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Industrial Light & Magic

22 Job openings at Industrial Light & Magic
Generalist Artist (Mid Level) Mumbai, Maharashtra 0 years Not disclosed On-site Not specified

An employee at this level is establishing skill/knowledge in a given functional field, likely building on a minimal amount of professional experience

Generalist Artist (Mid Level) Mumbai,Maharashtra,India 0 years Not disclosed On-site Full Time

An employee at this level is establishing skill/knowledge in a given functional field, likely building on a minimal amount of professional experience Show more Show less

Production Coordinator Mumbai, Maharashtra 40 years None Not disclosed On-site Not specified

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Production Coordinator to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Production Coordinator’s primary emphasis is on scheduling, communication and coordination for a specific group (discipline) of artists (or multiple groups) on any given project. This position reports to Project (“Show”) Producer and Production Manager, while also working with other Coordinators on the project in keeping the show operating in an organized and efficient manner. Coordinators are also responsible for working with and delegating to the project Production Assistants. Each Coordinator usually works closely with their specific group of artists’ Supervisor or Lead in crewing, scheduling, and managing that group’s body of work. Coordinators are significant points of information on the show and need to be able to balance multiple needs, projects, and tasks at one time. What You’ll Do Work closely with your discipline supervisors in crewing, casting and scheduling your discipline’s body of work, keeping in mind the overall show schedule, client reviews, bids, and other discipline needs. Establish a process for communicating discipline targets, assignments, and priorities to your artist crew, as well as the overall show crew. This should be daily and/or weekly. Schedule, track, and manage assigned work within the ILM Internal Tracking Tool as well working with Production Managers to display the information in a physical form (magnet boards / conference rooms) in order to be visible to the team. Ensure work is on schedule for each department and is meeting internal and external (client) deadlines. Check in with artists on a regular basis regarding workload, targets, needs, etc Set up turnovers with discipline crew. Communicate turnover information to all artists assigned to asset(s) or shot(s). Track client needs, reviews and deliveries to make sure your discipline hits their targets. Serve as key communication liaison between all parties relevant to your work. Provide updates, priorities, reschedules, and status of all shots at any given moment. Anticipate and communicate issues to to reach solutions in a timely manner. Supervise, delegate to, and train assigned Production Assistant(s). Act as primary point person for organizing dailies/shot reviews throughout the day on behalf of your discipline Supe/Lead. Take notes regarding feedback and decisions made and enter any required information into the Internal Tracking System/communicate to all so as to provide updates to all others impacted. Prioritization and escalation of technical support issues. Perform special projects as needed. Communicates with all parties on the project, from Supervisors to Production leadership and peers, to artists. What We’re Looking For 3 To 7 years work experience in production to include strong working knowledge of post production techniques and terminology. Proficiency in Macs/PCs including Microsoft Word and Excel. Knowledge of UNIX and familiarity with Google Suite is favourable. Must possess very strong organizational and communication skills and be able to handle a variety of tasks in an efficient manner while meeting deadlines. Ability to work collaboratively with people across all levels Attention to detail, follow through and strong communication skills. JoinILM

Production Assistant Mumbai, Maharashtra 40 years None Not disclosed On-site Not specified

ILM is opening its Mumbai studio in the fall of 2022. The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking a Production Assistant to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. This entry level position provides administrative and backup assistance to the production team while providing an opportunity to learn about the production environment and process at ILM. They can be temporary positions but may evolve into longer term project positions (from as short as two weeks to as long as one year). What You'll Do Assist the Production team in day to day activities, assist in production errands and tasks, and be the go-to for general needs to the entire crew Technical Assistance: Will need some technical ability and knowledge required to run Linux, Windows, and Mac-based programs for reviews with crew (dailies), clients, external vendors, and various meetings Conference room setup and troubleshooting, Viewstation setup and troubleshooting, basic technical troubleshooting (running generic scripts to resolve issues). Manage cc lists for reviews, shot notifications, tools updates, etc. Meeting Setup: PA will be notify the crew of all meeting/review times and locations (and making sure they attend), prepping the review playlists, and possibly taking notes; act as assistant to the CG Coordinators/Managers to help follow up on items after various meetings Internal Tracking Database: Will assist CG Coordinators in making sure internal tracking tools are up to date Schedule and Shot Tracking: Assist the Production Coordinators and Managers in making sure the physical schedule boards are up to date and all vfx elements are accounted for (matching the Internal Tracking Database) Show Schedule: Oversees overall show calendar in Google Calendars in keeping everyone on the same page of what’s happening on a daily basis (dailies, meetings, client reviews, etc) Contact Information: Maintain internal crew and client contact information, all internal email aliases for the show, and show webpage Craft Service and Overtime Meals: Maintain supply of snack foods and drinks for crew of 50-150; manage the ordering, delivery, and clean up of meals as needed (lunch, dinner, weekend); conceive, order, and set up of thematic crew parties, as needed Shipping and receiving (digital): Oversee the delivering and receiving all files used between clients, external vendors, and internal crew at various locations; keep a meticulous account of all files transferred Shipping and receiving (practical): Actively prep, ship, receive, and keep a detailed account of all models, props, and media drives shared between various contacts Office maintenance: Organize the production office, order office supplies, keep the printer supplied with paper, expense reports, organizing travel, etc. Driven to organize and maintain the digital reference repository (digital artwork, movies, etc). Also print physical copies of any reference when needed What We're Looking For Bachelor’s degree in film production or equivalent preferred Minimum two years of related experience Computer literacy; work processing and spreadsheet experience helpful; 50 wpm typing This position is on a guaranteed 50 hour work week, with overtime and some Saturday work required Ability to work on a computer/keyboard for long periods of time Ability to work overtime on an ongoing basis Ability to travel as needed Must have the ability to juggle multiple projects, work with diverse personalities and work within strict deadlines Attention to detail, follow through and strong communication skills JoinILM

Production Coordinator Mumbai,Maharashtra,India 40 years None Not disclosed On-site Full Time

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Production Coordinator to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Production Coordinator’s primary emphasis is on scheduling, communication and coordination for a specific group (discipline) of artists (or multiple groups) on any given project. This position reports to Project (“Show”) Producer and Production Manager, while also working with other Coordinators on the project in keeping the show operating in an organized and efficient manner. Coordinators are also responsible for working with and delegating to the project Production Assistants. Each Coordinator usually works closely with their specific group of artists’ Supervisor or Lead in crewing, scheduling, and managing that group’s body of work. Coordinators are significant points of information on the show and need to be able to balance multiple needs, projects, and tasks at one time. What You’ll Do Work closely with your discipline supervisors in crewing, casting and scheduling your discipline’s body of work, keeping in mind the overall show schedule, client reviews, bids, and other discipline needs. Establish a process for communicating discipline targets, assignments, and priorities to your artist crew, as well as the overall show crew. This should be daily and/or weekly. Schedule, track, and manage assigned work within the ILM Internal Tracking Tool as well working with Production Managers to display the information in a physical form (magnet boards / conference rooms) in order to be visible to the team. Ensure work is on schedule for each department and is meeting internal and external (client) deadlines. Check in with artists on a regular basis regarding workload, targets, needs, etc Set up turnovers with discipline crew. Communicate turnover information to all artists assigned to asset(s) or shot(s). Track client needs, reviews and deliveries to make sure your discipline hits their targets. Serve as key communication liaison between all parties relevant to your work. Provide updates, priorities, reschedules, and status of all shots at any given moment. Anticipate and communicate issues to to reach solutions in a timely manner. Supervise, delegate to, and train assigned Production Assistant(s). Act as primary point person for organizing dailies/shot reviews throughout the day on behalf of your discipline Supe/Lead. Take notes regarding feedback and decisions made and enter any required information into the Internal Tracking System/communicate to all so as to provide updates to all others impacted. Prioritization and escalation of technical support issues. Perform special projects as needed. Communicates with all parties on the project, from Supervisors to Production leadership and peers, to artists. What We’re Looking For 3 To 7 years work experience in production to include strong working knowledge of post production techniques and terminology. Proficiency in Macs/PCs including Microsoft Word and Excel. Knowledge of UNIX and familiarity with Google Suite is favourable. Must possess very strong organizational and communication skills and be able to handle a variety of tasks in an efficient manner while meeting deadlines. Ability to work collaboratively with people across all levels Attention to detail, follow through and strong communication skills. JoinILM

Production Assistant Mumbai,Maharashtra,India 40 years None Not disclosed On-site Full Time

ILM is opening its Mumbai studio in the fall of 2022. The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking a Production Assistant to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. This entry level position provides administrative and backup assistance to the production team while providing an opportunity to learn about the production environment and process at ILM. They can be temporary positions but may evolve into longer term project positions (from as short as two weeks to as long as one year). What You'll Do Assist the Production team in day to day activities, assist in production errands and tasks, and be the go-to for general needs to the entire crew Technical Assistance: Will need some technical ability and knowledge required to run Linux, Windows, and Mac-based programs for reviews with crew (dailies), clients, external vendors, and various meetings Conference room setup and troubleshooting, Viewstation setup and troubleshooting, basic technical troubleshooting (running generic scripts to resolve issues). Manage cc lists for reviews, shot notifications, tools updates, etc. Meeting Setup: PA will be notify the crew of all meeting/review times and locations (and making sure they attend), prepping the review playlists, and possibly taking notes; act as assistant to the CG Coordinators/Managers to help follow up on items after various meetings Internal Tracking Database: Will assist CG Coordinators in making sure internal tracking tools are up to date Schedule and Shot Tracking: Assist the Production Coordinators and Managers in making sure the physical schedule boards are up to date and all vfx elements are accounted for (matching the Internal Tracking Database) Show Schedule: Oversees overall show calendar in Google Calendars in keeping everyone on the same page of what’s happening on a daily basis (dailies, meetings, client reviews, etc) Contact Information: Maintain internal crew and client contact information, all internal email aliases for the show, and show webpage Craft Service and Overtime Meals: Maintain supply of snack foods and drinks for crew of 50-150; manage the ordering, delivery, and clean up of meals as needed (lunch, dinner, weekend); conceive, order, and set up of thematic crew parties, as needed Shipping and receiving (digital): Oversee the delivering and receiving all files used between clients, external vendors, and internal crew at various locations; keep a meticulous account of all files transferred Shipping and receiving (practical): Actively prep, ship, receive, and keep a detailed account of all models, props, and media drives shared between various contacts Office maintenance: Organize the production office, order office supplies, keep the printer supplied with paper, expense reports, organizing travel, etc. Driven to organize and maintain the digital reference repository (digital artwork, movies, etc). Also print physical copies of any reference when needed What We're Looking For Bachelor’s degree in film production or equivalent preferred Minimum two years of related experience Computer literacy; work processing and spreadsheet experience helpful; 50 wpm typing This position is on a guaranteed 50 hour work week, with overtime and some Saturday work required Ability to work on a computer/keyboard for long periods of time Ability to work overtime on an ongoing basis Ability to travel as needed Must have the ability to juggle multiple projects, work with diverse personalities and work within strict deadlines Attention to detail, follow through and strong communication skills JoinILM

Environment Artist (Mid Level) Mumbai,Maharashtra,India 0 years None Not disclosed On-site Full Time

An employee at this level is establishing skill/knowledge in a given functional field, likely building on a minimal amount of professional experience

Animation lead Mumbai,Maharashtra,India 0 years None Not disclosed On-site Full Time

Position Summary We are looking for a Lead Animator who reflects the innovative spirit, creative talent and collaborative mindset that defines ILM. A Lead Animator is responsible for supporting the Animation Supervisor in designing and creating the motion of digital characters/vehicles/props within a shot or sequences of shots on a production. They help to determine and drive the aesthetic and technical approach to the animation, overseeing a team of animators to achieve this goal in the allotted production time frame. What You’ll Do: Responsible for leading a team in the creation of outstanding animation for digital creatures/humans, vehicles and props within a shot, using various animation software programs. Comprehend and execute direction from the Animation Supervisor. Oversee the work of entry, mid and senior level animators and provide day-to-day support and guidance at the discretion of the Animation Supervisor. Participates as a team member in helping determine various aesthetic and technical solutions; provides feedback to other members of the production by attending dailies on a regular basis. Aid in the training/mentoring of new Animators Help drive the design and execution of animation tools required to achieve the goals of a given production Be instrumental in helping the Director and Animation Supervisor to find the behaviour and acting style of key characters, as well as working hand-in-hand with the rigging department to develop their rig and facial performance setups Expected to perform hands-on shot work on show to set the desired look and standard to be met be the team, and potentially provide reference (video and occasionally motion capture performances), to assist the animation team in hitting these goals. What We’re Looking For Significant proven experience in Feature Animation Projects at a Lead level and proven ability to deliver complex shots to the highest level of quality. Expert knowledge of traditional animation principles, acting (facial & body), film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references. Comprehensive knowledge of camera terminology/lensing and the camera’s role in aiding compelling story-telling Advanced drawing skills to help communicate desired posing/collaborative drawovers for animator feedback not essential, but very much considered a strong asset Experience working at a senior level and proven collaboration with Animation Supervisors Excellent organisation, honesty and communications skills Proficiency with Linux desired. Expert knowledge of Maya, proprietary and other software programs Knowledge of chaining and constraint techniques

Generalist Artist (Junior Level) Mumbai, Maharashtra 0 years None Not disclosed On-site Not specified

Position Summary The Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency across multiple areas including modeling, lighting, texturing, shading/look development, FX, matte painting, animation and rendering. What you'll do: Uses artistic and technical skills to work on all aspects of CG shots such as Modeling, Shading, Texturing, Lighting and Rendering. Creating models, textures and photo-realistic digital matte paintings. Lighting and scene assembly for other shots or assets as required. Work in conjunction with VFX and CG Supervisor to develop the look and feel of the shot. Communicate with production on a regular basis and provide aesthetic feedback when required. What we're looking for: High-level knowledge across multiple CG techniques including but not limited to: Modeling, Texturing, Lighting,FX Matte Painting(including 2.5 and 3d projections) , Rendering, Shading. Proven VFX pipeline experience having worked on feature films. Working high end knowledge of Nuke, Blender,Maya ,Photoshop . Be comfortable with both the creative and technical aspects of CG work. Production-based experience in Houdini Solaris and Renderman, 3ds max and vray,Unreal Engine a big plus. Team-based creative and technical problem-solving. Excellent attention to detail. Strong communication skills. Ability to work under pressure and to strict deadlines whilst maintaining a high-quality output. Programming or scripting skills will be a plus. Traditional arts background. Comfortable with a wide range of software used to create high-quality images as per production requirements. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Generalist Artist (Junior Level) Mumbai 0 years INR 2.85 - 5.5 Lacs P.A. On-site Part Time

Position Summary The Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency across multiple areas including modeling, lighting, texturing, shading/look development, FX, matte painting, animation and rendering. What you'll do: Uses artistic and technical skills to work on all aspects of CG shots such as Modeling, Shading, Texturing, Lighting and Rendering. Creating models, textures and photo-realistic digital matte paintings. Lighting and scene assembly for other shots or assets as required. Work in conjunction with VFX and CG Supervisor to develop the look and feel of the shot. Communicate with production on a regular basis and provide aesthetic feedback when required. What we're looking for: High-level knowledge across multiple CG techniques including but not limited to: Modeling, Texturing, Lighting,FX Matte Painting(including 2.5 and 3d projections) , Rendering, Shading. Proven VFX pipeline experience having worked on feature films. Working high end knowledge of Nuke, Blender,Maya ,Photoshop . Be comfortable with both the creative and technical aspects of CG work. Production-based experience in Houdini Solaris and Renderman, 3ds max and vray,Unreal Engine a big plus. Team-based creative and technical problem-solving. Excellent attention to detail. Strong communication skills. Ability to work under pressure and to strict deadlines whilst maintaining a high-quality output. Programming or scripting skills will be a plus. Traditional arts background. Comfortable with a wide range of software used to create high-quality images as per production requirements. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Animator-Expression Of Interest Mumbai,Maharashtra,India 40 years None Not disclosed On-site Full Time

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Animator to join the team and be a part of this exciting opportunity. The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors. Primary Responsibilities: Responsible for the successful animation of a series of shots on a specific project. Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis. Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work Expected to “mentor” Entry Level Animators and must be able to assist them with their shots. Performs other tasks related to the creation of computer-generated animation. Required Skills / Competencies: Ability to take on a delegated task with a minimum of supervision Good organization and communication skills Expert understanding of traditional animation principles, acting, film production and compositional design Understanding of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs Education / Experience: Bachelor’s Degree or equivalent in Traditional Animation and 3 years’ experience, or at least 5 years of experience working in cell, stopmotion or computer animation. Completion of a minimum of two years as an Entry Level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM

Environment Artist (All Levels) Mumbai,Maharashtra,India 0 years None Not disclosed On-site Full Time

Job Description: Environment Artist ILM We are hiring for Junior / Mid and Sr level for this discipline* Environment Artists work closely with multiple departments to conceptualise, model, set dress, texture, and look-dev published environments for use across the pipeline. Build on related concept art and photographic references to bring the concept to life. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects. What you'll do: Responsible for creating 3D environments, both photorealistic and stylized. Performing layout and set dressing of environments using 3D assets, strategically placing 3D assets to create compelling compositions leveraging Houdini Solaris for scene assembly Ensuring published environments function correctly in the pipeline. Collaborating with the Lighting Department to optimize environments for efficient rendering and error-free output, utilizing Houdini Solaris for look development and lighting setups. Creation of individual assets including modelling, texturing, look dev, and publishing. Sourcing suitable reference materials for required assets. Responsible for presenting lit and shaded environments for feedback. Working with lead environment artists to address any creative or technical feedback. Participating in team reviews of work under development. Meeting defined milestones within a timeline by attending dailies and participating in creative problem-solving. What we're looking for: Proven track record contributing to photorealistic CG landscapes. Proficiency with procedural set dressing and scattering systems, including Layout, Familiarity with 3D asset creation. Strong understanding of visual language - texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc. Technically proficient, self-motivated, proactive, and enjoys problem-solving. Collaborative, team-player attitude: open and receptive to new ideas, constructive criticism, direction and changes. Hands-on experience with Houdini, specifically with a strong understanding of Houdini Solaris for scene building and procedural look development. Excellent time keeping skills, attention to targets and deadlines Experience working with photogrammetry. Experience with Katana. Experience with 2.5D projection techniques in Nuke or similar packages. Experience with scripting/automation. Basic lighting skills.

Effects Technical Director -Expression of Interest Mumbai 4 - 10 years INR 6.0 - 12.0 Lacs P.A. Work from Office Full Time

Job Posting Title: Effects Technical Director -Expression of Interest Req ID: 10093595 Job Description: Position Summary The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Effects TD who generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They also complete lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors. What You ll Do Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems Light complex/multiple elements; communicate status of shots to supervisors and Production Provide accurate time estimates for shotwork Hand off elements to other departments i.e. comp and rendering teams Present shot work in dailies; attend dailies and other department meetings Mentor junior Effects artists Data management of shots including clean up Special projects as needed What We re Looking For At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education. Demonstrates an excellent aesthetic eye Exhibits strong teamwork and interdisciplinary thinking Production pipeline experience Strong communication and follow-through Ability to work under pressure and deadlines Experience with either Maya, 3DS Max, Houdini, or similar software Basic knowledge of the physics of simulation Nice to have: Linux and scripting ability in Python Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Effects Design Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2024-06-19

Layout Artist Mumbai, Maharashtra 40 years None Not disclosed On-site Not specified

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You’ll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What We’re Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelor’s Degree or equivalent; 3+ years’ experience as an artist, animator, or camera operator. JoinILM

Layout Artist Mumbai 1 - 5 years INR 1.0 - 5.0 Lacs P.A. Work from Office Full Time

. Knowledge and culture flow freely between the company s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You ll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What We re Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelor s Degree or equivalent; 3+ years experience as an artist, animator, or camera operator. JoinILM Job Posting Segment: ILM Mumbai Job Posting Primary Business: ILM Mumbai Primary Job Posting Category: Layout - Studios Employment Type: Full time Primary City, State, Region, Postal Code: Mumbai, India Alternate City, State, Region, Postal Code: Date Posted: 2025-07-21

Layout Artist Mumbai,Maharashtra,India 40 years None Not disclosed On-site Full Time

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You’ll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What We’re Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelor’s Degree or equivalent; 3+ years’ experience as an artist, animator, or camera operator. JoinILM

Layout Artist Mumbai,Maharashtra,India 3 - 5 years INR Not disclosed On-site Full Time

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the companys five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure. The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What Youll Do Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates. Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout) Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup) Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work) Solve facial animation from face cams (i.e. face-capture) Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene Model the set geometry used to create the matchmove and environment for Animators and Technical Directors Light, render and composite files with the background to judge the move What Were Looking For Ability to reproduce exact camera moves within a computer environment. Knowledge of photography and the effects of different lenses on perspectives. Good written and oral communication skills including strong social skills. Excellent problem solving skills including the ability to work under tight deadlines. Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus. Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry. Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment. Preferred Skills / Competencies: Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance. Bachelors Degree or equivalent; 3+ years experience as an artist, animator, or camera operator. JoinILM Show more Show less

Animator mumbai,maharashtra,india 40 years None Not disclosed On-site Full Time

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Animator to join the team and be a part of this exciting opportunity. The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors. Primary Responsibilities: Responsible for the successful animation of a series of shots on a specific project. Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis. Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work Expected to “mentor” Entry Level Animators and must be able to assist them with their shots. Performs other tasks related to the creation of computer-generated animation. Required Skills / Competencies: Ability to take on a delegated task with a minimum of supervision Good organization and communication skills Expert understanding of traditional animation principles, acting, film production and compositional design Understanding of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs Education / Experience: Bachelor’s Degree or equivalent in Traditional Animation and 3 years’ experience, or at least 5 years of experience working in cell, stopmotion or computer animation. Completion of a minimum of two years as an Entry Level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM

Animator mumbai 5 - 11 years INR 12.0 - 16.0 Lacs P.A. Work from Office Full Time

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region Knowledge and culture flow freely between the companys six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects, As we grow ILM Mumbai, we are seeking an Animator to join the team and be a part of this exciting opportunity The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors, Primary Responsibilities: Responsible for the successful animation of a series of shots on a specific project, Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis, Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work Expected to ?mentor? Entry Level Animators and must be able to assist them with their shots, Performs other tasks related to the creation of computer-generated animation, Required Skills / Competencies: Ability to take on a delegated task with a minimum of supervision Good organization and communication skills Expert understanding of traditional animation principles, acting, film production and compositional design Understanding of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs Education / Experience: Bachelors Degree or equivalent in Traditional Animation and 3 yearsexperience, or at least 5 years of experience working in cell, stopmotion or computer animation, Completion of a minimum of two years as an Entry Level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager, This position is with Lucasfilm Entertainment Company Ltd LLC, which is part of a business segment we call Industrial Light & Magic, Lucasfilm Entertainment Company Ltd LLC is an equal opportunity employer Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world, #JoinILM

Jr. Compositor Fixted Term Contract mumbai, maharashtra 40 years None Not disclosed On-site Not specified

The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects. As we grow ILM Mumbai, we are seeking Compositors to join and be a part of building the studio and its technology infrastructure. The Compositors will combine live action and computer-generated elements into visual effects shots to realize the vision and creative direction of the client and Visual Effects Supervisor. They will also manage the aesthetic integrity and technical quality of the final image delivered to the client. In order to be considered for this position you must provide a link to your reel along with a detailed shot breakdown. What You’ll Do Alongside the Compositing Supervisor and VFX Supervisor, evaluate creative and technical approach for assigned shots Perform all tasks associated with the Compositing process, including 2D tracking, matte extraction, layering of elements, and colour grading on moderately difficult to very difficult shots Maintain the overall look, colour balance, and quality for assigned shots and sequences to create uniformity in all finished work What We’re Looking For Ability to work collaboratively with artists from other disciplines Strong knowledge of Nuke Strong aesthetic skills in judging photo-realism and color Self-sufficient and able to work gracefully under pressure to meet deadlines Strong sense of composition, color and design Preferred Skills / Competencies: The ideal candidate has strong fine arts foundation skills, such as photography and photographic lighting Familiarity with using Unix systems preferred Ability to write Nuke gizmos and/or plugins is a plus Python and/or C++ experience a plus