UI Artist- Job Opening

4 - 6 years

0 Lacs

Posted:3 weeks ago| Platform: Foundit logo

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Work Mode

On-site

Job Type

Full Time

Job Description

UI Artist

What do you need to do (Role and Responsibilities)

  • You will work closely with the Product Managers and Game Designers to create clean, clutter-free, user-centric, trendy and easy-to-understand user interfaces (UI) for mobile games.
  • You need to be dedicated to researching and playing hundreds of mobile games to understand best practices in the Industry.
  • Work on the UI design and graphics (Menus and HUDs, UI graphics etc.) as per requirements.
  • Design and produce high-quality UI screens including menus, HUDs, pop-ups, shops, inventory, social features, events, and onboarding flows.
  • Create icons, buttons, badges, UI frames, typography treatments, and visual components consistent with the game's art direction.
  • Maintain and evolve the UI style guide and design system for consistency across the game.
  • Ensure UI is optimized for multiple mobile resolutions, aspect ratios, and device performance constraints.
  • Prepare and export optimised assets (sprites, atlases, 9-slice UI, animations) following technical specifications.
  • Work with engineers to ensure pixel-perfect implementation in the game engine (Unity).
  • Ability to make design decisions and take on design problems independently, present and sell design concepts.
  • Ensure UI clarity, hierarchy, accessibility, and readability across all user touchpoints.

Who could you be Background and Experience:

  • You should have a background in graphic design/interaction design/HCI related areas. You should have at least 4-5 years of experience in mobile games/apps.
  • At least shipped 5 apps/games as a UI Designer/Artist.
  • Strong proficiency in Figma, Adobe Photoshop, Illustrator (and/or similar design tools) for creating flowcharts, wireframes and Final UI Design mock-ups.
  • Familiarity with Unity UI, or similar engine workflows (implementation experience is a plus).
  • Strong sense of layout, color theory, typography, iconography, and visual hierarchy.
  • Possess an excellent understanding of visual design principles, style guidelines, design processes, and creative workflow.
  • Solid understanding of mobile UI/UX principles, touch interaction design, and usability best practices.
  • Knowledge of game UI production pipelines and asset optimization.
  • Excellent communication skills.
  • Ability to work within art direction and brand guidelines while pushing creative quality.
  • Strong attention to detail and ability to deliver polished, production-ready assets.
  • Ability to give and receive constructive criticism and critique with a focus on improving quality
  • Team player with a great attitude & love for mobile games
  • A portfolio with shipped mobile games or UI design case studies is mandatory.

Educational Qualifications:

  • Bachelor's degree in graphic arts, interaction design, or equivalent industry experience in the design field.

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Mumbai

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