Work from Office
Full Time
JOB SUMMARY: UBISOFT is seeking for 3D/Graphics Programmer having proficiency in C/C++, DirectX/OpenGL, and strong skills in Shader Programming. Good 3D mathematical skills are required. Interest in video games and knowledge of different video game consoles like Xbox One Series X/S, PlayStation 5, and PC would be an advantage (But not a requirement) JOB DESCRIPTION: Adding new core features - participate in implementation of new techniques and algorithms that could boost the graphics quality of the game. Implement code that is modular, self-contained, and defensive and observes the technical constraints on the system. Keep abreast of new advances in rendering technology, algorithms, and hardware. High- and low-level optimization of rendering code for console platforms. Research into new real-time rendering techniques and features. Collaboration with other team members to determine rendering requirements. Implementation of rendering features in the Ubisoft Internal Game Engine. Work within a team to develop high quality video game software. Develop and implement independent Rendering modules. REQUIRED SKILLS/QUALIFICATION: C, C++, and object-oriented & Data Driven programming skills (Mandatory). Strong knowledge of HLSL/CG and proven experience of having worked on OpenGL/DirectX/Vulkan. Excellent understanding of fundamentals behind low-level graphics engine development. High aptitude and strong analytical skills. Strong debugging skills (Including GPU). aware of efficient programming & Optimizations (memory, performance) Profile & fix algorithmic performance issues in multi-threaded code. Knows internal details of the language (extended knowledge) Knowledge about downsides of OOP Knows extended VS debugger features (intermediate window, modules) & use debugger in release mode. Can handle working with multiple platforms (consoles) Familiar with modern language specs and uses some. Ability to navigate in in large code bases to solve problems with guidance. Solve problems using templates. translate designs into proper technical design documents (TDDs) Create stable and high-performance systems. ADDED ADVANTAGE: Passion for Gaming. Knowledge of video game developments and video game engines. Preferably have worked on any game console. Knowledge of OpenGL, DirectX, and Physics Engines will be an added advantage. Strong command on 3D Maths and Physics. Ability to optimize own and others code. BENEFITS: Real influence and leadership opportunities in a small, respectful team of veteran developers. Scenic studio space on the river in beautiful Pune, MH with perks you d expect from a professional studio that invests heavily in its workforce.
Ubisoft
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