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3.0 - 7.0 years
0 Lacs
kochi, kerala
On-site
As an artist specializing in Modeling and Texturing for Characters, Environments & Vehicles, you will be expected to demonstrate your proficiency in these areas. Your ability to work independently, manage multiple tasks, and consistently deliver high-quality work efficiently will be crucial in this role. Your skills should include a strong knowledge of Modeling, Texturing, and Z-Brush, with the capability to create assets of AAA title quality. Proficiency in software such as Photoshop, Max (or Maya), Z-brush (or Mudbox) or their equivalents is essential. You should also be adept at generating normal maps from high-poly models and have experience in preparing and optimizing art for games. In the realm of Modelling, you will be responsible for creating both high-poly and low-poly in-game models, encompassing hard surface and organic modeling. Additionally, your sculpting abilities should extend to creating intricate surface details. Regarding Texturing, you will be tasked with producing textures for 2D and 3D assets based on photo sources, whether in a realistic or hand-painted stylized art style derived from concept art. Your creativity and adaptability in catering to diverse game art styles will be highly valued. In conclusion, to excel in this role, you must exhibit excellent artistic skills that enable you to translate detailed concept art or photo references into compelling 2D and 3D game art. Your dedication to quality and efficiency, coupled with a passion for artistic expression, will be key to your success in this position.,
Posted 2 days ago
3.0 - 7.0 years
0 Lacs
hyderabad, telangana
On-site
The Surfacing/Lookdev Artist role involves creating photorealistic textures and developing the look for hard surface and organic models, environments, hero creature work, and character work. As a Surfacing/Lookdev Artist, your key responsibilities will include creating photorealistic textures, both hand-painted and from set photography, to a level of detail necessary for hero CG assets. You will also be assembling the textures into a shading network and tweaking its lookdev to accurately match the references. Working independently on defined tasks, you will collaborate with artists and supervisors in modeling, shading, and lighting during the look development process. To qualify for this role, you should have a Bachelor's degree or equivalent experience, along with previous high-end production experience in visual effects for live-action feature films or television. Hands-on experience using Mari is essential, while proficiency in Photoshop, ZBrush, and Mudbox is a plus. A working knowledge of Maya is necessary, and familiarity with 3ds Max, V-Ray, and Nuke is advantageous. You should also have a clear understanding of color space, shading, lighting, and rendering methodologies, as well as familiarity with digital photography. Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai, and Vancouver. Since our establishment in 1989, we have set the highest standard of quality in everything we do. Our culture encourages exploration, testing, learning, and iterating, with a belief that great ideas come from everyone. We actively promote team members to ask questions and present their ideas. Eyeline Studios, our virtual production division, is revolutionizing the future of real-time filmmaking by providing content creators with unmatched flexibility. Powered by Netflix, our collaboration allows us to push the boundaries of what is possible in visual effects. We are committed to fair and equal treatment for all applicants, considering candidates based solely on qualifications.,
Posted 2 weeks ago
3.0 - 7.0 years
0 Lacs
chennai, tamil nadu
On-site
As a Sr. FX Artist at BOT VFX (India) Private Limited in the 3D Department, you will be responsible for creating CG effects such as fire, smoke, water, destruction, etc. You should have a minimum of 3 years of VFX experience or equivalent and be proficient in tools like Houdini, Maya, Phoenix, and Blender. Additionally, you must have experience with photo-real subject matter and possess a good sense of look development, timing, and quality. This position is on-site in Chennai. Your primary responsibilities will include creating CG elements and effects to integrate into live-action photoreal plates. You will primarily work with Maya, Phoenix, Houdini, Blender, and other tools to achieve the desired results. It is crucial to stay current with the latest technology for FX and CG, maintain productivity while meeting deadlines, and produce high-quality work. You will participate in dailies, collaborate with the team to solve problems, and learn new techniques to overcome shot challenges. The ideal candidate will have strong technical skills in Houdini, Maya, Photoshop, and Mudbox. Experience with other VFX areas such as modeling, texturing, animation, and lighting is a plus. You should also have excellent communication skills, both written and verbal in English, to effectively coordinate with the team, plan projects, and follow technical instructions. As a team player, you should be resourceful, innovative, and confident in handling challenging tasks. You must be detail-oriented, able to estimate time accurately for completion stages, and deliver work on time. You should be receptive to feedback from the team and supervisors, implementing suggestions effectively or proposing alternative solutions tactfully. Overall, you are expected to be proactive in learning new processes and techniques to enhance your performance as an FX Artist at BOT VFX (India) Private Limited.,
Posted 2 weeks ago
5.0 - 9.0 years
0 Lacs
hyderabad, telangana
On-site
Reporting to the Modeling Supervisor, you, as the Senior/Lead Modeler, will utilize your poly modeling skills to create environments, vehicles, props, and characters for production, focusing on achieving photorealism, accuracy, detail, and functionality. Working within the in-house modeling pipeline, you will independently troubleshoot technical issues and ensure high-quality outputs. Your key responsibilities will include creating high-quality models and UVs for production, incorporating feedback and direction from Supervisors/Leads, and suggesting pipeline enhancements. You will also be involved in conceptual to practical modeling, maintaining positive relationships with stakeholder departments, and supporting other asset departments such as texture, lookdev, Generalists, and rigging. Additionally, you will be expected to complete assigned tasks promptly while adhering to the defined pipeline. To qualify for this role, you should have a minimum of five (5) years of VFX experience in modeling photorealistic assets for live-action feature films, with at least two (2) years in a leadership position. Proficiency in Maya is essential, along with expertise in Zbrush and/or Mudbox. Familiarity with Mari is a plus. Strong technical troubleshooting skills, experience in rigging processes, and the ability to work under tight deadlines are crucial. Moreover, you must possess excellent communication skills, attention to detail, and the ability to work both independently and as part of a team. About Us: Scanline VFX is a renowned leader in the visual effects industry with multiple studios worldwide, dedicated to maintaining the highest standards of quality and innovation. We encourage a culture of exploration, learning, and idea-sharing among our team members. Our Eyeline Studios division is at the forefront of real-time filmmaking, while our partnership with Netflix enables us to deliver cutting-edge visual effects solutions for a variety of projects. At Scanline VFX, we value diverse perspectives and are committed to fair and equal treatment in our recruitment process. Please note that we are considering applicants based in British Columbia or those willing to relocate to this location.,
Posted 3 weeks ago
2.0 - 6.0 years
0 Lacs
pune, maharashtra
On-site
Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune, and Seattle, and sales offices in San Diego and Tokyo. Established in 2004, Lakshya has built a strong reputation in the game development industry as a highly talented and reliable game art studio. With a portfolio of over a hundred game titles, including successful global hits like Bloodborne, Dark Souls II, and WWE 2K16, Lakshya's senior team, consisting of top-notch International and Indian talent, brings a wealth of experience in creating art across various game platforms and genres. The company combines artistic creativity with a strong process orientation to provide top-notch services. Moreover, Lakshya collaborates closely with NASSCOM to support the growth of the game development ecosystem in India. As a Senior Artist at Lakshya Digital, you will be responsible for creating exceptional 3D Characters and Creatures for renowned game titles. Your tasks will include modeling, UV mapping, and texturing characters, character assets, and creatures for games spanning different genres and platforms. You will need to adhere to client specifications and quality requirements while efficiently managing time and resources. It is essential to meticulously plan your work, ensuring all relevant information is gathered before starting a task. Additionally, you will follow organizational best practices and processes to create characters flawlessly and efficiently. In some cases, you may need to refine characters created by junior artists and bring them to completion. Collaborating with the Lead, you will assist in estimates, work planning, and initial work reviews, potentially acting as a back-up lead or sub-lead on specific projects. Your contribution to the project's success will involve performing your role effectively and supporting other team members proactively. To excel in this role, you should possess good knowledge of industry-standard software such as Maya, 3D Studio Max, ZBrush, and Photoshop. Familiarity with additional software like Substance Painter and experience in creating assets for game engines such as Unreal Engine would be advantageous. You must have a solid understanding of the 3D game character creation process, including organic and inorganic modeling. With at least 2+ years of experience in a 3D game or game art services company in an Artist or Senior Artist capacity, you should be adept at estimating, planning, and supervising game art asset creation work. Your success in this role will also be influenced by your behaviors and abilities. Demonstrating self-management, you should maintain professionalism and friendliness in your interactions, establish and meet daily work goals, and stay updated on the latest tools and technologies in game art production. Effective communication is key, as you will regularly engage with the Lead and Project Manager to provide work status updates, discuss any issues, and offer potential solutions. Furthermore, you should exhibit team and personal credibility by delivering assigned assets on time, showing commitment to project success, and being open to feedback and self-improvement. In summary, as a Senior Artist at Lakshya Digital, you will play a crucial role in creating high-quality 3D characters and creatures for leading game titles. By leveraging your technical skills, industry knowledge, and collaborative spirit, you will contribute to the success of projects and help maintain Lakshya's reputation as a top game art studio in the industry. For more information, please visit https://lakshyadigital.com/.,
Posted 3 weeks ago
1.0 - 6.0 years
4 - 8 Lacs
Pune, Maharashtra, India
On-site
Required Skills & Tools Expertise in 3Ds Max or Maya for modeling and texturing. Strong proficiency in Adobe Photoshop for texture creation and layout. Hands-on experience with ZBrush or Mudbox for sculpting and detailing. Bonus Skills: Knowledge of Blender and Unity 3D will be an added advantage. Understanding of perspective, proportions, and reference-based modeling . Key Responsibilities Create high-quality 3D models and textures for both cartoon and realistic characters and objects. Use references to develop detailed and accurate 3D assets. Develop pilot assets that meet internal and external quality benchmarks. Ensure all created assets meet the company's visual and technical standards before integration. Align all 3D work with Exioms creative vision , brand identity, and product goals. Preferred Qualities Strong attention to detail and a good sense of form, shape, and color . Ability to work independently or as part of a creative team . Willingness to learn and adapt to new tools and pipelines as needed. Passion for design, animation, and digital art.
Posted 1 month ago
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