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7 Pbr Materials Jobs

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2.0 - 6.0 years

0 Lacs

indore, madhya pradesh

On-site

At Archism, we are at the forefront of transforming construction, real estate, and manufacturing industries by leveraging cutting-edge, technology-driven solutions ranging from AI-powered estimating to 3D customization and smart CRM/ERP systems. If you are enthusiastic about design and innovation, we invite you to join us in shaping the future together. We are currently seeking a talented and dedicated Unreal Artist to craft top-tier, lifelike visualizations for architectural ventures using Unreal Engine. The ideal candidate will possess a robust background in lighting, material creation, and environment design, coupled with the capability to proactively tackle technical obstacles through independent research. In this role, your primary focus will be on generating captivating real-time visual content that authentically represents design concepts and aligns with real-world benchmarks for both interior and exterior settings. Your responsibilities will include: - **Lighting & Rendering** - Develop realistic and physically accurate lighting for exterior and interior levels. - Utilize lighting principles effectively to enrich mood, depth, and realism. - Employ lightmass, dynamic lighting, and post-processing tools for visually appealing outcomes. - **Real-Time Environment Creation** - Design highly detailed and realistic environments inspired by real-life sources. - Populate scenes with architectural elements, vegetation, props, and optimized assets. - Construct engaging level compositions that mirror the architectural vision. - **Materials & Shaders** - Craft and refine realistic PBR materials and custom shaders. - Utilize node-based material systems to create tailored shaders as per project requirements. - Ensure materials align closely with photographic and physical references with precision. - **Basic Animation** - Implement simple animations such as vehicles, people, lighting transitions, and environmental effects like foliage movement. - Leverage Sequencer for animated presentations as necessary. - **Project Management & Optimization** - Maintain a structured and organized project layout in Unreal Engine. - Optimize scenes and assets to guarantee smooth performance across various platforms. - Adhere to best practices for LODs, texture resolution, instancing, and performance profiling. - **Problem-Solving & Self-Driven R&D** - Showcase the capacity to independently research and resolve technical issues. - Stay abreast of the latest Unreal Engine features, tools, and plugins to enhance workflow efficiency and visual excellence. - Proactively address challenges by proposing innovative solutions. **Requirements:** - Minimum of 2 years of experience in lighting and visualization using Unreal Engine. - Profound comprehension of real-time lighting techniques and principles. - Demonstrated expertise in PBR material workflows and shader development. - Knowledge of basic animation and scene interactivity within Unreal Engine. - Familiarity with optimizing real-time applications for optimal performance. - Proficiency in tools like 3ds Max, Blender, Substance, Photoshop, or equivalent. - Ability to work autonomously and assume responsibility for visual and technical tasks. **Nice to Have (Optional):** - Exposure to VR/AR environments. - Basic scripting knowledge (Blueprints or Python). - Familiarity with Niagara and visual effects. - Understanding of user interactivity and experience (UI/UX) in Unreal. **What We Offer:** - Engaging projects within the high-end architectural domain. - Creative autonomy and assistance for technical advancement. - Collaborative and adaptable work environment. - Opportunity to explore the boundaries of real-time visualization.,

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5.0 - 9.0 years

0 Lacs

kolkata, west bengal

On-site

As a Senior 3D ArchViz Walkthrough Visualizer, you will play a crucial role in creating realistic architectural walkthroughs and immersive visual experiences. Your expertise in 3D visualization, animation, and real-time rendering will be utilized to bring architectural designs to life. Your main responsibility will involve developing high-quality photorealistic architectural walkthroughs using 3DSMax. You will also be tasked with creating seamless, immersive animations that showcase architectural projects, including interiors, exteriors, and landscapes. Additionally, you will optimize 3D models, textures, lighting, and materials for high-performance rendering. Collaboration is key in this role, as you will work closely with architects, designers, and project managers to understand design intent and ensure accurate visual representation. Quality control is also essential, as you will be responsible for ensuring that all visuals meet high aesthetic and technical standards before client presentation. To excel in this position, you should have expertise in software such as D5, Corona Renderer (Photorealistic Rendering), and 3DS Max. Experience in creating high-quality architectural walkthroughs & flythroughs, lighting, shading, and texturing for realistic visual output, as well as knowledge of PBR Materials and HDRI-based lighting, will be beneficial. Joining our team will provide you with the opportunity to work on prestigious architectural projects and gain exposure to cutting-edge visualization technologies. You will thrive in our collaborative and creative work environment, where your passion for architectural visualization and expertise in creating high-quality 3D walkthroughs will be valued. If you are ready to take on this exciting challenge, we look forward to hearing from you!,

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3.0 - 7.0 years

0 Lacs

maharashtra

On-site

As a highly skilled 3D Visualizer with extensive expertise in 3ds Max and end-to-end Architectural Visualization (ArchViz) workflows, your role will involve transforming architectural concepts into photorealistic 3D renderings, animations, and virtual experiences. You will ensure alignment with client vision and industry standards. Your key responsibilities will include creating high-poly 3D models of buildings, interiors, and landscapes using 3ds Max, producing photorealistic renderings with V-Ray/Corona, and optimizing scenes for efficiency without compromising quality. You will collaborate with architects/designers to interpret CAD drawings, sketches, and BIM data, streamline workflows from modeling to final delivery, and troubleshoot technical issues in rendering/compositing. Applying advanced knowledge of UV mapping, PBR materials, and procedural texturing, you will develop animations/walkthroughs for client presentations and stay updated on industry trends such as real-time rendering in Unreal Engine. Ensuring deliverables meet deadlines and client specifications, you will also mentor junior artists and provide constructive feedback. The requirements for this role include expertise in 3ds Max + V-Ray/Corona, familiarity with AutoCAD, Revit, SketchUp, Photoshop, and After Effects, and a bonus if you have experience with Unreal Engine/D5 Render for real-time workflows. You should showcase 3+ years of Arch Viz projects in your portfolio, demonstrating residential, commercial, or urban projects. Soft skills such as attention to detail, problem-solving, and time management are essential for this role, along with the ability to work under tight deadlines. Preferred qualifications include a degree in Architecture/3D Design/Animation or equivalent experience.,

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5.0 - 9.0 years

0 Lacs

karnataka

On-site

The role of Senior 3D Generalist is a dynamic position that requires you to be a versatile artist capable of overseeing various aspects of the 3D pipeline. You will play a pivotal role in guiding assets through every stage of production, from modeling and rigging to animation, lighting, rendering, and compositing. Working closely with the Director, you will have a significant influence on the final look and feel of the advertisement. Your key responsibilities will span across the entire spectrum of 3D production, including modeling, texturing, rigging, animation, lighting, rendering, and compositing. In the realm of modeling and texturing, you will be tasked with creating stylized human-bird characters and a lush jungle environment based on approved concept art. It will be imperative to develop high-quality PBR materials and textures that align with our cinematic, Frozen-inspired aesthetic. Rigging will be a crucial aspect of your role, as you will need to build robust and animator-friendly rigs for the main characters. Additionally, you will be responsible for creating functional facial rigs capable of expressing emotions and lip-sync, as well as custom controls for unique costume elements such as the Peacock's tail and the Macaw's wing-sleeves. Animation will be another key area where you will bring the characters to life with high-quality performances focusing on acting, personality, and body mechanics. From broad comedic dances to swift, precise actions, you will execute key performances that enhance the narrative and engage the audience. In the realm of lighting and rendering, you will act as a digital cinematographer, creating mood, atmosphere, and visual appeal through cinematic lighting styles. You will also set up and manage render passes for compositing, optimizing scenes for quality and efficiency. Lastly, in the compositing and finishing stage, you will assemble multi-pass renders to construct the final image, perform color correction, add atmospheric effects, and ensure shot-to-shot continuity. Your attention to detail and final polish will elevate the visuals to a broadcast-ready, cinematic standard, delivering a compelling advertisement that captivates viewers.,

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3.0 - 7.0 years

0 Lacs

haryana

On-site

As a Lead Vehicle Artist, you will be an integral part of our team, showcasing your exceptional skills in vehicle modeling and texturing. Your strong portfolio will speak volumes about your expertise in this field. With proven experience in a leadership or senior artist role, you will lead and mentor a team of talented artists, guiding them in creating detailed and visually stunning vehicle models. Your proficiency in 3D modeling software such as 3ds Max, Maya, or Blender will be instrumental in your role. You will be expected to demonstrate expertise in creating PBR materials and shaders, while also possessing a solid understanding of vehicle design and its aesthetics. Excellent communication and teamwork skills are essential as you collaborate with the art director and other department leads to ensure that the art aligns with the game's vision and style. In addition to creating and maintaining high-quality 3D vehicle models, textures, and shaders, you will also be responsible for optimizing assets for in-game performance and efficiency. Staying updated on industry trends and sharing your expertise with the team will be key to your success in this role. You will also play a crucial part in helping establish and maintain artistic pipelines and standards. We offer a competitive salary and benefits package, along with opportunities for career growth and development. Working on some of the best vehicle games in the market, you will thrive in our creative and collaborative work environment. With access to cutting-edge technology and tools, located in Bangalore, Gurugram, and Pune, we provide a high quality of life for our team members. Join us in shaping the future of gaming with your passion for video games and keen eye for detail.,

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3.0 - 7.0 years

0 Lacs

hyderabad, telangana

On-site

As an Unreal Engine Artist at our company, you will be an integral part of the VFX team, focusing on the creation of real-time cinematic visuals and environments using Unreal Engine. Your role will involve collaborating with artists, CG & VFX supervisors, and pipeline developers to produce high-quality, photorealistic content for feature films, commercials, and episodic projects. Your responsibilities will include crafting real-time environments, lighting setups, VFX elements, and cinematic sequences within Unreal Engine. You will need to ensure that assets and scenes are optimized for performance while upholding visual quality standards. Additionally, integrating assets from software such as Maya and Houdini into Unreal, managing shaders, materials, and lighting setups to achieve the desired visual style, and working closely with other teams like VFX, layout, animation, and compositing for seamless integration will be key aspects of your role. Troubleshooting technical issues related to real-time rendering, contributing to tool and pipeline development, and collaborating on previs and virtual production workflows will also be part of your responsibilities. Your skills should include 3+ years of experience working with Unreal Engine in a VFX environment, a portfolio showcasing your artistic abilities in color selection, materials, and lighting, a strong grasp of real-time rendering concepts, proficiency in using Blueprints, Sequencer, Niagara for FX, and World Building tools, familiarity with asset import/export workflows, and the ability to optimize scenes for performance while preserving visual fidelity. Moreover, an understanding of virtual cameras, lens settings, and cinematic storytelling principles, along with excellent communication and team collaboration skills, are essential for success in this role. If you are passionate about creating immersive visual experiences and possess the required skills and qualifications, we encourage you to apply for this exciting opportunity to contribute to our team's creative projects.,

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3.0 - 7.0 years

0 Lacs

hyderabad, telangana

On-site

As an Unreal Engine Artist at our company, you will be an integral part of the VFX team, focusing on the creation of real-time cinematic visuals and environments using Unreal Engine. Your role will involve collaborating with artists, CG & VFX supervisors, and pipeline developers to produce high-quality, photorealistic content for feature films, commercials, and episodics. Your responsibilities will include creating real-time environments, lighting setups, VFX, and cinematic sequences within Unreal Engine. You will need to optimize assets and scenes for performance while ensuring visual quality is maintained. Additionally, integrating assets from tools like Maya, Houdini, or other DCC tools into Unreal will be a part of your daily tasks. You will be in charge of setting up and managing shaders, materials, and lighting to achieve the desired visual style. Collaboration with VFX, layout, animation, and compositing teams will be essential to ensure seamless integration across different departments. Troubleshooting technical issues in real-time rendering and contributing to tool and pipeline development will also be within your scope of work. Moreover, you will work on previs and virtual production workflows, including camera setups and real-time rendering. To excel in this role, you should have at least 3 years of experience working with Unreal Engine in a VFX environment. A strong portfolio showcasing your artistic abilities in color selection, materials, and lighting is required. You must possess a solid understanding of real-time rendering, lighting, PBR materials, and post-processing. Proficiency in using Blueprints, Sequencer, Niagara (for FX), and World Building tools is essential. Experience with asset import/export workflows from tools like Maya, Houdini, Blender, etc., is also a necessary skill. Being able to optimize scenes for performance while preserving visual fidelity is crucial for this position. Understanding virtual cameras, lens settings, and cinematic storytelling will further enhance your capabilities. Strong communication and team collaboration skills are equally important to succeed in this role.,

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