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2.0 - 7.0 years
4 - 8 Lacs
panchkula
Work from Office
We are seeking talented 3D Artists to join our creative team across multiple roles, including 3D Modelling and Sculpting Artists (Hard surfaces and Organic shapes), 3D Texture Artists , Lighting and Render Artists. In these roles, you will be responsible for creating high-quality 3D models, textures, and assets for use in advertising, gaming, and other interactive media. The ideal candidate must have a strong understanding of 3D art fundamentals, including topology, UV mapping, texturing techniques, and shading. You will collaborate closely with designers, animators, and developers to bring assets to life in a way that is both aesthetically compelling and technically efficient. NOTE: Candida...
Posted 4 days ago
3.0 - 7.0 years
0 Lacs
kochi, kerala
On-site
You will be responsible for artistic demonstration and proficiency in Modeling and Texturing for Characters, Environments & Vehicles. You should have the ability to work independently, multi-task, and deliver quality work efficiently. Key Responsibilities: - Strong knowledge of Modeling, Texturing, and Z-Brush skills to create assets with the quality of AAA titles. - Good understanding of Photoshop, Max (or Maya), Z-brush (or Mudbox) or equivalent. - Knowledge of generating normal maps from high-poly models. - Solid experience in preparing and optimizing art for games. - Excellent artistic skills to create 2D, 3D game art from detailed concept art, or photo references/materials. Qualificatio...
Posted 1 week ago
4.0 - 6.0 years
0 Lacs
hyderabad, telangana, india
On-site
Eyeline is a global team of risk takers, innovators and perfectionists who achieve creative visions and have fun doing it. A dynamic workforce nestled within the industry's most intriguing cities, united by a drive to push the boundaries of storytelling. Learn more. The Surfacing/ Lookdev Supervisor is responsible for the artistic and technical quality of all textures / surfaces for the production. In this role, you will be responsible for establishing workflows, managing the Surfacing / Lookdev team, and training artists. In addition, you will collaborate with other Supervisors and Directors on the production to ensure that surfacing is passed across departments with efficiency while meetin...
Posted 2 weeks ago
5.0 - 7.0 years
0 Lacs
hyderabad, telangana, india
On-site
Eyeline is a global team of risk takers, innovators and perfectionists who achieve creative visions and have fun doing it. A dynamic workforce nestled within the industry's most intriguing cities, united by a drive to push the boundaries of storytelling. Learn more. Reporting to the Modeling Supervisor, the Senior/Lead Modeler will execute poly modeling skills from creating environments, vehicles, props, and characters to be used in production with an emphasis on photorealism, accuracy, detail, and function. Working with the in-house modeling pipeline, the Modeling Lead is able to solve technical issues independently. Key Responsibilities Creates high-quality models and UVs for use in produc...
Posted 4 weeks ago
1.0 - 5.0 years
0 Lacs
haryana
On-site
As a Graphic and 3D Animation Trainer, you will be responsible for training students in Graphic Design, 3D Animation, and visual effects. Your role will involve the following key responsibilities: - Teaching students how to use 3D Animation Softwares such as Photoshop, After Effects, 3Ds Max, Autodesk Maya, Blender, Cinema 4D, V-Ray, Mudbox, Unity, Unreal, Arnold, Lumion, and Sketchup. - Assisting students in creating projects utilizing various visual effects techniques and producing 3D Animation movies. - Providing practical experience with image editing tools. - Demonstrating a strong understanding and practical knowledge of the 3D production pipeline process. Qualifications required for t...
Posted 1 month ago
5.0 - 9.0 years
0 Lacs
pune, maharashtra
On-site
As an Unreal Engine Artist, your role will involve developing an Unreal Pipeline capable of creating content for various platforms such as Web, Android, and iOS. You must have the skills to produce photorealistic renders for interior sets and product visuals, ensuring a minimum of 90% accuracy compared to real-life references. Your expertise in art and animation pipelines, content creation workflows, and Unreal's Blueprints system is crucial. Additionally, you will be testing and prototyping new image creation techniques and aiding in tool development to enhance the Unreal pipeline. **Key Responsibilities:** - Utilize advanced experience with 3Ds MAX. - Create interaction and functionality u...
Posted 1 month ago
3.0 - 7.0 years
0 Lacs
telangana
On-site
Role Overview: As a Surfacing/Lookdev Artist at our company, you will be responsible for creating photorealistic textures and developing the look for various assets, including hard surface and organic models, environments, hero creature work, and character work. Your key tasks will include creating textures, assembling them into shading networks, and collaborating with artists and supervisors in modeling, shading, and lighting during the look development process. Key Responsibilities: - Creating photorealistic textures, both hand-painted and from set photography, to the required level of detail for hero CG assets - Assembling textures into a shading network and adjusting lookdev to accuratel...
Posted 1 month ago
2.0 - 6.0 years
0 Lacs
delhi
On-site
As a 3D Animation Faculty at Maya Academy of Advanced Creativity (MAAC), your role will involve teaching and training students in industry-relevant courses using your expertise in 3D Animation software. You will provide real-life training environments and up-to-date technical tools to enhance the learning experience for students. **Key Responsibilities:** - Possess a degree/diploma/certification in 3D Animation Software's. - Proficient in Adobe Photoshop, Premiere, Aftereffects, 3Ds Max, Maya, Mudbox, Z-brush, Substance Painter, Arnold Lighting, V-Ray Lighting Knowledge. - Demonstrate excellent teaching skills to effectively impart knowledge to students. - Keep students motivated throughout ...
Posted 1 month ago
3.0 - 7.0 years
0 Lacs
kochi, kerala
On-site
As an artist specializing in Modeling and Texturing for Characters, Environments & Vehicles, you will be expected to demonstrate your proficiency in these areas. Your ability to work independently, manage multiple tasks, and consistently deliver high-quality work efficiently will be crucial in this role. Your skills should include a strong knowledge of Modeling, Texturing, and Z-Brush, with the capability to create assets of AAA title quality. Proficiency in software such as Photoshop, Max (or Maya), Z-brush (or Mudbox) or their equivalents is essential. You should also be adept at generating normal maps from high-poly models and have experience in preparing and optimizing art for games. In ...
Posted 3 months ago
3.0 - 7.0 years
0 Lacs
hyderabad, telangana
On-site
The Surfacing/Lookdev Artist role involves creating photorealistic textures and developing the look for hard surface and organic models, environments, hero creature work, and character work. As a Surfacing/Lookdev Artist, your key responsibilities will include creating photorealistic textures, both hand-painted and from set photography, to a level of detail necessary for hero CG assets. You will also be assembling the textures into a shading network and tweaking its lookdev to accurately match the references. Working independently on defined tasks, you will collaborate with artists and supervisors in modeling, shading, and lighting during the look development process. To qualify for this rol...
Posted 3 months ago
3.0 - 7.0 years
0 Lacs
chennai, tamil nadu
On-site
As a Sr. FX Artist at BOT VFX (India) Private Limited in the 3D Department, you will be responsible for creating CG effects such as fire, smoke, water, destruction, etc. You should have a minimum of 3 years of VFX experience or equivalent and be proficient in tools like Houdini, Maya, Phoenix, and Blender. Additionally, you must have experience with photo-real subject matter and possess a good sense of look development, timing, and quality. This position is on-site in Chennai. Your primary responsibilities will include creating CG elements and effects to integrate into live-action photoreal plates. You will primarily work with Maya, Phoenix, Houdini, Blender, and other tools to achieve the d...
Posted 3 months ago
5.0 - 9.0 years
0 Lacs
hyderabad, telangana
On-site
Reporting to the Modeling Supervisor, you, as the Senior/Lead Modeler, will utilize your poly modeling skills to create environments, vehicles, props, and characters for production, focusing on achieving photorealism, accuracy, detail, and functionality. Working within the in-house modeling pipeline, you will independently troubleshoot technical issues and ensure high-quality outputs. Your key responsibilities will include creating high-quality models and UVs for production, incorporating feedback and direction from Supervisors/Leads, and suggesting pipeline enhancements. You will also be involved in conceptual to practical modeling, maintaining positive relationships with stakeholder depart...
Posted 3 months ago
2.0 - 6.0 years
0 Lacs
pune, maharashtra
On-site
Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune, and Seattle, and sales offices in San Diego and Tokyo. Established in 2004, Lakshya has built a strong reputation in the game development industry as a highly talented and reliable game art studio. With a portfolio of over a hundred game titles, including successful global hits like Bloodborne, Dark Souls II, and WWE 2K16, Lakshya's senior team, consisting of top-notch International and Indian talent, brings a wealth of experience in creating art across various game platforms and genres. The company combines artistic creativity with ...
Posted 3 months ago
1.0 - 6.0 years
4 - 8 Lacs
Pune, Maharashtra, India
On-site
Required Skills & Tools Expertise in 3Ds Max or Maya for modeling and texturing. Strong proficiency in Adobe Photoshop for texture creation and layout. Hands-on experience with ZBrush or Mudbox for sculpting and detailing. Bonus Skills: Knowledge of Blender and Unity 3D will be an added advantage. Understanding of perspective, proportions, and reference-based modeling . Key Responsibilities Create high-quality 3D models and textures for both cartoon and realistic characters and objects. Use references to develop detailed and accurate 3D assets. Develop pilot assets that meet internal and external quality benchmarks. Ensure all created assets meet the company's visual and technical standards ...
Posted 4 months ago
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