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4.0 - 8.0 years

0 Lacs

haryana

On-site

You will be joining Ticketmaster, the world's leading ticketing company that is dedicated to promoting live events. Ticketmaster's innovative data marketing platforms and services make it possible for fans to easily access tickets and events worldwide. Working in a collaborative environment at Ticketmaster will present you with constant challenges and opportunities to devise creative solutions that enhance the fan experience globally. The company values its employees, their well-being, and the communities in which it operates. Ticketmaster is deeply committed to fostering a diverse and inclusive workplace where you are encouraged to bring your authentic self. As a 3D Modeler at Ticketmaster, you will be responsible for creating architectural models using 3D Max, Poly Modeling techniques, V-ray rendering, and Photoshop. A strong understanding of architecture, V-ray, various file formats, and project structures is essential for this role. Experience in low poly modeling for gaming purposes and excellent communication skills are also required. Desired but not mandatory qualifications include previous experience with 3D Max, knowledge of game programming using Unity, and familiarity with 3D Max scripting. If you are passionate about creating visually stunning architectural models and contributing to the live events industry, this role at Ticketmaster offers a supportive and inclusive work environment where your skills and creativity will be valued.,

Posted 1 month ago

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2.0 - 6.0 years

0 Lacs

karnataka

On-site

The position of CG Artist at izmocars involves working on building High and Low poly Vehicle models in 3D applications for Rendering, Real-time applications, and games. Your responsibility will include following specific build methods and production workflow, either independently or collaboratively with other modelers, to create vehicles based on photography and other reference materials such as CAD data, blueprints, and scan data. The end result should be highly detailed and accurate while meeting specified parameters and deadlines. You will need to be open to creative direction and responsive to feedback from quality assurance. As a CG Artist, you must be detail-oriented, ensuring the accuracy and high level of detail in your work and being able to self-QA your work across all aspects, including accuracy, line flow, and project specifications. The ability to interpret reference imagery into accurate 3D models and work both as a part of a team and independently when necessary is essential. Strong organizational and time management skills are crucial for success in the CGI department, along with the willingness to take on additional tasks as needed. Adapting to a constantly evolving 3D pipeline workflow and creating high-quality low poly assets are key aspects of the role. You are expected to demonstrate proficiency in 3D modeling software such as Maya or Blender, with hard surface modeling skills being highly desired. Knowledge of UV unwrapping and layout, shading, and texturing will be advantageous. Competency in Photoshop is required, and any experience or interest in the automotive industry will be a plus. You should be willing to expand your skills by learning new software and approaches to the delivery pipeline and taking on new projects in a fast-paced, time-critical, accuracy-driven environment. If you are not proficient in Maya or Blender at the time of hire, you will be expected to become proficient in it before the end of the training period. The ability to deliver high-quality work with attention to detail and in a collaborative environment is crucial for success in this role.,

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5.0 - 9.0 years

0 Lacs

hyderabad, telangana

On-site

Reporting to the Modeling Supervisor, you, as the Senior/Lead Modeler, will utilize your poly modeling skills to create environments, vehicles, props, and characters for production, focusing on achieving photorealism, accuracy, detail, and functionality. Working within the in-house modeling pipeline, you will independently troubleshoot technical issues and ensure high-quality outputs. Your key responsibilities will include creating high-quality models and UVs for production, incorporating feedback and direction from Supervisors/Leads, and suggesting pipeline enhancements. You will also be involved in conceptual to practical modeling, maintaining positive relationships with stakeholder departments, and supporting other asset departments such as texture, lookdev, Generalists, and rigging. Additionally, you will be expected to complete assigned tasks promptly while adhering to the defined pipeline. To qualify for this role, you should have a minimum of five (5) years of VFX experience in modeling photorealistic assets for live-action feature films, with at least two (2) years in a leadership position. Proficiency in Maya is essential, along with expertise in Zbrush and/or Mudbox. Familiarity with Mari is a plus. Strong technical troubleshooting skills, experience in rigging processes, and the ability to work under tight deadlines are crucial. Moreover, you must possess excellent communication skills, attention to detail, and the ability to work both independently and as part of a team. About Us: Scanline VFX is a renowned leader in the visual effects industry with multiple studios worldwide, dedicated to maintaining the highest standards of quality and innovation. We encourage a culture of exploration, learning, and idea-sharing among our team members. Our Eyeline Studios division is at the forefront of real-time filmmaking, while our partnership with Netflix enables us to deliver cutting-edge visual effects solutions for a variety of projects. At Scanline VFX, we value diverse perspectives and are committed to fair and equal treatment in our recruitment process. Please note that we are considering applicants based in British Columbia or those willing to relocate to this location.,

Posted 1 month ago

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