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1.0 - 5.0 years
0 Lacs
rajkot, gujarat
On-site
Position: 3 | Experience: 1 - 4 Years | Location: Rajkot Roles and Responsibilities Requires excellent analytical, problem-solving, and communications skills Design and implementation of low-latency, high-availability, and performant applications Must be able to work effectively with business stakeholders Strong passion for delivering technical solutions to business problems Passion for delivering new approaches and challenging the status-quo Hungry to learn and always in search of continuous improvement Candidate Must have Strong proficiency with Node.js and Express framework Understanding the nature of asynchronous programming and its quirks and workarounds Good understanding of server-side templating languages Good understanding of server-side CSS preprocessors Understanding of latest javascript features and trends Must be able to write reusable and efficient code Adequate knowledge of socket.io In-depth knowledge of MySQL/Postgresql Proficient understanding of code versioning tools, such as Git Understanding fundamental design principles behind a scalable application Good To Have Knowledge of angular, react, express.js and vue.js Knowledge of AWS cloud platforms Please send your Resume at hr@prominentpixel.com,
Posted 3 weeks ago
2.0 - 4.0 years
3 - 4 Lacs
Ahmedabad
Work from Office
Key Responsibilities: - Develop and maintain multiplayer games using Unity (2D/3D) and networking frameworks. - Design, implement, and maintain multiplayer gameplay systems (matchmaking, lobbies, leaderboards, etc.). - Work with networking libraries such as Photon, Mirror, Netcode for GameObjects (MLAPI), or custom solutions. - Ensure synchronization and smooth gameplay across clients and servers. - Optimize network code for low latency and high performance. - Collaborate with cross-functional teams (designers, artists, QA) to bring multiplayer experiences to life. - Debug, troubleshoot, and resolve complex multiplayer and network-related issues. - Implement anti-cheat and data security best practices for multiplayer environments. Requirements: - 2+ years of professional experience as a Unity Developer. - Strong C# programming skills. - Proven experience in developing and launching multiplayer games or real-time applications. - Hands-on experience with multiplayer/networking frameworks like Photon, Mirror, or UNet/MLAPI. - Solid understanding of client-server architecture, RPCs, network events, and data synchronization. - Knowledge of backend technologies related to multiplayer gaming (e.g., matchmaking servers, databases). -Experience working with Unitys physics, animations, UI, and asset pipeline. - Proficient in version control systems like Git. Nice to Have: - Experience with cloud services (AWS, PlayFab, Firebase) for multiplayer backends. - Familiarity with authoritative server design. - Knowledge of REST APIs and real-time database integration. - Experience with live operations (patching, updates, player support).
Posted 2 months ago
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