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3.0 - 7.0 years

5 - 10 Lacs

Coimbatore

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Qualifications Expertise in Augmented Reality (AR) and Virtual Reality (VR) Proficiency in Blender Experience with Unity, Unreal Engine, or other relevant game engines Familiarity with AR/VR hardware and software development kits (SDKs) Strong skills in Graphics, including modeling, texturing, and lighting Experience in designing and developing AR and VR applications Bachelor's or Master's degree in Computer Science, Software Engineering, or related field Strong problem-solving and analytical skills Excellent communication and collaboration skills Experience in the relevant industry and additional skills in user-centered design, web development, and mobile app development would be beneficial for this role.

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2.0 - 5.0 years

3 - 6 Lacs

Hyderabad/Secunderabad

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We are hiring for dynamic individuals with a passion for VR and XR technologies for our new XR Development Center. We need Unity developers with experience and skills to create interactive Virtual Reality simulations for HTC Vive and Oculus Quest. Required Candidate profile Passion for VR and XR technologies for our new XR Development Center Need Unity developers with experience and skills to create interactive Virtual Reality simulations for HTC Vive and Oculus Quest. Perks and benefits ESI, PF, Gratuity and Medical Insurance upto 5Lac

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0.0 years

0 Lacs

HITEC City, Hyderabad, Telangana

On-site

RADISE India is seeking a hands-on XR/Unity Developer (entry-level) to help us build immersive visualization tools for civil infrastructure. You’ll work with our engineering team to pull 3D CAD models from our web platform into Unity, geo-reference them in real-world space, overlay live data layers, and prototype AR/VR experiences for Oculus Quest and HoloLens. Key Responsibilities: Unity Integration of CAD Models: Import glTF/GLB (or FBX) exports of reservoir and infrastructure models into Unity. Optimize meshes (LODs, texture atlasing) for smooth performance on Oculus and HoloLens. Geo-referencing & Mapping in Unity: Use a Unity mapping SDK (e.g. Mapbox Unity SDK or Cesium for Unity) to position models at correct latitude/longitude. Handle coordinate transforms so the model aligns with real-world terrain. Data-Driven Overlays: Integrate REST/WebSocket APIs from our Node/Express backend to stream tabular data and sensor feeds. Dynamically spawn Unity GameObjects or UI canvases (popups, heatmaps, labels) linked to model features. XR Interaction & UI: Implement gaze, hand-tracking, and controller interactions using MRTK (Mixed Reality Toolkit) and the Oculus Integration SDK. Build intuitive in-XR menus and tooltips for navigation, data toggles, and reports. Prototype & Iterate: Rapidly prototype WebXR proof-of-concepts to validate ideas in browser XR (Oculus Browser, HoloLens Edge). Transition successful demos into native Unity builds deployable on Quest and HoloLens. Collaboration & Documentation: Participate in Agile sprints—demo progress weekly, document your Unity scenes and scripts, and collaborate via Git. QUALIFICATIONS: A degree in Computer Science, Game Development, Civil/Structural Engineering, or related field. Solid C# skills and familiarity with Unity3D fundamentals (scenes, prefabs, scripting). Experience importing and optimizing 3D assets (glTF, FBX) for real-time applications. Basic understanding of RESTful APIs and JSON data handling in Unity (UnityWebRequest). Comfortable with Git and command-line workflows. Desired Skills & Nice-to-Haves: Experience with Mixed Reality Toolkit (MRTK) for HoloLens. Familiarity with the Oculus Integration SDK and Quest development. Knowledge of geospatial SDKs in Unity (Mapbox Unity SDK, Cesium for Unity). Exposure to glTF utility packages in Unity (Khronos Group importer). Basic understanding of BIM formats (IFC) or Civil 3D automation. Job Type: Full-time Pay: ₹434,723.22 - ₹798,619.86 per year Benefits: Health insurance Life insurance Paid time off Schedule: Monday to Friday Ability to commute/relocate: HITEC City, Hyderabad, Telangana: Reliably commute or planning to relocate before starting work (Preferred) Application Question(s): Thanks for applying! Please respond with Yes/No if you have XR/Unity experience. We'll contact candidates with relevant projects showcased in their resumes. Work Location: In person

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2.0 - 6.0 years

14 - 19 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: Having multiple positions for Engineer / Senior Engineer / Lead Engineer and Staff & Senior Staff Engineer. For Engineer Title (1-5 years) - Strong C++ is good to have. Graphics Domain is not mandatory Experience in Graphics APIs - any of DX11/DX12/Vulkan .Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferredWill work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.Performance profiling experience in DirectX/Vulkan games is preferred. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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3.0 - 8.0 years

5 - 10 Lacs

Pune

Hybrid

Work within a team to develop high quality video game software. Develop and implement independent modules. Deal with day today issues while development of games related to UI, Networking etc. Deal With Performance Issues: Optimization. QUALIFICATIONS Strong C/C++ Skills with object oriented/Data-Oriented programming skills (Mandatory). Must have experience in Mobile focused game engines and Mobile Dev in general Experience of dealing with Android and iOS as developer platform and familiarity with respective SDKs Have shipped multiple games/apps on mobiles 3+ years of experience in object oriented/Data Oriented programming. High aptitude and strong analytical skills. Should be familiar with performance bottlenecks and ways to resolve them, multi-threading, OS concepts, System programming etc. Strong debugging and trouble-shootings abilities. Should be able to adapt to new technologies, fast changing technological environments and should be self-motivated. Masters or Bachelor's degree in computer science (ideally from a reputed institute) or relevant work experience ADDITIONAL INFORMATION Gameplay programming and game development related experience. Experience with 3rd party plug-ins like Flurry, GameCenter, GuardSquare etc Knowledge of video game developments and video game engines. Preferably have worked on any game console or Android /IOS (C++). Knowledge of Networking API + Work Experience will be an added advantage. Have used agile methodology. Passion for Gaming

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2.0 - 7.0 years

5 - 9 Lacs

Mumbai

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As a Senior Game Designer, you will be responsible for autonomously developing game creatives, systems and mechanics. (as well as other interactive elements of the project), to bring the vision of the Lead Designer/Creative Director into a quality playable experience. You will additionally be responsible for coaching / mentoring more Junior Designers towards their own growth and autonomy. Responsibilities Takes ownership in the design of core mechanics, controls, and camera dynamics, as well as the planning for how they should be used in-game Works directly with Programming, Art, and Data teams to drive development of individually owned features Designs and implement game systems and level content that answer the needs of the Producer for the targeted player experiences Takes ownership of system documentation and communication to the entire Production team. Keeps all relevant documentation maintained for future reference Leads the creation of prototypes, adjusting and validating systems prior to starting production. Assesses the success of prototypes by measuring how objectives are met, using relevant quantitative and qualitative assessment techniques Adjusts the balance and implementation of Game Systems to allow for a player experience that aligns with vision of the Lead Designer / Creative Director Drives the design of development tools required to implement and adjust game systems in collaboration with the Programming Team Performs other tasks, as required Qualifications A College Degree/Diploma in Game Design, Game Production or any other applicable educational or work-related experience A minimum of three 3 shipped titles, with at least 1 of them being AAA Quality 6-8 years experience working on game design or related experience (live/online game development a huge plus) Live Ops experience i.e. creating strategies and content design for Live game based and Data driven approach. A demonstrated track-record of excellent management skills, with a proven ability to focus on priorities, solve problems, and meet deadlines, all while maintaining a positive outlook Experience in effectively communicating both written and verbally across different audiences (e.g., technical, business, and creative) on a broad range of topics Experience working within a cross-discipline collaboration Genuine interest and passion for games, especially F2P mobile gaming

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5.0 - 10.0 years

13 - 17 Lacs

Hyderabad

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Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled Technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 5+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience and tech fluency in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses"™ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to create art content that is performant for runtime and appropriate for modern mobile & console game hardware. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Solid understanding of Maya, Unity, and Unreal Engine. Visual scripting experience a plus = Unreal Engine blueprint system. Experience with rigging cloth & hair in real-time engine. Experience with Animation Blueprints, Niagara system, Profiling tools is a huge plus. Experience writing shaders, rendering pipelines to get the best look within game engine technical limits/constraints. Experience with Android OS and Android application development. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. Education Requirements PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.

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2.0 - 7.0 years

11 - 16 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: The Qualcomm Adreno GPU Software team is looking for talented engineers to work on next generation GPU Developer Tools. Responsibilities include the design and development of profiling and performance analysis tools, GPU debugging tools, collaborating with GPU hardware and software teams on performance validation and analysis, new feature development, debugging issues, optimizing for the user experience, and working with the developer ecosystem, our partners, and OEMs. This role is an opportunity to shape how developers optimize for the Snapdragon Adreno GPU and have insight into next generation GPU hardware design. Minimum Qualifications: "¢ Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. "¢ 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Our efforts in GPU Developer Tools create opportunities for our team members to learn new technologies and engage in full stack development ranging from user interfaces to graphics driver instrumentation. Experience in developing real-time software applications, graphics and/or GPGPU applications, games, middleware, drivers, or developer tools is a big plus. In this role, you will Design and develop profiling, performance analysis, and debugging tools features. Collaborate with GPU hardware and software teams on performance validation and analysis. Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs. Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design. The ideal candidate will meet two or more qualifications 2+ years of professional experience Extensive programming knowledge in C/C++ Strong knowledge of GPU hardware and graphics concepts Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation One or more of the following qualifications is a plus Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc. Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct

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6.0 - 9.0 years

5 - 9 Lacs

Bengaluru

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About The Role : - Develop advanced web applications using Angular, Three.js, ES6, HTML5, and CSS3. - Design and implement responsive, high-performance Canvas-based interfaces with complex animations. - Lead Canvas development, including rendering optimizations and performance tuning. - Create and integrate 3D models and animations, ensuring smooth performance across all devices. - Optimize 3D models and assets for efficient loading and rendering in web environments. - Collaborate closely with designers, backend engineers, and UX/UI specialists to bring creative concepts to life. - Stay updated with the latest web and 3D rendering technologies to continuously enhance application performance and user experience. - Troubleshoot and resolve performance bottlenecks and technical issues. Qualifications : - Should have at least 6+ years of overall experience with Angular, Three.JS, ES6, HTML, CS. - Should have strong knowledge on Canvas Development, Canvas Rendering, Animation and Responsive Design. - Knowledge about browser-based 3D rendering and expertise in 3D graphics. - Collaborate with cross-functional teams, including designers, backend developers, and UX/UI specialists, to deliver high-quality 3D web experiences. - Optimize 3D models and assets for performance and efficiency in web environments. Apply Insights Follow-up Save this job for future reference Did you find something suspiciousReport Here! Hide This Job Click here to hide this job for you. You can also choose to hide all the jobs from the recruiter.

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5.0 - 7.0 years

3 - 7 Lacs

Hyderabad

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Role OPEN GL Location HyderabadExperience 5 - 7YrsEmployment Type Full Time, Working mode RegularNotice Period Immediate - 15 DaysAbout The Role :We are seeking a highly skilled Open GL Developer to join our dynamic team. As an integral part of our development process, you will be responsible for creating exceptional graphics experiences for our users. The ideal candidate possesses a strong foundation in C/C++, a deep understanding of OS concepts, and expertise in at least one graphics API (OpenGLES, Vulkan, or OpenCL).Responsibilities :- Develop high-performance, visually stunning graphics applications using Open GL and related technologies.- Optimize graphics performance and power efficiency across various hardware platforms.- Collaborate with cross-functional teams to implement innovative graphics solutions.- Troubleshoot and resolve complex graphics-related issues.- Stay up-to-date with the latest graphics technologies and industry trends.Requirements :- Strong proficiency in C/C++ programming.- In-depth knowledge of OS concepts and architecture.- Expertise in at least one graphics API (OpenGLES, Vulkan, or OpenCL) OR extensive experience with the Android Framework for graphics development.- Proven ability to optimize graphics performance and power efficiency.- Excellent problem-solving and debugging skills.- Strong communication and collaboration abilities.- Ability to work independently and as part of a team.Preferred Qualifications :- Experience with game development or other real-time graphics applications.- Knowledge of shader programming (GLSL, HLSL).- Experience with performance profiling and optimization tools.ApplyInsightsFollow-upSave this job for future referenceDid you find something suspiciousReport Here! Hide This JobClick here to hide this job for you. You can also choose to hide all the jobs from the recruiter.

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2.0 - 4.0 years

6 - 10 Lacs

Noida

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Company Description. Abhiwan Technology Pvt Ltd. is a leading provider of cutting-edge technologies and services, offering scalable solutions for businesses of all sizes. Founded in June 2018, we specialize in Metaverse, Blockchain, NFT Marketplace, Defi, and more. With a focus on innovative solutions and a proven track record in Product Development, we aim to provide tailored IT solutions to resolve business issues. Job Title Unity Developer (2-4 Years Experience). Location Noida. Job Type Full-time. About The Role :- We are looking for a talented Unity Developer with 2-4 years of experience to join our team and work independently on various gaming and interactive projects.- The ideal candidate should have a strong grasp of Unity, C#, and related development tools.- They should also be capable of handling tasks from concept to deployment while maintaining high-quality standards. Key Responsibilities :- Develop, implement, and optimize game/app features using Unity and C#.- Collaborate with designers, artists, and other developers to deliver a smooth user experience.- Troubleshoot and resolve performance and functionality issues.- Build prototypes for new concepts and iterate on feedback.- Implement UI/UX designs and ensure the best possible performance on various platforms (mobile, PC, VR, etc.- Create, maintain, and document reusable, modular code.- Stay updated with the latest Unity developments and best practices. Requirements :- 2-5 years of hands-on experience in Unity development.- Proficiency in C# programming.- Strong understanding of Object-Oriented Programming (OOP).- Experience with 2D/3D game development and asset integration.- Knowledge of animation, physics, and particle systems in Unity.- Ability to work independently with minimal supervision.- Good knowledge of version control systems (e.g , Git).- Understanding of cross-platform optimization techniques (mobile/PC/VR).- Problem-solving mindset and attention to detail.- Excellent communication and time-management skills. Preferred Skills :- Experience with AR/VR development.- Familiarity with Unity Services (e.g , Analytics, Ads, Multiplayer).- Knowledge of shaders and Unity's rendering pipeline.- Experience in integrating third-party SDKs. Benefits :- Competitive salary.- Opportunity to work on exciting projects.- Growth and learning opportunities.ApplyInsightsFollow-upSave this job for future referenceDid you find something suspiciousReport Here! Hide This JobClick here to hide this job for you. You can also choose to hide all the jobs from the recruiter.

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2.0 - 6.0 years

7 - 10 Lacs

Kochi

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New Job Opening: Senior Simulator Developer in Kochi Job title: Senior Simulator Developer Job type: Direct Hire Emp type: Full-time Skills: Unreal Engine / Unity Adobe Creative Cloud Salary type: Job published: 20-05-2025 Job ID: Job Description Our use of cookies We use necessary cookies to make our site work. Wed also set analytics cookies to help us improve it. Using this tool will set a cookie on your device to remember your preferences. Necessary cookies help make a website usable by enabling basic functions like page navigation and access to secure areas of the website. The website cannot function properly without these cookies. Statistic cookies help website owners to understand how visitors interact with websites by collecting and reporting information anonymously.

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0 years

0 Lacs

Hyderabad, Telangana, India

On-site

Role: Unity Developer Position Summary: We are hiring for dynamic individuals with a passion for VR and XR technologies. We need Unity developers with experience and skills to create interactive Virtual Reality simulations for HTC Vive and Oculus Quest. Responsibilities: Unity or Unity3D Developer duties and responsibilities · Plan and implement VR and XR technologies · Transform design specification into functional games · Communicate with team members · Establish effective strategy and development pipeline · Design, build, and maintain efficient, reusable, and reliable · Handling the team Skills and Educational Qualifications: Skill Set: · Knowledge on Virtual Reality & AR · Knowledge on Unity Developer, C# · Good Communication Skills · Able to handle Pressure Education Qualifications: Graduates Eligibility: Any Candidates Exp: 2-5 Years Experience Salary: Best in the industry Location: Hyderabad Show more Show less

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10 - 20 years

30 - 45 Lacs

Bengaluru

Remote

8+ years of experience in game/application/visualization development, with at least 3 years in a technical/architectural leadership capacity. Expert-level knowledge of Unreal Engine systems and core architecture. Required Candidate profile Advanced proficiency in C++ and Blueprints. Strong understanding of rendering pipelines, memory management, and multithreading.

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1 - 3 years

0 Lacs

Gandhinagar, Gujarat, India

Remote

Immediate Joiners preferred Job Description: We are seeking an experienced Unity Developer with strong expertise in VR/XR development and Web AR/VR technologies. The ideal candidate will work on exciting projects involving Virtual Reality training modules and Web-based Augmented Reality experiences. If you're passionate about immersive technology and can create cutting-edge solutions across different platforms, we’d love to hear from you! Responsibilities: Develop and optimize VR/XR applications using Unity3D for platforms like Meta Quest, HTC Vive, and HoloLens. Build Web AR/VR experiences using tools such as WebXR API, Three.js, and A-Frame. Collaborate with 3D artists and designers to ensure high-quality visuals and seamless interactivity in VR/AR environments. Implement UI/UX elements for both VR and Web-based projects, ensuring responsive design and smooth user experience. Optimize 3D models, shaders, and assets for performance and scalability on various devices, including mobile and web browsers. Handle cross-platform deployment (Windows, Android, iOS, WebGL) and testing. Utilize GitHub for version control and collaboration with the team, ensuring proper code management and project tracking. Deploy and manage builds via Unity Cloud for remote testing and continuous integration. Integrate backend services and APIs (e.g., for user authentication, multiplayer interactions, and reporting) where necessary. Troubleshoot and fix bugs, ensuring stability and performance of the deployed applications. Stay up-to-date with the latest trends in VR/XR, WebAR, and emerging technologies. Requirements: Experience 1-3 years in Unity development with a strong portfolio of VR/XR applications. Proficiency in C# scripting and working with Unity XR Toolkit. Strong experience with Web AR/VR technologies, including WebXR API, Three.js, A-Frame, or Babylon.js. Hands-on experience with VR SDKs (Meta Oculus SDK, OpenXR, ARCore, ARKit). Proficiency in using GitHub for version control and team collaboration. Experience with Unity Cloud Build for remote testing and build management. Understanding of 3D asset optimization and shader programming (Shader Graph, HLSL). Familiarity with cross-platform development and WebGL. Knowledge of UI/UX design principles for immersive experiences. Experience with multiplayer or networked VR solutions (Photon, Mirror) is a plus. Strong problem-solving skills and the ability to meet tight deadlines. Excellent communication skills and the ability to work in a remote, collaborative environment. Nice to Have: Experience with mobile AR development (ARKit, ARCore). Familiarity with backend services (Node.js, Firebase, AWS) for Web AR/VR projects. Knowledge of Agile/Scrum methodologies for project management. Show more Show less

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4 - 9 years

9 - 13 Lacs

Chennai

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Telecommunications Designer Level I - CHE00RZ Company Worley Primary Location IND-TN-Chennai Job Telecommunications Schedule Full-time Employment Type Employee Job Level Experienced Job Posting Apr 22, 2025 Unposting Date May 22, 2025 Reporting Manager Title Department Manager We deliver the worlds most complex projects Work as part of a collaborative and inclusive team Enjoy a varied & challenging role Building on our past. Ready for the future Worley is a global professional services company of energy, chemicals and resources experts. We partner with customers to deliver projects and create value over the life of their assets. Were bridging two worlds, moving towards more sustainable energy sources, while helping to provide the energy, chemicals and resources needed now. The Role As a Telecommunications Designer with Worley, you will work closely with our existing team to deliver projects for our clients while continuing to develop your skills and experience etc. Developing technical and practical Telecom system design and drafting skills in the same or similar industry. Experience in multi-disciplinary projects and teams. Developing skills in design software. Competent use of relevant software such as MS Office Suite. Preparation of Filed Equipment Layout Drawings. Preparation of Building Equipment Layout Drawings. Preparation of Cable /Duct Routing Layout Drawings. Preparation of Equipment Rack Layout Drawings. Preparation of JB grouping and Wiring / Termination Drawings. 3-D modelling and extraction of drawings from model. Inter department co-ordination if required. Maintenance of design file and relevant data etc. Identify issues and problems, develop appropriate solutions, and ask for assistance when required. Qualification & Skills and Capabilities To be considered for this role it is envisaged you will possess the following attributes Minimum 4+ years experience (AutoCad, 3D modelling) in Telecom design onshore /offshore projects. A recognized ITI / Diploma in the relevant discipline or equivalent. Moving forward together Were committed to building a diverse, inclusive and respectful workplace where everyone feels they belong, can bring themselves, and are heard. We provide equal employment opportunities to all qualified applicants and employees without regard to age, race, creed, color, religion, sex, national origin, ancestry, disability status, veteran status, sexual orientation, gender identity or expression, genetic information, marital status, citizenship status or any other basis as protected by law. We want our people to be energized and empowered to drive sustainable impact. So, our focus is on a values-inspired culture that unlocks brilliance through belonging, connection and innovation. And we're not just talking about it; we're doing it. We're reskilling our people, leveraging transferable skills, and supporting the transition of our workforce to become experts in today's low carbon energy infrastructure and technology. Whatever your ambition, theres a path for you here. And theres no barrier to your potential career success. Join us to broaden your horizons, explore diverse opportunities, and be part of delivering sustainable change.

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0 - 8 years

0 Lacs

Bengaluru, Karnataka

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Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product. We are looking for a creative individual with knowledge of 3D and 2D art processes. The responsibilities of the artist include creating / editing animated sequences. Should be aware of the artist workflow involved to create an output. Key Responsibilities Should be able to create Organic 3D models, Rig, Texture, lighting, and Animation. (Using Blender, Maya or 3ds max) Ability to visually express concepts and ideas through drawings and sketches. Collaborating with Animators and other artists and attending meetings to discuss ongoing projects. Understanding the project requirements and conceptualizing creative ideas. Receiving feedback from Artists, animators, designers, and clients, and editing your creations based on the comments received. Troubleshooting any problems that arise during work on a project. Meeting with clients, Designers, and Producers to discuss and review projects and deadlines. Reviewing game arts and recommending improvements. Communicate with the game designer and development team in an iterative development process. Capable of quickly learning how to use new software and of maintaining current knowledge. Knowledge of production steps and understanding of creation processes. Computer skills in the primary illustration tools. The use of Photoshop and a graphics tablet is essential and indispensable. Knowledge of Illustrator is an asset. Knowledge of the technology used in games and multimedia, of its possibilities and its limits, and of 2D and 3D design tools. Bridging artwork (Assets) with Development team using Unity3D, should understand and solve the issues related to file formats. Skills Proven experience related 3d and 2d tools. (Unity/3ds max/Maya/Blender/Adobe Suite) Knowledge of Blender workflow would be great. Understanding asset optimization workflow. Excellent problem-solving skills and attention to detail 5+ years’ experience as an 2D/3D animator with a supporting portfolio. 2+ years of experience in Blender is Must. (Recent experience). Thorough knowledge of animation principles. Complete knowledge of animation tools: Adobe After Effects/ Trap code / Sapphire Ability to use standard illustration tools: Photoshop or Illustrator. Professional experience in the video game or multimedia industry, an asset. Strong communication and collaboration skills Education Preferably, a university (bachelor or Masters) degree in a related Fine Arts / Visual Communication field. Experience Years of experience 3 to 8 years Qualifications

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2 - 7 years

5 - 10 Lacs

Hyderabad

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Develop and optimize multiplayer gameplay in Unity. Integrate networking frameworks (Photon, Mirror, Unity Netcode). Collaborate with designers, artists, and engineers. Ensure performance, low latency, and smooth synchronization.

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5 - 10 years

7 - 12 Lacs

Pune

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Required Skills: Experienced in Unreal Engine 5 (mandatory) dSPACE ModelDesk and Aurelion CarMaker Technical background in perception sensors General knowledge in the area automated driving Tasks: AD/ADAS Environment simulation Sensor simulation e.g. camera, radar & lidar Model validation and comparison to measurement data

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- 2 years

2 - 3 Lacs

Hyderabad/Secunderabad

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We are hiring for dynamic individuals with a passion for VR and XR technologies for our new XR Development Center. We need Unity developers with experience and skills to create interactive Virtual Reality simulations for HTC Vive and Oculus Quest. Required Candidate profile Passion for VR and XR technologies for our new XR Development Center, Need Unity developers with experience and skills to create interactive Virtual Reality simulations for HTC Vive and Oculus Quest.

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3 - 6 years

4 - 8 Lacs

Gurugram

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AHEAD builds platforms for digital business. By weaving together advances in cloud infrastructure, automation and analytics, and software delivery, we help enterprises deliver on the promise of digital transformation. AtAHEAD, we prioritize creating a culture of belonging,where all perspectives and voices are represented, valued, respected, and heard. We create spaces to empower everyone to speak up, make change, and drive the culture at AHEAD. We are an equal opportunity employer,anddo not discriminatebased onan individual's race, national origin, color, gender, gender identity, gender expression, sexual orientation, religion, age, disability, maritalstatus,or any other protected characteristic under applicable law, whether actual or perceived. We embraceall candidatesthatwillcontribute to the diversification and enrichment of ideas andperspectives atAHEAD. As a Storage / Data Protection Senior Technical Consultant, you will utilize your extensive knowledge and experience to design, develop and deploy solutions utilizing Data Center technologies. You will work with a collaborative team leading, mentoring and ensuring development efforts are well documented and delivered with quality. You will work with customer service owners, process owners and various service delivery groups and participate in demos and meetings in a professional and courteous manner. The Storage / Data Protection Senior Technical Consultant is a highly experienced subject matter expert on Data Center technologies with strong experience designing, developing and deploying integrations with external third party tools. There is an expectation of at least 25% travel. Key Responsibilities Perform File and Object Data analysis and Data Migration Perform Block Data Migration from Storage and Server platforms. Participate on project teams to deploy solutions onDell EMC, Rubrik, Cohesity, Commvault, Nutanix, & NetApp Lead a team of technical delivery resources Lead development and testing activities on PowerMax, XtremIO, Unity, Isilon, DataDomain, Avamar,Vxrail, VxFlex, VxBlock, & HyperFlex Lead in the architecture and design of complex solutions Lead the creation of written deliverables Lead client demos and working sessions Lead integration design sessions and deployment Participate as technical expert in client workshops Influence direct team members and external customers regarding policies, best practices and procedures Mentor junior staff and support project leadership Obtain and maintain certifications with associated qualifications Qualifications Subject Matter Expert in File and Object Data analysis and Data Migration Subject Matter Expert in Block Data Migration from Storage and Server platforms. Subject Matter Expert in use of data migration tooling, including Data Dobi, Komprise, and Cirrus Data Solutions. Subject matter expert with PowerMax, XtremIO, Unity, Isilon, DataDomain, Avamar,Vxrail, VxFlex, VxBlock, & HyperFlex Expert level implementation / architect skills with Storage / Data Protection related technologies Mastery in at least one Storage / Data Protection related technology Strong skills integrating with third party tools Strong presentation skills Strong project and situational awareness Strong communication skills Strong attention to detail Self-starter Able to travel of at least 25% Role Expectations Recognized subject matter expert in professional discipline Depth of knowledge and experience enables contribution in a more complex/critical environment Provide measurable input into new products, processes, standards, and / or plans Coordinate cross-practice and contribute to cross-practice deliverables to defined standards Demonstrate deep expertise across at least one technology Able to architect and lead deployment of moderately complex solution Communicate with external customers, which may include senior management, on matters that require explanation, interpretation, and / or advising Participate in presales activities including scoping and positioning Identify new client opportunities inside of the practice and engages pre-sales to begin new campaigns within the practice Able to communicate beyond tactics and technology and can help customers management set strategic direction A reliable resource for marketing on thought leadership pieces for their practice Begin speaking at industry conferences Contribute to more complex workshops and understand how their area of expertise fits into our stitching message Drive scoping, planning, and methodology for critical projects Work on complex issues Contribute to development of innovative and high impact solutions for complex client programs Provide measurable input into new products, processes, standards, and / or plans Work to influence direct team members, broader internal team, and external customers, possibly including senior management, to agree and accept new concepts, practices, and approaches Why AHEAD: Through our daily work and internal groups like Moving Women AHEAD and RISE AHEAD, we value and benefit from diversity of people, ideas, experience, and everything in between. We fuel growth by stacking our office with top-notch technologies in a multi-million-dollar lab, by encouraging cross department training and development, sponsoring certifications and credentials for continued learning. USA Employment Benefits include - Medical, Dental, and Vision Insurance - 401(k) - Paid company holidays - Paid time off - Paid parental and caregiver leave - Plus more! See benefits https://www.aheadbenefits.com/ for additional details. The compensation range indicated in this posting reflects the On-Target Earnings (OTE) for this role, which includes a base salary and any applicable target bonus amount. This OTE range may vary based on the candidates relevant experience, qualifications, and geographic location.

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5 - 10 years

7 - 12 Lacs

Bengaluru

Work from Office

About SISC Sony India Software Centre Pvt Ltd is seeking talented and motivated individuals to join our team! As a subsidiary of Sony Corporation, a multinational conglomerate based in Tokyo, Japan, we are at the forefront of software development and support services in the technology industry. Located in Bangalore, India, we were established in 1998 with the aim of providing software development and support services to various Sony group companies and have since grown to become a key player in the software development industry, providing innovative solutions in areas such as consumer electronics, professional broadcasting, and game development. With a talented and experienced team of engineers, we are dedicated to deliver high-quality software products and services, while also contributing to the growth of the technology industry in India. Job Title: Unity Game Programmer [Base Location]: • Bangalore [Type]: • Hybrid [Qualifications] • BTech/BE/MTech/ME • 4+ Years. Job Description: As a game programmer, s/he will be responsible to develop gameplay systems and tools using Unity Engine and C# programming language. Will be collaborating with IHP studios to guide them in debuging and fixing issues related to game mechanics, specifically related to the PlayStation platform builds. To identify and resolve performance bottlenecks and optimize the game by implementing effecient algorithms and systems related to various aspects of the game (Game functionality, AI behaviour, Physics). Create and maintain technical documentation. Ensure code quality and adherence to best practices. Mandatory Skills: Strong knowledge of Unity Engine and its gameplay systems. Experience with game development and understanding of game design principles. Proficiency in C++ programming and OOPS concepts. Good problem solving and debugging skills. Prior experience with Unity Engine based Game development(atleast 1 shipped title). Excellent communication and interpersonal skills. Familiarity with source control systems (git, svn). Good to have: Prior experience with Console game development. Understanding of graphics pipeline and shader programming experience. Familiarity with Perforce source control system. Qualification: 4+ year of experience Bachelor’s degree in computer science or related field Roles and Responsibilities As a game programmer, s/he will be responsible to develop gameplay systems and tools using Unity Engine and C# programming language. Will be collaborating with IHP studios to guide them in debuging and fixing issues related to game mechanics, specifically related to the PlayStation platform builds. To identify and resolve performance bottlenecks and optimize the game by implementing effecient algorithms and systems related to various aspects of the game (Game functionality, AI behaviour, Physics). Create and maintain technical documentation. Ensure code quality and adherence to best practices.

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7 - 12 years

8 - 13 Lacs

Chennai

Work from Office

Skill set: Solid understanding of 3D Asset Development Pipeline, Unreal Engine Development using C++/ Blueprint Domain knowledge: Must Have • Engineer shall able to Create/ Modify 3D Models, Shaders using Autodesk Maya/ Blender . • Engineer shall able to Integrate 3D Models, Textures into Unreal Engine/ DeltaGen. • Engineer shall able to create shading, lighting in Unreal Engine. • Engineer shall able to create particle effects, physics based dynamic simulations in Unreal Engine. • Engineer shall able to develop C++/ Blueprint Functionality to control Game Objects, Shaders, etc. in Runtime. • Engineer should have experience working in Adobe Photoshop. Good to have: • Knowledge of UI Design. • Knowledge of using Json/csv files. • Knowledge of using Databases. • Knowledge of using GIT. Job Description: Responsible for coordinating with other Gaming engine designers, and attending meetings to deliberate ongoing projects. Utilize 3D texture, modeling, mapping, and other methods to craft visual effects, graphics, and animations. Assess 3D arts and make suggestions. Craft 3D assets to meet artistic guidelines and requirements. Interested, Kindly share your profile to Rafik_raja@onwardgroup.com Regards, Rafik Raja S Onward Technologies

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0.0 years

0 Lacs

Chandigarh

On-site

A Mobile Game Developer is responsible for designing, developing, and maintaining mobile games for various platforms such as iOS and Android. This role involves collaborating with cross-functional teams, including game designers, artists, and QA testers, to create engaging and immersive gaming experiences. Mobile Game Developers use their technical skills and creativity to bring game concepts to life and optimize performance for a wide range of mobile devices. Key Responsibilities: Design, develop, and implement mobile game applications from concept to launch. Write clean, efficient, and maintainable code in programming languages such as C#, C++, or Java, depending on the platform. Create and implement game mechanics, gameplay systems, and interactive features. Ensure games are optimized for various mobile platforms (iOS, Android) and devices with different screen sizes, resolutions, and hardware capabilities. Debug and resolve platform-specific issues and performance bottlenecks. Integrate artwork, 2D/3D graphics, animations, and audio elements into the game engine. Optimize assets for memory and performance constraints. Work closely with game designers to understand and implement gameplay concepts and features. Collaborate with artists and animators to integrate assets and maintain the visual style of the game. Coordinate with quality assurance (QA) testers to identify and fix bugs and gameplay issues. Profile and optimize game performance, including frame rate, loading times, and memory usage. Implement efficient rendering and scripting techniques. Use version control systems (e.g., Git) to manage source code and collaborate with team members. Maintain clear and organized documentation for code, processes, and project-related information. Keep up-to-date with the latest mobile gaming trends, technologies, and tools. Continuously improve skills in game development and programming languages. Qualifications and Skills: Bachelor's degree in Computer Science, Software Engineering, or a related field (or equivalent experience). Proficiency in programming languages such as C#, C++, or Java. Strong understanding of mobile platforms (iOS, Android) and development tools (e.g., Xcode, Android Studio). Experience with game engines like Unity3D or Unreal Engine. Familiarity with 2D/3D graphics, physics, and audio systems in games. Solid problem-solving and debugging skills. Excellent communication and teamwork abilities. A passion for gaming and creativity in designing interactive experiences. Preferred Additional Skills: Experience with augmented reality (AR) or virtual reality (VR) game development. Knowledge of shader programming. Familiarity with multiplayer and online gaming concepts. Previous experience with game monetization strategies, such as in-app purchases and advertisements. Benefits: Benefit from invaluable mentorship provided by seasoned leaders. Enjoy a vibrant atmosphere enriched with engaging games and activities. Receive quarterly rewards as a token of recognition for your valuable contributions. Immerse yourself in a creative and open culture that fosters innovation. Job Type: Full-time / Freelance / Part-time / Contract Experience: A minimum duration of 6 months is mandatory. In case of no prior experience, you have the option to apply for an internship. Location: Chandigarh (U.T.) India Game Developer If this job matches your profile, we encourage you to share your CV and become part of our dynamic team, where innovation and growth are at the core of everything we do. If you think this opportunity could benefit others, feel free to share it on your social media—because sharing is caring!

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0.0 years

0 Lacs

Chandigarh

On-site

As a Virtual Reality Developer, you will be responsible for creating immersive virtual reality experiences and applications. You will work closely with designers, artists, and other developers to bring virtual worlds to life and provide users with interactive and engaging VR content. Responsibilities: Design, develop, and maintain virtual reality applications, simulations, and experiences using VR development tools and platforms. Create and integrate 3D models, animations, and assets into VR environments, ensuring high-quality visuals and smooth interactions. Implement intuitive user interfaces and controls within VR applications, considering user experience and usability. Optimize VR applications for performance, ensuring smooth frame rates and responsiveness on various VR hardware devices. Conduct thorough testing and debugging of VR applications to identify and resolve issues, ensuring a seamless user experience. Collaborate with cross-functional teams, including designers, artists, and QA testers, to deliver VR projects on time and within specifications. Keep abreast of the latest trends and technologies in virtual reality and augmented reality to incorporate innovative features and functionalities into VR applications. Document code, development processes, and best practices to facilitate knowledge sharing and future development. Qualifications: Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related field. Master's degree may be preferred. Proficiency in VR development frameworks and tools, such as Unity3D, Unreal Engine, or other VR-specific platforms. Strong programming skills in languages like C#, C++, or JavaScript, depending on the VR development platform used. Familiarity with 3D modeling, animation, and graphics software (e.g., Blender, Maya, 3ds Max) and the ability to work with 3D assets. Strong problem-solving and debugging skills to identify and resolve technical issues in VR applications. Excellent communication and collaboration skills to work effectively within a team and with non-technical stakeholders. A creative mindset and an eye for detail to create immersive and visually appealing VR experiences. Ability to adapt to new technologies and methodologies in the rapidly evolving field of virtual reality. A strong portfolio showcasing previous VR projects and experiences is a significant advantage. Requirements: Prior experience in virtual reality development, preferably with a successful track record of VR projects. Knowledge of VR hardware and devices (e.g., Oculus Rift, HTC Vive, Oculus Quest). Understanding of VR design principles and best practices. Familiarity with 360-degree video, spatial audio, and haptic feedback is a plus. Experience with VR platforms, SDKs, and APIs. Knowledge of version control systems (e.g., Git). Attention to detail and a commitment to delivering high-quality VR experiences. Optional: Certification in VR development or related fields. Experience with augmented reality (AR) development is a bonus. Benefits: Benefit from invaluable mentorship provided by seasoned leaders. Enjoy a vibrant atmosphere enriched with engaging games and activities. Receive quarterly rewards as a token of recognition for your valuable contributions. Immerse yourself in a creative and open culture that fosters innovation. Job Type: Full-time / Freelance / Part-time / Contract Experience: A minimum duration of 6 months is mandatory. In case of no prior experience, you have the option to apply for an internship. Location: Chandigarh (U.T.) India Virtual Reality Developer If this job matches your profile, we encourage you to share your CV and become part of our dynamic team, where innovation and growth are at the core of everything we do. If you think this opportunity could benefit others, feel free to share it on your social media—because sharing is caring!

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