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0 years
0 - 0 Lacs
Mohali
On-site
We are seeking a highly skilled and creative 3D Character Designer to join our team. The ideal candidate will be responsible for creating visually compelling and stylized or realistic 3D characters for games, films, animations, or other digital media projects. You must have a strong understanding of anatomy, character design principles, and 3D modeling software. Good Experience with 3D characters. Must have expertise in 3D Modeling, 3D Sculpting, UV unwrapping, and 3D Texturing. (Only for work from the office) Requirements: Proficiency in 3D software like Blender, Maya, ZBrush, 3ds Max , etc. Experience with texturing tools like Substance Painter, Photoshop, and Quixel . Solid understanding of character anatomy, proportion, and topology. Knowledge of rigging and skinning basics is a plus. Experience with game engines like Unreal Engine or Unity is preferred. A strong portfolio showcasing previous 3D character design work. Ability to work under tight deadlines and adapt to different art styles Job Types: Full-time, Permanent Pay: ₹10,164.04 - ₹50,000.00 per month Work Location: In person
Posted 22 hours ago
1.0 - 11.0 years
38 - 65 Lacs
, Canada
On-site
URGENT HIRING !!! location's : Canada , Australia , New Zealand , UK, Germany , Singapore ( Not In India ) Benefits : Medical Insurances , Travel allowances , Flight Tickets , Meals , etc For more information call or whatsapp +91 9220850077 Key Responsibilities: Perform facial treatments, skin analysis, and customized skincare services based on individual client needs. Offer beauty treatments such as waxing, threading, massages, body scrubs, manicures, and pedicures. Recommend suitable skin care routines, products, and treatments. Maintain hygiene and cleanliness standards in treatment areas and tools. Stay updated on new skin care techniques, beauty trends, and products. Build and maintain positive relationships with clients through excellent service and consultations. Handle bookings, maintain client records, and follow up on progress. Ensure compliance with health, safety, and hygiene regulations. Upsell products and services when appropriate to meet client goals.
Posted 3 days ago
1.0 years
0 - 0 Lacs
Gurgaon
On-site
Adstacks, with headquarters in India and Singapore, has been a prominent force in the marketing and promotional solutions space since 2016. We’ve built a strong brand presence by fostering a synergistic ecosystem that benefits both advertisers and publishers. Our focus is on reducing marketing costs while delivering high-impact solutions that enhance brand performance. In additional is a dynamic and fast-growing gaming studio focused on delivering engaging and immersive gaming experiences across multiple platforms. We're a passionate team of artists, designers, and developers who believe in pushing the boundaries of creativity and gameplay. Job Summary: We are looking for a talented and passionate 3D Rigging and Animator to join our game development team. You will be responsible for rigging and animating 3D characters, creatures, and props for a variety of game genres. You should have strong technical skills and a keen eye for movement, timing, and storytelling through animation. Key Responsibilities: Create and implement high-quality rigs for characters, creatures, and props. Design efficient and game-ready rigs that meet animation and technical requirements. Animate characters and objects for in-game actions, cinematics, and cutscenes. Collaborate closely with the 3D modelers, concept artists, game designers, and developers. Ensure animations are optimized and compatible with game engines (e.g., Unity or Unreal Engine). Troubleshoot rigging issues and provide technical support to the animation team. Work with motion capture data when required and refine it for in-game use. Maintain consistency in animation quality and style across different assets. Requirements: Bachelor’s degree or diploma in Animation, Game Design, or related field. 1+ years of professional experience in rigging and character animation (preferably in games). Proficiency in Maya, Blender, or similar 3D animation software. Strong understanding of anatomy, body mechanics, and facial expressions. Experience with skinning, weight painting, and IK/FK systems. Familiarity with Unity or Unreal Engine pipeline. Strong portfolio demonstrating rigging and animation work. Ability to work independently and in a collaborative environment. Excellent time management and communication skills. Nice to Have: Experience with physics-based animation and procedural rigging. Experience with motion capture pipelines. Passion for gaming and storytelling. Job Types: Full-time, Permanent Pay: ₹25,000.00 - ₹40,000.00 per month Benefits: Paid sick time Schedule: Morning shift Supplemental Pay: Yearly bonus Education: Diploma (Required) Experience: total work: 1 year (Required)
Posted 5 days ago
20.0 years
0 Lacs
Pune, Maharashtra, India
On-site
Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya's senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India. For more info, please refer to https://lakshyadigital.com/ Lakshya Digital, a Keywords Studio is looking for experienced Rigging Artists to join our team and work on AAA game Titles. Requirements A graduate with working experience of more than 3+ years in character setup / rigging Able to build custom biped, quadruped, facial and mechanical rigs Good knowledge of anatomy for both human/biped and animal/quadruped Equally proficient in Maya and Blender Good understanding of the game art creation pipeline Candidates should be able to work with minimal guidance and be comfortable working in a team environment Self-motivated, good communications skills and problem-solving abilities Background in visual arts/design with a strong understanding of form, geometry and movement Artists who have skills in other functional areas (modeling, texturing etc.) Passionate gamer with experience playing a wide range of video games Basic Knowledge of MEL & Python scripting Responsibilities Study the task specifications and client brief thoroughly before initiating estimation or commencing work on tasks. Understand the information provided and highlight to the Lead any missing or contradictory information Provide a list of queries to the Lead to seek clarification on the task allocated. Ensure that maximum clarity is achieved regarding the specifications, art direction and approach for a task before commencing work on it Work closely with the Lead to arrive at appropriate effort estimates for tasks Ensure that there is no ambiguity or confusion regarding any aspect (specifications, timelines etc.) of the task in hand. Should not make any unwarranted assumptions. Should red flag to the Lead/sub-Lead any confusion or ambiguity Before commencing work on the task, ensure that there is clear identification of the approach to be taken to create the task as well as daily work completion targets and the same have been discussed with the Lead/sub-Lead before finalization Collect adequate and appropriate references before commencing work Create controls for animation. Rigging and skinning of characters and props Provide daily update of task status to Lead/sub-Lead Adopt organization mandated Best Practices and Work Processes while working on a task Deliver high quality work with zero QC errors and resulting in minimal iteration. Diligently check task against checklist to ensure that the task complies with all specifications Benefits We offer the opportunity to work on some of the best-known game titles in the world We offer competitive salaries and annual performance-based bonuses We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January) We cover Term Insurance and Personal accidental insurance for you Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing You can also avail our Special Education Assistance Scheme to further develop your career ... And a lot more! Show more Show less
Posted 1 week ago
20.0 years
0 Lacs
Gurugram, Haryana, India
On-site
Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya's senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India. For more info, please refer to https://lakshyadigital.com/ Lakshya Digital, a Keywords Studio is looking for experienced Rigging Artists to join our team and work on AAA game Titles. Requirements A graduate with working experience of more than 3+ years in character setup / rigging Able to build custom biped, quadruped, facial and mechanical rigs Good knowledge of anatomy for both human/biped and animal/quadruped Equally proficient in Maya and Blender Good understanding of the game art creation pipeline Candidates should be able to work with minimal guidance and be comfortable working in a team environment Self-motivated, good communications skills and problem-solving abilities Background in visual arts/design with a strong understanding of form, geometry and movement Artists who have skills in other functional areas (modeling, texturing etc.) Passionate gamer with experience playing a wide range of video games Basic Knowledge of MEL & Python scripting Responsibilities Study the task specifications and client brief thoroughly before initiating estimation or commencing work on tasks. Understand the information provided and highlight to the Lead any missing or contradictory information Provide a list of queries to the Lead to seek clarification on the task allocated. Ensure that maximum clarity is achieved regarding the specifications, art direction and approach for a task before commencing work on it Work closely with the Lead to arrive at appropriate effort estimates for tasks Ensure that there is no ambiguity or confusion regarding any aspect (specifications, timelines etc.) of the task in hand. Should not make any unwarranted assumptions. Should red flag to the Lead/sub-Lead any confusion or ambiguity Before commencing work on the task, ensure that there is clear identification of the approach to be taken to create the task as well as daily work completion targets and the same have been discussed with the Lead/sub-Lead before finalization Collect adequate and appropriate references before commencing work Create controls for animation. Rigging and skinning of characters and props Provide daily update of task status to Lead/sub-Lead Adopt organization mandated Best Practices and Work Processes while working on a task Deliver high quality work with zero QC errors and resulting in minimal iteration. Diligently check task against checklist to ensure that the task complies with all specifications Benefits We offer the opportunity to work on some of the best-known game titles in the world We offer competitive salaries and annual performance-based bonuses We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January) We cover Term Insurance and Personal accidental insurance for you Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing You can also avail our Special Education Assistance Scheme to further develop your career ... And a lot more! Show more Show less
Posted 1 week ago
5.0 years
0 Lacs
Bengaluru, Karnataka, India
On-site
This role is for one of the Weekday's clients Min Experience: 5 years Location: Bengaluru JobType: full-time We are looking for a talented and imaginative Technical Artist to join our game development team. As a crucial link between the art and programming teams, this role is instrumental in delivering high-quality visuals while ensuring performance and technical efficiency across platforms, especially for mobile (Android) using Unreal Engine 5. You'll help bring the Art Director's vision to life by balancing visual fidelity, technical limitations, and real-time performance. This role involves tool and pipeline development, shader creation, and problem-solving across technical art challenges. Requirements Key Responsibilities: Collaborate closely with artists and engineers to integrate art assets into the game engine effectively. Build tools and automate workflows for efficient asset handling, shader creation, and pipeline processes. Contribute to shader development, lighting setups, and visual effects to enhance artistic outcomes. Optimize 3D assets—including models, textures, shaders, and animations—for mobile performance without sacrificing quality. Identify performance bottlenecks and proactively propose and implement optimization strategies. Stay current with emerging tools, technologies, and best practices in game development. Skills and Qualifications: 5+ years of experience as a Technical Artist in a game studio. Solid grasp of GPU render pipelines and architecture; ability to interpret GPU frame captures and CPU trace logs. Strong understanding of 3D art creation principles including modeling, texturing, rigging, animation, and UI integration. Proficiency with game engines such as Unreal Engine (preferred) or Unity. Familiarity with scripting or programming languages such as Python or C# for tool creation. Proven experience in shader programming and optimization techniques. Excellent analytical and collaborative problem-solving skills. Nice to Have: Proficiency in C++ Experience with rigging, skinning, animation state machines, and building animator-friendly rigs. Key Skills: OpenGL Shading Language (GLSL) Shader Development C++ Unreal Engine / Unity Python / C# Technical Art Pipeline Optimization Show more Show less
Posted 2 weeks ago
0 years
0 Lacs
Surat, Gujarat, India
On-site
XSQUADS Tech Private Limited is a fast-growing game development company committed to delivering high-quality and immersive gaming experiences. We are looking for a skilled 3D Character Artist to design and create high-quality characters for our games. Job Responsibilities · Design and create high-quality 3D character models, including humanoid, creatures, and NPCs. · Develop detailed character sculpts, topology, and textures for real-time game engines. · Create PBR textures and materials for realistic and stylized characters. · Work closely with concept artists and animators to ensure character models are optimized for animation and rigging. · Use AI-assisted tools and procedural workflows to enhance the modeling and texturing pipeline. · Optimize character models for performance while maintaining high visual fidelity. · Implement proper UV mapping, baking, and normal maps to enhance character details. · Collaborate with the design and development teams to ensure characters fit within the game’s visual style. Requirements · Proven experience as a 3D Character Artist in the gaming industry. · Proficiency in Blender, Maya, 3ds Max, ZBrush, or other industry-standard modeling software. · Strong skills in sculpting, topology, retopology, and PBR texturing. · Experience with Substance Painter, Photoshop, or similar tools for texture creation. · Familiarity with game engines like Unity 3D or Unreal Engine. · Understanding of character anatomy, proportions, and design principles. · Ability to create realistic and stylized characters with attention to detail. · Experience with AI-powered tools for character modeling and texturing. · Strong UV unwrapping, rigging preparation, and optimization skills. Preferred Skills · Knowledge of character rigging and skinning. · Experience in creating hair, fur, and cloth simulations. · Understanding of shader creation and material setups in game engines. · Ability to create modular character assets for customization. · Passion for developing immersive and visually appealing characters. Why Join Us? · Work on exciting character designs for a next-gen game. · Collaborate with a creative and passionate development team. · Opportunity to work with cutting-edge AI tools and workflows. · Full-time position in Surat with a competitive salary package. How to Apply? Send your resume and portfolio to career@xsquads.com with the subject: Application – 3D Character Artist Contact : 9974222339 Show more Show less
Posted 2 weeks ago
0 years
0 Lacs
Chennai, Tamil Nadu, India
On-site
Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product. Show more Show less
Posted 2 weeks ago
1.0 - 2.0 years
3 - 4 Lacs
Chennai
Work from Office
Job Title: 3D Rigging Artist (Blender/Maya) Location: Porur Job Type: Full-Time Were now expanding our in-house creative team and are looking for a 3D Character Rigging Artist to join our dynamic studio. You will be a key contributor in bringing life to our digital characters and animated assets, playing a crucial role in elevating our visual production quality. Role Overview As a 3D Character Rigging Artist , you will be responsible for building high-quality, animator-friendly rigs using Blender and Maya . You will work closely with our modelers, texture artists, and animators to ensure smooth deformation and efficient animation-ready rigs, primarily for promotional and brand videos. Key Responsibilities Design, build, and maintain character rigs using Blender and Maya. Implement realistic skinning, weight painting, and facial blend shapes. Collaborate with the modelling and animation teams to ensure seamless character movement. Optimize rig performance while maintaining visual integrity. Troubleshoot rigging-related issues during production cycles. Maintain naming conventions, file structures, and version control within the rigging pipeline. Required Skills & Experience Minimum 1 years of professional experience in 3D character rigging. Strong expertise in both Blender and Autodesk Maya . Proficient in skinning, rig controls, constraint setups, and deformation systems. Understanding of animation principles and animator-friendly rig design. Experience working in collaborative creative environments. A strong portfolio showcasing rigging work (preferably with character-focused examples in Blender and Maya). Why Join Py Olliv? l Work with a visionary brand in the hospitality and media-tech space. l Be part of a creative and collaborative culture that values innovation. l Opportunity to contribute to high-visibility brand content . l Competitive salary, flexible work options, and a growth-oriented environment. Education Qualification: l Bachelors degree or Any degree. Salary Structure: l 3 to 4.5 lpa
Posted 3 weeks ago
0 - 5 years
8 - 12 Lacs
Bengaluru
Work from Office
Role & responsibilities Create high-quality 3D animations for characters, creatures, and environmental elements. Work closely with riggers and character artists to ensure fluid and realistic movements. Implement animations in the game engine (Unreal Engine) Collaborate with game designers to ensure animations align with gameplay mechanics. Polish animations with attention to timing, weight, and emotion to enhance immersion. Work with motion capture data and refine animations as needed. Troubleshoot animation issues and optimize performance. Preferred candidate profile Proficiency in Maya or Blender for animation. Good understanding of body mechanics, physics, and animation principles. Experience working with game engines (Unreal Engine) Bonus Skills: Experience with procedural animation or physics-based animations. Understanding of rigging and skinning Previous work on AA/AAA or indie game projects. Perks & Benefits: EPFO Food Medical Insurance *A portfolio is required when submitting the application.
Posted 2 months ago
0 - 5 years
5 - 8 Lacs
Bengaluru
Work from Office
Role & responsibilities Design and create high-quality rigs for characters, creatures, and props. Develop flexible and animation-friendly skeletal structures using IK/FK systems. Implement facial rigging setups, blendshapes, and deformers to enhance expressiveness. Ensure smooth deformation with proper weight painting and skinning techniques. Work closely with animators to refine rigs for optimal motion and usability. Collaborate with modeling and texturing teams to maintain topology and deformation accuracy. Implement cloth, hair, and muscle simulations where necessary. Debug and resolve technical issues related to rigging and deformation. Preferred candidate profile Experience working in a game development or animated film production environment. Familiarity with procedural rigging and tool development. Ability to collaborate with technical animators and pipeline developers. Knowledge of character physics and secondary motion. *A portfolio is required when submitting your application. Perks and benefits EPFO Food Medical Insurance
Posted 3 months ago
0 - 8 years
0 Lacs
Bengaluru, Karnataka
Work from Office
Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product. We are looking for a creative individual with knowledge of 3D and 2D art processes. The responsibilities of the artist include creating / editing animated sequences. Should be aware of the artist workflow involved to create an output. Key Responsibilities Should be able to create Organic 3D models, Rig, Texture, lighting, and Animation. (Using Blender, Maya or 3ds max) Ability to visually express concepts and ideas through drawings and sketches. Collaborating with Animators and other artists and attending meetings to discuss ongoing projects. Understanding the project requirements and conceptualizing creative ideas. Receiving feedback from Artists, animators, designers, and clients, and editing your creations based on the comments received. Troubleshooting any problems that arise during work on a project. Meeting with clients, Designers, and Producers to discuss and review projects and deadlines. Reviewing game arts and recommending improvements. Communicate with the game designer and development team in an iterative development process. Capable of quickly learning how to use new software and of maintaining current knowledge. Knowledge of production steps and understanding of creation processes. Computer skills in the primary illustration tools. The use of Photoshop and a graphics tablet is essential and indispensable. Knowledge of Illustrator is an asset. Knowledge of the technology used in games and multimedia, of its possibilities and its limits, and of 2D and 3D design tools. Bridging artwork (Assets) with Development team using Unity3D, should understand and solve the issues related to file formats. Skills Proven experience related 3d and 2d tools. (Unity/3ds max/Maya/Blender/Adobe Suite) Knowledge of Blender workflow would be great. Understanding asset optimization workflow. Excellent problem-solving skills and attention to detail 5+ years’ experience as an 2D/3D animator with a supporting portfolio. 2+ years of experience in Blender is Must. (Recent experience). Thorough knowledge of animation principles. Complete knowledge of animation tools: Adobe After Effects/ Trap code / Sapphire Ability to use standard illustration tools: Photoshop or Illustrator. Professional experience in the video game or multimedia industry, an asset. Strong communication and collaboration skills Education Preferably, a university (bachelor or Masters) degree in a related Fine Arts / Visual Communication field. Experience Years of experience 3 to 8 years Qualifications
Posted 1 month ago
0 - 2 years
0 Lacs
Chennai, Tamil Nadu
Work from Office
Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product. Company Profile:(Light & Wonder (lnw.com)) Light & Wonder creates technology-based products and content for land-based casino gaming, social and digital organizations worldwide. We are the global leader in cross-platform games and entertainment. Through our amazing game content, technology platforms and Systems applications, we delight our players with what they want, wherever and whenever - be it online, mobile, or at their favourite land-based casino. We are excited to go all in on creating great games and a seamless player experience across all platforms. At Light & Wonder, all our team members are known as Creators. We empower our creators to innovate, create, and bring fun to the workspace. The core principles that unite our team, guide our actions, and drive our growth. . Dare to be bold - We always bring courage to work to reach for the unbelievable · Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways Never settle - We relentlessly push forward to create the extraordinary in every detail Uphold integrity - We promote accountability and respect to raise the bar for ourselves and the industry Win as a team - We bring out the best in each other to share collective success We have 5000 creators working across in various regions globally. In India, we are a team of 1400 plus creators sharing the passion to excite our players and customers by creating the world's best game experiences. We strive to walk the walk and show that we are inspiring wonder and building magical worlds with endless possibilities. Light & Wonder is committed to offer very competitive benefits that are aligned with our values and inspires employees to drive innovation and contribute to the organization’s performance. Employees are the most valued resources, and we always look to improve their well-being with a wide range of benefits befitting every individual. Not limited to monetary benefits, we have robust learning and development opportunities that help them to grow professionally. Bring our games to life by creating eye-catching visual effects and animations for slot machines. Work with a group of exceptionally talented artists, animators, and software engineers to create animations that enhance the slot player’s experience. Essential Job Functions Create animation that tells a story with meaning through movement. Work closely with the Game Designer, art team, and software engineering team to conceptualize, storyboard, prototype, create, and revise high quality final game animations in a timely and efficient manner. Provide creative solutions to artistic and technical problems. Support engineering development by updating and modifying artwork to meet technical requirements. Create and animate unique emotive characters and immersive worlds. Communicate game direction through storyboards and animatics. All other duties as assigned. Qualifications Training and/or Experience Degree or certificate in 3D, or related field, or equivalent production animation experience. Proficient in After Effects, Photoshop, 3D modeling/animation (Maya, 3DStudioMax, Cinema 4d). Unity & Spine2D software experience is a plus. Strong design and composition ability. An animator with 2 to 5 years of experience and an associate animator with 1 to 2 years of experience in the production environment. Knowledge, Skills and Abilities Knowledge of storyboarding and video production including but not limited to- particle generation, compositing, motion graphics and character animation. Strong understanding of animation principles. Thorough understanding of physical motion, weight, balance, texture, and form. Organized and thorough, with the ability to work quickly Interact and collaborative with immediate team, senior level professionals Must be open to direction and able to embrace change. Proficient in Adobe After Effects, Adobe Photoshop, and Adobe Illustrator Familiarity with 3D animation a plus Familiarity in compositing and rotoscoping a plus Familiarity with Unity a plus Bachelor’s degree in related field Qualifications
Posted 1 month ago
0 years
0 Lacs
Chennai, Tamil Nadu
Work from Office
Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product. Qualifications
Posted 1 month ago
0 years
0 Lacs
Chennai, Tamil Nadu
Work from Office
Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product. Qualifications
Posted 1 month ago
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