, and maintenance of scalable and performant game software using industry-standard programming languages and frameworks. Architect and implement complex gameplay mechanics, networking, and graphics ensuring high-quality code and adherence to design specifications. Optimize game performance and memory usage, addressing performance bottlenecks and ensuring smooth and immersive gameplay experiences. Mentor and provide technical guidance to junior and mid-level developers, fostering their growth, development, and technical excellence. Stay up to date with the latest industry trends, technologies, and best practices in game development, and share knowledge with the team. Collaborate with QA teams to ensure the delivery of bug-free and high-quality software. Lead code reviews, providing constructive feedback and ensuring adherence to coding standards and best practices. Identify and address technical challenges and risks, proactively proposing innovative solutions. Contribute to the continuous improvement of development processes, tools, and workflows, driving efficiency and productivity. EXPERTISE AND QUALIFICATIONS Extensive programming experience of 5+ years in one or more languages such as C++, C#, Java, GoLang, or Python, with expertise in object-oriented design and development. Solid understanding of data structures, algorithms, and software engineering principles. Experience with game development frameworks and engines (e.g., Unity, Unreal Engine, Cocos) is a plus. Excellent debugging and problem-solving skills, with the ability to analyze complex technical issues and provide innovative solutions. Strong knowledge of software development best practices, including version control, testing, and debugging tools. Experience leading and mentoring developers, driving technical excellence and fostering a collaborative team environment. Outstanding communication and interpersonal skills, with the ability to effectively convey technical ideas and concepts to both technical and non-technical stakeholders. Openness to learning new technologies and adapting to a fast-paced, startup environment. Your Adventure at Gameberry Labs: At Gameberry Labs, we're all about riding the wave of new trends, tech and building the best possible player experience that shapes the gaming universe. We strive to be at the forefront of casual game entertainment. When you join us, you're stepping into a place where your ideas count and your impact matters. We offer an autonomous studio setup that fosters fast decision-making, empowering you to make a significant impact and accelerate your professional growth. Why Choose Us: Freedom to be you. Get in on a seriously competitive salary. Hungry? Enjoy free daily lunches. We've got your back with company-paid health insurance. Team fun? It's our thing! Opportunity knocks with limitless growth potential. We're making a global splash. Your playground: a studio that owns the P&L of its creations. Inspiring, down-to-earth teams are our secret sauce. Dive into challenges, learning, and growth at warp speed. We want to take India to the list of "Top 10 Gaming Studios" in the World. Ready to embark on this thrilling quest? Join us and let's create gaming history, one pixel at a time. How to apply for this opportunity Register or log in on our portal Click 'Apply,' upload your resume, and fill in the required details. Post this click Apply Now' to submit your application. Get matched and crack a quick interview with our hiring partner. Land your global dream job and get your exciting career started! About Our Hiring Partner: At Gameberry Labs, we are building the next-gen social games that aim at bringing people closer. We spread love and happiness. We have successfully built a global user base for our first two games: Ludo STAR and Parcheesi STAR. Based in Bangalore, we are working on creative and innovative ideas around mobile games using the latest technologies. If you are interested in amazing people with your art, creativity, and knowledge then Gameberry is exactly the place for you. About Uplers: Our goal is to make hiring reliable, simple, and fast. Our role will be to help all our talents find and apply for relevant opportunities and progress in their career. We will support any grievances or challenges you may face during the engagement. You will also be assigned to a dedicated Talent Success Coach during the engagement. ( Note: There are many more opportunities apart from this on the portal. Depending on the assessments you clear, you can apply for them as well). So, if you are ready for a new challenge, a great work environment, and an opportunity to take your career to the next level, don't hesitate to apply today. We are waiting for you!
Posted 3 months ago
3 - 5 years
5 - 7 Lacs
Bengaluru
Work from Office
Analyzie the performance of Unreal Engine. (using profiling tools like Unreal Insights, nvidia Nsight System, ...) Find bottlenecks and proposing improvements. Reseach source code exploratory with unknown code (Target is Unreal Engine). Required Candidate profile Have high adaptability and flexibility.
Posted 3 months ago
1 - 5 years
0 - 2 Lacs
Pune
Work from Office
Location: Pune (Hinjewadi Phase-1) Job Type: Full-Time Job Overview: We are seeking a skilled Full Stack AR/VR Developer to design and develop immersive applications that blend AR/VR technologies with innovative full-stack software solutions. This role is pivotal in creating impactful and engaging applications for industrial training, safety, and compliance. Key Responsibilities: 1. Front-End Development: Build engaging AR/VR user interfaces and experiences using frameworks like Unity or Unreal Engine. Design intuitive, interactive interfaces optimized for VR headsets, AR devices, and mobile platforms. 2. Back-End Development: Develop and manage server-side logic, databases, and APIs to support AR/VR applications. Ensure seamless data integration and real-time updates for interactive applications. 3. AR/VR Integration: Utilize ARKit, ARCore, Vuforia, or similar frameworks to build immersive AR/VR environments. Implement physics-based and real-world interactions within AR/VR applications. 4. Collaboration: Work closely with designers, artists, and hardware specialists to deliver high-quality applications. Collaborate with cross-functional teams to align AR/VR projects with business goals and industrial requirements. 5. Testing and Optimization: Debug and optimize AR/VR applications for performance, scalability, and user experience. Ensure compatibility with various devices, including VR headsets, AR glasses, and mobile platforms. 6. Research and Innovation: Stay updated on the latest advancements in AR/VR technologies and incorporate best practices. Explore new features and functionalities to enhance the interactivity and impact of AR/VR applications. Qualifications and Skills: Experience: 1-7 years of experience in AR/VR development and full-stack software engineering. AR/VR Tools: Proficiency in Unity, Unreal Engine, ARKit, ARCore, or Vuforia. Programming Languages: Strong expertise in C#, Python, JavaScript, and modern frameworks like Angular or React. Backend Skills: Experience with server-side technologies, such as Node.js, ASP.NET, and database management (SQL or NoSQL). Unity, Unreal Engine, ARKit, ARCore, Vuforia.C#, Python, JavaScriptlike Angular or React.Node.js, ASP.NET, and database management (SQL or NoSQL). Cloud Platforms: Familiarity with cloud services like AWS, Azure, or Google Cloud. Performance Optimization: Proven skills in optimizing AR/VR applications for various devices. Education: Bachelors or Master’s degree in Computer Science, Software Engineering, or related fields. Personal Attributes: Strong analytical and problem-solving skills with meticulous attention to detail. Proactive and self-motivated with a focus on delivering high-quality solutions. Ability to work collaboratively with cross-functional teams and independently as required. Effective communication skills to convey technical concepts to diverse stakeholders. Benefits: Work on transformative AR/VR projects that impact industrial safety and training. Exposure to cutting-edge technologies and professional growth opportunities. Competitive salary with long-term career prospects. Continuous professional development and mentorship.
Posted 3 months ago
3 - 5 years
0 - 0 Lacs
Noida
Work from Office
Job Description: Unity XR/Game Developer Location: Noida On-Site Position: Full-Time Experience: 3+ Years Salary: Based on Experience About the Role: We are looking for a talented Unity Developer with experience in XR (AR/VR/MR) to join our team. The ideal candidate should have strong technical expertise , be comfortable communicating with clients to define project scope , and work collaboratively with a team on complex projects. If you are passionate about immersive technology , AI-driven development , and efficient workflows , wed love to hear from you! Key Responsibilities: Develop immersive XR applications using Unity (AR/VR/MR) for various platforms. Collaborate with customers to understand project requirements and finalize the scope of work . Work with a team of developers, designers, and artists to deliver high-quality projects. Optimize XR applications for performance, usability, and interactivity. Leverage AI tools to streamline workflows, improve productivity, and enhance development processes. Troubleshoot and solve complex technical challenges related to XR development. Stay updated with industry trends and emerging XR technologies. Knowledge of Unreal Engine is a plus for cross-platform development. Required Skills & Experience: 3+ years of experience in Unity development with a focus on XR applications . Proficiency in C# programming and Unitys XR toolkits (AR Foundation, XR Interaction Toolkit). Strong communication skills to interact with customers and refine project scope. Ability to work in a team , contribute ideas, and assist in solving complex technical problems . Experience with AI-driven development workflows to improve efficiency. Understanding of performance optimization techniques for mobile and standalone XR applications. Familiarity with networking and multiplayer features in Unity XR (optional but a plus). Experience with Unreal Engine is a bonus but not required. Why Join Us? Work on cutting-edge XR projects that push the boundaries of immersive technology. Remote-friendly and flexible work environment . Collaborate with a team of experienced XR professionals . Opportunities to learn and grow in emerging technologies like AI & XR fusion . If you are excited about building the future of XR applications , we’d love to hear from you!
Posted 3 months ago
6 - 11 years
8 - 12 Lacs
Noida
Work from Office
A typical week would include: Assist clients in developing the most suitable solutions to their needs & requirements within the sphere of visualisation, design, editing, and all aspects of creative productions . Contribute to the development of new services within BTS and Visualisation team Support other teams and disciplines with the visual aspects of their marketing and business development projects. Personal development and research of emerging technologies to be implemented on projects. We'd love to hear from you if you have: A clear understanding of the use of visualisation in the AEC industry. Ability to manage multiple simultaneous projects while maintaining a deadline focus. Interpersonal skills, especially to help people through the briefing and delivery of a visualisation project. Excellent time management skills and ability to prioritise. A passion for quality and continuous improvement with a focus on delivery. Core 3D Visualisation skills including 3D modelling, texturing, lighting, basic animation and composition skills. Experience using 3DS Max, Unreal Engine or Unity, V-Ray or Corona, Adobe Creative Cloud and Microsoft Office to a competent level as minimum. Great understanding about the Lighting, material and video editing Experience in video mapping, unwrapping, and lighting design is a plus Experience in graphic design is a plus Experience in the development of Real-Time and Extended Reality projects is desirable. Good communication skills and problem-solving skills are required Ability to learn new skills and use new tools A PDF portfolio of or a link to your visual work as evidence of experience, applications will not be considered without this.
Posted 3 months ago
8 - 12 years
10 - 14 Lacs
Bengaluru
Work from Office
About The Role : Senior Architect - Emerging Technologies & Innovation Location:Kodathi Job Summary: Seeking a dynamic and technically proficient Senior Architect to provide technology leadership in emerging technologies. This role involves designing, building and showcasing innovative solutions using cutting edge technologies and leading a team to create immersive demos for business and executive leaders. The ideal candidate will have a strong technical background, excellent leadership skills, and the ability to collaborate effectively with both internal and external stakeholders. Key Responsibilities: - Developing and showcasing innovative solutions using emerging technologies such as Agentic AI, XR (Extended Reality), Autonomous Machines, Web 3.0 and others. - Design and implement immersive demos that effectively communicate the potential and value of these technologies to business and executive leaders. - Collaborate with internal teams and external partners to build and rapidly onboard solutions to innovation centre. - Maintain a hands-on approach to technology development, ensuring high standards of quality and innovation. - Drive the adoption and integration of new technologies and methodologies within the team. - Provide technical guidance and manage a team of developers and engineers, fostering a culture of innovation and continuous improvement. - Stay informed about industry trends and advancements in emerging technologies to guide the strategic direction of the Innovation Center. - Work from Wipro Kodathi, Bangalore office Required Qualifications : - Bachelors or Masters degree in Computer Science, Engineering, or a related field. - 12 to 15 years of experience in technology development, with a minimum of 5 years in a leadership role. - Proven track record of delivering impactful solutions using emerging technologies such as AI, XR, Autonomous Machines, Web 3.0, etc. - Strong technical skills and hands-on experience with modern development tools and methodologies. - Excellent communication and collaboration skills, with the ability to work effectively with internal and external stakeholders. - Demonstrated leadership abilities, ability to think out of the box and experience managing a team in a fast-paced environment. Preferred Qualifications: - Certifications or advanced training in emerging technologies. - Experience presenting to executive audiences or public speaking.
Posted 3 months ago
3 - 7 years
5 - 9 Lacs
Chennai
Work from Office
Wipro Limited (NYSE:WIT, BSE:507685, NSE:WIPRO) is a leading technology services and consulting company focused on building innovative solutions that address clients most complex digital transformation needs. Leveraging our holistic portfolio of capabilities in consulting, design, engineering, and operations, we help clients realize their boldest ambitions and build future-ready, sustainable businesses. With over 230,000 employees and business partners across 65 countries, we deliver on the promise of helping our customers, colleagues, and communities thrive in an ever-changing world. For additional information, visit us at www.wipro.com. About The Role : Role: Solution Engineer Do: - Conceptualize, plan and execute Customer Showcases - Deliver showcases and conduct workshops for various stake holders from client teams - Collaborate and work closely with Retail, Banking & Finance, Manufacturing & Tech, Communications, and Healthcare Business Units to map out agendas and visit flows - Drive SVIC walk-throughs aligned to profile of the customer and the industry - Evangelize Innovation showcases featuring AI, AR, VR, and IoT. Skills and competencies: - A strong team player who is comfortable with ambiguity and able to adapt quickly to a startup-like working environment - A technologist with a good understanding of technology trends in the industry and ability to visualize and articulate future of technology - Strategic Business Perspective:consultative approach to understand the industry, customer business, and the market place - Excellent communication and presentation skills, must have the ability to connect with C-Level leadership - Demonstrate and appreciate curiosity through domain and technology expertise Reinvent your world.We are building a modern Wipro. We are an end-to-end digital transformation partner with the boldest ambitions. To realize them, we need people inspired by reinvention. Of yourself, your career, and your skills. We want to see the constant evolution of our business and our industry. It has always been in our DNA - as the world around us changes, so do we. Join a business powered by purpose and a place that empowers you to design your own reinvention. Come to Wipro. Realize your ambitions. Applications from people with disabilities are explicitly welcome.
Posted 3 months ago
1 - 4 years
3 - 7 Lacs
Ahmedabad
Work from Office
Spellenx innovation is looking for Game Designer to join our dynamic team and embark on a rewarding career journey Game Conceptualization: Collaborate with the game development team to brainstorm and conceptualize new game ideas Create high-level design documents outlining the game's core mechanics, objectives, and overall gameplay experience Level and System Design: Develop detailed level designs, gameplay systems, and mechanics that ensure a smooth and engaging player experience Create prototypes and iterate on gameplay mechanics to achieve the desired fun factor and balance Storytelling and Narrative Design: Craft compelling narratives and design story-driven elements that fit seamlessly into the gameplay Work with writers and narrative designers to create a cohesive and immersive storytelling experience Game Mechanics and Rules: Define the game's rules, mechanics, and player progression systems Ensure that the gameplay is well-balanced, challenging, and rewarding to players User Experience (UX) Design: Focus on providing players with an intuitive and enjoyable user experience Test and optimize game mechanics to enhance usability and accessibility Game Testing and Feedback: Conduct playtests and gather feedback from testers to identify areas of improvement and iterate on game designs accordingly Game Economy and Monetization: Collaborate with the development and business teams to design in-game economies and monetization strategies, ensuring a balanced and fair experience for players Documentation: Prepare detailed design documentation for the development team, including design documents, flowcharts, and wireframes Industry Trends: Stay up-to-date with industry trends, player preferences, and emerging technologies to incorporate innovative features into game designs
Posted 3 months ago
12 - 15 years
27 - 30 Lacs
Hyderabad
Work from Office
Expertise in managing simulation-based projects using Unreal Engine, NVIDIA Omniverse, 3D & AI simulation tools & physics-based modeling, SaaS Product Development & Lifecycle Management, AWS, Azure, GCP, DevOps and AI/ML integration, data pipeline Required Candidate profile 12+ years of experience in simulation service, SaaS product management, Unity, real-time 3D rendering technologies, cloud platform Kubernetes, Terraform, CI/CD pipelines microservices, API development
Posted 3 months ago
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