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0 years
0 Lacs
Hyderābād
On-site
Overview: WHAT YOU DO AT AMD CHANGES EVERYTHING We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world’s most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives. AMD together we advance_ Responsibilities: SE NIOR SILICON DESIGN ENGINEER THE ROLE : We are looking for an adaptive, self-motivative design verification engineer to join our growing team. As a key contributor, you will be part of a leading team to drive and improve AMD's abilities to deliver the highest quality, industry-leading technologies to market. The Verification Engineering team furthers and encourages continuous technical innovation to showcase successes as well as facilitate continuous career development. THE PERSON: You have a passion for modern, complex processor architecture, digital design, and verification in general. You are a team player who has excellent communication skills and experience collaborating with other engineers located in different sites/timezones. You have strong analytical and problem-solving skills and are willing to learn and ready to take on problems. KEY RESPONSIBILITIES: Develop/Maintain tests for functional verification and performance verification at the core level Build testbench components to support the next generation IP Maintain or improve current test libraries to support IP level testing Create hardware emulation build to verify the IP functional performance Maintain and improve current hardware emulation environment to speed up the runtime performance and improve the debug facility Provide technical support to other teams PREFERRED EXPERIENCE: Good at C/C++ Familiarity with SystemVerilog and modern verification libraries like UVM Experience/Background on Computing/Graphics is a benefit Experience with OpenGL/OpenCL/D3D programming is a benefit ACADEMIC CREDENTIALS: Bachelors or Masters degree in computer engineering/Electrical Engineering #LI-SR5 Qualifications: Benefits offered are described: AMD benefits at a glance. AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.
Posted 6 days ago
2.0 - 6.0 years
0 Lacs
surat, gujarat
On-site
The responsibilities of this role include designing and implementing high-quality applications, as well as creating testable and scalable code. Your tasks will involve analyzing and maintaining existing software applications, designing highly scalable code, and identifying and rectifying programming bugs. Collaboration with the system team will also be a key aspect of this position. To excel in this role, you should possess a solid understanding of mathematical concepts that are essential for algorithms, data analysis, and machine learning. Proficiency in graphics programming, including 2D/3D graphics, DirectX, OpenGL, and OpenCL, is required. Strong knowledge of Object-Oriented Programming (OOPS), image processing, and machine learning in .NET (C#) with 3D graphics programming is essential. Familiarity with the full software development life cycle is also crucial. The ideal candidate for this position should be skilled in languages such as C#.NET, VB.NET, Python, C++, VC++, VB6.0, Delphi, and OpenGL. A Bachelor's or Master's Degree in Computer Science is required for this role. Salary for this position is competitive and will not be a constraint for experienced candidates. If you believe you have the necessary qualifications and skills for this role, please send your resume to hr@dharmaj.in or contact@dharmaj.in to apply.,
Posted 1 week ago
2.0 - 6.0 years
0 Lacs
karnataka
On-site
As a Software Engineer specializing in C++ with Qt/QML, you will play a crucial role in our development team by designing and developing cross-platform applications with modern and dynamic user interfaces. Your expertise in C++ (preferably C++11/14/17) combined with Qt framework will ensure the high performance and responsiveness of the applications you work on. Your responsibilities will include designing, developing, and maintaining applications using C++ and Qt framework, creating dynamic user interfaces with Qt Quick and QML, integrating backend logic with front-end QML code, and participating in software design and code reviews. Your ability to write clean, maintainable, and well-documented code will be essential as you debug, optimize, and test applications on various platforms such as Windows, Linux, and Embedded systems. Collaboration with cross-functional teams including UI/UX designers, QA, and hardware engineers will be a key aspect of your role. To excel in this position, you should have a strong proficiency in C++, object-oriented programming, and data structures. Hands-on experience with Qt (Widgets, Qt Quick, Signals & Slots) and practical usage of QML for UI development are essential skills. Additionally, familiarity with multi-threading, networking, and design patterns like MVC/MVVM will be beneficial. Experience with version control systems like GIT, knowledge of embedded Linux development, and exposure to Agile/Scrum development methodology are desirable. Ideally, you should hold a Bachelors or Masters degree in Computer Science, Electronics, or a related field to qualify for this position. Your passion for software development, attention to detail, and willingness to continuously learn and improve will make you a valuable addition to our team.,
Posted 1 week ago
5.0 - 9.0 years
0 Lacs
pune, maharashtra
On-site
Acclivis Technologies is seeking a skilled and seasoned Senior Software Developer proficient in Delphi programming environments, backend database systems, and modern frontend and scripting technologies. As a Senior Software Developer, you will be responsible for development, maintenance, testing, and mentoring in a collaborative and Agile setting. The ideal candidate for this role should have at least 5+ years of experience in Android application software development and a minimum of 7+ years in software development. This is a full-time position that requires expertise in developing high-performance, real-time applications for the instrument cluster/driver display. You will be tasked with implementing crucial vehicle features like ADAS, turn-by-turn navigation, notifications, and vehicle diagnostics while working closely with infotainment and mobile engineers to ensure a seamless HMI experience. Key Responsibilities: - Develop QNX/Linux-based C/C++ applications, services, and frameworks - Design and optimize real-time embedded systems for instrument clusters - Implement new features, enhancements, and bug fixes in a fast-paced environment - Utilize test-driven development (TDD) practices to maintain software quality - Document design specifications, technical architecture, and roadmaps - Stay abreast of real-time embedded systems trends and best practices - Collaborate with UX designers, product teams, and system engineers - Provide technical leadership within the engineering organization Required Qualifications: - BS/MS in Computer Science or related field - 5+ years of experience in QNX/Linux-based software development - 7+ years of overall software development experience - Proficiency in C/C++, QNX/Linux frameworks, QT, and OpenGL - Experience in embedded system performance optimization and architecture - Strong problem-solving skills with the ability to evaluate multiple solutions - Excellent communication, collaboration, and leadership abilities - Ability to work independently and translate ambiguous requirements into actionable deliverables,
Posted 1 week ago
4.0 years
0 Lacs
Gurugram, Haryana, India
On-site
Job Title: Windows Developer (VC++, MFC, Telemetry Systems) Location: Gurugram Job Type: On Site Experience Required: 4-6 Years Company Introduction: Welcome to Anadrone Systems Pvt. Ltd., a leader in cutting-edge drone technology and innovation. At Anadrone, we specialize in creating advanced drones that redefine possibilities for the defence forces. Our commitment to excellence and continuous improvement drives us to stay ahead of industry trends and deliver exceptional products. Job Summary: We are seeking a skilled and experienced Windows Developer to join our team. The ideal candidate will have a strong background in developing Windows applications using VC++ and MFC, with experience in telemetry data processing, network communication protocols, and handling various types of data (COM and Ethernet). You will work in an agile environment and contribute to the design, development, and debugging of complex systems, while collaborating with cross-functional teams. Key Responsibilities: · Design, develop, and maintain Windows-based applications using VC++ and MFC. · Handle telemetry data and integrate with real-time communication systems. · Develop and maintain communication interfaces that manage serial (COM port) and Ethernet data streams. · Work with network communication protocols such as TCP/IP, UDP, and custom protocols. · Debug and optimize performance issues related to telemetry data acquisition and display. · Collaborate with the team to implement and test features in an agile environment, ensuring high-quality, maintainable code. • Will work on graphics-based applications using OpenGL or other similar rendering technologies. • Interface with hardware systems and integrate data from external devices. • Troubleshoot and resolve complex software issues related to communication, data processing, and graphical rendering. Qualifications & Skills: · Bachelor’s or master’s degree in computer science, Engineering, or related field. • 4 -6 years of experience in Windows application development using VC++ and MFC. • Strong experience in handling and processing telemetry data. • In-depth knowledge of communication protocols such as TCP/IP, UDP, and RS232/RS485 (COM port). • Experience with Ethernet data handling and network communications. • Proficient in debugging Windows applications and solving complex system-level problems. • Knowledge of OpenGL or similar graphics libraries for rendering real-time data visualization. • Familiarity with multi-threading, real-time systems, and performance optimization. • Excellent problem-solving skills, attention to detail, and the ability to work independently or in a team
Posted 1 week ago
5.0 - 10.0 years
4 - 8 Lacs
Pune
Work from Office
HMI/UI Developer – Linux-based IVI Development (3-5+ years) No. of positions – 5 Location: Pune Job Summary: We are looking for a talented HMI/UI Developer to design and develop intuitive, responsive, and visually appealing user interfaces for our Linux-based In-Vehicle Infotainment (IVI) system. This role involves collaborating with BSP teams to ensure smooth integration of the UI with underlying hardware and software components. Key Responsibilities: Design and implement HMI/UI components using frameworks such as Qt, Wayland, or OpenGL. Collaborate closely with BSP and Bootloader engineers to optimize UI performance and boot-time responsiveness. Develop responsive, user-friendly interfaces that meet automotive usability and safety standards. Integrate multimedia and connectivity features into the HMI layer. Work with UX designers to translate wireframes and prototypes into working code. Optimize graphics rendering and touch interaction responsiveness for embedded platforms. Troubleshoot and debug UI-related issues on target hardware. Participate in code reviews, maintain documentation, and enforce coding standards. Stay updated on UI technologies and automotive HMI trends. Required Qualifications: Bachelor’s degree in Computer Science, Software Engineering, or related field. 3+ years of experience in HMI/UI development for embedded Linux systems. Strong proficiency in Qt/QML, Wayland, OpenGL, or similar UI frameworks. Experience with embedded Linux graphics stack and performance optimization. Good understanding of input device handling (touchscreen, rotary encoders). Familiarity with multimedia integration (audio, video playback). Ability to work collaboratively with cross-functional teams (BSP, BL, middleware). Strong problem-solving and debugging skills. Preferred Skills: Experience in automotive or IVI system development. Knowledge of Linux graphics subsystems (DRM, EGL). Understanding of vehicle safety standards and UX best practices. Exposure to Agile software development processes. Familiarity with scripting languages (Python, Bash) for tooling and automation.
Posted 1 week ago
5.0 - 10.0 years
15 - 30 Lacs
Pune
Work from Office
Desired Skills/Competencies: Must have experience in C++ 17, Qt Must have good knowledge on Qt - QML Must have expertise in STL, multi-threading, data structures and algorithms. Must have experience in C++ Must have extensive hands-on programming experience, design patterms Must have knowledge of software debugging and profiling tools. Qualification: B.E/B.Tech IT/CS/EEE/ECE/Mech/MCA/MCS/BCS/B.Sc-Comp/BCA/ME/MTech-CS/IT
Posted 1 week ago
0.0 - 2.0 years
7 - 8 Lacs
Bengaluru
Work from Office
CPU Verification Engineer THE ROLE : We are looking for an adaptive, self-motivative design verification engineer to join our growing team. As a key contributor , you will be part of a leading team to drive and improve AMDs abilities to deliver the highest quality, industry-leading technologies to market. The V erification Engineering team furthers and encourages continuous technical innovation to showcase successes as well as facilitate continuous career development. THE PERSON: You have a passion for modern, complex processor architecture, digital design, and verification in general. You are a team player who has excellent communication skills and experience collaborating with other engineers located in different sites/ time zone s . You have strong analytical and problem-solving skills and are willing to learn and ready to take on problems. KEY RESPONSIBILITIES: Develop/Maintain tests for functional verification and performance verification at the core level Build testbench components to support the next generation IP Maintain or improve current test libraries to support IP level testing Create hardware emulation build to verify the IP functional performance Maintain and improve current hardware emulation environment to speed up the runtime performance and improve the debug facility Provide technical support to other teams PREFERRED EXPERIENCE: Good at Assembly language and C/C++/SV/Uvm Familiarity with SystemVerilog and modern verification libraries like UVM Experience/Background on Computing/Graphics is a benefit Experience with OpenGL/OpenCL/D3D programming is a benefit ACADEMIC CREDENTIALS: Bachelors or Masters degree in computer engineering/Electrical Engineering #LI-RG2 #LI-Hybrid
Posted 1 week ago
10.0 - 12.0 years
25 - 30 Lacs
Bengaluru
Work from Office
Overview We are seeking a skilled and passionate 3D Visualization Engineer to join our graphics and simulation team. The ideal candidate will specialize in OpenGL-based rendering, 3D reconstruction, and visualization algorithms to deliver high-performance graphical applications and immersive experiences. Key Responsibilities Design and develop advanced 3D rendering pipelines using OpenGL. Implement real-time visualization techniques for large datasets and 3D models. Develop algorithms for 3D reconstruction from structured/unstructured data (e.g., point clouds, images). Optimize rendering performance and memory usage across platforms. Collaborate with data scientists, simulation experts, and UI/UX designers to create seamless visual workflows. Integrate shaders, lighting models, and scene management techniques for realistic graphics. Debug and profile GPU/CPU bottlenecks using tools like RenderDoc, NVIDIA Nsight, or similar. Document technical designs, pipelines, and development practices. Required Skills Strong proficiency in OpenGL , GLSL, and graphics pipeline development. Experience with 3D reconstruction algorithms such as multi-view stereo, depth mapping, voxel grids, or TSDF. Solid understanding of linear algebra , geometry, and data structures for spatial computation. Familiarity with computer vision techniques used in visual SLAM, photogrammetry, or mesh generation. Proficiency in C++ and/or Python for numerical and graphics developmen 3d, Gaming, Opengl, Rendering, Visualisation
Posted 1 week ago
2.0 - 6.0 years
0 Lacs
karnataka
On-site
You will be responsible for designing and developing cross-platform applications with modern user interfaces using C++ (preferably C++11/14/17) and Qt framework. Your role will involve creating dynamic and responsive user interfaces with Qt Quick and QML, integrating backend logic with front-end QML code, and collaborating with cross-functional teams to ensure high performance and responsiveness of applications. Key responsibilities include participating in software design reviews, code reviews, and providing constructive feedback, as well as writing clean, maintainable, and well-documented code. You will also be expected to debug, optimize, and test applications on various platforms such as Windows, Linux, and Embedded systems. To excel in this role, you should have a strong proficiency in C++, object-oriented programming, and data structures. Hands-on experience with Qt (Widgets, Qt Quick, Signals & Slots) and practical knowledge of QML for UI development are essential. Familiarity with multi-threading, networking (Qt Network module), and model-view-controller (MVC/MVVM) design patterns is required, along with experience using GIT or similar version control systems. Desired skills include experience in embedded Linux development, knowledge of OpenGL/Shader programming, familiarity with Cross-compilation, Yocto, or QNX, exposure to Agile/Scrum development methodology, and knowledge of CI/CD tools such as Jenkins and CMake. Ideally, you should hold a Bachelors or Masters degree in Computer Science, Electronics, or a related field to qualify for this position.,
Posted 1 week ago
2.0 - 6.0 years
0 Lacs
pune, maharashtra
On-site
We are looking for motivated, self-starter individuals to join our growing consulting team. You should be passionate about building great products and play a vital role in identifying solutions. In this role, you will be responsible for building scientific/engineering software applications across different platforms, from desktop to cloud. Your primary tasks will involve designing and developing these applications and collaborating with the team working on various layers of the infrastructure. Strong programming skills are essential for this role. Your key responsibilities will include building efficient, reusable, and reliable enterprise-transforming scientific/engineering applications using the latest tools and techniques. You should have a good understanding of object-oriented/functional programming techniques and be willing to quickly learn and apply new skills. Additionally, you will be expected to maintain and enhance the performance of existing software, communicate effectively with clients and team members, and ensure the functionality and quality of software products through rigorous testing and maintenance. To qualify for this position, you should hold a Bachelor's or Master's degree in Engineering/Sciences with a strong passion for Programming. Proficiency in languages such as C#, C++, Python, or JavaScript is required. A solid grasp of OOPS concepts, the ability to work independently as well as part of a team, excellent problem-solving and analytical skills, and keen attention to detail are also essential. Nice to have skills include knowledge of full-stack technologies, computational geometry algorithms, graphics frameworks like OpenGL/WebGL, experience in CAD/CAM/CAE software development, and familiarity with Machine learning, artificial intelligence, augmented reality, cloud computing, and AWS. In return, we offer benefits such as flexible work hours, medical policy, and growth opportunities while working with a diverse workforce. If you are a proactive individual with a strong work ethic and a continuous learning mindset, we would love to have you on our team.,
Posted 1 week ago
1.0 years
0 Lacs
Bengaluru, Karnataka, India
On-site
Company Qualcomm India Private Limited Job Area Engineering Group, Engineering Group > Software Engineering General Summary As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications Bachelor's degree in Engineering, Information Systems, Computer Science, or related field. 1-3 years work experience in embedded software and/or driver. Candidate should be detail-oriented and have strong analytic and problem-solving skills, highly organized Extremely strong knowledge with C/C++ programming, ARM assembly language. Solid understanding of overall embedded system architecture. Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, Vulkan Experience in multimedia on embedded systems and the use of graphics and in a highly integrated system. Experience and/or knowledge of the use of the GPU as a compute engine: GPGPU and OpenCL is an asset. Experience with virtualization technologies across CPU and MM hardware accelerators. Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications. Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus. Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus. Knowledge in one or more of the following operating systems is preferred: Android, QNX, embedded Linux, Genivi, Integrity. Knowledge of Graphics frameworks: Kanzi, QT, is a plus *Fluent in industry standard software tools: SW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools. Strong communication skills (written and verbal), working with teams across multiple time zones. A passion for excellence in programming, and exceeding goals. Required: Bachelor's, Computer Engineering and/or Computer and/or Electrical Engineering Preferred: Master's, Computer Engineering and/or Computer and/or Electrical Engineering Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3077262
Posted 1 week ago
1.0 - 5.0 years
0 Lacs
karnataka
On-site
Qualcomm India Private Limited is a leading technology innovator in the Engineering Group, specializing in Software Engineering. As a Qualcomm Software Engineer, you will play a crucial role in designing, developing, modifying, and validating cutting-edge embedded and cloud edge software applications. Your work will contribute to the creation of world-class products that exceed customer expectations. Collaboration with systems, hardware, architecture, and test engineers is essential to design system-level software solutions that meet performance requirements and interfaces. The ideal candidate holds a Bachelor's degree in Engineering, Information Systems, Computer Science, or a related field and possesses 1-3 years of work experience in embedded software and/or drivers. You should be detail-oriented with strong analytical and problem-solving skills, highly organized, and proficient in C/C++ programming and ARM assembly language. A solid understanding of embedded system architecture, 2D and 3D graphics technology, multimedia on embedded systems, and GPU optimization is required. Experience with virtualization technologies, GPU as a compute engine, and modern 3D graphics applications using OpenGLES API is advantageous. Knowledge of operating systems such as Android, QNX, embedded Linux, Genivi, and Integrity is preferred. Proficiency in graphics frameworks like Kanzi and QT, industry-standard software tools, and excellent communication skills are necessary for this role. Qualcomm values diversity and is an equal opportunity employer. If you require accommodations during the application/hiring process due to a disability, Qualcomm is committed to providing accessible support. Qualcomm expects its employees to adhere to all applicable policies and procedures, including safeguarding confidential information. To all Staffing and Recruiting Agencies: Qualcomm's Careers Site is exclusively for individuals seeking job opportunities at Qualcomm. Staffing agencies or individuals represented by agencies are not authorized to use this site for submissions. Unsolicited resumes or applications will not be accepted. For further information about this role, please contact Qualcomm Careers directly.,
Posted 1 week ago
8.0 years
5 - 8 Lacs
Coimbatore
On-site
EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential. We are seeking a highly skilled and experienced Lead Software Engineer specializing in C++ and Graphics to join our team. This role will focus on developing and optimizing 3D visualization solutions and include responsibilities spanning back-end computation, rendering, and front-end client-side integration. You will collaborate with a cross-functional team to deliver high-performance, scalable, and secure software systems tailored to complex visualization needs. The role demands technical excellence, creativity, and a passion for solving complex visualization challenges, offering an opportunity to lead impactful projects in 3D software development. Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd-party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team to maintain and develop new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 8-15 years of experience in software development 5+ years of experience in C++ architecture and development, encompassing test methods, performance, scalability, usability, and security At least 1 year of relevant leadership experience Development experience on Linux, with familiarity with CMake and key tools/libraries enabling development, testing, and debugging Deep knowledge of computer graphics, with experience in OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Strong background in developing, debugging, and optimizing C++ software for a 3D graphics engine Competency in handling large-scale, hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling Skills in utilizing distributed computing, object-oriented programming, scalable parallel computing, C++, and graphics tools/frameworks Familiarity with web technologies, including web sockets and streaming compressed video (H.264) between rendering servers and distributed web clients Understanding of security testing tools such as CodeQL, SonarQube, Dependabot, Mend, or Inviciti Proficiency in working in both Linux and Windows environments Experience with Slurm and Singularity Container for distributed computing tasks We offer Opportunity to work on technical challenges that may impact across geographies Vast opportunities for self-development: online university, knowledge sharing opportunities globally, learning opportunities through external certifications Opportunity to share your ideas on international platforms Sponsored Tech Talks & Hackathons Unlimited access to LinkedIn learning solutions Possibility to relocate to any EPAM office for short and long-term projects Focused individual development Benefit package: Health benefits Retirement benefits Paid time off Flexible benefits Forums to explore beyond work passion (CSR, photography, painting, sports, etc.)
Posted 1 week ago
4.0 - 9.0 years
14 - 18 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Analyze and evaluate GPU architecture/microarchitecture and workload for performance and power optimizations GPU power modeling and estimation for projection and correlation GPU workload analysis, profiling, and characterizations Analyze, model, and minimize GPU register, logic, memory, and clock power Develop and maintain tests for pre-silicon and post-silicon power verifications. Work closely with multiple teams such as RTL designer, architecture, design verification, compiler, driver, silicon implementation, and post-silicon teams Knowledge of Graphics architecture is a plus Additional Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. Preferred Qualifications: Master's or PhD degree or equivalent in Computer Engineering, Computer Science, Electrical Engineering, or related field. 7+ years Systems Engineering or related work experience 3+ years of experience with advanced CPU/GPU architecture/microarchitecture design development 5+ years of experience with VLSI design and verification 5+ years of experience with low-power ASIC design techniques Experience with industry tools such as PrimeTime PX and Power Artist Experience with Vulkan, DirectX3D, OpenGL, OpenCL, or Cuda development Experience with GPU driver and compiler development Skills: C/C++ Programming Language, Scripting (Python/Perl), Assembly, Verilog/SystemVerilog, Design Verification Additional Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
5.0 - 10.0 years
12 - 16 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Snapdragon Game Studio is seeking a skilled 3D Technical Animator from the Animation background with Unreal Engine and/or Unity. This role expects candidate to showcase skills with humanoid & creature animation work from either game or animation industry. Candidate is expected to know working within the Unreal/Unity engines animation pipeline. This position works directly with our development team & reports to the Director of the department. Minimum Qualifications 5+ years of experience in Drawing-Animating. 3+ years of experience in Game Engine Animation pipeline. Experience animating in DCC tools such as Maya, 3DS Max, or Blender etc. Demo reel for the previous shipped work in Games or Animation/VFX industry. Experience in variety of skeletal, retarget, blend shape and control rigs for use in animations. Spot potential animation problems, research new technologies, have conversations and find solutions. Self-motivated and able to estimate task length and deliver polished assets on time. Preferred Qualifications Knowledge of setting up Animation Blueprint with IK/FK & Control Rig in Unreal Engine. Working knowledge of Unreal Sequencer tool. Willingness to learn & adapt to AI tools like Cascadeur etc. in the workflow. Strong desire and ability to work collaboratively to fulfill project demands. Experience working with multi-zonal teams. Preferably at least one shipped title on any gaming platform. Education Requirements PreferredA BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
10.0 - 15.0 years
13 - 18 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: The Qualcomm Adreno GPU Software team is looking for talented engineers to work on next generation GPU Developer Tools. Responsibilities include the design and development of profiling and performance analysis tools, GPU debugging tools, collaborating with GPU hardware and software teams on performance validation and analysis, new feature development, debugging issues, optimizing for the user experience, and working with the developer ecosystem, our partners, and OEMs. This role is an opportunity to shape how developers optimize for the Snapdragon Adreno GPU and have insight into next generation GPU hardware design. Our efforts in GPU Developer Tools create opportunities for our team members to learn new technologies and engage in full stack development ranging from user interfaces to graphics driver instrumentation. Experience in developing real-time software applications, graphics and/or GPGPU applications, games, middleware, drivers, or developer tools is a big plus. In this role, you will: Design and develop profiling, performance analysis, and debugging tools features. Collaborate with GPU hardware and software teams on performance validation and analysis. Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs. Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design. The ideal candidate will meet two or more qualifications:10 years of professional experience Extensive programming knowledge in C/C++ Strong knowledge of GPU hardware and graphics concepts Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation One or more of the following qualifications is a plus: Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc. Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 6+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 5+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. 3+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
7.0 - 12.0 years
13 - 17 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & its Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
2.0 - 7.0 years
9 - 13 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Preferred Qualifications and Responsibilities of the Role 1 to 3 years of experience in Graphics APIs - any of DX11/DX12/Vulkan.Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferredWill work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.Performance profiling experience in DirectX/Vulkan games is preferred Level of Responsibility: Works under supervision. Decision-making may affect work beyond immediate work group. Requires verbal and written communication skills to convey information. May require basic negotiation, influence, tact, etc. Tasks do not have defined steps; planning, problem-solving, and prioritization must occur to complete the tasks effectively. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
3.0 - 8.0 years
14 - 19 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Preferred Qualifications and Responsibilites of the Role 6 - 8 years of experience in Graphics APIs - any of DX11/DX12/Vulkan.Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferredWill work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.Performance profiling experience in DirectX/Vulkan games is preferred Level of Responsibility: Works independently with minimal supervision. Decision-making may affect work beyond immediate work group. Requires verbal and written communication skills to convey information. May require basic negotiation, influence, tact, etc. Tasks do not have defined steps; planning, problem-solving, and prioritization must occur to complete the tasks effectively. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
4.0 - 9.0 years
9 - 13 Lacs
Hyderabad
Work from Office
Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Job overview: Qualcomms Adreno GPU has been the industry leading mobile graphics solution in todays Android smart phone market worldwide. Our power efficient GPU solution is fundamental to enable the new exciting markets like VR/AR, IoT, AI, Autonomous driving etc. GPU compiler is a key component of graphics solution. We are looking for talented engineers to create world class GPU compiler products to enable high performance graphics and compute with low power consumption. This role is multi-disciplinary, requiring collaboration with both internal teams and customers to ensure the delivery of a high-quality Graphics Compiler. Additionally, you will be responsible for developing unit tests by writing shaders for specific scenarios, identifying potential performance enhancements, and reporting any functional issues Preferred Qualifications: Strong proficiency in C/C++ Solid knowledge of OpenGL, DirectX, or Vulkan Familiarity with 3D graphics profilers and debuggers, including RenderDoc, Pix, and NSight Understanding of rendering pipelines for modern PC and console game engines Experience with using commercial game engines such as Unreal and Unity Excellent skills in GPU performance analysis Outstanding written and verbal communication abilities Self-motivated and independent, capable of working with minimal supervision while proactively contributing to a multifunctional team Background in creating technical training materials, including frameworks, samples, tutorials, and videos Experience in developing, profiling, and optimizing contemporary rendering algorithms Keywords: C/C++ , Python, Scripting language, Test automation, Winpix, Renderdoc Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. Minimum Qualifications: Bachelors degree in engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Masters degree in engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
1.0 - 3.0 years
13 - 18 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field. 1-3 years work experience in embedded software and/or driver.Candidate should be detail-oriented and have strong analytic and problem-solving skills, highly organizedExtremely strong knowledge with C/C++ programming, ARM assembly language.Solid understanding of overall embedded system architecture.Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, VulkanExperience in multimedia on embedded systems and the use of graphics and in a highly integrated system.Experience and/or knowledge of the use of the GPU as a compute engineGPGPU and OpenCL is an asset.Experience with virtualization technologies across CPU and MM hardware accelerators.Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications.Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus.Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus.Knowledge in one or more of the following operating systems is preferredAndroid, QNX, embedded Linux, Genivi, Integrity.Knowledge of Graphics frameworksKanzi, QT, is a plus *Fluent in industry standard software toolsSW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools.Strong communication skills (written and verbal), working with teams across multiple time zones.A passion for excellence in programming, and exceeding goals. RequiredBachelor's, Computer Engineering and/or Computer and/or Electrical Engineering PreferredMaster's, Computer Engineering and/or Computer and/or Electrical Engineering Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
2.0 - 6.0 years
0 Lacs
karnataka
On-site
The role at Motherson Health & Medical involves contributing to the mission of enabling access to high-quality and affordable healthcare globally. As part of the Motherson family, you will have the opportunity to utilize expertise in innovation, product design, engineering, software, and supply chain to impact the healthcare industry positively. Collaboration with various entities such as universities, hospitals, research groups, startups, and healthcare companies is key to expanding core capabilities and staying abreast of scientific and technical advancements. This collaboration enables the delivery of cutting-edge products to customers and contributes to the revolutionization of healthcare. Motherson Health & Medical values attracting talented individuals, investing in their development, and offering equal opportunities for success. The inclusive team actively recruits individuals with core healthcare capabilities from diverse backgrounds to collectively work towards making quality and affordable healthcare accessible to all. As part of the team, you will be involved in writing efficient and clean runtime code for applications ranging from quick prototyping to complex, mission-critical desktop applications. You will lead strategies with tools for static/dynamic analysis, memory management, code coverage, and software analysis techniques. Additionally, your role will entail leading integration and deployment processes, as well as engaging in technical writing and process documentation with meticulous attention to detail. Motherson Health & Medical offers a dynamic environment where you can grow along with the team. The organization is committed to providing numerous opportunities for professional development and advancement. The ideal candidate will possess a Bachelor's degree in Software Engineering/Computer Science or a related discipline, along with at least 2 years of work experience. Proficiency in coding with C++, OpenGL, and CUDA is required. Strong collaboration skills to influence Software Development Life Cycle processes and best practices are essential, along with knowledge of efficient Version Control. Moreover, the ability to contribute to creating estimates for code implementation time/resource for assigned tasks and projects is a key requirement for this role.,
Posted 2 weeks ago
3.0 - 7.0 years
0 Lacs
pune, maharashtra
On-site
You will be responsible for designing and developing intuitive, responsive, and visually appealing user interfaces for Linux-based In-Vehicle Infotainment (IVI) systems. This role will require close collaboration with BSP teams to ensure seamless integration of the UI with underlying hardware and software components. Your key responsibilities will include designing and implementing HMI/UI components using frameworks like Qt, Wayland, or OpenGL. You will work closely with BSP and Bootloader engineers to optimize UI performance and boot-time responsiveness. Developing user-friendly interfaces that comply with automotive usability and safety standards, integrating multimedia and connectivity features, and translating wireframes and prototypes into working code are also part of your role. Additionally, you will be tasked with optimizing graphics rendering and touch interaction responsiveness for embedded platforms, troubleshooting UI-related issues, participating in code reviews, maintaining documentation, and staying updated on UI technologies and automotive HMI trends. To qualify for this position, you must hold a Bachelor's degree in Computer Science, Software Engineering, or a related field and possess at least 3 years of experience in HMI/UI development for embedded Linux systems. Proficiency in Qt/QML, Wayland, OpenGL, or similar UI frameworks, experience with embedded Linux graphics stack and performance optimization, and a good grasp of input device handling are essential. Familiarity with multimedia integration, the ability to work collaboratively with cross-functional teams, and strong problem-solving and debugging skills are also required. Preferred skills for this role include experience in automotive or IVI system development, knowledge of Linux graphics subsystems, an understanding of vehicle safety standards and UX best practices, exposure to Agile software development processes, and familiarity with scripting languages such as Python and Bash for tooling and automation.,
Posted 2 weeks ago
3.0 - 10.0 years
5 - 9 Lacs
Bengaluru
Work from Office
Developer Linux Multimedia Codec Integration Position : Developer Linux Multimedia Codec Integration Education: BTech/BE Experience: 3-10 years Location: Bengaluru, Karnataka Job Description: Top-tier Consume Electronics companies rely on Vayavya Labs for designing, developing and validating critical software components for their cutting-edge products. From Platform Software, Middleware Components, Multimedia, enabling most modern use cases using latest advances in SoC architectures our teams enable successful product launches across verticals. We build the invisible engines behind the smartest systems in the world. From board bring-up and bootloaders to middleware, drivers, and system tuning we own the deep stack. Our work fuels devices from top-tier consumer electronics and semiconductor giants. The role would involve Design, development, unit testing of Codec Applications and middleware, Feature addition, driver integration, debugging & bug fixing. Technical Skills: Common: Excellent programming skills in C, C++ Experience in Linux applications interfacing with Linux drivers, algorithms, pipelines for Multimedia. Experience in o Multimedia codec H264, VP9, HEVC o Linux V4L2 codec software o Netflix, Prime Video and YouTube (Certification) Must have Gstreamer or Android Multimedia experience Experience in Multimedia frameworks like GStreamer, OpenGL, V4L2 or DRM Experience with Linux threads, system calls and serialization mechanisms Extensive experience in embedded Linux user space application development Experience in GDB, KDB, Trace Android HAL experience is a good to have Non-Technical Skills: Strong analytical and problem-solving skills Excellent verbal and written communication skills Self-managed and ability to learn and adapt Eager to take on new challenging work
Posted 2 weeks ago
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