Unreal Engine Environment Artist Architectural Visualization

3 - 7 years

0 Lacs

Posted:1 week ago| Platform: Shine logo

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Job Type

Full Time

Job Description

Role Overview: As an Unreal Engine Environment Artist specializing in architectural visualization, your main responsibility will be to create stunning and photorealistic architectural scenes within Unreal Engine. You will collaborate closely with architects, designers, and visualization leads to bring architectural concepts to life with accuracy and artistry. Key Responsibilities: - 3D Modeling: Create detailed and optimized 3D models of architectural environments, including interiors, exteriors, landscapes, and props based on CAD files or blueprints. - Texturing & Materials: Develop high-quality textures and materials using tools like Substance Painter, Quixel, or Photoshop. Apply physically accurate and stylistically appropriate materials that align with architectural realism. - Lighting & Rendering: Set up dynamic and static lighting optimized for real-time projects in Unreal Engine to achieve photorealistic results. Understand light baking, Lumen (UE5), and post-processing techniques. - Scene Assembly: Integrate models, textures, lighting, and camera setups to build complete and polished environments within Unreal Engine. - Collaboration: Work closely with the architecture team, art leads, developers, and project managers to ensure alignment between artistic vision and technical requirements. - Optimization: Ensure scenes are optimized for performance without compromising visual quality. Understand level streaming, LODs, and efficient asset management in Unreal. - Iteration & Feedback: Accept and implement feedback from stakeholders to enhance the quality and efficiency of visual outputs. Qualification Required: - Proven experience as an Environment Artist with a strong portfolio showcasing architectural visualization work in Unreal Engine. - Proficiency in 3D modeling software like 3ds Max, Blender, or Maya. - Strong understanding of texturing, UV mapping/Unwrapping, and PBR workflows. - Experience with lighting techniques in Unreal Engine, including Lumen and post-processing. - Solid grasp of architectural space, composition, and visual storytelling. - Familiarity with CAD/BIM integration is a plus (e.g., importing from Revit, ArchiCAD). - Excellent attention to detail, a strong sense of realism, and aesthetics. - Good communication and time-management skills. Additional Company Details: If present in the JD, please provide additional details about the company.,

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