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5.0 - 8.0 years
10 - 15 Lacs
chennai
Work from Office
Education: Bachelors/Masters in Computer Science Experience: 5+ years of Game development with Unity and Unreal engine. Responsibilities: Build scalable and highly optimised game-based applications Develop Interactive 3D, AR and VR experiences for Training, Marketing and Education use-cases Build Enterprise level applications with a complete end-to-end architecture Collaborate with cross functional teams of engineers, designers, artists, and product managers as we define and deliver customer experiences. Participate in technical design and code reviews. Required Skills: Experience in game engines such as Unity engine, Unreal engine. Experience in creating Interactive application using Game engines and WebGL Frameworks Experience with WebGL frameworks such Three.js, Babylon.js etc. Sound Knowledge in Building applications and games for Android, iOS and WebGL Experience in working with AR SDKs such as ARFoundation, ARKit etc. Experience in working with VR SDKs such as SteamVR, OpenXR, Oculus SDK etc. Additional Skills Strong 3D Pipeline knowledge with Blender, Maya etc. Good Understanding in using tools such as Adobe Photoshop, Illustrator etc. Good Understanding of Web programming languages.
Posted 4 days ago
1.0 - 3.0 years
3 - 5 Lacs
gandhinagar, gujarat
Work from Office
We are seeking an experienced Unity Developer with strong expertise in VR/XR development and Web AR/VR technologies. The ideal candidate will work on exciting projects involving Virtual Reality training modules and Web-based Augmented Reality experiences. If you're passionate about immersive technology and can create cutting-edge solutions across different platforms, wed love to hear from you! Responsibilities: Develop and optimize VR/XR applications using Unity3D for platforms like Meta Quest. Collaborate with 3D artists and designers to ensure high-quality visuals and seamless interactivity in VR/AR environments. Implement UI/UX elements for both VR and Web-based projects, ensuring responsive design and a smooth user experience. Optimize 3D models, shaders, and assets for performance and scalability on various devices, including mobile and web browsers. Handle cross-platform deployment (Windows, Android, iOS, WebGL) and testing. Utilize GitHub for version control and collaboration with the team, ensuring proper code management and project tracking. Integrate backend services and APIs (e.g., for user authentication, multiplayer interactions, and reporting) where necessary. Stay up-to-date with the latest trends in VR/XR, WebAR, and emerging technologies.. 1.Experience 1-3 years in Unity development with a strong portfolio of VR, AR & MR applications. 2.Proficiency in C# scripting and working with Unity XR Toolkit. 3.Hands-on experience with VR SDKs (Meta Oculus SDK, OpenXR, ARCore, ARKit). 4.Proficiency in using GitHub for version control and team collaboration. 5.Experience with Unity Cloud Build for remote testing and build management. 6.Familiarity with cross-platform development and WebGL. 7.Knowledge of UI/UX design principles for immersive experiences. 8.Experience with multiplayer or networked VR solutions (Photon fusion) is a plus. 9.Strong problem-solving skills and the ability to meet tight deadlines. 10.Excellent communication skills and the ability to work in a remote, collaborative environment.
Posted 3 weeks ago
0.0 - 4.0 years
0 Lacs
indore, madhya pradesh
On-site
As an Intern at SparkVR, you will be responsible for developing and integrating XR interactions within Unity. Your day-to-day tasks will involve working with various VR SDKs such as Oculus, OpenXR, and SteamVR. Additionally, you will be creating and managing cutscenes using Unity Timeline, implementing basic animations, and interactive VR elements. Collaboration with 3D artists, designers, and other developers will be essential, as well as testing and optimizing builds for performance and usability. SparkVR is at the forefront of developing cutting-edge technology to revolutionize the field of education. Through the use of VR headsets, students can immerse themselves in a stimulating world that goes beyond traditional methods of learning. This innovative approach aims to transform education by providing interactive virtual reality content that enhances the learning experience. The company's strengths lie in its commitment to quality content verified by a highly qualified board and professional teachers worldwide. The collaborative team at SparkVR values teamwork, leadership, and the ability to meet deadlines without compromising on quality. With core designers who are dedicated to delivering top-notch output, SparkVR is actively engaged in leveraging cutting-edge technologies such as artificial intelligence, virtual reality, augmented reality, and mixed reality to shape the future of education.,
Posted 1 month ago
2.0 - 7.0 years
30 - 32 Lacs
Chandigarh
Remote
Key Responsibilities: Develop interactive XR (AR/VR/MR) experiences using Unity3D and C#. Integrate Unity applications with native Android features (e.g., sensors, camera, GPS, Bluetooth). Work with Android Studio, Java/Kotlin to create and manage native plugins and APIs for Unity. Optimize applications for performance, memory usage, and device compatibility across Android platforms. Collaborate with UX/UI designers, artists, and other developers to bring experiences to life. Debug and resolve technical issues related to Android native integration and XR frameworks. Stay up to date with the latest XR technologies, Unity features, and Android development practices. Required Skills and Qualifications: 3+ years of experience with Unity and C# for mobile or XR development. Strong experience developing native Android applications using Java/Kotlin. Proven track record integrating Unity with Android native functionalities. Solid understanding of XR SDKs (ARCore, Oculus SDK, OpenXR, etc.). Familiarity with mobile performance profiling, debugging, and optimization. Experience working with Android NDK, JNI, or creating Unity-native plugins. Ability to write clean, modular, and well-documented code. Perks & Benefits - Employee friendly policies. - Competitive salary with the best in the industry - Immense exposure to new technologies - 5 days work week - International Travel.
Posted 1 month ago
3.0 - 5.0 years
20 - 25 Lacs
Mohali
Work from Office
Key Responsibilities: Develop interactive XR (AR/VR/MR) experiences using Unity3D and C#. Integrate Unity applications with native Android features (e.g.,sensors, camera, GPS, Bluetooth). Work with Android Studio, Java/Kotlin to create and manage native plugins and APIs for Unity. Optimize applications for performance, memory usage, and device compatibility across Android platforms. Collaborate with UX/UI designers, artists, and other developers to bring experiences to life. Debug and resolve technical issues related to Android native integration and XR frameworks. Stay up to date with the latest XR technologies, Unity features, and Android development practices. Required Skills and Qualifications: 3+ years of experience with Unity and C# for mobile or XR development. Strong experience developing native Android applications using Java/Kotlin. Proven track record integrating Unity with Android native functionalities. Solid understanding of XR SDKs (ARCore, Oculus SDK, OpenXR, etc.). Familiarity with mobile performance profiling, debugging, and optimization. Experience working with Android NDK, JNI, or creating Unity-native plugins. Ability to write clean, modular, and well-documented code. Notice Period: 15-30 days
Posted 2 months ago
2.0 - 4.0 years
4 - 8 Lacs
Pune
Work from Office
We are looking for an experienced AR/VR Engineer to lead the design and development of immersive experiences across AR (augmented reality) and VR (virtual reality) platforms. This role requires deep technical expertise, strong problem-solving skills, and a proven track record of delivering high-quality XR applications. You will work closely with cross-functional teams to define architectures, optimize performance, and push the boundaries of whats possible in spatial computing. Key Responsibilities: Lead the architecture, design, and implementation of complex AR/VR applications using Unity or Unreal Engine.Build robust and scalable XR e xperiences across platforms such as Meta Quest, Apple Vision Pro, HoloLens, Magic Leap, HTC Vive, and mobile AR. Optimize 3D rendering performance, memory usage, and interactivity for real-time environments. Collaborate with 3D artists, designers, and UX researchers to deliver high-fidelity immersive interactions. Integrate sensors, spatial tracking, gesture input, hand tracking, and real-w orld mapping using ARKit, ARCore, OpenXR, or custom SDKs. Mentor junior engineers and contribute to technical strategy, toolset eva luation, and prototyping of future-forward XR solutions. Stay up to date with the latest AR/VR frameworks, hardware, and ecosystem developments.
Posted 2 months ago
1.0 - 3.0 years
3 - 5 Lacs
Gandhinagar, Gujarat
Work from Office
We are seeking an experienced Unity Developer with strong expertise in VR/XR development and Web AR/VR technologies. The ideal candidate will work on exciting projects involving Virtual Reality training modules and Web-based Augmented Reality experiences. If you're passionate about immersive technology and can create cutting-edge solutions across different platforms, wed love to hear from you! Responsibilities: Develop and optimize VR/XR applications using Unity3D for platforms like Meta Quest. Collaborate with 3D artists and designers to ensure high-quality visuals and seamless interactivity in VR/AR environments. Implement UI/UX elements for both VR and Web-based projects, ensuring responsive design and a smooth user experience. Optimize 3D models, shaders, and assets for performance and scalability on various devices, including mobile and web browsers. Handle cross-platform deployment (Windows, Android, iOS, WebGL) and testing. Utilize GitHub for version control and collaboration with the team, ensuring proper code management and project tracking. Integrate backend services and APIs (e.g., for user authentication, multiplayer interactions, and reporting) where necessary. Stay up-to-date with the latest trends in VR/XR, WebAR, and emerging technologies.. 1.Experience 1-3 years in Unity development with a strong portfolio of VR, AR & MR applications. 2.Proficiency in C# scripting and working with Unity XR Toolkit. 3.Hands-on experience with VR SDKs (Meta Oculus SDK, OpenXR, ARCore, ARKit). 4.Proficiency in using GitHub for version control and team collaboration. 5.Experience with Unity Cloud Build for remote testing and build management. 6.Familiarity with cross-platform development and WebGL. 7.Knowledge of UI/UX design principles for immersive experiences. 8.Experience with multiplayer or networked VR solutions (Photon fusion) is a plus. 9.Strong problem-solving skills and the ability to meet tight deadlines. 10.Excellent communication skills and the ability to work in a remote, collaborative environment.
Posted 2 months ago
5.0 - 8.0 years
10 - 15 Lacs
Chennai
Work from Office
Education: Bachelors/Masters in Computer Science Experience: 5+ years of Game development with Unity and Unreal engine. Responsibilities: Build scalable and highly optimised game-based applications Develop Interactive 3D, AR and VR experiences for Training, Marketing and Education use-cases Build Enterprise level applications with a complete end-to-end architecture Collaborate with cross functional teams of engineers, designers, artists, and product managers as we define and deliver customer experiences. Participate in technical design and code reviews. Required Skills: Experience in game engines such as Unity engine, Unreal engine. Experience in creating Interactive application using Game engines and WebGL Frameworks Experience with WebGL frameworks such Three.js, Babylon.js etc. Sound Knowledge in Building applications and games for Android, iOS and WebGL Experience in working with AR SDKs such as ARFoundation, ARKit etc. Experience in working with VR SDKs such as SteamVR, OpenXR, Oculus SDK etc. Additional Skills Strong 3D Pipeline knowledge with Blender, Maya etc. Good Understanding in using tools such as Adobe Photoshop, Illustrator etc. Good Understanding of Web programming languages.
Posted 3 months ago
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