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1.0 - 5.0 years

1 - 3 Lacs

Kolkata

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Designation: Senior Coordinator MEL (SaaS Platform) Organization: SwitchON Foundation Location: Kolkata Work Experience: Minimum 2 years in the development sector, including 1+ years in M&E Compensation: Up to 3 Lakh (Fixed) + Annual Variable Pay + Commitment Bonus (Compensation will be aligned with qualifications, experience, and last salary drawn) Language Proficiency: English, Hindi, and Bengali (verbal and written) About SwitchON Foundation Established in 2008, SwitchON Foundation is a pioneering non-profit organization committed to driving sustainable development through innovative solutions in climate-resilient agriculture, clean energy, green livelihoods, and industry decarbonization ...

Posted 4 months ago

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7.0 - 12.0 years

13 - 17 Lacs

Hyderabad

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Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of G...

Posted 4 months ago

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2.0 - 4.0 years

6 - 15 Lacs

Bengaluru

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Position Summary Job Summary: The Technical Artist serves as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, coaching game artists on asset implementation, and staying current on game industry tools and processes. Responsibilities: • Implement art assets in Unity (Particle effects, Shader effects, Animations) • Integrating art into unity and connecting with gameplay code. • Identify and solve technical issues related to the art pipeline. • Provide artists with technical feedback to ensure the creation...

Posted 5 months ago

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5.0 - 10.0 years

7 - 12 Lacs

Mumbai

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Job Title: 3D Rigger Note**: Final Designation/Level will be decided based on the relevant experience and interview ratings. JOB SUMMARY: Ubisoft India Studio is seeking an experienced Technical Artist for the development of a new title! As the Technical Artist, you will be responsible for research, innovation and giving technical support to team members to guide and assist them in the best practices possible to ensure highest technical quality of asset production. JOB RESPONSIBILITIES: Develop and maintain numerous real time character and prop rigs. Work closely with character art team to ensure assets are suitable for rigging. Work closely with animation team to ensure rigs can get integra...

Posted 5 months ago

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5.0 - 8.0 years

7 - 10 Lacs

Mumbai

Hybrid

JOB RESPONSIBILITIES: Develop and maintain numerous real time character and prop rigs. Work closely with character art team to ensure assets are suitable for rigging. Work closely with animation team to ensure rigs can get integrate into game engine with quality of result Facial rigging for motion capture and procedural animation using tools. Integrate reflex/dynamic constrains for character, quadruped & custom rig Deploy animation tools, workflows, and pipelines to improve production efficiency Work with motion capture data in Motion Builder. Motion Builder character setup and rigging. Produce documentation for technical things, training and future reference THE PROFESSIONAL VALUE YOU BRING...

Posted 5 months ago

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4.0 - 6.0 years

6 - 8 Lacs

Mumbai

Work from Office

SUMMARY: As a Technical Animator at Ubisoft Mumbai, you will be supporting while innovating animation systems and activities. Working closely with animators, riggers, designers and programmers, you will be handling mocap data, lip sync and facial animation systems, animation rigs, physics rigs, animation trees and dynamic objects. In this role, you will follow, refine, or establish pipelines for both conventional and innovative features. As part of a multinational group that specializes in player-facing products, you will have the opportunity to bring value to the Ubisoft communities and have direct impact on millions of players from the first day. NATURE OF SERVICES: Create, own, and mainta...

Posted 5 months ago

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5.0 - 10.0 years

13 - 17 Lacs

Hyderabad

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Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled Technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 5+ years of G...

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1.0 - 3.0 years

6 - 12 Lacs

bengaluru

Work from Office

Position Summary Company Profile: (Light & Wonder (lnw.com)) Light & Wonder creates technology-based products and content for land-based casino gaming, social and digital organizations worldwide. We are the global leader in cross-platform games and entertainment. Through our amazing game content, technology platforms and Systems applications, we delight our players with what they want, wherever and whenever - be it online, mobile, or at their favourite land-based casino. We are excited to go all in on creating great games and a seamless player experience across all platforms. At Light & Wonder, all our team members are known as Creators. We empower our creators to innovate, create, and bring...

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