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5 Oculus Sdk Jobs

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2.0 - 7.0 years

30 - 32 Lacs

Chandigarh

Remote

Key Responsibilities: Develop interactive XR (AR/VR/MR) experiences using Unity3D and C#. Integrate Unity applications with native Android features (e.g., sensors, camera, GPS, Bluetooth). Work with Android Studio, Java/Kotlin to create and manage native plugins and APIs for Unity. Optimize applications for performance, memory usage, and device compatibility across Android platforms. Collaborate with UX/UI designers, artists, and other developers to bring experiences to life. Debug and resolve technical issues related to Android native integration and XR frameworks. Stay up to date with the latest XR technologies, Unity features, and Android development practices. Required Skills and Qualifications: 3+ years of experience with Unity and C# for mobile or XR development. Strong experience developing native Android applications using Java/Kotlin. Proven track record integrating Unity with Android native functionalities. Solid understanding of XR SDKs (ARCore, Oculus SDK, OpenXR, etc.). Familiarity with mobile performance profiling, debugging, and optimization. Experience working with Android NDK, JNI, or creating Unity-native plugins. Ability to write clean, modular, and well-documented code. Perks & Benefits - Employee friendly policies. - Competitive salary with the best in the industry - Immense exposure to new technologies - 5 days work week - International Travel.

Posted 4 days ago

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2.0 - 6.0 years

5 - 10 Lacs

Noida

Work from Office

Roles & Responsibilities A portfolioHoloLensthe Build and maintain AR/VR applications using Unity 3D and C#. Develop and deploy applications for Meta Quest , Android/iOS, and WebXR platforms. Collaborate with UI/UX designers, 3D artists, and project managers to integrate assets and functionality. Implement controller or hand-based interactions, gaze-based controls, teleportation, and more. Optimize scenes and assets for performance on VR headsets and mobile AR devices. Integrate SDKs like Meta/Oculus SDK , AR Foundation , ARKit/ARCore , or OpenXR . Work with shaders, lighting, and particle systems to improve visual quality. Debug and fix bugs across platforms and hardware. Preferred Candidate Profile Minimum 2 years of hands-on experience in Unity-based AR or VR development. Has completed at least one full-cycle AR or VR project (personal or professional). Portfolio or GitHub of past work is a strong plus. Experience with Meta Quest 2/3 , Hololens, or mobile AR is preferred. Good problem-solving skills and ability to work independently. Perks & Benefits Opportunity to work on international-level XR projects. Flexible work mode (Hybrid available). Great learning curve and exposure to emerging tech. Fast-paced and supportive team environment. On-site travel opportunity

Posted 2 weeks ago

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3.0 - 5.0 years

20 - 25 Lacs

Mohali

Work from Office

Key Responsibilities: Develop interactive XR (AR/VR/MR) experiences using Unity3D and C#. Integrate Unity applications with native Android features (e.g.,sensors, camera, GPS, Bluetooth). Work with Android Studio, Java/Kotlin to create and manage native plugins and APIs for Unity. Optimize applications for performance, memory usage, and device compatibility across Android platforms. Collaborate with UX/UI designers, artists, and other developers to bring experiences to life. Debug and resolve technical issues related to Android native integration and XR frameworks. Stay up to date with the latest XR technologies, Unity features, and Android development practices. Required Skills and Qualifications: 3+ years of experience with Unity and C# for mobile or XR development. Strong experience developing native Android applications using Java/Kotlin. Proven track record integrating Unity with Android native functionalities. Solid understanding of XR SDKs (ARCore, Oculus SDK, OpenXR, etc.). Familiarity with mobile performance profiling, debugging, and optimization. Experience working with Android NDK, JNI, or creating Unity-native plugins. Ability to write clean, modular, and well-documented code. Notice Period: 15-30 days

Posted 2 weeks ago

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2.0 - 4.0 years

6 - 8 Lacs

Chennai

Work from Office

Key Responsibilities: A passion for emerging technologies and a desire to contribute to the future of augmented reality. Must be a quick learner, self-starter, with strong attention to detail, and can work with minimal supervision in a fast-paced, high-tech environment. Strong understanding of AR / VR concepts, technologies, frameworks and Development. Design, build, and maintain applications using industry-standard tools and platforms (e.g., Unity3D, Unreal Engine, ARKit, ARCore, Oculus SDK). Prototyping and Experimentation: Develop prototypes to explore new technologies, interactions, and experiences in AR/VR. 3D Modeling and Animation: Collaborate with 3D artists and animators to integrate 3D models and animations into AR/VR environments. Cross-Platform Development: Ensure that applications are compatible with various AR/VR hardware and platforms, including mobile devices, headsets, and wearables. Optimization: Optimize AR/VR applications for performance and scalability across different devices and platforms. UI/UX Design: Work closely with designers to implement intuitive and immersive user interfaces and experiences. Testing and Debugging: Conduct thorough testing and debugging of AR/VR applications to ensure high quality and performance. Collaboration: Collaborate with cross-functional teams, including designers, artists, and product managers, to deliver high-quality AR/VR experiences. Research and Development: Stay up-to-date with the latest advancements in AR/VR technology and propose innovative solutions to enhance our products and services. Documentation: Create and maintain technical documentation for AR/VR applications, including code, processes, and best practices. Required Qualifications Education: Bachelors degree in Computer Science, Software Engineering, Game Development, or a related field. Experience: o 2+ years of experience in AR/VR development. o Proficiency in Unity3D or Unreal Engine with a solid understanding of their respective AR/VR toolkits. o Experience with ARKit, ARCore, Oculus SDK, or similar AR/VR frameworks. o Strong programming skills in C#, C++, or a similar language. Technical Skills: o Proficient in 3D mathematics, including vector math, linear algebra, and geometry. o Experience with 3D modeling software (e.g., Blender, Maya) is a plus. o Familiarity with graphics pipelines, shaders, and rendering techniques. Soft Skills: o Excellent problem-solving skills and attention to detail. o Strong communication and collaboration skills. o Ability to work in a fast-paced, deadline-driven environment. o Passion for emerging technologies and staying ahead of industry trends.

Posted 1 month ago

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5.0 - 8.0 years

10 - 15 Lacs

Chennai

Work from Office

Education: Bachelors/Masters in Computer Science Experience: 5+ years of Game development with Unity and Unreal engine. Responsibilities: Build scalable and highly optimised game-based applications Develop Interactive 3D, AR and VR experiences for Training, Marketing and Education use-cases Build Enterprise level applications with a complete end-to-end architecture Collaborate with cross functional teams of engineers, designers, artists, and product managers as we define and deliver customer experiences. Participate in technical design and code reviews. Required Skills: Experience in game engines such as Unity engine, Unreal engine. Experience in creating Interactive application using Game engines and WebGL Frameworks Experience with WebGL frameworks such Three.js, Babylon.js etc. Sound Knowledge in Building applications and games for Android, iOS and WebGL Experience in working with AR SDKs such as ARFoundation, ARKit etc. Experience in working with VR SDKs such as SteamVR, OpenXR, Oculus SDK etc. Additional Skills Strong 3D Pipeline knowledge with Blender, Maya etc. Good Understanding in using tools such as Adobe Photoshop, Illustrator etc. Good Understanding of Web programming languages.

Posted 1 month ago

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