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5.0 - 10.0 years
4 - 6 Lacs
Gurugram
Hybrid
creative 3D Generalist to join our team. proficient in various aspects of 3D production including modeling, texturing, lighting, rigging, animation, and rendering. work closely with the art director, concept artists,developers to bring high-quality . Required Candidate profile Create 3D models from concept or references.Apply textures, shaders, and materials to assets.Rig and animate characters Set up lighting and render scenes for stills and animation
Posted 1 month ago
5.0 - 8.0 years
3 - 6 Lacs
Pune
Work from Office
Job Information Job Opening ID ZR_2202_JOB Date Opened 16/04/2024 Industry Technology Job Type Work Experience 5-8 years Job Title 3D Artist City Pune Province Maharashtra Country India Postal Code 411014 Number of Positions 4 As a 3D Artist youll be responsible for creating 3D art and assets across a variety of projects. Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team. Responsibilities Understand asset limitations, project milestones, risks and work accordingly Collect and become familiar with reference images Produce models according to the Art director's vision Create high quality, detailed character models and assets Provide proxy models for early game integration Create efficient and rig friendly, low polygon models for game integration Unwrap low polygon models and create high quality colour maps Create high poly models using sculpting (ZBrush) and generate normal maps Address critiques from the Lead Artist and Art Director and make revisions Experience 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent. Experience in texturing, modeling and maintaining final assets. Experience in translating concepts to execution. Ability to deliver high-quality assets under tight timelines. Ability to execute quality output that meets both technical and design requirements. Strong fundamental 3D and design skills, including posing, lighting, composition and color theory. A strong ability to think in 2D and 3D. Ability to articulate creative ideas to peers and leadership. Be creative and bring a fresh perspective while working within the brand and project parameters. Capable of juggling multiple projects with tight deadlines. Self-motivated and able to work independently, with excellent time management skills and a strong work ethic. Must be comfortable making changes to work based upon layered feedback. Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painter Detail-oriented and very organized is a MUST. Education Bachelors degree or equivalent experience; a Masters in Fine Arts is a plus. Other Skills and Abilities Knowledge of technical and traditional art processes and production pipelines Ability to work with different artistic styles and the ability to adapt quickly to the new styles Ability to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art Department Provide inspiration to art staff and facilitate training opportunities to develop all art disciplines Excellent decision-making capabilities Demonstrated ability to solve complex problems Ability to balance deadlines and resources with style and quality requirements of a title's art direction Passion about games and game development a plus check(event) ; career-website-detail-template-2 => apply(record.id,meta)" mousedown="lyte-button => check(event)" final-style="background-color:#2B39C2;border-color:#2B39C2;color:white;" final-class="lyte-button lyteBackgroundColorBtn lyteSuccess" lyte-rendered=""> I'm interested
Posted 1 month ago
0.0 - 4.0 years
2 - 6 Lacs
Chandigarh
Work from Office
Job Description 3D modelling artists/ 3D Generalists are to create Hard Surface/ Product Modelling and Soft Body 3D models. Sculpting artists are to use Zbrush for adding details to 3D Assets. Roles and Responsibilities Modelling skills in Zbrush/ Autodesk Maya. Ability to create excellent neat and clean low poly 3D models in real-world size and with a proper snapping of vertex, logical naming, grouping, and excellent topology in Autodesk Maya, Zbrush. Cleaning up the mesh and texture of raw 3D scans using Zbrush/ Mudbox. Retopology of the clean 3D scans. Create High and Mid poly 3d models: Ability to create the LOD (Level of detail) of the same model as per prescribed poly budget. Follow design references and work in a range of styles: Must have an eye to capture the details from the provided references, and create the 3d models accordingly. Create alternate visual styles in accordance with the client s vision and needs. Software Needed: Modelling/Sculpting - Autodesk Maya/MAX/Zbrush. Experience required : 1 + years experience in 3D Product Modeling
Posted 1 month ago
3.0 - 6.0 years
2 - 6 Lacs
Vadodara
Remote
Join a global photoreal 3D asset creation leader for enterprise, media, digital twins, and AI! We're looking for talented 3D artists to join our team and help transform high-resolution scan data into optimized, cinematic-quality digital assets.
Posted 2 months ago
2.0 - 4.0 years
5 - 7 Lacs
Gurugram
Work from Office
1. Create detailed, optimized, and clean 3D models (hard surface & organic) for games 2. Develop high-quality textures using PBR workflows (Diffuse, Normal, Roughness, Metallic, etc.). 3.PBR texturing UV mapping/unwrapping. Unity or Unreal Engine. Required Candidate profile form, scale, and proportion, and an eye for detail and realism/stylization depending on the project. rigging, animation, shader creation. Understanding of lighting & rendering.3D models & textures
Posted 2 months ago
2.0 - 7.0 years
3 - 6 Lacs
Chennai
Work from Office
Greetings!! Join one of India's Top 100 Best Companies to Work for, Novac Technology Solutions Private Limited. As a digital transformation and cloud solutions company with expertise in various industry segments, we innovate and create a niche for organizations in an ever-evolving landscape. Industry/ Domain: eLearning/ Ed-tech/ Immersive Technology & Learning Technology Tool Expertise : Proficiency in After Effects, Premiere Pro, Photoshop, Illustrator Animate CC, Maya, Blender, Zbrush, Substance Painter. Motion Graphic Designer - We are seeking a creative and skilled Motion Graphics Designer to create engaging and visually stunning motion content for multimedia projects. The role requires a strong understanding of design, animation, and storytelling to bring ideas to life through motion graphics. Proficient in 2D Motion Graphics on characters, layouts, compositions, kinetic typography and camera handling experience like video shooting is an added advantage. 2D Animation - As a skilled 2D Animator specializing in explainer videos, 2D animation, and 2D character animation. The role involves creating dynamic and engaging animations for a variety of multimedia projects. Ability to create and animate from detailed storyboards. Proficiency in Character Animation, Backgrounds, and Objects. 3D Generalist - As a 3D Senior Artist, you will be responsible for creating top-quality 3D assets and providing artistic and technical prowess. You will collaborate with graphic designers, animators, and developers to deliver visually stunning content that meets creative and technical requirements. Proficiency in Character Animation, Rigging, Modelling, Texturing. Character Artist - As a skilled Character Artist you will be responsible for Character design, Asset development, visual storyboard, background design, and Concept art to design and develop compelling characters for multimedia projects. The role demands a strong understanding of art, animation principles, and storytelling to craft visually captivating characters that align with project objectives and enhance user engagement. Proficiency in creating detailed storyboards, illustrating characters, backgrounds, and objects. Interested candidates drop your resume and portfolio/behance link to swetha_k@novactech.in
Posted 2 months ago
5.0 - 10.0 years
5 - 8 Lacs
Pune, - Hybrid
Hybrid
Job Title: 3D ARTIST Job Summary: As a 3D Artist, you will be responsible for producing high-quality AAA environment assets for our projects. You will create mood boards, concept boards and gather references for preparing asset proposals. You will produce high-quality assets while respecting gameplay and technical constraints. You will collaborate with texture artists, level artist and level designers when producing assets. RESPONSIBILITIES: Create realistic 3D models and textures including architecture, organic objects and props in accordance with the artistic direction, production deadlines and technical specifications. Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline. Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction. REQUIRED QUALIFICATIONS: College Diploma/Degree in graphic design, 3D, video game development or equivalent training. 3-5 years' games industry experience with industry 3D packages, preferably 3DSMax & ZBrush. Experience working on published AAA games a strong advantage. REQUIRED SKILLS: Expert knowledge of 3DSMax, ZBrush and Substance Painter. Expert knowledge of Photoshop. Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.) Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity. Familiarity with game development cycle. Good understanding of architecture. OTHER SKILLS: Good organization skills. Strong time management skills. Excellent English communication skills (spoken and written). Considerable understanding of video games and broad video game culture. Self-motivated and agile.
Posted 2 months ago
5.0 - 10.0 years
7 - 12 Lacs
Chennai
Work from Office
We are looking for an environment artist specializes and has strong knowledge in Speedtree with an experience of 5+ years. Job Overview: We are looking for talented and detail-oriented Environment Artists to join our VFX team. In this role, you will be responsible for creating high-quality, realistic, and visually engaging environments that support the storytelling and visual style of our projects. This includes digital matte painting, 3D modeling, texturing, and integrating environments seamlessly into live-action plates. The role is to create realistic and immersive environments for movies, and other visual media. Assist in the creation of high-quality 3D environment assets, including models, textures, and materials, ensuring they align with the artistic vision of the project. Key Responsibilities: Create photorealistic digital environments using a combination of 2D and 3D techniques. Model, texture, and shade 3D environments including landscapes, architecture, and natural elements. Work closely with the VFX Supervisor, Art Director, and other departments to match the artistic vision of the project. Integrate environments into live-action footage using projection mapping, matte painting, and camera tracking. Maintain continuity and quality across shots and sequences. Optimize assets for performance and efficiency in rendering pipelines. Respond to feedback and revise assets based on creative direction Requirements: 5+ years of experience as an environment artist in film, TV, or high-end commercial VFX. Strong portfolio showcasing photorealistic environments and a strong eye for detail, scale, lighting, and composition. Proficient in industry-standard software such as Maya, Houdini, Blender, Nuke, Photoshop, Substance Painter/Designer, and ZBrush. Experience with matte painting, projection techniques, and 2.5D or full 3D environment workflows. Strong understanding of lighting, texturing, and rendering. Proficient in 3D modeling, UV mapping, and texturing. Familiarity with compositing principles and how environments interact with VFX elements. Ability to work well in a team and collaborate with other departments. Strong communication skills and ability to work collaboratively within a team. Excellent communication and time-management skills. Good to Have: Experience with game engines (Unreal Engine, Unity) for virtual production. Knowledge of scripting languages like Python or MEL for tool development. Experience in photogrammetry or LiDAR-based asset creation. A background in traditional art, architecture, or photography.
Posted 2 months ago
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