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4.0 - 9.0 years

4 - 9 Lacs

Chennai, Tamil Nadu, India

On-site

Foundit logo

As a Telecommunications Designer with Worley,you will work closely with our existing team to deliver projects for our clients while continuing to develop your skills and experience etc. Developing technical and practical Telecom system design and drafting skills in the same or similar industry. Experience in multi-disciplinary projects and teams. Developing skills in design software. Competent use of relevant software such as MS Office Suite. Preparation of Filed Equipment Layout Drawings. Preparation of Building Equipment Layout Drawings. Preparation of Cable /Duct Routing Layout Drawings. Preparation of Equipment Rack Layout Drawings. Preparation of JB grouping and Wiring / Termination Drawings. 3-D modelling and extraction of drawings from model. Inter department co-ordination if required. Maintenance of design file and relevant data etc. Identify issues and problems, develop appropriate solutions, and ask for assistance when required. Qualification&Skills and Capabilities To be considered for this role it is envisaged you will possess the following attributes Minimum 4+ years experience (AutoCad, 3D modelling) in Telecom design onshore /offshore projects. A recognized ITI / Diploma in the relevant discipline or equivalent.

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12.0 - 18.0 years

12 - 17 Lacs

Pune

Hybrid

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What’s the role all about? You will be a key contributor to developing a multi-region, multi-tenant SaaS product. You will collaborate with the core R&D team, using technologies like .NET/C#, AWS, and Data to build scalable, high-performance products within a cloud-first, microservices-driven environment. How will you make an impact? Take ownership of the software development lifecycle, including design, development, unit testing, and deployment, working closely with QA teams. Ensure that architectural concepts are consistently implemented across the product. Act as a product expert within R&D, understanding the product’s requirements and its market positioning. Work closely with cross-functional teams (Product Managers, Sales, Customer Support, and Services) to ensure successful product delivery. Key Responsibilities: Lead the design and implementation of software features in alignment with product specifications and adhere to High-Level Design (HLD) and Low-Level Design (LLD) standards. Lead the development of scalable, multi-tenant SaaS solutions. Collaborate with Product Management, R&D, UX, and DevOps teams to deliver seamless, end-to-end solutions. Advocate for and implement Continuous Integration and Delivery (CI/CD) practices to improve development efficiency and product quality. Mentor junior engineers, share knowledge, and promote best practices within the team. Assist in solving complex technical problems and enhance product functionality through innovative solutions. Conduct code reviews to ensure adherence to design principles and maintain high-quality standards. Plan and execute unit testing to verify functionality and ensure automation coverage. Contribute to the ongoing support of software features, ensuring complete quality coverage and responsiveness to any issues during the software lifecycle. Qualifications & Experience: Bachelor’s or Master’s degree in Computer Science, Electronics Engineering, or a related field from a reputed institute. More than 11 years of experience in software development with a strong focus on backend technologies and a track record of delivering complex projects. Expertise in C#, .NET for back-end development. Angular, Javascript, Typescript experience is an added advantage. Experience in developing high-performance, highly available, and scalable systems. Working knowledge of RESTful APIs Solid understanding of scalable and microservices architectures, performance optimization, and secure coding practices. Exceptional problem-solving skills and the ability to work on multiple concurrent projects. Experience working with public cloud platforms like AWS (preferred), Azure, and GCP. Proficiency in developing solutions that leverage both SQL and NoSQL databases. Hands-on experience with Continuous Integration and Delivery (CI/CD) practices using tools like Docker, Kubernetes, and other modern pipelines. What’s in it for you? Join an ever-growing, market disrupting, global company where the teams – comprised of the best of the best – work in a fast-paced, collaborative, and creative environment! As the market leader, every day at NICE is a chance to learn and grow, and there are endless internal career opportunities across multiple roles, disciplines, domains, and locations. If you are passionate, innovative, and excited to constantly raise the bar, you may just be our next NICEr! Enjoy NICE-FLEX! At NICE, we work according to the NICE-FLEX hybrid model, which enables maximum flexibility: 2 days working from the office and 3 days of remote work, each week. Naturally, office days focus on face-to-face meetings, where teamwork and collaborative thinking generate innovation, new ideas, and a vibrant, interactive atmosphere. Reporting into: Tech Manager, Engineering, CX Role Type: Individual Contributor

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8.0 - 13.0 years

10 - 14 Lacs

Hyderabad

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Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Qualcomms in-house Snapdragon Game Studio is seeking a Level Designer with Unreal Engine and/or Unity experience to help create game levels and shapes gameplay experiences using the games mechanics and systems. Youll develop levels from concept to playable prototypes, collaborating with various teams to deliver polished, narrative-driven experiences to AAA standards. Minimum Job Qualification Minimum 8+ years of experience in Game Development with significant being as Level Designer Shipped a project from start to finish as a Level Designer. Experience working in Unreal Engine 5 and using Blueprints Excellent sense of 3D game space and environmental storytelling Excellent communication and documentation skills Self-motivated, able to envision and implement level improvements with autonomy that are in keeping with the games direction. Strengths in another core discipline (e.g. environment art, animation, engineering). Ability to design, conceptualize, and create playable 3D game levels using level editors or game engines (e.g. Unreal Engine, Unity, etc.) Preferred Job Qualification Build blockouts for levels that are engaging, readable, and align with the level vision. Collaborate with the art team to ensure these are visually compelling. Collaborate with other designers to ensure consistency, scope, and quality of content. Set guidelines and metrics for the level designers to build quick prototypes for levels. Conceptualize and prototype the layout of 3D game environments, player goals, and activities. Work closely with environment art, quest design, and systems design teams to meet established art and design goals. Regularly play game content and provide constructive feedback to fellow designers. Own the quality, functionality, and stability of your level throughout its lifecycle, from pre-production to final polish and bug fixing. Collaborate with art, engineering, animation, VFX, and audio teams to implement their content into the game, providing feedback to uphold the level vision. Prioritize time effectively to meet deadlines, working with production to ensure levels are correctly planned and scoped. Stay up to date on current trends, best practices, and latest technologies in your field of expertise. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console

Posted 6 days ago

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3.0 - 5.0 years

0 - 3 Lacs

Nagpur

Remote

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We are looking for a designer, who is passionate about creating eye catching designs and eager to work for the games. Skills like creating the characters will be added advantage.

Posted 2 weeks ago

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12.0 - 18.0 years

12 - 17 Lacs

Pune

Hybrid

Naukri logo

What’s the role all about? You will be a key contributor to developing a multi-region, multi-tenant SaaS product. You will collaborate with the core R&D team, using technologies like .NET/C#, AWS, and Data to build scalable, high-performance products within a cloud-first, microservices-driven environment. How will you make an impact? Take ownership of the software development lifecycle, including design, development, unit testing, and deployment, working closely with QA teams. Ensure that architectural concepts are consistently implemented across the product. Act as a product expert within R&D, understanding the product’s requirements and its market positioning. Work closely with cross-functional teams (Product Managers, Sales, Customer Support, and Services) to ensure successful product delivery. Key Responsibilities: Lead the design and implementation of software features in alignment with product specifications and adhere to High-Level Design (HLD) and Low-Level Design (LLD) standards. Lead the development of scalable, multi-tenant SaaS solutions. Collaborate with Product Management, R&D, UX, and DevOps teams to deliver seamless, end-to-end solutions. Advocate for and implement Continuous Integration and Delivery (CI/CD) practices to improve development efficiency and product quality. Mentor junior engineers, share knowledge, and promote best practices within the team. Assist in solving complex technical problems and enhance product functionality through innovative solutions. Conduct code reviews to ensure adherence to design principles and maintain high-quality standards. Plan and execute unit testing to verify functionality and ensure automation coverage. Contribute to the ongoing support of software features, ensuring complete quality coverage and responsiveness to any issues during the software lifecycle. Qualifications & Experience: Bachelor’s or Master’s degree in Computer Science, Electronics Engineering, or a related field from a reputed institute. More than 11 years of experience in software development with a strong focus on backend technologies and a track record of delivering complex projects. Expertise in C#, .NET for back-end development. Angular, Javascript, Typescript experience is an added advantage. Experience in developing high-performance, highly available, and scalable systems. Working knowledge of RESTful APIs Solid understanding of scalable and microservices architectures, performance optimization, and secure coding practices. Exceptional problem-solving skills and the ability to work on multiple concurrent projects. Experience working with public cloud platforms like AWS (preferred), Azure, and GCP. Proficiency in developing solutions that leverage both SQL and NoSQL databases. Hands-on experience with Continuous Integration and Delivery (CI/CD) practices using tools like Docker, Kubernetes, and other modern pipelines. What’s in it for you? Join an ever-growing, market disrupting, global company where the teams – comprised of the best of the best – work in a fast-paced, collaborative, and creative environment! As the market leader, every day at NICE is a chance to learn and grow, and there are endless internal career opportunities across multiple roles, disciplines, domains, and locations. If you are passionate, innovative, and excited to constantly raise the bar, you may just be our next NICEr! Enjoy NICE-FLEX! At NICE, we work according to the NICE-FLEX hybrid model, which enables maximum flexibility: 2 days working from the office and 3 days of remote work, each week. Naturally, office days focus on face-to-face meetings, where teamwork and collaborative thinking generate innovation, new ideas, and a vibrant, interactive atmosphere. Reporting into: Tech Manager, Engineering, CX Role Type: Individual Contributor

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5.0 - 10.0 years

4 - 10 Lacs

Hyderabad / Secunderabad, Telangana, Telangana, India

On-site

Foundit logo

Description We are seeking a talented and experienced Staff Engineer - Game Artist - Level Designer to join our dynamic game development team in India. The ideal candidate will have a passion for creating engaging game worlds and a strong background in both art and level design. You will work closely with cross-functional teams to develop high-quality game experiences. Responsibilities Collaborate with game designers and programmers to create immersive game levels. Design, model, and texture 3D environments and assets for games. Implement gameplay mechanics and level layouts using game engines like Unity or Unreal Engine. Conduct playtesting sessions and iterate on level design based on feedback. Optimize levels and assets for performance across various platforms. Create and maintain documentation for level design processes and asset creation. Skills and Qualifications 5-10 years of experience in game design or related field. Proficiency in 3D modeling software such as Blender, Maya, or 3ds Max. Strong understanding of game engines, particularly Unity or Unreal Engine. Experience with level design principles and gameplay mechanics. Familiarity with version control systems like Git. Strong artistic skills with a focus on creating visually appealing environments. Good communication skills and ability to work in a team environment.

Posted 3 weeks ago

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4 - 9 years

9 - 13 Lacs

Chennai

Work from Office

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Telecommunications Designer Level I - CHE00RZ Company Worley Primary Location IND-TN-Chennai Job Telecommunications Schedule Full-time Employment Type Employee Job Level Experienced Job Posting Apr 22, 2025 Unposting Date May 22, 2025 Reporting Manager Title Department Manager We deliver the worlds most complex projects Work as part of a collaborative and inclusive team Enjoy a varied & challenging role Building on our past. Ready for the future Worley is a global professional services company of energy, chemicals and resources experts. We partner with customers to deliver projects and create value over the life of their assets. Were bridging two worlds, moving towards more sustainable energy sources, while helping to provide the energy, chemicals and resources needed now. The Role As a Telecommunications Designer with Worley, you will work closely with our existing team to deliver projects for our clients while continuing to develop your skills and experience etc. Developing technical and practical Telecom system design and drafting skills in the same or similar industry. Experience in multi-disciplinary projects and teams. Developing skills in design software. Competent use of relevant software such as MS Office Suite. Preparation of Filed Equipment Layout Drawings. Preparation of Building Equipment Layout Drawings. Preparation of Cable /Duct Routing Layout Drawings. Preparation of Equipment Rack Layout Drawings. Preparation of JB grouping and Wiring / Termination Drawings. 3-D modelling and extraction of drawings from model. Inter department co-ordination if required. Maintenance of design file and relevant data etc. Identify issues and problems, develop appropriate solutions, and ask for assistance when required. Qualification & Skills and Capabilities To be considered for this role it is envisaged you will possess the following attributes Minimum 4+ years experience (AutoCad, 3D modelling) in Telecom design onshore /offshore projects. A recognized ITI / Diploma in the relevant discipline or equivalent. Moving forward together Were committed to building a diverse, inclusive and respectful workplace where everyone feels they belong, can bring themselves, and are heard. We provide equal employment opportunities to all qualified applicants and employees without regard to age, race, creed, color, religion, sex, national origin, ancestry, disability status, veteran status, sexual orientation, gender identity or expression, genetic information, marital status, citizenship status or any other basis as protected by law. We want our people to be energized and empowered to drive sustainable impact. So, our focus is on a values-inspired culture that unlocks brilliance through belonging, connection and innovation. And we're not just talking about it; we're doing it. We're reskilling our people, leveraging transferable skills, and supporting the transition of our workforce to become experts in today's low carbon energy infrastructure and technology. Whatever your ambition, theres a path for you here. And theres no barrier to your potential career success. Join us to broaden your horizons, explore diverse opportunities, and be part of delivering sustainable change.

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12 - 18 years

12 - 17 Lacs

Pune

Hybrid

Naukri logo

What’s the role all about? You will be a key contributor to developing a multi-region, multi-tenant SaaS product. You will collaborate with the core R&D team, using technologies like .NET/C#, AWS, and Data to build scalable, high-performance products within a cloud-first, microservices-driven environment. How will you make an impact? Take ownership of the software development lifecycle, including design, development, unit testing, and deployment, working closely with QA teams. Ensure that architectural concepts are consistently implemented across the product. Act as a product expert within R&D, understanding the product’s requirements and its market positioning. Work closely with cross-functional teams (Product Managers, Sales, Customer Support, and Services) to ensure successful product delivery. Key Responsibilities: Lead the design and implementation of software features in alignment with product specifications and adhere to High-Level Design (HLD) and Low-Level Design (LLD) standards. Lead the development of scalable, multi-tenant SaaS solutions. Collaborate with Product Management, R&D, UX, and DevOps teams to deliver seamless, end-to-end solutions. Advocate for and implement Continuous Integration and Delivery (CI/CD) practices to improve development efficiency and product quality. Mentor junior engineers, share knowledge, and promote best practices within the team. Assist in solving complex technical problems and enhance product functionality through innovative solutions. Conduct code reviews to ensure adherence to design principles and maintain high-quality standards. Plan and execute unit testing to verify functionality and ensure automation coverage. Contribute to the ongoing support of software features, ensuring complete quality coverage and responsiveness to any issues during the software lifecycle. Qualifications & Experience: Bachelor’s or Master’s degree in Computer Science, Electronics Engineering, or a related field from a reputed institute. More than 11 years of experience in software development with a strong focus on backend technologies and a track record of delivering complex projects. Expertise in C#, .NET for back-end development. Angular, Javascript, Typescript experience is an added advantage. Experience in developing high-performance, highly available, and scalable systems. Working knowledge of RESTful APIs Solid understanding of scalable and microservices architectures, performance optimization, and secure coding practices. Exceptional problem-solving skills and the ability to work on multiple concurrent projects. Experience working with public cloud platforms like AWS (preferred), Azure, and GCP. Proficiency in developing solutions that leverage both SQL and NoSQL databases. Hands-on experience with Continuous Integration and Delivery (CI/CD) practices using tools like Docker, Kubernetes, and other modern pipelines. What’s in it for you? Join an ever-growing, market disrupting, global company where the teams – comprised of the best of the best – work in a fast-paced, collaborative, and creative environment! As the market leader, every day at NICE is a chance to learn and grow, and there are endless internal career opportunities across multiple roles, disciplines, domains, and locations. If you are passionate, innovative, and excited to constantly raise the bar, you may just be our next NICEr! Enjoy NICE-FLEX! At NICE, we work according to the NICE-FLEX hybrid model, which enables maximum flexibility: 2 days working from the office and 3 days of remote work, each week. Naturally, office days focus on face-to-face meetings, where teamwork and collaborative thinking generate innovation, new ideas, and a vibrant, interactive atmosphere. Reporting into: Tech Manager, Engineering, CX Role Type: Individual Contributor

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8 - 11 years

35 - 37 Lacs

Ahmedabad, Bengaluru, Kolkata

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Dear Candidate, We are hiring a Game Developer to create engaging and high-performance gaming experiences for PC, mobile, and console platforms. The role requires expertise in game engines, physics simulations, and multiplayer networking. Key Responsibilities: Develop game mechanics and interactive experiences using Unity or Unreal Engine. Optimize game performance for smooth rendering and physics. Implement AI-driven NPC behaviors and pathfinding algorithms. Create multiplayer networking solutions for online gaming. Work closely with designers and artists to bring ideas to life. Required Skills & Qualifications: Game Engines: Unity, Unreal Engine Programming: C#, C++, Python Game AI: Pathfinding, Finite State Machines (FSM) Graphics & Animation: OpenGL, DirectX, Blender Experience with VR gaming and cloud-based game servers is a plus. Soft Skills: Strong troubleshooting and problem-solving skills. Ability to work independently and in a team. Excellent communication and documentation skills. Note: If interested, please share your updated resume and preferred time for a discussion. If shortlisted, our HR team will contact you. Kandi Srinivasa Reddy Delivery Manager Integra Technologies

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0 - 3 years

2 - 4 Lacs

Mumbai

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- Looking for a game programmer who can primarily develop code for games - Strong knowledge on unity and c# - Should have excellent IT and programming skills - Should be able to think out of box. - Should have a logical approach to problem-solving

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6 - 11 years

35 - 42 Lacs

Bengaluru

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Job Title: Member of Technical Staff (MTS) DFT Verification Experience: 6+ years Location: Bangalore Job Description: We are seeking a dedicated and experienced Member of Technical Staff (MTS) specializing in DFT Insertion and Verification . The candidate will play a key role in ensuring the robustness and reliability of Tile and SoC designs by implementing and verifying advanced test architectures. Key Responsibilities: Perform SMS (Structural Mode Scan) Insertion and verification at both Tile and SoC levels. Design and verify Memory BIST (Built-In Self-Test) architectures, including initialization and integration. Implement and validate memory repair strategies, including fuse programming (eFuse) and redundancy management. Debug and optimize DFT flows to meet high fault coverage and manufacturability standards. Collaborate with cross-functional teams to ensure seamless DFT integration across various design phases. Analyze test results, resolve silicon and test-related issues, and contribute to yield improvements. Required Skills: Expertise in SMS Insertion and verification for Tile and SoC level designs. Proficiency in Memory BIST architecture, including repair mechanisms and eFuse configuration. Hands-on experience with DFT tools like Mentor Tessent, Synopsys DFT Compiler, or Cadence Modus. Strong scripting skills in Python, Perl, or TCL for automation of test flows. Knowledge of RTL design and debugging (Verilog/VHDL). Excellent problem-solving and analytical skills, especially in debugging silicon failures. Preferred Qualifications: Experience with low-power DFT methodologies and advanced compression techniques. Familiarity with industry standards for JTAG and boundary scan. Hands-on experience with post-silicon validation, bring-up, and characterization.

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5 - 10 years

7 - 12 Lacs

Telangana

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Role: Mobile/End-to-End Architect Experience: 15+ years (senior-level expertise required) Key Responsibilities and Skills: Extensive knowledge in mobile app architecture and end-to-end solutions, including front-end, back-end, hosting, builds, and disaster recovery (DR). Expertise in React Native with hands-on development in iOS and/or Android. Strong understanding of backend technologies ( Java Spring Boot ) and cloud platforms ( AWS, Azure ) to design overall app architecture. Ability to consult with business teams and product owners, visualize and scale architectures for future needs, and provide a foundation for the development team. Proficiency in creating low-level design documents, flow diagrams, and architecture documentation. Experience with security implementations like MSAL (React Native library), SSO , session timeouts, biometrics, MS Intune , OAuth 2.0 , and SSL pinning . Knowledge of testing frameworks ( JEST ) and tools for analytics and diagnostics ( App Center, Firebase, Pinpoint ). Familiarity with CI/CD pipelines, Azure DevOps , and app store submissions (Apple/Google Play). Excellent communication skills.

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4 - 9 years

6 - 11 Lacs

Bengaluru

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About The Role : Engineer will be working on Embedded Firmware which involves feature development, integration, and bug fixing and maintenance. Experience in embedded architecture, external interfaces, product constraints, along with ability to develop architectures/features that meet these constraints while providing new value for the platform. Strong Experience in C\C++ Strong Experience in embedded Systems Strong Experience in RTOS System level design Experience in low level programming in ARM or ARC architecture Experience in debugging Embedded system software with Innovative techniques. Hands on experience with ThreadX, multi-threading and IPC mechanism. Experience in capturing and debugging based on HW Signals. Experience in Requirement understanding and designing solution with good presentation skills.Add-on:- Experience in USB Protocol- Experience in PCI System flows- Experience in Bluetooth Controller / Host protocols(BR\EDR) and Bluetooth Low Energy- Exposure to Python scripting.- Agile and scrum practices Qualifications Bachelor's or Master's degree in computer science, Electronics and communication Engineering or a related field over 4 years of experience. Proven experience in Embedded system software / Firmware development in RTOS environment with strong system knowledge in understanding the requirements and making the design, development and deployment in embedded products. Solid understanding of software development life cycle (SDLC) and Agile methodologies. Excellent problem-solving skills and attention to detail. Strong written and verbal communication skills. Experience in maintaining and managing codebases, ensuring high standards of code quality. Inside this Business Group The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth. Working Model This role will require an on-site presence. *

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5 - 10 years

7 - 12 Lacs

Bengaluru

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About The Role : Engineer will be working on Embedded Firmware which involves feature development, integration, and bug fixing and maintenance. Experience in embedded architecture, external interfaces, product constraints, along with ability to develop architectures/features that meet these constraints while providing new value for the platform. Strong Experience in C\C++Strong Experience in embedded Systems Strong Experience in RTOS System level design Experience in low level programming in ARM or ARC architecture Experience in debugging Embedded system software with Innovative techniques Experience in capturing and debugging based on HW Signals. Experience in Requirement understanding and designing solution with good presentation skills. Add-on:- Experience in USB Protocol Experience in PCI System flows Experience in Bluetooth Controller / Host protocols( BR\EDR) and Bluetooth Low Energy Exposure to Python scripting Agile and scrum practices Qualifications Bachelor's or Master's degree in Computer Science, Electronics and communication Engineering or a related field over 5+ years of experience. Proven experience in Embedded system software / Firmware development in RTOS environment with strong system knowledge in understanding the requirements and making the design, development and deployment in embedded products. Solid understanding of software development life cycle (SDLC) and Agile methodologies. Excellent problem-solving skills and attention to detail. Strong written and verbal communication skills. Experience in maintaining and managing codebases, ensuring high standards of code quality. Inside this Business Group The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth. Working Model This role will require an on-site presence. *

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5 - 10 years

7 - 12 Lacs

Hyderabad

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Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Qualcomms in-house Snapdragon Game Studio is seeking a Level Designer with Unreal Engine and/or Unity experience to help create game levels and shapes gameplay experiences using the games mechanics and systems. Youll develop levels from concept to playable prototypes, collaborating with various teams to deliver polished, narrative-driven experiences to AAA standards. Minimum Job Qualification Minimum 8+ years of experience in Game Development with significant being as Level Designer Shipped a project from start to finish as a Level Designer. Experience working in Unreal Engine 5 and using Blueprints Excellent sense of 3D game space and environmental storytelling Excellent communication and documentation skills Self-motivated, able to envision and implement level improvements with autonomy that are in keeping with the games direction. Strengths in another core discipline (e.g. environment art, animation, engineering). Ability to design, conceptualize, and create playable 3D game levels using level editors or game engines (e.g. Unreal Engine, Unity, etc.) Preferred Job Qualification Build blockouts for levels that are engaging, readable, and align with the level vision. Collaborate with the art team to ensure these are visually compelling. Collaborate with other designers to ensure consistency, scope, and quality of content. Set guidelines and metrics for the level designers to build quick prototypes for levels. Conceptualize and prototype the layout of 3D game environments, player goals, and activities. Work closely with environment art, quest design, and systems design teams to meet established art and design goals. Regularly play game content and provide constructive feedback to fellow designers. Own the quality, functionality, and stability of your level throughout its lifecycle, from pre-production to final polish and bug fixing. Collaborate with art, engineering, animation, VFX, and audio teams to implement their content into the game, providing feedback to uphold the level vision. Prioritize time effectively to meet deadlines, working with production to ensure levels are correctly planned and scoped. Stay up to date on current trends, best practices, and latest technologies in your field of expertise. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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1 - 4 years

3 - 7 Lacs

Ahmedabad

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Spellenx innovation is looking for Game Designer to join our dynamic team and embark on a rewarding career journey Game Conceptualization: Collaborate with the game development team to brainstorm and conceptualize new game ideas Create high-level design documents outlining the game's core mechanics, objectives, and overall gameplay experience Level and System Design: Develop detailed level designs, gameplay systems, and mechanics that ensure a smooth and engaging player experience Create prototypes and iterate on gameplay mechanics to achieve the desired fun factor and balance Storytelling and Narrative Design: Craft compelling narratives and design story-driven elements that fit seamlessly into the gameplay Work with writers and narrative designers to create a cohesive and immersive storytelling experience Game Mechanics and Rules: Define the game's rules, mechanics, and player progression systems Ensure that the gameplay is well-balanced, challenging, and rewarding to players User Experience (UX) Design: Focus on providing players with an intuitive and enjoyable user experience Test and optimize game mechanics to enhance usability and accessibility Game Testing and Feedback: Conduct playtests and gather feedback from testers to identify areas of improvement and iterate on game designs accordingly Game Economy and Monetization: Collaborate with the development and business teams to design in-game economies and monetization strategies, ensuring a balanced and fair experience for players Documentation: Prepare detailed design documentation for the development team, including design documents, flowcharts, and wireframes Industry Trends: Stay up-to-date with industry trends, player preferences, and emerging technologies to incorporate innovative features into game designs

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4 - 9 years

6 - 11 Lacs

Bengaluru

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About The Role : Engineer will be working on Embedded Firmware which involves feature development, integration, and bug fixing and maintenance. Experience in embedded architecture, external interfaces, product constraints, along with ability to develop architectures/features that meet these constraints while providing new value for the platform. Strong Experience in C\C++ Strong Experience in embedded Systems Strong Experience in RTOS System level design Experience in low level programming in ARM or ARC architecture Experience in debugging Embedded system software with Innovative techniques Experience in capturing and debugging based on HW Signals. Experience in Requirement understanding and designing solution with good presentation skills.Add-on:- Experience in USB Protocol- Experience in PCI System flows- Experience in Bluetooth Controller / Host protocols( BR\EDR) and Bluetooth Low Energy- Exposure to Python scripting.- Agile and scrum practices Qualifications Bachelor's or Master's degree in computer science, Electronics and communication Engineering or a related field with 4 years of experience. Proven experience in Embedded system software / Firmware development in RTOS environment with strong system knowledge in understanding the requirements and making the design, development and deployment in embedded products. Solid understanding of software development life cycle (SDLC) and Agile methodologies. Excellent problem-solving skills and attention to detail. Strong written and verbal communication skills. Experience in maintaining and managing codebases, ensuring high standards of code quality. Inside this Business Group The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth. Working Model This role will require an on-site presence. *

Posted 3 months ago

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