Physics Programmer L1

2 - 5 years

8 - 12 Lacs

Posted:6 hours ago| Platform: Naukri logo

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Job Type

Full Time

Job Description

  • Implement and maintain real-time physics systems for interactive applications or games, including collision detection, rigid body dynamics, constraints, and basic character or object movement, ensuring stable and predictable behavior across supported platforms.
  • Work closely with gameplay programmers, designers, and artists to integrate physics features into gameplay mechanics, respond to design requirements, and troubleshoot physics-related issues affecting performance, realism, or user experience.
  • Optimize physics calculations for performance and memory efficiency by profiling systems, identifying bottlenecks, and applying best practices to support smooth frame rates and scalable simulations.
  • Debug, test, and validate physics features by reproducing issues, fixing defects, and ensuring compliance with technical standards while documenting implementations and learning industry-standard physics engines and development workflows.
Disclaimer: This job description has been sourced from a public domain and may have been modified by Naukri.com to improve clarity for our users. We encourage job seekers to verify all details directly with the employer via their official channels before applying.

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