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1.0 - 5.0 years
5 - 15 Lacs
Hyderabad, Gachibowli
Work from Office
Key Responsibilities: Develop interior design concepts based on client requirements and project objectives. Prepare space plans, mood boards, 2D drawings, and 3D visualizations using design software. Select and recommend materials, finishes, furniture, lighting, and color palettes. Collaborate with architects, contractors, and vendors during the design and execution phases. Conduct site visits to monitor progress, ensure design accuracy, and resolve on-site issues. Assist in creating BOQs, cost estimates, and presentation documents for clients. Coordinate with suppliers and procurement teams to ensure timely material availability. Ensure compliance with design standards, safety guidelines, and project timelines. Stay updated with trends, products, and innovations in the interior design industry.
Posted 2 weeks ago
0 - 5 years
5 - 8 Lacs
Bengaluru
Work from Office
Role & responsibilities Create concept art for characters, environments, creatures, props, and UI elements. Work closely with the Art Director and game designers to establish the visual style and tone of the game. Generate multiple design iterations, exploring different artistic directions and compositions. Develop mood boards, color keys, and style guides to maintain artistic consistency. Collaborate with 3D modelers, animators, and VFX artists to ensure concepts are effectively translated into in-game assets. Receive and apply feedback from team members to refine designs and improve quality. Requirements: A strong portfolio showcasing concept art skills, including characters, environments, and props. Experience with digital art(Krita, Sketchbook, Procreate) Good understanding of color theory, composition, lighting, and perspective. Ability to work in different art styles as needed. Strong sketching, rendering, and visual storytelling abilities. Ability to take constructive feedback and make revisions accordingly. Passion for video games and a keen eye for artistic details. Preferred Qualifications: Knowledge of 3D software like Blender, ZBrush, or Maya (a plus but not required). Familiarity with Unreal Engine and how concept art translates into game assets. Experience working with mood boards, thumbnails, and iterative design processes. A degree or diploma in illustration, concept art, game art, or a related field (not mandatory, but a plus). *A portfolio is required when submitting your application Perks and Benifits EPFO Food Medical Insurance
Posted 3 months ago
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