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526 Unity3D Jobs - Page 14

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0.0 - 2.0 years

1 - 4 Lacs

Prayagraj

Work from Office

Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Alleppey

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Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Palakkad

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Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Vijayawada

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Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Nellore

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Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Belgaum

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Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Patna

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Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Ludhiana

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Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Bengaluru

Work from Office

Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Faridabad

Work from Office

Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Hyderabad

Work from Office

Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Nadiad

Work from Office

Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Kota

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Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Lucknow

Work from Office

Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Kollam

Work from Office

Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Kurnool

Work from Office

Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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0.0 - 2.0 years

1 - 4 Lacs

Anantapur

Work from Office

Responsibilities: Create original sound effects, audio assets, and audio cues tailored for slot games. Design and implement audio elements that match game mechanics, themes, and player interactions. Collaborate closely with game designers, animators, and developers to ensure seamless audio integration. Edit, mix, and master audio files to meet platform and quality standards. Optimize audio assets for performance and memory constraints on various platforms (mobile, desktop, etc.). Maintain audio consistency across different game titles and themes. Research and stay updated with the latest trends and technologies in game audio and sound design. Participate in playtesting and iterate audio based on feedback to enhance player experience.

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2.0 - 7.0 years

14 - 19 Lacs

Bengaluru

Work from Office

Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Company: Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Analyze and evaluate GPU architecture/microarchitecture and workload for performance and power optimizations GPU power modeling and estimation for projection and correlation GPU workload analysis, profiling, and characterizations Analyze, model, and minimize GPU register, logic, memory, and clock power Develop and maintain tests for pre-silicon and post-silicon power verifications. Work closely with multiple teams such as RTL designer, architecture, design verification, compiler, driver, silicon implementation, and post-silicon teams Knowledge of Graphics architecture is a plus Minimum Qualifications: Bachelor's degree or equivalent in Computer Engineering, Computer Science, Electrical Engineering, or related field. 2+ years of experience with ASIC design and verification 2+ years of experience with low-power ASIC optimization Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 7+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 8+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience.* Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Systems Engineering or related work experience. Preferred Qualifications: Master's or PhD degree or equivalent in Computer Engineering, Computer Science, Electrical Engineering, or related field. 3+ years of experience with advanced CPU/GPU architecture/microarchitecture design development 5+ years of experience with VLSI design and verification 5+ years of experience with low-power ASIC design techniques Experience with industry tools such as PrimeTime PX and Power Artist Experience with Vulkan, DirectX3D, OpenGL, OpenCL, or Cuda development Experience with GPU driver and compiler development Skills: C/C++ Programming Language, Scripting (Python/Perl), Assembly, Verilog/SystemVerilog, Design Verification

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5.0 - 8.0 years

15 - 19 Lacs

Hyderabad

Work from Office

Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking an experienced 3d environment artist to help create cutting edge graphic environments for games in AR – VR – PC and 3D mobile demos. Ideal candidates should have an excellent understanding architecture, construction techniques and materials, and various natural features. The ideal artist for this role has an expert level creating 3D models, Zbrush sculpts, PBR textures and materials for both, geometric and organic environments. Must have a solid understanding of materials, LODs, draw calls, occlusion, and optimization techniques. Minimum Qualifications 5-8 years’ experience modeling/texturing environments in Maya, 3DS Max, or Blender on a shipped, mobile, VR, PC, or console game. Solid understanding of architecture and construction techniques/materials to create realistic assets. Strong understanding of 3d mechanical design and assemblies. Solid grasp of lighting for games, both static & dynamic real-time. Experience creating 3D models for gamesprops, vehicles, foliage, and using Substance & Photoshop to create PBR textures. Ability to create art content that is performant for runtime and appropriate for modern game hardware, mobile or VR. Strong UE5 or Unity experience with ability to debug and optimizeocclusion, draw calls, LODs & materials. Strong ability to work independently while collaborating with multiple disciplines. Demo materials to include sample level or models and texture files is required. Preferred Qualifications In depth knowledge of building environments in Unity or Unreal Engine 5 Solid understanding of environment modeling and UV material application in Maya, 3DS Max, or Blender. Experience with ZBrush. Experience with Substance or Quixel to create photo realistic PBR materials. Experience working on AAA games as an environment artist. Understanding of VR and AR mobile limitations and requirements. Basic knowledge of using AI tools for concept art creation and 2d art creation. Experience with Heightmaps and large landscape creation. Basic knowledge of level design. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Education PreferredA BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.

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4.0 - 9.0 years

15 - 20 Lacs

Hyderabad

Work from Office

Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Qualcomm is looking for an experienced Chipset Power System Engineer who is passionate in solving power challenges and develop innovative solutions for optimizing power for next generation Snapdragon automotive chipsets. The engineer is expected to lead a cross-functional engineering team to model SOC/chipset power and come up with innovative solutions to optimize hardware and software to enhance SOC and chipset and achieve world-class chipset low power consumption. In this position, the engineer will be involved in all stages of the design and development cycles guiding the power-efficient design of the end-end solution. Responsibilities include: -- Power architecture and tradeoff analysis -- Chipset and system level power modeling, analysis and optimization for SOC, chipset and platform solutions. -- Identify power requirements and quantify power gap/risk areas. -- Optimize power efficiency and performance of present generation designs and help architect future products. -- Guide multi-function groups through the design cycle in realizing the power targets set forth at the inception of the project. -- Design of power features and work with cross functional teams (systems, software, hardware, silicon process, production test, etc.). -- Customer interaction to advertise the capabilities of the chipset, and to understand and address specific power requirements. -- Power modeling of customer-specific use cases and designs. Minimum Qualifications -- Master’s degree in Electrical Engineering or equivalent field is required as a minimum.. -- Analysis and design of low power features at SOC, chipset or platform level. -- Architectural knowledge in application processor, modem processor, AR/XR, machine learning, automotive or computing. -- System knowledge of automotive SOC or chipset. -- Hardware or software design or optimizations of low power features. -- System level power modeling and analysis. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience.

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2.0 - 5.0 years

4 - 8 Lacs

Chennai

Work from Office

YesToSystems is looking for Senior Unreal Engine Artist to join our dynamic team and embark on a rewarding career journey Create original artworks, illustrations, or visual designs using traditional or digital media to communicate ideas, emotions, or narratives Collaborate with clients, creative teams, or art directors to understand project requirements and deliver high-quality visual content Refine and revise artwork based on feedback while meeting deadlines Stay updated on trends, tools, and techniques in the art industry Maintain a portfolio, manage project documentation, and ensure consistency in style and quality across different works Participate in exhibitions or online platforms to promote and sell artwork

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0 years

5 - 6 Lacs

Mohali

On-site

Key Responsibilities: Design and develop AR/VR applications for mobile, web, and standalone platforms (iOS, Android, PC, XR headsets). Implement real-time 3D interactions, physics-based animations, and immersive simulations to create highly engaging user experiences. Integrate AR/VR frameworks and SDKs such as ARKit, ARCore, Vuforia, Oculus SDK, or OpenXR. Leverage MediaPipe for real-time facial landmark tracking, hand tracking, and body pose estimation to enhance interaction and realism. Develop and integrate custom 3D face models using morph targets, 3DMMs (e.g., FLAME/DECA), or photogrammetry pipelines to enable avatar generation or try-on experiences. Implement face occluder systems for accurate depth-aware rendering of AR content such as glasses, helmets, or masks. Collaborate closely with 3D artists, designers, and engineers to optimize models, shaders, and assets for real-time performance. Conduct testing, profiling, and debugging across devices to ensure high frame rates, low latency, and robust stability. Stay current with the latest advancements in AR/VR, spatial computing, and real-time 3D rendering technologies. Required Skills & Qualifications: Bachelor’s or Master’s degree in Computer Science, Game Development, Computer Graphics, or a related field. Proficient in Unity3D (C#) or Unreal Engine (C++/Blueprints). Strong experience with AR/VR SDKs and real-time 3D graphics programming. Familiarity with MediaPipe , especially for face/hand/pose detection and real-time landmark tracking. Experience with custom 3D face modeling , mesh deformation, UV unwrapping, and blendshape-based animation. Knowledge of occlusion techniques, face occluder setup , and depth-buffer manipulation in AR rendering pipelines. Solid grasp of UX/UI principles for spatial and immersive interfaces. Experience with cross-platform development and deployment (mobile, WebAR, desktop, HMDs) is a plus. Job Types: Full-time, Permanent Pay: ₹45,000.00 - ₹50,000.00 per month Benefits: Paid sick time Schedule: Day shift Morning shift Work Location: In person

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0 years

0 Lacs

Tamil Nadu, India

On-site

Highbrow Interactive | Chennai | On-site | 3-month Internship At Highbrow Interactive, we're building next-gen simulation games like Truck Masters World and Rest Stop Tycoon . If you're passionate about games and eager to learn, this is your opportunity to contribute to games played by millions. What you'll do: Build features and UI in Unity3D + C# Prototype ideas and understand player behavior Collaborate with designers and product leads Ship features to live players Learn about game analytics and product thinking What we’re looking for: Solid C# fundamentals Some Unity3D experience (projects, game jams, or personal work) Curiosity, problem-solving mindset, and eagerness to learn Willingness to explore concepts like data structures, shaders, Git, and more Freshers welcome. You don’t need to know everything — curiosity and initiative matter most. Apply: business@highbrowinteractive.com Subject: Game Developer Intern Application – [Your Name] Include: Resume + short note + portfolio (if any) About us: We’re one of India’s leading simulation game studios with 100M+ downloads globally — creators of Indian Train Simulator and the Truck Masters series.

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1.0 - 2.0 years

2 - 4 Lacs

Chennai

Work from Office

Greetings from zealous! We are looking for a passionate and creative Junior XR Developer to join our growing tech team. If youre enthusiastic about Augmented Reality (AR) , Virtual Reality (VR) , and Mixed Reality (MR) technologies and have hands-on experience with Unity3D and C# , wed love to hear from you! This is an exciting opportunity to build immersive XR applications and work alongside experienced developers to prototype, build, and optimize cutting-edge extended reality experiences across mobile, desktop, and standalone XR platforms. Key Responsibilities: Design and develop engaging AR/VR/MR applications using Unity3D. Assist senior developers in XR prototyping and development tasks. Support in debugging and testing XR applications for performance and user experience. Participate in XR ideation , suggesting creative concepts and technical solutions. Keep up-to-date with XR technology trends , frameworks, and best practices. Maintain well-organized, clear technical documentation . Required Skills & Qualifications: 1-2 years of hands-on experience in XR/AR/VR development . Basic knowledge of C# programming . Familiarity with Unity3D and XR SDKs (AR Foundation, Oculus SDK, etc.). Understanding of 3D modeling, animation , and rendering techniques . Strong problem-solving skills and an eagerness to learn. Preferred Skills (Bonus): Exposure to tools like Blender , 3ds Max , or Maya . Experience with Mobile AR (ARKit/ARCore). Knowledge of version control tools (Git). Relevant profiles can share your resume to irfan@zealousservices.com Company Profile: https://www.zealousxr.com/

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0.0 - 2.0 years

4 - 7 Lacs

Gurugram

Work from Office

Innovate Labs Private Limited is looking for Unity 3D Developer to join our dynamic team and embark on a rewarding career journey Develop and maintain AR/VR applications using Unity 3D. Collaborate with designers and artists to implement game mechanics. Optimize applications for performance and scalability. Write clean, maintainable code and perform debugging. Stay updated with the latest Unity 3D features and best practices. Animation, UI Development, Familiarity with AR/VR WebGL Lights and Rendering

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