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4.0 - 9.0 years

8 - 16 Lacs

Gurugram

Work from Office

Hiring for Drill and Blast Engineer Minimum of 3 years' experience in drill and blast operations. Experience in the implementation of continuous improvement programs to deliver value adding outcomes would be desirable.

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7.0 - 10.0 years

15 - 20 Lacs

Chennai

Work from Office

Responsible for designing, implementing, and overseeing the deployment of Dynamics 365 solutions within an organization. They bridge the gap between business needs and technical solutions, ensuring the chosen platform effectively meets current and future requirements. This role requires a deep understanding of Dynamics 365, strong technical leadership, and the ability to translate business requirements into technical specifications. Key Responsibilities: Solution Design and Architecture: Creating comprehensive solution designs that align with business objectives and technical requirements, often involving fit-gap analysis and defining to-be processes. Technical Leadership: Providing guidance and mentorship to development teams, ensuring adherence to best practices, and driving the adoption of new features and technology within the Microsoft ecosystem. Integration and Customization: Designing and implementing integrations between Dynamics 365 and other systems, leveraging APIs and third-party solutions. Stakeholder Collaboration: Working closely with stakeholders, including business users, IT teams, and project managers, to gather requirements, define solutions, and manage expectations. Project Delivery: Supporting project delivery by providing technical expertise, contributing to solution testing, and ensuring the smooth transition of requirements to the development team. Staying Updated: Keeping abreast of the latest Dynamics 365 features, industry trends, and best practices to drive system optimization and innovation. Documentation: Creating comprehensive documentation, including architecture diagrams, high-level and detailed designs, and user guides.

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0 years

0 Lacs

Hyderābād

On-site

The Rigging Supervisor is responsible for all resources, direction, and output of the rigging department. They attend both show and facility-based planning meetings and determine the direction and priorities of the department to meet the challenges arising from those meetings. They strive for an overall increase in quality for all digital assets while decreasing the learning curve and workflow complexity required to achieve said quality. Manages and oversees all members of the team, and contributes to an increase in their knowledge and skills while fostering a creative and enjoyable working environment Key Responsibilities Overall team management and resource planning such as recruitment, resource allocation, training, development, and performance management Collaboratively works with studio leadership; prioritizes and escalates show and overall studio pipeline tasks and solutions Develops studio tools and improvements to rigging pipeline as well as sibling departments Work with the production team to meet the goals and requirements of asset deliveries, including R&D and rapid prototyping Stays up to date with rigging techniques in the industry and plans development when relevant new technology emerges Reviews and evaluates the work of artists on the rigging team for both technical and artistic improvements Creates documentation and training materials Qualifications Minimum seven (7) years of rigging experience in visual effects for feature films using Maya Minimum four (4) years of leadership/management experience Excellent knowledge of Python, Maya API, and C++ 3ds Max experience is a plus Excellent knowledge of Maya and animation pipeline workflow Experience delivering complete milestones/tasks under tight deadlines Strong written, verbal, and interpersonal communication skills Great eye for detail, initiative, and excellent organizational skills Ability to work as part of a team, and elevate members to produce their best work Strong creative troubleshooting and problem-solving ability Expert knowledge and understanding of human and creature anatomy About Us Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

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0 years

2 - 9 Lacs

India

Remote

We’re Hiring: Motion Graphic Artists (4 Openings) – In-House Role Location: Hyderabad Mode: Full-Time | In-House Open Positions: 4 Are you a creative mind who loves bringing stories to life through motion? Join our team at OAKS Solutions Pvt. Ltd. as a Motion Graphic Artist and help us create impactful visual experiences across education, marketing, and digital platforms. Job Responsibilities Design and animate 2D/3D motion graphics for educational videos, marketing content, mobile apps, and UI/UX elements. Collaborate with scriptwriters, illustrators, and voiceover artists to develop engaging video content. Develop storyboard concepts and animate sequences aligned with brand and script requirements. Export animations in required formats for web, mobile, and AR/VR applications. Ensure visual consistency and adhere to brand guidelines across all assets. Required Qualifications Bachelor’s degree in Animation, Design, Fine Arts, or related field. Proficiency in Adobe After Effects, Premiere Pro, Illustrator, Photoshop. (Blender, Spine, or Unity is a plus!) Strong grasp of typography, color theory, layout, and visual storytelling. Experience with character rigging, lip-sync animation, and motion transitions is highly desirable. A creative portfolio showcasing prior motion graphic/animation work. Recruitment Test As part of our screening process, we request all applicants to complete a short test: Task: Use the provided assets or your own to create a motion graphic video based on the script shared in the asset folder. Submission: Upload your final video (Google Drive or any accessible link) for review. Link to Assets & Script: [https://drive.google.com/drive/folders/1NawRNK830Elggq6cGI67CTopNfqdDp2H?usp=drive_link] How to Apply Send your resume and portfolio/video test to divya@oaks.guru with the subject: Motion Graphic Artist – [Your Name] Job Type: Full-time Pay: ₹20,000.00 - ₹80,000.00 per month Benefits: Work from home Schedule: Day shift Work Location: In person Expected Start Date: 15/07/2025

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0 years

0 Lacs

Hyderābād

On-site

The Modeling Supervisor is responsible for the artistic and technical quality of all 3D models created for the production. In this role, you will be responsible for establishing workflows, managing the modeling team, and training artists. In addition, you will collaborate with other Supervisors and Directors on the production to ensure the modeling assets are passed across departments with efficiency while meeting the creative and scheduling requirements of the production. Key Responsibilities Creates high-quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction Designs and implements high level conceptual to practical modeling Mentors, trains, and manages the modeling team both in technical and creative capacities Leads the team to deliver the production needs on time and to the expected quality standards Oversees the daily activities leading the department, and establishing best practice workflows and guidelines for the team Proactively recommends ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed Maintains a positive relationship with all stakeholder departments; attend meetings as needed Works within the defined pipeline Ensures continuity and support other asset departments such as texture, lookdev, Generalists, and rigging Works closely with management to guide artists overall professional development by providing performance feedback, mentoring, resolving performance issues and maintaining positive morale within the team Completes assigned tasks in a timely manner Qualifications Minimum five (5) years of VFX experience modeling photorealistic assets for live-action feature films Minimum two (2) years in a leadership role Expert in Maya; could teach a class on how to use it and troubleshoot Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus) Excellent technical troubleshooting skills and problem-solving abilities. Demonstrated ability to take a design from ambiguous to full design implementation Strong understanding of rigging process and displacement map workflow Experience working on creatures, Digi doubles, topology, and blend shapes (preferred) Eye for detail and able to QA own work to ensure the highest quality before handing off assets Excellent time management and prioritization skills; experience working under tight deadlines Strong written and verbal communication skills Team player who is able to work independently with minimal supervision About Us Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

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5.0 years

0 Lacs

Gurgaon

On-site

Role Overview: As a Senior Broadcast Engineer – Vision at NEP Middle East, you will lead the setup, operation, and maintenance of vision systems across a wide range of live broadcast productions and events. You’ll serve as a key technical expert for all vision-related requirements, ensuring high standards of image quality, signal flow, camera control, and shading. This role demands in-depth knowledge of broadcast vision systems, excellent troubleshooting skills, and leadership in high-pressure environments. Key Responsibilities: Lead the design, setup, and configuration of vision systems including cameras, shading, routing, and monitoring solutions for live productions. Oversee all aspects of camera racking and CCU operation during live events, ensuring consistent image quality across multiple camera chains. Provide expert-level support in configuring and troubleshooting routers, vision mixers, waveform monitors, and multi-viewers. Collaborate closely with production teams, camera operators, and directors to meet creative and technical requirements. Conduct pre-event equipment checks, tests, and system integration to ensure readiness and compliance with production specifications. Act as the technical lead for vision during onsite and OB (Outside Broadcast) deployments, supervising junior engineers where needed. Manage fault diagnostics and implement swift solutions during live operations to minimize downtime or disruptions. Maintain documentation and schematics for vision system configurations and workflows. Ensure all health, safety, and technical standards are met, particularly when working with power, signal, and rigging infrastructure. Support the training and development of junior broadcast engineers and apprentices. Participate in post-event debriefings and contribute to the continual improvement of technical processes. Qualifications & Requirements: Degree or diploma in Broadcast Engineering, Media Technology, or a related field. Minimum 5 years' experience in a live broadcast or OB engineering role with a focus on vision systems. Expert knowledge of HD/UHD cameras, vision mixers, shading systems, signal flow, and routing protocols. Strong experience with leading vision equipment brands (e.g., Sony, Grass Valley, EVS, Blackmagic, etc.). Proficient in diagnosing and resolving complex signal and equipment issues under tight deadlines. Ability to lead and mentor a team while working in collaborative, cross-functional environments. Strong communication and coordination skills with both technical and non-technical stakeholders. Flexible to travel and work extended hours, weekends, or night shifts as required by production schedules. Valid UAE driving license preferred. Why NEP Middle East? At NEP, we bring content to life. As part of a global network of technical specialists, you’ll work on some of the most exciting and high-profile productions in the region. NEP Middle East offers a dynamic and collaborative environment where innovation, excellence, and growth are part of our everyday culture.

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5.0 years

3 Lacs

Thanjāvūr

On-site

Job title - Safety Engineer Department name - Safety Reporting to Head – QHSE Purpose To ensure a safe working environment by implementing and enforcing safety procedures, conducting risk assessments regularly, and providing training to employees to achieve zero harm in all processes of an organization. Tasks / Roles and Responsibilities 1. Ensuring adherence to all safety guidelines, policies, and procedures related to heavy fabrication processes, including welding, cutting, lifting, and material handling. 2. Identifying potential hazards in the workplace, evaluating risks associated with various fabrication activities, and developing/implementing control measures. 3. Creating and updating safety policies, procedures, and training programs to address specific hazards and ensure a safe working environment. 4. Educating employees on safe work practices, hazard identification, emergency procedures, and the proper use of safety equipment. Conducting thorough investigations into accidents and near misses, determining root causes, and implementing corrective actions to prevent future occurrences. 5. Keeping accurate records of safety training, inspections, audits, incidents, and corrective actions. 6. Staying up-to-date on relevant safety regulations and ensuring the company complies with all applicable laws and standards. 7. Ensuring safe lifting and rigging procedures are followed during material handling and equipment movement. 8. Ensuring all equipment is properly maintained, inspected, and used according to manufacturer guidelines 9. Developing and implementing emergency response plans, conducting drills, and ensuring employees are prepared to respond to various emergencies. 10. Conducting regular safety audits and inspections to identify potential hazards and ensure compliance with safety regulations Job requirements (education, experience, additional qualifications) Education : · Bachelor’s degree / ME Industrial safety/ B.Sc. Fire and safety / ADIS, Diploma in industrial fire and safety. · NEBOSH IGC and IOSH are preferred · Mechanical Engineering degree is an added advantage Experience: Minimum 5 years of experience in industrial safety management system and Legal compliances related to the TN factories act and TNPCB norms Mandatory Skills: · Critical job risk assessment for heavy manufacturing · Knowledge about 5s and basic firefighting techniques · Knowledge of the audit of ISO 45001 and ISO 14001. Preferred Skills: · Contract management safety. · ESG motive and implementation · Energy management KPIs: · Low LTI ( Loss time injury) / Low TRIR ( Total reportable incident rate) · Zero accidents and Zero near misses · On-time documentation · No NC/Observations on Audits concerning safety · Records as per the legal requirements Interested candidates, please share your updated Resume with careers@velmurugan.in Job Type: Full-time Pay: From ₹30,000.00 per month Benefits: Provident Fund Schedule: Day shift Supplemental Pay: Yearly bonus Work Location: In person Expected Start Date: 07/07/2025

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3.0 - 7.0 years

3 - 6 Lacs

Noida, Ghaziabad, Delhi / NCR

Work from Office

Job Title: Interior Designer & 3D Visualizer Company: Gravity Bath Pvt. Ltd. Location: Sahibabad, Ghaziabad. Job Summary: We are seeking a skilled and creative 3D Max Specialist to join our Digital Marketing & Design team . This role involves producing high-quality 3D visualizations and design renders to support retail store design , brand marketing , and product presentations for our premium bathware line. The ideal candidate will have advanced technical skills in 3D modeling and rendering, with a strong aesthetic sense and attention to visual detail. Roles & Responsibilities: Develop photorealistic 3D renders of bathroom products and interior spaces using 3ds Max , V-Ray/Corona , and Adobe Photoshop . Collaborate with the sales, marketing, product, and leadership teams to create impactful visual presentations for retail store designs , showrooms , and digital platforms . Design creative layouts and mockups for client proposals, product placements, and promotional campaigns. (Optional but preferred) Create animation and walkthrough videos for client presentations and online promotions. Ensure timely and accurate delivery of all 3D projects while upholding brand consistency and design standards. Stay up to date with emerging design trends, tools, and software techniques in 3D visualization. Key Performance Indicators (KPIs): Quality and punctuality of 3D render deliverables. Accuracy of designs aligned with technical specifications and product dimensions. Internal and external stakeholder satisfaction with creative outputs. Direct contribution to marketing effectiveness and sales enablement through visual content. Innovation in visual storytelling, animation, and rendering techniques. Educational Requirements: Diploma or Degree in Interior Design , Architecture , Animation , or a related field. Experience: 2 to 5 years of hands-on experience in 3D visualization , particularly with 3ds Max , V-Ray/Corona , and Adobe Photoshop . Prior exposure to the bathware , sanitaryware , tiles , architecture , or interior design sectors is preferred. Skills Required: Proficiency in 3ds Max , V-Ray/Corona Renderer , and Adobe Photoshop (mandatory). Working knowledge of AutoCAD , SketchUp , or similar tools is an added advantage. Strong grasp of lighting, texturing, camera settings, rendering composition, and materials. Ability to manage multiple design projects under tight timelines. Excellent visual storytelling, creativity, and presentation skills. High attention to detail, spatial awareness, and a strong design aesthetic.

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0.0 - 31.0 years

1 - 2 Lacs

Sector 132, Noida

On-site

We are looking for a talented and creative 3D Animator who specializes in crafting story-driven animated videos. The ideal candidate should have a strong sense of visual storytelling, the ability to bring characters and concepts to life, and be skilled in the full animation pipeline—from storyboard to final editing. Responsibilities: Create high-quality 3D animated videos in a storytelling format. Develop storyboards, concept art, and animatics to visualize scripts. Design and animate characters, environments, and scenes. Handle all aspects of the animation process including modeling, rigging, texturing, lighting, rendering, and compositing. Edit and finalize videos with voiceovers, background music, sound effects, and transitions. Collaborate closely with the content and scriptwriting team to bring creative visions to life. Manage multiple projects and deliver within timelines.

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0 years

1 Lacs

India

On-site

Runelorde Games Studios is looking for a talented Jr. 3D Artist to join our creative team. You will be responsible for creating high-quality 3D models and animating characters, props, and environments for our games, apps, and other interactive projects. This role is ideal for someone who is passionate about storytelling through visuals and enjoys both the artistic and technical sides of 3D art production. Responsibilities: Create high- and low-poly 3D models of characters, props, environments, etc. Develop clean UV maps and apply detailed textures/materials (PBR workflow preferred) Rig characters and props for animation Animate characters (idle, walk, run, combat, etc.) and dynamic objects Optimize models and animations for performance and compatibility (especially for Unity) Collaborate closely with designers and developers to ensure assets integrate smoothly into the pipeline Maintain consistent art style and quality across all assets Requirements: Proficiency in 3D modeling software: Blender , Maya , or 3ds Max Strong understanding of rigging and animation principles Experience with texturing tools like Substance Painter , Photoshop , or Quixel Familiarity with game engines (especially Unity ) Good eye for detail, scale, and proportions Job Types: Full-time, Permanent, Fresher Pay: ₹15,000.00 per month Schedule: Day shift Monday to Friday Work Location: In person

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2.0 years

2 - 2 Lacs

India

On-site

PompeeVFX Animation Studios is looking for a skilled and creative 3D Generalist with 2+ years of professional experience to join our growing team. This role requires strong expertise in modeling, texturing, lighting, and rendering, along with a keen eye for detail and storytelling. * Create high-quality 3D assets, including modeling, texturing, rigging, and animation, as per project requirements. Work on various aspects of 3D production, such as lighting, rendering, and compositing. Collaborate closely with the creative team to meet project deadlines and ensure visual consistency. Troubleshoot and solve technical issues related to 3D workflows. Stay updated on industry trends and incorporate best practices into the pipeline requirement. Experience: Minimum 1 year of experience as a 3D Generalist. Skills: Proficiency in industry-standard tools like Blender, Maya, 3ds Max, or Houdini,~ Strong knowledge of texturing tools like Substance Painter or Photoshop. Familiarity with rendering engines like Arnold, Redshift, or Unreal Engine. Basic understanding of compositing in After Effects or Nuke. Ability to work in a fast-paced environment and adapt to project changes. Portfolio: A strong portfolio showcasing your 3D work is required. EXPERIANCE OF ONE TO TWO YEARS IS REQIRED TO APPLY FOR THIS POST. Job Types: Full-time, Permanent Pay: ₹18,000.00 - ₹22,000.00 per month Benefits: Paid sick time Schedule: Day shift Supplemental Pay: Overtime pay Performance bonus Work Location: In person Application Deadline: 05/07/2025

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1.0 - 3.0 years

2 - 3 Lacs

No locations specified

On-site

Job Title: 3D Character Modeller (Blender Specialist) Location: Raipur, Chhattisgarh (In-person, Full-time) Experience Level: 1-3 Years Industry Experience Hiring Timeline: Immediate (Looking to fill within 2 weeks) Monthly In-Hand Salary Range: ₹20,000 - ₹31,000 About MAP MUSIC: MAP MUSIC is a dynamic and creative content creation company based in Raipur, Chhattisgarh, specialising in engaging and visually appealing content for children. We produce our own original nursery rhymes and bring them to life through high-quality 3D animated videos. Our team is passionate about delivering delightful characters and stories that resonate with young audiences, and we are looking for a talented and proactive 3D Character Modeler to join our growing family. We primarily use Blender for our entire 3D production pipeline. Job Summary: We're looking for a highly skilled and creatively driven 3D Character Modeller with 1-3 years of industry experience to join our content creation team. As a Blender expert , you'll be responsible for creating a diverse range of characters for our kids' content, from humans and animals to insects and birds. This role demands strong technical modelling and texturing abilities, a keen eye for design, proactive communication, and the ability to contribute innovative ideas. You'll be a key player in our creative process, helping to define the visual style of our animated nursery rhymes. Job Responsibilities: Character Creation: Model a wide variety of engaging characters (humans, animals, insects, birds, etc.) specifically tailored for children's animated content, ensuring they align with the project's artistic vision and theme. Creative Input: Actively participate in character design discussions, contributing creative vision and out-of-the-box ideas from concept to final model. High-Quality Texturing & UV: Create high-quality, detailed textures for all characters, including precise UV unwrapping. Animation-Ready Models: Ensure all character models are optimised and ready for rigging and animation, adhering to best practices for clean quad topology, efficient edge flow for smooth deformation, and poly-optimisation for robust animation performance. Collaboration & Communication: Work closely with animators, riggers, and other team members, providing constructive feedback, identifying potential issues, and proposing solutions. Deadline Management: Effectively manage time and priorities to meet project deadlines while working on multiple characters concurrently. Pipeline Adherence: Follow established project guidelines and naming conventions to maintain an organized and efficient workflow within the Blender pipeline. Must-Have Skills & Qualifications: 1-3 years of proven industry experience as a 3D Character Modeller, with a portfolio showcasing relevant work, ideally in animation for kids' content, nursery rhymes, or similar stylised projects. Expert proficiency in Blender for all aspects of 3D character modelling. Demonstrable expertise in creating clean, animation-ready 3D character models with optimal quad topology, proper edge flow for deformation, and poly-optimisation. Strong proficiency in Substance Painter for high-quality texturing, including the ability to generate detailed maps and apply Physically Based Rendering (PBR) workflows. Proficiency in ZBrush (or equivalent sculpting software like Mudbox) for high-detail sculpting and conceptualising. Excellent UV unwrapping skills to maximise texture quality and efficiency. Strong understanding of PBR (Physically Based Rendering) workflows for consistent and high-quality visual output, even in stylised aesthetics. Proactive and outspoken communication skills: Ability to clearly articulate ideas, provide constructive criticism, and not hesitate to point out issues or suggest improvements. Creative vision: Ability to translate concepts into compelling 3D characters and contribute original ideas that enhance the project's theme. Problem-solving mindset and ability to work effectively under deadlines. Good-to-Have Skills: Experience with character concept art or sketching. Basic understanding of character rigging principles. Familiarity with other 3D software packages (e.g., Marvelous Designer for clothing). Ability to create environmental models, assets, and props for scene development when required. Why Join MAP MUSIC? Be a part of a passionate and growing team dedicated to creating fun and educational content for children. Work in a collaborative environment where your creative input is valued. Opportunity to see your characters come to life in animated productions enjoyed by audiences worldwide. Work exclusively in Blender, honing your skills in an industry-leading open-source software. Job Types: Full-time, Permanent Pay: ₹20,000.00 - ₹30,000.00 per month Benefits: Paid sick time Paid time off Schedule: Day shift Ability to commute/relocate: Raipur, Chhattisgarh: Reliably commute or planning to relocate before starting work (Required) Education: Diploma (Required) Experience: 3D Modelling: 1 year (Required) Blender: 1 year (Required) Work Location: In person Expected Start Date: 21/07/2025

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1.0 - 2.0 years

4 - 7 Lacs

India

On-site

Red & White Education Pvt Ltd , founded in 2008, is Gujarat's leading educational institute. Accredited by NSDC and ISO, we focus on Integrity, Student-Centricity, Innovation, and Unity. Our goal is to equip students with industry-relevant skills and ensure they are employable globally. Join us for a successful career path. We are seeking a creative and skilled Animation Faculty to teach 2D and 3D animation. The ideal candidate should have strong knowledge of animation principles, tools, and industry-standard software. Key Responsibilities: Teach 2D & 3D animation techniques, character rigging, and keyframe animation Guide students in creating animations for film, TV, games, and web Train on lip-sync, facial expressions, motion graphics, and special effects Translate storyboards into animated sequences Help students apply lighting, textures, shading, and physics in animation Required Software Skills: (Must know) Adobe Photoshop, Illustrator, After Effects, Premiere, Max, Maya Blender, Animate, Audition Education & Experience Requirements: Degree or Diploma in Animation, Multimedia, Fine Arts, or related field Minimum 1–2 years of industry or teaching experience in 2D/3D animation Strong portfolio showcasing animation work (character, environment, motion graphics) Prior experience in academic training is a plus For further information, please feel free to contact 7862813693 us via email at career@rnwmultimedia.edu.in Job Types: Full-time, Permanent Pay: ₹40,000.00 - ₹60,000.00 per month Benefits: Flexible schedule Leave encashment Paid sick time Paid time off Provident Fund Schedule: Day shift Supplemental Pay: Performance bonus Yearly bonus Work Location: On the road

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4.0 - 10.0 years

0 Lacs

Jamnagar, Gujarat, India

On-site

Job Accountabilities Working out scope estimation from the available drawings and datas from engineering BMTO or Initial cost estimation and prepare SOQ for raising service PR. Single point responsibility for Site related activities. Execution of MOC construction job as per the EPC schedule. Preparation of monthly / weekly plans with the available material, manpower and resources. Ensure work procedures being followed. Ensure the Job Work safety at site in line to site specific safety procedures. Must be well aware of Safe Work Permit Procedure as well as job and plant specific hazards. Should be able to carry out general as well as specific Risk Assessment. Estimate P&M requirement and coordinate with P&M department for timely availability at site. Ensure the Job Work safety at site in line to site specific safety procedures. Ensure mobilization of required manpower by contractor and inform Construction Manager in case of shortage for follow up. Ensure the optimum utilization of P&M and Free Issue Materials (FIMs). Ensure Issue of MIN of required materials for execution of job as per set targets. Timely release of weekly/monthly material plan. Workout the Field and Shop spool fabrication requirement of piping Jobs constructing constructability, ease of execution and safety. Workout the structure shop fabrication and field erection sequence considering minimum hot work at site. Establish the proper working channel between workshop pre fabrication and Field execution of the job as per the Job priority. Loop file Mechanical clearance & Handover. Certification of RA bills. Ensure compliance of ITPs required for various stages of piping/structure fabrication job completion. Co-ordinate with Project Planner for regular communication of accurate site progress and holds if any. Co-ordinate with other stake holders like O&M, Civil, Instrumentation, Inspection and electrical for site construction activities. Timely raise the SERs in consultation with Lead and obtain any waivers from concern departments as per SER procedure. Skills Required (Knowledge And Skills) Construction management for Brown field projects. Knowledge in various stages of construction execution process. Ability to plan construction resources as per project execution plan. Through Knowledge of Engineering drawings and specification of the job being executed. Knowledge in piping codes such as ASME 31.3 and API. Knowledge of Insulation and Blasting & Painting. Well aware for Construction manpower productivity norms. Ability to handle 2-3 medium scale project construction simultaneously. Well aware for the Plant specific hazards and handle the Engineers and Contract manpower accordingly. Basic knowledge of the metallurgy of the different types of materials used in process industry and their limitations. Basic knowledge in reading of P&ID, Isometrics and site construction related documents. Knowledge in UG piping procedures and activities like external / internal coatings, CP, trenching, sand bedding etc. Well aware of Rigging plans and lifting schemes. Ability make lifting plans. Organizing, Conflict resolution and coordinating skill Analytical thinking ability for planning and decision making. Educational Qualifications Bachelors degree in Mechanical Engineering.( Full Time ) / Diploma in Mechanical Engineering with 4 to 10 years of experience

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2.0 years

0 Lacs

Raipur, Chhattisgarh, India

On-site

Job Title: 3D Rigging Artist (Blender) Location: Raipur, Chhattisgarh Job Type: Full-time (In-Office Only) About the Company We are a fast-growing animation house focused on creating high-quality 3D animated nursery rhymes and kids' content. With a tech-driven mindset and a strong focus on creative freedom, we encourage every team member to contribute to improving existing pipelines or exploring new ideas altogether. Job Summary We’re looking for a skilled 3D Rigging Artist with deep expertise in Blender to build custom, animation-ready rigs for nursery rhyme characters — including stylised humans, animals, and whimsical creatures. You will collaborate closely with our animation and modelling teams to ensure high-quality production rigs that are expressive, flexible, and efficient. Key Responsibilities Create full rig setups of humans, creatures, and objects from scratch using Blender (not autorigs). Build complete control systems including facial rigs, IK/FK switching, and constraint-based setups. Perform accurate skinning and weight painting for smooth deformation. Collaborate with 3D modellers to resolve mesh and topology issues where needed. Ensure rigs meet animator requirements and are optimised for performance and usability. Continuously improve rigging workflows and explore better tools and techniques. Follow Strict and time sensitive deadlines. Qualifications and Skillset Diploma, degree, or equivalent experience in Animation, Game Design, VFX, or a related field. Minimum 1–2 years of professional experience rigging in Blender. Strong grasp of rigging fundamentals: bone hierarchies, constraints, drivers, modifiers, weight painting, and deformation logic. Ability to create complex rigs manually without relying solely on autorigging tools. Working knowledge of 3D modelling concepts to support collaboration with modellers. Self-motivated, good communication and problem-solving skills. A solid rigging portfolio showcasing a variety of characters or objects rigged in Blender. Understanding of animation workflows and how animators interact with rigs Good to Have Skills Experience with Blender scripting (Python) and Model Context Protocol (MCP). Familiarity with tools like Rigify or Auto-Rig Pro. Why Join Us? Be part of a creative organisation producing global 3D animated content. Join a forward-thinking team that values autonomy, experimentation, and innovation. Paid time off and paid sick leave. A collaborative environment where your ideas can shape future workflows. Expected Salary - INR 18,000 - INR 30,000 per month Job Types: Full-time, Permanent, In-office

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5.0 - 7.0 years

2 - 6 Lacs

Mohali

Work from Office

Role Overview We are looking for a highly skilled and creative Animator to join our team. The ideal candidate will have a strong background in 3D animation and character rigging with a passion for building immersive, real-time virtual experiences. You will work closely with 3D artists, developers, and UX designers to bring digital avatars, environments, and interactions to life. Key Responsibilities Create high-quality character and environment animations for real-time Metaverse experiences. Work on motion capture data clean-up and retargeting. Develop fluid animations for avatars, creatures, props, and UI interactions. Collaborate with designers and developers to ensure animations integrate smoothly within the game/virtual environment engine (Unity/Unreal). Ensure animations meet project style and performance standards. Troubleshoot and refine animation workflows and pipelines. Stay up to date with industry trends and technologies in animation and virtual production. Required Skills and Qualifications 57 years of experience in 3D animation, preferably in gaming, virtual environments, or VFX. Expertise in software like Maya, Blender, Motion Builder, or 3ds Max . Strong understanding of animation principles, rigging, skinning, and character dynamics. Experience with Unity or Unreal Engine for animation integration. Familiarity with motion capture workflows and tools. Basic knowledge of shaders, lighting, and rendering is a plus. Excellent storytelling and visual communication skills. Ability to work in a fast-paced, collaborative environment. Preferred Qualifications Prior experience in Web3, gaming, or Metaverse projects. Experience with AR/VR/MR environments. Knowledge of blockchain-based avatars or NFT integration.

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2.0 - 4.0 years

0 Lacs

New Delhi, Delhi, India

On-site

Video Animator (Children & Content) Nature of business: Advertising Agency Post for which candidate required: Video Animator (Children& Content) Requirement & Job Profile: Job Summary: We seek a talented and imaginative Video Animator to join our creative team. The ideal candidate will have a strong portfolio showcasing their ability to create captivating, child-friendly animated movies. This role requires a creative individual who can bring stories to life through animation, with a keen eye for detail, strong storytelling abilities, and a proven ability to utilise AI tools to enhance efficiency and quality in the animation pipeline. Key Responsibilities: ● Collaborate with writers, directors, and content creators to understand project requirements, develop visual concepts, and translate scripts into engaging animated sequences suitable for children. ● Design and animate appealing characters, props, and environments that resonate with a young audience. ● Create high-quality 3D animations including character animation, motion graphics, visual effects, and scene transitions. ● Proactively identify and leverage AI-powered animation tools (e.g., AI-assisted keyframing, motion capture cleanup, generative art for backgrounds/textures, AI voice synthesis integration, intelligent rigging) to streamline workflows, improve animation quality, and accelerate production timelines. ● Develop storyboards and animatics to visualise animated movies' narrative flow and pacing. ● Organise and manage animation assets, ensuring consistency and efficiency. ● Work closely with the sound design, voice acting, and editing teams to ensure a cohesive final product. ● Respond to feedback and make revisions in a timely and professional manner. ● Stay up-to-date with animation techniques, software, and AI advancements relevant to children's content. Required Skills & Qualifications: ● Bachelor's degree in Animation or a related field, or equivalent practical experience. ● 2-4 years of professional experience as a Video Animator, specifically working on projects for children. ● Proficiency in industry-standard animation software such as: ○ Adobe After Effects ○ Toon Boom Harmony ○ ZBrush ○ Blender, Maya, or 3ds Max ● Demonstrable experience and strong understanding of effectively integrating and utilising AI tools in the animation workflow. ● Strong understanding of animation principles (timing, spacing, squash & stretch, anticipation, etc.). ● Excellent drawing and artistic skills with a strong sense of colour, composition, and character design. ● Ability to create engaging and age-appropriate content for children. ● Strong storytelling ability and a keen eye for detail. ● Excellent communication and collaboration skills. ● Ability to work independently and as part of a team in a fast-paced environment. ● A strong online portfolio or showreel demonstrating a diverse range of animation styles, particularly focused on children's content. 7. Nature of Job: Hybrid Model

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0 years

0 Lacs

Hyderabad, Telangana, India

On-site

The Modeling Supervisor is responsible for the artistic and technical quality of all 3D models created for the production. In this role, you will be responsible for establishing workflows, managing the modeling team, and training artists. In addition, you will collaborate with other Supervisors and Directors on the production to ensure the modeling assets are passed across departments with efficiency while meeting the creative and scheduling requirements of the production. Key Responsibilities Creates high-quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction Designs and implements high level conceptual to practical modeling Mentors, trains, and manages the modeling team both in technical and creative capacities Leads the team to deliver the production needs on time and to the expected quality standards Oversees the daily activities leading the department, and establishing best practice workflows and guidelines for the team Proactively recommends ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed Maintains a positive relationship with all stakeholder departments; attend meetings as needed Works within the defined pipeline Ensures continuity and support other asset departments such as texture, lookdev, Generalists, and rigging Works closely with management to guide artists overall professional development by providing performance feedback, mentoring, resolving performance issues and maintaining positive morale within the team Completes assigned tasks in a timely manner Qualifications Minimum five (5) years of VFX experience modeling photorealistic assets for live-action feature films Minimum two (2) years in a leadership role Expert in Maya; could teach a class on how to use it and troubleshoot Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus) Excellent technical troubleshooting skills and problem-solving abilities Demonstrated ability to take a design from ambiguous to full design implementation Strong understanding of rigging process and displacement map workflow Experience working on creatures, Digi doubles, topology, and blend shapes (preferred) Eye for detail and able to QA own work to ensure the highest quality before handing off assets Excellent time management and prioritization skills; experience working under tight deadlines Strong written and verbal communication skills Team player who is able to work independently with minimal supervision About Us Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

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0.0 - 2.0 years

0 - 0 Lacs

Surat District, Gujarat

On-site

Red & White Education Pvt Ltd , founded in 2008, is Gujarat's leading educational institute. Accredited by NSDC and ISO, we focus on Integrity, Student-Centricity, Innovation, and Unity. Our goal is to equip students with industry-relevant skills and ensure they are employable globally. Join us for a successful career path. We are seeking a creative and skilled Animation Faculty to teach 2D and 3D animation. The ideal candidate should have strong knowledge of animation principles, tools, and industry-standard software. Key Responsibilities: Teach 2D & 3D animation techniques, character rigging, and keyframe animation Guide students in creating animations for film, TV, games, and web Train on lip-sync, facial expressions, motion graphics, and special effects Translate storyboards into animated sequences Help students apply lighting, textures, shading, and physics in animation Required Software Skills: (Must know) Adobe Photoshop, Illustrator, After Effects, Premiere, Max, Maya Blender, Animate, Audition Education & Experience Requirements: Degree or Diploma in Animation, Multimedia, Fine Arts, or related field Minimum 1–2 years of industry or teaching experience in 2D/3D animation Strong portfolio showcasing animation work (character, environment, motion graphics) Prior experience in academic training is a plus For further information, please feel free to contact 7862813693 us via email at career@rnwmultimedia.edu.in Job Types: Full-time, Permanent Pay: ₹40,000.00 - ₹60,000.00 per month Benefits: Flexible schedule Leave encashment Paid sick time Paid time off Provident Fund Schedule: Day shift Supplemental Pay: Performance bonus Yearly bonus Work Location: On the road

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3.0 - 5.0 years

5 - 9 Lacs

Dubai, Chennai, United Arab Emirates

Work from Office

Designation - Driller Rig Operator Qualification - ITI/ Diploma / B.E Experience - 3 to 5 years Salary - 1700 AED to 2500 AED Direct Employment Visa Contact HR JAI - 7200153859 Required Candidate profile Candidate should Have Minimum 3 years Experience in Driller RIG Field 1. Resume 2. Original Passport 3. Passport Size Photo-2 4. Educational document copy Contact whatsapp - 7200153859 Perks and benefits Free Accommodation and Transport

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0 years

7 - 12 Lacs

Bengaluru

On-site

Who We Are Applied Materials is the global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We design, build and service cutting-edge equipment that helps our customers manufacture display and semiconductor chips – the brains of devices we use every day. As the foundation of the global electronics industry, Applied enables the exciting technologies that literally connect our world – like AI and IoT. If you want to work beyond the cutting-edge, continuously pushing the boundaries of science and engineering to make possible the next generations of technology, join us to Make Possible® a Better Future. What We Offer Location: Bangalore,IND At Applied, we prioritize the well-being of you and your family and encourage you to bring your best self to work. Your happiness, health, and resiliency are at the core of our benefits and wellness programs. Our robust total rewards package makes it easier to take care of your whole self and your whole family. We’re committed to providing programs and support that encourage personal and professional growth and care for you at work, at home, or wherever you may go. Learn more about our benefits. You’ll also benefit from a supportive work culture that encourages you to learn, develop and grow your career as you take on challenges and drive innovative solutions for our customers. We empower our team to push the boundaries of what is possible—while learning every day in a supportive leading global company. Visit our Careers website to learn more about careers at Applied. Key Responsibilities Architect and develop scalable AR/VR applications using Unity3D. Creating and maintaining interactive AR and VR user experiences using Unity. Collaborate with cross-functional teams including designers, artists, and backend developers. Collaborating with other developers to define, design, and ship new features. Optimize rendering pipelines and application performance across devices. Integrate AR/VR SDKs Implement UI/UX for immersive environments. Conduct code reviews and mentor junior developers. Stay current with emerging technologies and best practices in AR/VR. Continuously learning and adapting to new tools and platforms Technical Skills: Core C# Development: Very Strong knowledge C# and Monobehavior framework knowledge. Strong Object-Oriented Programming (OOP) knowledge . Writing efficient, reusable, and reliable code. Maintaining code quality, organization, and automatization. Documenting code and technical specifications for easy reference and future development. Extensive expertise in Software Design Patterns and their practical implementation, particularly within Unity. Proven ability to write decoupled code that adheres to best practices. Note: Candidates possessing only theoretical knowledge will not be considered. Key Competence's: Factory - Expertise in implementing the Factory design pattern for object creation. Abstract Factory - Proficiency in using the Abstract Factory pattern to create families of related objects. Single Responsibility Principle (SRP) : Strong understanding and application of the Single Responsibility Principle in software design. Command Pattern : Experience with the Command design pattern for encapsulating requests as objects. Inversion of Control (IoC) : Proficient in using IoC to decouple the execution of tasks from their implementation. State Pattern : Expertise in using the State pattern to allow an object to alter its behavior when its internal state changes. Data-Oriented Technology Stack (DOTS) : Experience with Unity's DOTS for high-performance game development. Generic Expectations: Good knowledge of consuming rest API Strong knowledge of Unity Profiler & Performance Optimization Strong logical and debugging skills Multiplayer development knowledge Strong communication skills, fluent in English Unity Engine Knowledge: Unity 6 Lighting, Materials, and Post-Processing GPU Instancing & Draw Call Optimization Unity URP/HDRP pipelines Mecanim Animation System and Blend tree Rigging & IK Systems Rigid body, Colliders, and Physics Materials Unity Addressable & Asset Bundles Experience with game physics and particle systems Leadership Acts as a resource for colleagues with less experience; may lead small projects with manageable risks and resource requirements Problem Solving Solves complex problems; takes a new perspective on existing solutions; exercises judgment based on the analysis of multiple sources of information. Candidates with below skill will be prioritized Git, GitHub, GitLab Jenkins, CI/CD pipelines Experience on working with Azure DevOps or JIRA software for task management Agile/Scrum methodologies Experience on Hands on VR Additional Information Time Type: Full time Employee Type: Assignee / Regular Travel: Yes, 10% of the Time Relocation Eligible: Yes Applied Materials is an Equal Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, national origin, citizenship, ancestry, religion, creed, sex, sexual orientation, gender identity, age, disability, veteran or military status, or any other basis prohibited by law.

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0 years

0 Lacs

Malappuram, Kerala, India

On-site

Core Responsibilities: 3D asset creation: hard-surface and organic modelingCC UV unwrapping, texturing (PBR workflow), and material setup Rigging (mechanical and basic character rigs) Keyframe animation (objects & characters) Scene setup: lighting, camera animation, and rendering Manage full production pipeline from layout to final render Required Skills: Proficiency in Blender or Maya (at least one mandatory) Experience with Cycles/Eevee or Arnold renderers Good understanding of topology, non-destructive workflows, and modifiers Solid grasp of animation principles Basic compositing and color correction (Blender Compositor / After Effects preferred) File optimization for rendering and real-time output Plus Points (Not Mandatory): Familiarity with Substance Painter, ZBrush, or Marvelous Designer Knowledge of real-time workflows (Unity/Unreal Engine) Python scripting for automation inside Blender/Maya Experience with simulations: particles, cloth, or fluid (Mantaflow / nCloth) Other Requirements: Strong portfolio or showreel Ability to work on-site and collaborate with a team Clear communication and time management

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6.0 years

0 Lacs

Bengaluru, Karnataka, India

On-site

We're looking for a Character Animator with strong expertise in Spine 2D and a forward-thinking approach to AI-assisted animation workflows. In this role, you'll animate compelling, high-converting characters for performance-driven mobile game marketing assetstrailers, UA ads, social videos, and more. You'll help us push visual quality and efficiency, blending traditional animation principles with next-gen tools. Responsibilities Create high-quality 2D character animations using Spine for marketing campaigns, including in-game-style motion, expressive acting, and gameplay loops. Use AI tools (e. g., for in-betweening, mocap clean-up, generative assistance) to enhance animation workflows and improve production speed and scale. Work closely with storyboard artists, illustrators, motion designers, and video editors to bring characters to life in marketing content. Animate characters with a focus on performance, appeal, and storytelling that resonates with mobile gamers. Participate in creative ideation sessions and contribute animation solutions to visual challenges. Adapt animations based on data performance, creative testing, and audience feedback. Requirements 6+ years of experience in 2D character animation, ideally in games, marketing, or advertising. Proficiency with Spine 2D and a strong understanding of rigging, mesh deformation, and bone-based animation. Hands-on experience using AI-enhanced animation tools, or a strong interest and ability to adapt quickly to them. Solid grasp of animation principles (timing, squash and stretch, anticipation, etc. ) with a demo reel or portfolio that shows clear, expressive character work. Comfortable working in a fast-paced, feedback-driven environment with tight deadlines. Good communication skills and a collaborative spirit. Nice To Have Familiarity with Unity or other game engines. Experience animating for mobile game user acquisition or performance marketing. Knowledge of video editing or motion graphics tools (e. g., After Effects). Interest in the evolving intersection of animation and AI technology. This job was posted by Sushmita Bharti from Gameberry Labs.

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3.0 years

0 Lacs

Ghaziabad

Remote

We are seeking a highly skilled and creative 3D Animator and Modeler with a strong focus on animation and secondary expertise in modeling using Blender. The ideal candidate will have a proven track record of creating compelling, high-quality animations and well-optimized 3D models for characters, creatures, and environments. You will collaborate with our art and design teams to bring stories and concepts to life through fluid, dynamic animations and visually stunning 3D assets. Key Responsibilities: Animation (Primary Focus): - Create high-quality character and object animations in Blender, including walk cycles, facial expressions, action sequences, and cinematic animations. - Develop realistic and stylized animations that align with project requirements and artistic direction. - Rig characters and assets for animation, ensuring clean, functional, and efficient rigs. - Animate cameras and create cinematic sequences for storytelling purposes. - Polish and refine animations to achieve the desired level of quality and realism. - Work within technical constraints to optimize animations for real-time applications (e.g., games, interactive media). - Troubleshoot and resolve animation-related issues. - Collaborate with modelers and texture artists to ensure animations integrate seamlessly with 3D assets. - Stay updated with the latest animation techniques, tools, and trends in Blender and the broader animation industry. Modeling (Secondary Focus): - Create high-quality 3D models for characters, props, and environments using Blender. - Develop clean, efficient, and well-optimized models for animation and real-time rendering. - UV unwrap and texture models, ensuring they are ready for animation and rendering. - Collaborate with animators and texture artists to ensure models meet project requirements. - Assist in troubleshooting and resolving modeling-related issues. Requirements : - 3+ years of professional experience in **3D animation** and **modeling**, with a strong focus on Blender. - Expertise in Blender's animation tools, including keyframe animation, graph editor, and rigging systems. - Strong understanding of **animation principles** (timing, weight, anticipation, squash and stretch, etc.). - Proficiency in Blender's modeling tools, including sculpting, retopology, and UV mapping. - Experience animating characters, creatures, and objects for games, films, or other media. - Ability to create clean and functional rigs for characters and assets. - Strong attention to detail and a passion for creating lifelike and expressive animations. - Excellent communication and collaboration skills. - A portfolio showcasing your **animation work** (demo reel) and **modeling examples**. Preferred Skills: - Experience with other animation and modeling software (e.g., Maya, ZBrush, Substance Painter). - Knowledge of Blender's physics simulations for cloth, hair, and fluid animations. - Familiarity with game engines like Unity or Unreal Engine for implementing animations and models. - Understanding of facial animation and lip-syncing techniques. - Experience with motion capture data cleanup and enhancement. Job Types: Full-time, Permanent, Fresher, Internship Pay: ₹9,088.40 - ₹45,693.27 per month Benefits: Paid sick time Work from home Schedule: Day shift Monday to Friday Rotational shift Supplemental Pay: Commission pay Overtime pay Performance bonus Quarterly bonus Yearly bonus Experience: total work: 1 year (Preferred) Work Location: In person

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0 years

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Chennai, Tamil Nadu, India

On-site

Company Description We suggest you enter details here. Role Description This is a full-time on-site role for a 2D and 3D Animator located in Chennai. The Animator will be responsible for creating high-quality animations, working with motion capture data, and rigging models for animation. Day-to-day tasks also include using software such as Blender to bring characters and environments to life, ensuring that all animations meet the project's aesthetic and technical standards, and collaborating with other team members to develop cohesive and engaging visual content. Qualifications Proficient in 3D Animation and Animation techniques Experience with Motion Capture and Rigging Skilled in using Blender or similar 3D software Strong attention to detail and creativity Excellent problem-solving skills and ability to work in a team environment Bachelor's degree in Animation, Fine Arts, or related field Previous experience in the animation industry is a plus

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