Senior Unity & Figma Developer (UI UX)

0 years

0 Lacs

Posted:17 hours ago| Platform: Foundit logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Role Summary

Unity Developer

Important:

Required Technical Knowledge

1. The Figma-to-Unity Pipeline (Critical)

  • Figma Dev Mode Mastery:

    You must know how to inspect a Figma file to read exact values (padding, margins, hex codes, corner radius) and translate them directly into Unity components.

    No guessing.

  • Layout Translation:

    You understand that Figma's Auto Layout = Unity's Horizontal/Vertical Layout Groups. You know how to map these 1:1 so the UI behaves exactly as the designer intended.
  • Asset Export Logic:

    You know how to correctly export vectors as high-res PNGs (2x, 3x scale) for Retina displays versus exporting SVGs for specific use cases.
  • Component Mapping:

    You know how to look at a Master Component in Figma and turn it into a reusable

    Prefab

    in Unity.

2. Advanced Unity UI (uGUI)

  • Responsive Architecture:

    Deep knowledge of

    Canvas Scaler

    ,

    Anchors

    , and

    Pivots

    . You can build a UI that looks perfect on an iPad Pro, a long iPhone 15, and a small Android device without breaking.
  • 9-Slicing Specialist:

    You know how to set up sprites with 9-slice borders so buttons and panels stretch cleanly without blurring the edges.
  • Text & Typography:

    Experience with

    TextMeshPro (TMP)

    to match Figma's font rendering, including line height, character spacing, and material presets.

3. Animation & Game Juice (Code-Driven)

  • Tweening Libraries:

    Mastery of

    DOTween

    (or PrimeTween) to script complex UI transitions (e.g., Popup scales up with an ElasticOut ease).
  • Particle Systems:

    Ability to implement Victory effects, confetti, and glows using Unity's Particle System to mimic premium game feel.
  • Shaders:

    Basic knowledge of

    Shader Graph

    to add polish (e.g., shiny glossy effects on tiles) is a huge plus.

4. Core Engineering

  • C# Architecture:

    Clean, modular code. (No spaghetti code in the UI Manager).
  • Mobile Optimization:

    Keeping Draw Calls low and ensuring 60 FPS performance on low-end Android devices.
  • SDKs:

    Experience integrating

    AdMob / AppLovin

    and Analytics.

Please complete the form:

https://forms.gle/B1tmVqgdG7WTS7fRA

Pleasesend message to nissan once google form filled

https://www.linkedin.com/in/nissanventura/

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