Get alerts for new jobs matching your selected skills, preferred locations, and experience range.
2.0 - 7.0 years
2 - 6 Lacs
Pune
Work from Office
SuperGaming builds the best real-time multiplayer games and game engines out of India. From hit titles like MaskGun and Silly Royale to the game engine powering made-in-India games like Indus, we re shaping the future of gaming with tech at the core. We are looking for a skilled and creative VFX Artist to design and implement high-quality real-time visual effects for our mobile games. You ll work closely with the art, design, and engineering teams to deliver visually appealing, optimized, and stylistically cohesive effects that elevate gameplay and storytelling. Key Responsibilities Create stylized and realistic VFX such as explosions, magic spells, environment effects, and UI animations for mobile platforms. Work within game engines (Unity/Unreal) to integrate VFX assets into gameplay and cinematics. Collaborate with designers and artists to ensure VFX enhances user experience and game readability. Optimize visual effects for performance on a wide range of mobile devices. Maintain consistency with the overall art direction of the game. Troubleshoot and fix any VFX-related bugs or performance issues. Experience Skills required 2+ years of professional experience as a VFX Artist in game development, preferably mobile. Proficiency in Unity (or Unreal Engine) and VFX tools such as Particle Systems, Shuriken, Niagara, or Cascade. Experience with Photoshop, After Effects, and 3D software (Maya, Blender, etc.) for texture and mesh generation. Strong understanding of art fundamentals and color theory for mobile game development. Familiarity with mobile performance constraints and optimization techniques. Ability to work independently and as part of a collaborative, cross-functional team
Posted 3 weeks ago
0 years
0 Lacs
Indore, Madhya Pradesh, India
On-site
TipsWe are looking for passionate and creative 3D Animators to join our team. As a fresher, you’ll have the opportunity to work alongside experienced professionals and contribute to exciting projects in animation, gaming, advertising, and VFX. Responsibilities: Create clean, appealing, and realistic 3D animations (character, object, and environment). Collaborate with the design and modeling teams to understand project requirements. Participate in storyboard planning, animation testing, and final delivery. Maintain consistency, timing, and pacing of animations based on creative briefs. Adapt and revise animations based on feedback from leads or clients. Keep learning and improving skills through mentorship and training sessions. Requirements: Proficiency in any 3D animation software (Maya or Blender) Understanding of animation principles (timing, squash & stretch, anticipation, etc.) Strong creative and storytelling skills A portfolio or demo reel showcasing animation work (even student projects) Willingness to learn, take feedback, and work in a team environment Basic knowledge of rigging or modeling is a plus (not mandatory) Show more Show less
Posted 3 weeks ago
2.0 years
0 Lacs
Agra, Uttar Pradesh, India
On-site
Responsibilities: Design and create high-quality motion graphics and animations for marketing campaigns, social media and product videos. Collaborate with the creative and marketing teams to develop compelling visual content. Use software like Adobe After Effects, Premiere Pro and other similar software to produce engaging animations. Develop storyboards, style frames, and concepts for motion graphics projects. Stay up to date with industry trends, tools, and best practices in motion design. Optimize video content for different platforms and aspect ratios. Manage multiple projects while meeting deadlines. Requirements: Proven experience as a Motion Graphic Designer or in a similar role. Proficiency in Adobe After Effects, Premiere Pro, Photoshop, Illustrator (knowledge of 3D tools like maya or Blender is a plus). Strong understanding of motion design principles, typography, and color theory. Ability to create engaging animations that align with brand guidelines. A strong portfolio showcasing previous motion graphics work. Excellent communication and collaboration skills. Attention to detail and ability to work in a fast-paced environment. Preferred Qualifications: Experience with whiteboard animation, typography animation . Knowledge of video editing, sound design or Motion graphic. Familiarity with Lottie animations and web-based motion graphics. Experience: 6 Months to 2 Years (Fresher can also Apply) Share your CV and Portfolio. Show more Show less
Posted 3 weeks ago
0.0 years
0 Lacs
Dindigul, Tamil Nadu
On-site
About Us: We are a product design company focused on creating innovative and practical designs across various industries. We are looking for a 3D Intern skilled to join our team for a internship, where you will gain valuable experience in 3D modeling and product visualization. Responsibilities: Create 3D models of products using Blender/Maya Assist with product visualization and rendering. Refine and iterate on product designs based on team feedback. Support the team with asset creation for presentations, prototypes, and 3D printing. Apply ID : hr@renewnowsolutions.com . For any queries, you can contact us at: Phone: 8939489344, 8939489342 Job Type: Full-time Benefits: Health insurance Provident Fund Schedule: Day shift Rotational shift Supplemental Pay: Performance bonus Ability to commute/relocate: Dindigul, Tamil Nadu: Reliably commute or planning to relocate before starting work (Preferred) Work Location: In person Application Deadline: 27/05/2025
Posted 3 weeks ago
3.0 years
0 Lacs
Hyderabad, Telangana
On-site
General Information Locations : Hyderabad, Telangana, India Role ID 209057 Worker Type Regular Employee Studio/Department EA Mobile - Slingshot Games (India) Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. At Slingshot Studio, we are on the hunt for enthusiastic and imaginative game builders & innovators to spearhead the development of a next-generation mobile shooter within one of our most iconic franchises. This is your chance to immerse yourself in a dynamic and cutting-edge environment, collaborating with world-class teams and working alongside seasoned veterans of the genre. If you're eager to make a tangible impact and push the boundaries of mobile gaming, we invite you to be part of our team. We are looking for an accomplished member to join our Studio Team as ‘3D Character Artist’. Role Overview: We are looking for a passionate and experienced 3D Character Artist to join our mobile Shooting Title team. In this role, you will help bring to life the cast of characters that define our game's universe. You will work alongside concept artists, animators, and technical artists to create high-fidelity characters and accessories that are visually striking and optimized for performance on mobile platforms. Our character artists are dynamic and imaginative creators, fluent in both traditional and modern 3D techniques—including working from scan data, photo references, and custom designs. You will report to the Art Director and collaborate closely with cross-functional teams to ensure visual consistency and technical quality. Full Description: We’re looking for a versatile and experienced 3D Character Artist to join our team, ideally at the Associate to Art Director level. The ideal candidate has a strong foundation in visual storytelling and game art, with the ability to take creative ideas from concept to completion. You should have a sharp eye for color, composition, anatomy, and visual cohesion, with a passion for crafting compelling, memorable characters for mobile Shooting Title. If you're a highly collaborative and skilled artist with a love for games and attention to detail, we'd love to connect! Qualifications: 3+ years of industry experience in character creation for games, with at least one shipped title on mobile or console Expertise in high-fidelity 3D modeling and sculpting using Maya and Zbrush Proficiency in texture painting and material creation using Substance Painter/Designer and Photoshop Strong knowledge of PBR workflows and ability to bake high-poly to low-poly maps (e.g., normal, AO, curvature) Deep understanding of human anatomy, clothing design, and character likeness fidelity Experience building game-resolution models with clean topology for deformation, rigging, and animation Ability to visualize and iterate in 3D even from limited concept art or references Familiarity with physically based materials and their accurate replication in CG (skin, fabric, metal, etc.) Comfortable working in real-time game engines such as Unity, Unreal, or Frostbite Experience designing modular character assets for customization systems and iterative pipelines Efficient in UV layout and texture optimization, with a focus on mobile performance Ability to troubleshoot and debug character assets within game engines Key Responsibilities: Model and texture high-quality 3D characters for mobile shooting games—covering heads, bodies, clothing, gear, and accessories Sculpt detailed high-poly assets using Zbrush and create optimized low-poly versions suitable for real-time mobile rendering Create photo-realistic and/or stylized textures using Substance Painter, Photoshop, or equivalent tools Ensure strong character deformation with clean topology and efficient UV layouts Collaborate with rigging, animation, and technical art teams to implement assets effectively in-engine Maintain consistent character style and quality while adhering to gameplay, animation, and performance constraints Work independently and take ownership of assets from concept/block out to in-game implementation Optimize assets for performance on mobile devices without sacrificing visual fidelity Respond constructively to feedback from Art Directors and project leads, and iterate accordingly About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Posted 3 weeks ago
0 years
0 Lacs
Lucknow, Uttar Pradesh, India
On-site
🔹 We’re Hiring! Creative Talent Wanted at AV EditLab Interns are welcomed Are you passionate about creativity, storytelling, and design? AV EditLab is looking for skilled and enthusiastic individuals to join our growing team in the following roles: 🎬 Video Editor 🎨 Graphic Designer 🧊 3D Artist Location : Sai Tower, Raebareli Road Near OP Chaudhary Dental Hospital, Lucknow, Uttar Pradesh, India Type : Full-time 💼 What We’re Looking For: 🔹 Video Editor – Proficiency in Adobe Premiere Pro, After Effects – Ability to cut and edit promotional content, reels, and educational videos – Knowledge of color grading, transitions, audio sync 🔹 Graphic Designer – Strong skills in Photoshop, Illustrator, CorelDRAW – Ability to design banners, ads, thumbnails, brochures, social media posts – Creative thinking and a good eye for layout and color 🔹 3D Artist – Experience with Blender, Maya, or Cinema 4D – Skills in 3D modeling, texturing, lighting, and rendering – Understanding of animation or game asset creation is a plus 🌟 Why Join AV EditLab? A creative and supportive environment Work on exciting projects and real campaigns Opportunity to grow with a dynamic media institute Collaborate with passionate artists and educators 📩 To Apply : Send your resume at avacademy1706@gmail.com or WhatsApp us at +91 75002 06719 Let’s create something amazing together! 📢 #Hashtags for Reach #Hiring #VideoEditor #GraphicDesigner #3DArtist #CreativeJobs #DesignJobs #MotionGraphics #AVAcademy #NowHiring #JoinOurTeam #MultimediaCareers #JobAlert #CreativeTalent #ArtJobs #VideoEditing #3DModeling #LucknowJobs #Lucknow #UttarPradesh #India #Internship #InternshipOpprtunity Show more Show less
Posted 3 weeks ago
0 years
0 Lacs
Bhubaneswar, Odisha, India
On-site
Company Description Auro VFX is a cutting-edge visual effects studio dedicated to crafting stunning, cinematic experiences for film, television, advertising, and digital media. Renowned for its bold creativity and technical mastery, Auro VFX transforms imaginative concepts into breathtaking visual realities. From hyper-realistic CGI and dynamic simulations to seamless compositing and motion design, the studio combines artistry with innovation to elevate storytelling. Auro VFX is a trusted partner for directors, producers, and creative teams seeking high-impact visuals that captivate audiences and enhance narratives. Role Description This is a full-time on-site role for a Visual Effects Artist, located in Bhubaneswar. The Visual Effects Artist will be responsible for creating high-quality visual effects for film, television, advertising, and digital media. Day-to-day tasks include designing, creating, and implementing visual effects, working on lighting and compositing tasks, animating using Autodesk Maya, and supporting game development projects. The role requires close collaboration with directors, producers, and other creative team members to ensure the visual effects enhance the overall narrative. Qualifications Proficiency in Autodesk Maya and Animation skills Experience in Lighting and Compositing Knowledge of Game Development is a plus Excellent artistic and technical skills Ability to work collaboratively in a team environment Strong attention to detail and an eye for aesthetics Relevant degree or professional certification in Visual Effects, Animation, or related field is preferred Show more Show less
Posted 3 weeks ago
0 years
0 Lacs
Kolkata, West Bengal, India
On-site
Company Description Ajay Shaw & Company is a retail company located at No. 8 New Chord Road Kankinara North 24 Parganas Maya Press, Kolkata, West Bengal, India. Role Description This is a full-time on-site role for an Account and Compliance professional at Ajay Shaw & Company in Kolkata. The role will involve tasks related to account management, ensuring compliance with regulations, and providing excellent customer service. Qualifications Analytical Skills and Finance Skills Strong Communication and Customer Service skills Experience in Account Management Attention to detail and ability to manage multiple tasks Knowledge of financial regulations and compliance Bachelor's degree in Accounting, Finance, Business, or related field Show more Show less
Posted 3 weeks ago
4.0 - 9.0 years
6 - 11 Lacs
Mumbai
Work from Office
Firm grasp on digital lighting techniques Ability to create photo-realistic materials/shaders Knowledge of how light reacts to a surface in the real world VRay knowledge a must Maya knowledge a must Previous experience in a studio working environment Understanding of a CG Lighting production pipeline Able to work well under pressure Able to multi-task, troubleshoot and prioritize Able to adapt quickly to ever-evolving tech and workflow adaptations Able to communicate succinctly and professionally To use internal MIS to record accurate data on personal production timings. Able to work in rotational shift Plus Skills Knowledge and fluency in other lighting software and processes Knowledge and fluency in most operating systems Experience in all forms of 2D & 3D CGI workflows & processes Experience with Shotgun 3Ds Max/ Modo Knowledge is a plus Competency Requirements High School Diploma and an equivalent combination of education and experience sufficient to successfully perform the key accountabilities of the job Minimum of 4+ years experience in production Practical experience with Maya and Vray Ability to mentor other Lighters
Posted 3 weeks ago
2.0 - 7.0 years
3 - 6 Lacs
Chennai
Work from Office
Greetings!! Join one of India's Top 100 Best Companies to Work for, Novac Technology Solutions Private Limited. As a digital transformation and cloud solutions company with expertise in various industry segments, we innovate and create a niche for organizations in an ever-evolving landscape. Industry/ Domain: eLearning/ Ed-tech/ Immersive Technology & Learning Technology Tool Expertise : Proficiency in After Effects, Premiere Pro, Photoshop, Illustrator Animate CC, Maya, Blender, Zbrush, Substance Painter. Motion Graphic Designer - We are seeking a creative and skilled Motion Graphics Designer to create engaging and visually stunning motion content for multimedia projects. The role requires a strong understanding of design, animation, and storytelling to bring ideas to life through motion graphics. Proficient in 2D Motion Graphics on characters, layouts, compositions, kinetic typography and camera handling experience like video shooting is an added advantage. 2D Animation - As a skilled 2D Animator specializing in explainer videos, 2D animation, and 2D character animation. The role involves creating dynamic and engaging animations for a variety of multimedia projects. Ability to create and animate from detailed storyboards. Proficiency in Character Animation, Backgrounds, and Objects. 3D Generalist - As a 3D Senior Artist, you will be responsible for creating top-quality 3D assets and providing artistic and technical prowess. You will collaborate with graphic designers, animators, and developers to deliver visually stunning content that meets creative and technical requirements. Proficiency in Character Animation, Rigging, Modelling, Texturing. Character Artist - As a skilled Character Artist you will be responsible for Character design, Asset development, visual storyboard, background design, and Concept art to design and develop compelling characters for multimedia projects. The role demands a strong understanding of art, animation principles, and storytelling to craft visually captivating characters that align with project objectives and enhance user engagement. Proficiency in creating detailed storyboards, illustrating characters, backgrounds, and objects. Interested candidates drop your resume and portfolio/behance link to swetha_k@novactech.in
Posted 3 weeks ago
5.0 - 10.0 years
6 - 9 Lacs
Chennai
Work from Office
BOT VFX (India) Private Limited - Chennai 22 May 2025 BOT VFX (India) Private Limited - Chennai We are looking for an environment artist specializes and has strong knowledge in Speedtree with an experience of 5+ years. Job Overview: We are looking for talented and detail-oriented Environment Artists to join our VFX team. In this role, you will be responsible for creating high-quality, realistic, and visually engaging environments that support the storytelling and visual style of our projects. This includes digital matte painting, 3D modeling, texturing, and integrating environments seamlessly into live-action plates. The role is to create realistic and immersive environments for movies, and other visual media. Assist in the creation of high-quality 3D environment assets, including models, textures, and materials, ensuring they align with the artistic vision of the project. Key Responsibilities: Create photorealistic digital environments using a combination of 2D and 3D techniques. Model, texture, and shade 3D environments including landscapes, architecture, and natural elements. Work closely with the VFX Supervisor, Art Director, and other departments to match the artistic vision of the project. Integrate environments into live-action footage using projection mapping, matte painting, and camera tracking. Maintain continuity and quality across shots and sequences. Optimize assets for performance and efficiency in rendering pipelines. Respond to feedback and revise assets based on creative direction Requirements: 5+ years of experience as an environment artist in film, TV, or high-end commercial VFX. Strong portfolio showcasing photorealistic environments and a strong eye for detail, scale, lighting, and composition. Proficient in industry-standard software such as Maya, Houdini, Blender, Nuke, Photoshop, Substance Painter/Designer, and ZBrush. Experience with matte painting, projection techniques, and 2.5D or full 3D environment workflows. Strong understanding of lighting, texturing, and rendering. Proficient in 3D modeling, UV mapping, and texturing. Familiarity with compositing principles and how environments interact with VFX elements. Ability to work well in a team and collaborate with other departments. Strong communication skills and ability to work collaboratively within a team. Excellent communication and time-management skills. Good to Have: Experience with game engines (Unreal Engine, Unity) for virtual production. Knowledge of scripting languages like Python or MEL for tool development. Experience in photogrammetry or LiDAR-based asset creation. A background in traditional art, architecture, or photography. BOT VFX (India) Private Limited BOT VFX (India) Private Limited - Chennai
Posted 3 weeks ago
8.0 - 12.0 years
3 - 7 Lacs
Bengaluru
Work from Office
Job Title CRM - MS Dynamics CRM Experience 8-12Years Location :Bangalore : CRM MS Dynamics CRM
Posted 3 weeks ago
0 years
0 Lacs
Mohali district, India
On-site
🎯 Who We're Looking For Are you a 3D artist who doesn’t just design —but dreams in dimensions ? We're searching for someone who sculpts ideas into form, paints pixels into reality, and thrives in a space where creativity meets technology. At MYIAR , we're building more than models—we're crafting entire worlds for the Metaverse, architectural landscapes, and immersive brand experiences. 🛠️ Your Superpowers (Skills We’re Looking For): 🎨 3ds Max – For ultra-precise modeling & breathtaking renders 🎥 Maya – Bonus if you can animate, rig, and bring scenes to life 🏛️ SketchUp – For architectural layouts that stand tall in any dimension 🖌️ ZBrush – Master of detail? We want your sculpting skills 🧵 Texturing – Substance Painter/Photoshop wizards, your touch adds the soul 🕶️ AR/VR Basics – A plus if you understand immersive pipelines 🌐 Who We Are – Welcome to MYIAR MYIAR (Make Your Imagination A Reality) is not your average creative studio. We are imagination architects , pushing the limits of what’s possible in 3D, AR, VR, and the Metaverse. From luxury architecture to hyper-real product demos, we turn concepts into interactive art . 💡 Why You'll Love Working with Us 🚀 Work on futuristic AR/VR and Metaverse experiences 🎯 Creative freedom with no boundaries on imagination 🤝 Collaborate with a tight-knit, visionary team 🌎 Build for global clients in architecture, tech, fashion, and beyond 📚 We encourage learning, upskilling , and experimentation 🌟 Our Work Culture – What Sets Us Apart At MYIAR, you’re not just executing tasks—you’re contributing to a creative movement . We thrive on: ✨ Imagination First – Think big, then go bigger 🎯 Pixel Precision – We obsess over the smallest details 🎨 Tech Meets Art – Balance creativity with cutting-edge tools 🤝 Collaborative Energy – Every team member is heard and valued 🔁 Feedback-Driven Growth – We push each other to evolve 📩 Ready to Bring Your Imagination to Life? Let’s create something extraordinary, together. 📧 Apply now: hr@myiartech.com 📞 Contact: +91-9988088887 🌐 Visit us: www.myiartech.com Show more Show less
Posted 3 weeks ago
5.0 - 10.0 years
7 - 12 Lacs
Mumbai
Work from Office
Job Title: 3D Rigger Note**: Final Designation/Level will be decided based on the relevant experience and interview ratings. JOB SUMMARY: Ubisoft India Studio is seeking an experienced Technical Artist for the development of a new title! As the Technical Artist, you will be responsible for research, innovation and giving technical support to team members to guide and assist them in the best practices possible to ensure highest technical quality of asset production. JOB RESPONSIBILITIES: Develop and maintain numerous real time character and prop rigs. Work closely with character art team to ensure assets are suitable for rigging. Work closely with animation team to ensure rigs can get integrate into game engine with quality of result Facial rigging for motion capture and procedural animation using tools. Integrate reflex/dynamic constrains for character, quadruped & custom rig Deploy animation tools, workflows, and pipelines to improve production efficiency Work with motion capture data in Motion Builder. Motion Builder character setup and rigging. Produce documentation for technical things, training and future reference THE PROFESSIONAL VALUE YOU BRING: Good understanding and work experience of Control IK/FK setup Experience with game engine like Unity/Unreal Engine and related art pipeline. 5+ years of experience in AAA games and HD game. Experience coding/developing tools in Python/MEL, MaxScript. Familiarity with animation pipelines Good knowledge of 3Ds Max/Maya/Blender or any computer graphics software Experience using and developing animation pipelines and animation tools. Experience iterating and implementing quickly without sacrificing quality. NICE TO HAVE: Industry experience working on or shipping AAA titles Trajectories mocap data in software or tool Good understanding of Humanoid and Custom Expression Control Set Experience with perforce, JIRA and other data management software Knowledge or experience with animation tools like MotionBuilder THE PERSONAL VALUE YOU BRING: Positive influence and leadership skills Good organization skills Strong communication skills Considerable understanding of video games and broad video game culture Strong technical skills and ability to write technical documentations Self-motivated and agile UBISOFT OFFERS: International game projects & IPs. Access to cutting-edge hardware. Experience using hottest internally developed game engines. Proficient and fun-to-work-with colleagues.
Posted 3 weeks ago
4.0 - 6.0 years
3 - 6 Lacs
Pune
Hybrid
Job Summary As an Animator at Ubisoft Mumbai, you will be responsible for creating high quality animation. These animations may be created using Motion Capture or Keyframe. You will collaborate with Animation Supervisor, Realization Director, Narration and Cinematic Designers and other animators within the studio as well as work together with different Ubisoft studios across the globe. As part of a multinational group that specializes in player-facing products, you will have the opportunity to bring value to the Ubisoft communities and have direct impact on millions of players from the first day. NATURE OF SERVICES: Prototyping and working with both keyframe and motion capture data. Creating high quality animations of characters (body and facial), cameras and objects. Understand capabilities of the engine in order to anticipate the appearance of animations in the game. Maintaining regular connect with Cinematic Designers, Character Artists, Scripters, FX Artist, Props Artist, Lighting Artist and Sound designer to deliver quality scenes. Contribute to design and produce high-quality gesture animation banks (dialogue systems). Master dialogue animation systems and participate in their improvement. THE PROFESSIONAL VALUE YOU BRING: Bachelors degree or diploma in Animation/Art or equivalent. 4-6 years of experience in videogame animation or equivalent. Experience with animation software such as Motion Builder, 3ds Max or Maya. Strong knowledge of realistic character movement, facial conveying emotions and good sense of film language and cinematography (staging, camera movement etc.). Excellent in key frame animation and experience working with motion capture. Ability to collaborate effectively with other stake holders of the project. A noticeable demo reel with a breakdown of your best work. NICE TO HAVE: Experience of one full game development cycle will be an added advantage. Understanding of version control tools and project management systems. Knowledge in any commercial game engine will be a big plus. THE PERSONAL VALUE YOU BRING: Autonomous, organization skills and proactive attitude. Great interpersonal and communication skills. Ability to prioritize and manage tasks to meet deadlines. Passion for video games and awareness on latest industry trends.
Posted 3 weeks ago
5.0 years
0 Lacs
Pune, Maharashtra, India
On-site
SuperGaming builds the best real-time multiplayer games and game engines out of India. From hit titles like MaskGun and Silly Royale to the game engine powering made-in-India games like Indus, we’re shaping the future of gaming with tech at the core. We are seeking a Senior Technical Artist with a strong foundation in mobile game development to bridge the gap between art and engineering. You will play a pivotal role in optimizing assets, building scalable art pipelines, and ensuring the highest visual quality and performance across mobile platforms. Responsibilities Design, implement, and maintain efficient art pipelines specific to mobile platforms. Collaborate closely with artists, engineers, and designers to integrate assets into the game. Optimize 2D/3D assets for performance and memory constraints of mobile devices. Develop tools and scripts to automate and streamline asset workflows. Troubleshoot and resolve performance or visual issues across different devices. Provide technical guidance to artists regarding best practices and limitations. Experience & Skills Required 5+ years of experience in the gaming industry, with a focus on mobile games. Strong proficiency with game engines such as Unity or Unreal Engine. Experience with scripting languages (Python, C#, or equivalent). Hands-on experience with DCC tools like Maya, Blender, or Photoshop. Solid understanding of real-time rendering, asset optimization, and GPU/CPU performance profiling. Strong problem-solving and communication skills, with the ability to work in cross-disciplinary teams Show more Show less
Posted 3 weeks ago
20.0 years
0 Lacs
Gurugram, Haryana, India
On-site
Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya's senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India. For more info, please refer to https://lakshyadigital.com/ Job Overview: We are looking for a skilled and motivated Technical Artist to join our game development team. The ideal candidate will bridge the gap between art and engineering, ensuring visually stunning and technically optimized game environments. You will work closely with developers to create immersive levels in unreal Engine, write or modify shaders, and implement tools that enhance our production pipeline. Requirements 3-6 years of experience as a Technical Artist in the game industry Proven expertise in Unreal Engine, especially level creation and visual scripting Strong understanding of realtime shader creation, Blueprint Proficient in at least one 3D software such as Blender, Maya, or 3ds Max Solid understanding of lighting, rendering, and optimization techniques for real-time environments Good problem-solving and communication skills Bonus Skills (Nice to Have): Experience with mobile game optimization Familiarity with scripting languages like C++ or Unreal Blueprint for pipeline tools Knowledge of procedural generation with PCG, FX, or real-time visual storytelling Experience working in agile or cross-disciplinary game teams Key Responsibilities: Create and implement visually rich game levels in Unreal Engine based on design and gameplay requirements Develop and optimize shaders using Material Editor for various in-game effects Collaborate with the art team to ensure assets are integrated correctly and perform well in-engine Troubleshoot technical issues related to lighting, materials, and asset performance Assist in developing and maintaining asset pipelines and best practices Support artists by building and maintaining tools and scripts that enhance productivity What We Offer: Opportunity to work on high-quality, original IP games Collaborative and creative team environment Competitive compensation and benefits Growth opportunities within a well-established game development company Benefits Role Information: EN Studio: Lakshya Location: Asia Pacific, India, Haryana Area of Work: Art Services Service: Create Employment Type: Contract Working Pattern: Onsite Show more Show less
Posted 3 weeks ago
0 years
0 Lacs
Mumbai Metropolitan Region
On-site
Key Responsibilities Conceptualize, design, and execute high-quality motion graphics, animations, and VFX. Lead a team of designers and animators, ensuring timely and quality project deliveries. Collaborate with creative teams to develop engaging visual content. Enhance live-action footage with advanced visual effects and compositing. Work on 3D modeling, texturing, lighting, and animation. Optimize assets for various platforms while maintaining visual quality. Stay updated on industry trends, tools, and techniques to enhance creative output. Key Skills & Tools 2D & 3D Design: Photoshop, Illustrator, CorelDRAW 3D Modeling & Animation: 3ds Max, Autodesk Maya, Cinema 4D Motion Graphics & VFX: Advanced compositing, animation, and CGI techniques What We’re Looking For Strong portfolio showcasing motion graphics, VFX, and 3D work. Ability to work in a fast-paced environment with tight deadlines. Excellent leadership and communication skills. Passion for storytelling through design and animation. Here at Havas across the group we pride ourselves on being committed to offering equal opportunities to all potential employees and have zero tolerance for discrimination. We are an equal opportunity employer and welcome applicants irrespective of age, sex, race, ethnicity, disability and other factors that have no bearing on an individual’s ability to perform their job. Show more Show less
Posted 3 weeks ago
7.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
Company: Qualcomm India Private Limited Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & it’s Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements Preferred: A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About The Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomm’s latest hardware innovations around mobile, Compute, XR and console. Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3066869 Show more Show less
Posted 3 weeks ago
5.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
Company: Qualcomm India Private Limited Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled Technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 5+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience and tech fluency in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to create art content that is performant for runtime and appropriate for modern mobile & console game hardware. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Solid understanding of Maya, Unity, and Unreal Engine. Visual scripting experience a plus = Unreal Engine blueprint system. Experience with rigging cloth & hair in real-time engine. Experience with Animation Blueprints, Niagara system, Profiling tools is a huge plus. Experience writing shaders, rendering pipelines to get the best look within game engine technical limits/constraints. Experience with Android OS and Android application development. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. Education Requirements Preferred: A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3066792 Show more Show less
Posted 3 weeks ago
0 years
0 Lacs
Gurugram, Haryana, India
On-site
Who Are We EMB Global (EMB) is Asia’s largest B2B managed marketplace for digital services, serving clients globally across three core categories: IT Development, Marketing, and Resource Augmentation. We are backed by top global investors including Alphawave Global, DST Global, Chiratae, and Tanglin and we raised $17Mn as part of series A. We are the one-stop solution for businesses aiming to transform and expand digitally. Our platform is designed to facilitate service discovery, assist end users in making informed decisions, and bridge the gap between project execution and timely delivery. EMB provides a reliable safety net for businesses struggling to find trustworthy agencies. Job Overview Are you a master of the written word, capable of crafting captivating content that leaves readers spellbound? If so, we want you on our team! We are seeking a talented Graphic Designer to join our dynamic crew and help us weave marketing magic. You have a deep passion of writing word, and the versatility to express yourself in dynamic ways. You excel at producing original copy and adapting translated content to fit brand guidelines, ensuring consistency in our tone of voice. With your organizational prowess and attention to detail, you can manage multiple copy workstreams simultaneously. Your strong commercial focus, coupled with an insight- and data-driven approach, empowers you to drive impactful results and consistently achieve goals. Responsibilities: Design and create visually stunning graphics, illustrations, and layouts for digital and print materials , including but not limited to social media posts, website assets, email campaigns, infographics, and marketing collateral. Develop animated content such as explainer videos, reels, motion graphics, GIFs, and visual effects to enhance brand storytelling and engagement. Collaborate closely with the marketing, content, and product teams to understand project requirements, objectives, and target audience preferences. Conceptualize and storyboard ideas, translating creative briefs into visually appealing designs and animations that effectively communicate key messages and brand identity. Stay updated on industry trends, emerging technologies, and design tools to continually innovate and enhance the quality and effectiveness of visual content. Ensure brand consistency and adherence to design guidelines across all assets, maintaining a high standard of quality and professionalism. Stay up-to-date with the latest trends, techniques, and software in graphics designing and video editing. Manage multiple projects simultaneously, prioritize tasks, and meet deadlines in a fast-paced environment while maintaining attention to detail and accuracy. Provide creative input, and constructive feedback, and collaborate with team members to brainstorm ideas, solve problems, and deliver exceptional results. Who You Are Bachelor’s degree in graphic design, Animation, Multimedia Arts, or a related field with min 5yrs of work experience. Proficiency in industry-standard design software such as Adobe Creative Suite (Photoshop, Illustrator, After Effects, Premiere Pro) and animation tools (e.g., Adobe Animate, Blender, Maya). Experienced in s ocial media posts, reels, billboards, print collaterals and banners . Ability to work independently with minimal supervision, as well as collaboratively in a team environment, adapting to feedback and incorporating revisions as needed. Passion for design, animation, and storytelling, with a proactive attitude towards learning and professional development. What’s In It For You: A dynamic and trusting work culture. An environment driven by the “doer” mindset and high performance. Work closely with an experienced leadership team. Collaborate with global entities to offer our solutions. Work with the Govt. Client 5 Days a week Fixed timings Show more Show less
Posted 3 weeks ago
0 years
0 Lacs
Bhubaneswar, Odisha, India
On-site
Company Description Creating gaming experiences for a global audience! At Sherlock Studio, we’re passionate about crafting games that bring stories to life through innovative design, captivating visuals, and seamless gameplay. Our mission is to transform mobile and PC gaming with unforgettable narratives and experiences that resonate with players of all ages. Join us in bringing imaginative worlds to life and reach us at info@sherlockstudio.in for any inquiries. Role Description This is a full-time on-site internship role for a Game Environment Artist Intern at Sherlock Studio, located in Bhubaneswar. The intern will be responsible for creating and designing game environments, working on level design, applying lighting and texturing techniques, and contributing to overall game development. Qualifications Level Design and Game Development skills Experience with Autodesk Maya Skills in Texturing and Lighting Strong attention to detail and artistic skills Excellent teamwork and communication abilities Passion for game design and a proactive learning attitude Show more Show less
Posted 3 weeks ago
5.0 - 8.0 years
7 - 10 Lacs
Mumbai
Hybrid
JOB RESPONSIBILITIES: Develop and maintain numerous real time character and prop rigs. Work closely with character art team to ensure assets are suitable for rigging. Work closely with animation team to ensure rigs can get integrate into game engine with quality of result Facial rigging for motion capture and procedural animation using tools. Integrate reflex/dynamic constrains for character, quadruped & custom rig Deploy animation tools, workflows, and pipelines to improve production efficiency Work with motion capture data in Motion Builder. Motion Builder character setup and rigging. Produce documentation for technical things, training and future reference THE PROFESSIONAL VALUE YOU BRING: Good understanding and work experience of Control IK/FK setup Experience with game engine like Unity/Unreal Engine and related art pipeline. 5+ years of experience in AAA games and HD game. Experience coding/developing tools in Python/MEL, MaxScript. Familiarity with animation pipelines Good knowledge of 3Ds Max/Maya/Blender or any computer graphics software Experience using and developing animation pipelines and animation tools. Experience iterating and implementing quickly without sacrificing quality. NICE TO HAVE: Industry experience working on or shipping AAA titles Trajectories mocap data in software or tool Good understanding of Humanoid and Custom Expression Control Set Experience with perforce, JIRA and other data management software Knowledge or experience with animation tools like MotionBuilder THE PERSONAL VALUE YOU BRING: Positive influence and leadership skills Good organization skills Strong communication skills Considerable understanding of video games and broad video game culture Strong technical skills and ability to write technical documentations Self-motivated and agile
Posted 3 weeks ago
4.0 - 6.0 years
6 - 8 Lacs
Mumbai
Work from Office
SUMMARY: As a Technical Animator at Ubisoft Mumbai, you will be supporting while innovating animation systems and activities. Working closely with animators, riggers, designers and programmers, you will be handling mocap data, lip sync and facial animation systems, animation rigs, physics rigs, animation trees and dynamic objects. In this role, you will follow, refine, or establish pipelines for both conventional and innovative features. As part of a multinational group that specializes in player-facing products, you will have the opportunity to bring value to the Ubisoft communities and have direct impact on millions of players from the first day. NATURE OF SERVICES: Create, own, and maintain gameplay animation graphs, scripted game events, state transitions, blend trees for realistic gameplay animations. Design, implement and improve animation state machines and procedural runtime animation solutions such as IK/Ragdoll/Retargeting. Create plug-ins and / or scripts to automate tasks in both DCC (3DS Max/Motion Builder/Maya) and engine and oversee smooth cross-software development. Design, develop, and maintain tools and scripts to improve the efficiency of the animation production pipeline. Work across a variety of areas including rigging, in-engine animation systems and physics systems for rigid/soft bodies, hair, and cloth. Master the engine and animation tools in terms of knowing the limits and propagating the corresponding changes to pipelines. Provide technical assistance to animators, troubleshooting and resolving issues that disrupt the production process. Create/Improve pipeline for special features and maintain technical documentation. Develop, test, and maintain animation systems in conjunction with animators, designers, programmers, and QA. Test work in-game to provide feedback/suggestions and resolve in-game problems. THE PROFESSIONAL VALUE YOU BRING: Bachelor's degree/diploma in 3D Animation Techniques for video games or equivalent. 4-6 years of experience in videogame technical animation or equivalent. Experience with animation software such as Motion Builder, 3ds Max or Maya. Good understanding and technical knowledge of commercial game engine such as Unreal, Unity. Strong knowledge of animation state machines, gameplay mechanics and animations, in-engine IK. Scripting skills (MEL/Python/Lua etc.) and understanding of object oriented programming. Strong analytical skills to identify and resolve technical issues quickly and efficiently. Understanding of fundamental animation and rigging principles. Ability to communicate and collaborate effectively with animators and programmers. A noticeable demo reel with a breakdown of your best work. NICE TO HAVE: Experience of one full game development cycle will be a big plus. Knowledge of version control tools and project management systems. Understanding of game design and level design will be an added advantage. THE PERSONAL VALUE YOU BRING: Autonomous, organization skills and proactive attitude. Great interpersonal and communication skills. Ability to quickly adapt, prioritize and manage tasks to meet deadlines. Strong problem-solving mindset with creative thinking to overcome technical challenges. Positive attitude and a genuine team player. Passion for video games and good knowledge of different game genres across all platforms with awareness on latest industry trends.
Posted 3 weeks ago
2.0 - 7.0 years
5 - 9 Lacs
Mumbai
Work from Office
As a Senior Game Designer, you will be responsible for autonomously developing game creatives, systems and mechanics. (as well as other interactive elements of the project), to bring the vision of the Lead Designer/Creative Director into a quality playable experience. You will additionally be responsible for coaching / mentoring more Junior Designers towards their own growth and autonomy. Responsibilities Takes ownership in the design of core mechanics, controls, and camera dynamics, as well as the planning for how they should be used in-game Works directly with Programming, Art, and Data teams to drive development of individually owned features Designs and implement game systems and level content that answer the needs of the Producer for the targeted player experiences Takes ownership of system documentation and communication to the entire Production team. Keeps all relevant documentation maintained for future reference Leads the creation of prototypes, adjusting and validating systems prior to starting production. Assesses the success of prototypes by measuring how objectives are met, using relevant quantitative and qualitative assessment techniques Adjusts the balance and implementation of Game Systems to allow for a player experience that aligns with vision of the Lead Designer / Creative Director Drives the design of development tools required to implement and adjust game systems in collaboration with the Programming Team Performs other tasks, as required Qualifications A College Degree/Diploma in Game Design, Game Production or any other applicable educational or work-related experience A minimum of three 3 shipped titles, with at least 1 of them being AAA Quality 6-8 years experience working on game design or related experience (live/online game development a huge plus) Live Ops experience i.e. creating strategies and content design for Live game based and Data driven approach. A demonstrated track-record of excellent management skills, with a proven ability to focus on priorities, solve problems, and meet deadlines, all while maintaining a positive outlook Experience in effectively communicating both written and verbally across different audiences (e.g., technical, business, and creative) on a broad range of topics Experience working within a cross-discipline collaboration Genuine interest and passion for games, especially F2P mobile gaming
Posted 3 weeks ago
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Maya is a highly sought-after skill in the Indian job market, especially in industries like animation, gaming, and visual effects. With the increasing demand for visually appealing content, the need for skilled Maya professionals is on the rise. Job seekers looking to build a career in Maya have a plethora of opportunities in India.
These cities have a high concentration of companies in the animation, gaming, and visual effects industries actively hiring for Maya roles.
The salary range for Maya professionals in India varies based on experience levels. Entry-level positions may start at around INR 3-5 lakhs per annum, while experienced professionals can earn upwards of INR 10-15 lakhs per annum.
A typical career progression in the Maya skill area may follow the trajectory from Junior Animator to Senior Animator to Lead Animator.
Other skills that are often expected or helpful alongside Maya include: - 3D modeling - Texturing - Rigging - Animation principles - Lighting and rendering
As you explore Maya jobs in India, remember to showcase your skills, experience, and passion for the craft during interviews. With the right preparation and confidence, you can land a rewarding career in the dynamic world of Maya. Good luck!
Browse through a variety of job opportunities tailored to your skills and preferences. Filter by location, experience, salary, and more to find your perfect fit.
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